Difference between revisions of "Mission Scripting Tools"

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= Introduction =
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'''Mission scripting tools''' is a subset of game [[:Category:Tools|tools]] designed specifically to edit the game [[script]]s. The following table lists all of them known at the moment:
  
A more in depth introduction to mission coding can be found [[Mission Scripting (Overview)|here]], but basically mission coding/scripting is altering the main.scm (and, in SA the script.img file) to run extra game code.
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{| class="wikitable"
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|-
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!width="150px"|Tool
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!width="120px"|Supported Games
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!Notes
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|-
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|[[Sanny Builder]] ||align="center" |{{Icon|trilogy}} {{Icon|LCS}} {{Icon|VCS}} ||
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*
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|-
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|-
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|[[gta3sc]] ||align="center" |{{Icon|trilogy}} ||
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* Uses the original [[GTA3script]] language.
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|-
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||[[gtama]] || align="center" |{{Icon|trilogy}} ||
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* For [[GTA SA]] only a disassembler was made
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* The project is abandoned
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|-
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||[[Mission Builder]] || align="center" |{{Icon|trilogy}} ||
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* A separate tool was made for each supported game (GTA3 MB, VC MB, SA MB)
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* The project is abandoned
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|-
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|[[Point]] <!---[http://www.joncaruana.com/projects/point/ Point]--->|| align="center" |{{Icon|VC}} {{Icon|SA}} {{Icon|LCS}} ||
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* The project is abandoned
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|-
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|[[Scone]] || align="center" |{{Icon|4}} ||
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* [[SCO]] dis-/assembler
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* The project is abandoned
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|-
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|[[Scocl]] || align="center" |{{Icon|4}} ||
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* [[SCO]] compiler
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|-
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|[[SCRambl]] || align="center" |{{Icon|SA}} ||
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* an open-source [[SCR]] assembler
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|}
  
Game code is restricted to a set of commands defined by the game (called OpCodes), which can be used to test and alter certain attributes of ingame objects. Basically, you can do alot with mission scripting (anything done in any of the missions and in between the missions and more), but not everything is controlled by it, it is very difficult to say what is and isn't.
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== Related Tools ==
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The following tools are related to mission scripting, but cannot be used for direct editing:
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{| class="wikitable"
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|-
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!width="150px"|Tool
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!width="120px"|Supported Games
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!Notes
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|-
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|[[.NET Script Hook]]||align="center" |{{Icon|4}}||allows writing external scripts in any .NET language
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|-
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|[[Alice]]||align="center" |{{Icon|4}}||adds [http://lua.org LUA] scripting support
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|-
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|[[C++ Script Hook]]||align="center" |{{Icon|4}}||allows writing external scripts in C++ language
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|-
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|[[CLEO]]||align="center" |{{Icon|trilogy}}||allows running scripts alongside of the [[main.scm]]
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|-
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|[[OpenIV]]||align="center" |{{Icon|4}}|| has a SCO files viewer
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|-
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|[[SparkIV]]||align="center" |{{Icon|4}}|| has a SCO files viewer
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|-
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|spookie's SCM Hook||align="center" |{{Icon|VC}}||
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* {{GTAF|170998}}
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* Currently hosted at http://public.sannybuilder.com/tools/vc_scmmod.zip
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|}
  
To give you an idea, the OpCode databases ([http://vc-db.webtools4you.net VC] and [http://sa-db.webtools4you.net SA]) have fairly cleverly named the OpCodes (although there are alot of unknown ones).
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== See also ==
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[[Mission Scripting (Overview)]]
  
= Editing =
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{{N|4|LCS|SA|VC|3}}
 
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[[Category:Mission Scripting]][[Category:GTA 3]][[Category:GTA LCS]][[Category:GTA VCS]]
To open the main.scm file, you will need one of the coding tools, the most common of which are:
 
 
 
== III tools ==
 
* [http://www.sannybuilder.com Sanny Builder]
 
* [http://www.tfads.com/gta3code/zips/bwmb47.zip Mission Builder]
 
 
 
== VC tools ==
 
* [http://www.sannybuilder.com Sanny Builder]
 
* [http://www.kostelecky.com/craig/mb15.rar Mission Builder]
 
 
 
== SA tools ==
 
* [http://www.sannybuilder.com Sanny Builder]
 
* [http://www.joncaruana.com/projects/point/ Point]
 
 
 
== LCS tools ==
 
* [http://www.sannybuilder.com Sanny Builder] (Can only decompile at this stage)
 
 
 
== VCS tools ==
 
* [http://www.sannybuilder.com Sanny Builder] (Can only decompile at this stage)
 
 
 
 
 
{{Tutorial-stub}}
 
 
 
[[Category:Mission Scripting]]
 

Latest revision as of 20:03, 4 August 2020

Mission scripting tools is a subset of game tools designed specifically to edit the game scripts. The following table lists all of them known at the moment:

Tool Supported Games Notes
Sanny Builder GTA III Vice City San Andreas Liberty City Stories Vice City Stories
gta3sc GTA III Vice City San Andreas
gtama GTA III Vice City San Andreas
  • For GTA SA only a disassembler was made
  • The project is abandoned
Mission Builder GTA III Vice City San Andreas
  • A separate tool was made for each supported game (GTA3 MB, VC MB, SA MB)
  • The project is abandoned
Point Vice City San Andreas Liberty City Stories
  • The project is abandoned
Scone GTA IV
  • SCO dis-/assembler
  • The project is abandoned
Scocl GTA IV
SCRambl San Andreas
  • an open-source SCR assembler

Related Tools

The following tools are related to mission scripting, but cannot be used for direct editing:

Tool Supported Games Notes
.NET Script Hook GTA IV allows writing external scripts in any .NET language
Alice GTA IV adds LUA scripting support
C++ Script Hook GTA IV allows writing external scripts in C++ language
CLEO GTA III Vice City San Andreas allows running scripts alongside of the main.scm
OpenIV GTA IV has a SCO files viewer
SparkIV GTA IV has a SCO files viewer
spookie's SCM Hook Vice City

See also

Mission Scripting (Overview)