Difference between revisions of "Rail transport"
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− | [[File:gta1_train.jpg|thumb| | + | [[File:gta1_train.jpg|thumb|A train in GTA 1]] |
− | '''Rail transport''' is part of public transport system used across the entire Grand Theft Auto game series. It was first introduced in [[GTA 1]] as high-speed rail. The player may enter | + | '''Rail transport''' is a part of public transport system used across the entire Grand Theft Auto game series. It was first introduced in [[GTA 1]] as high-speed rail. The player may enter a train at a station and travel around the city. The train is controlled by game logic, however the player is able to take control of the train and its speed. If the train controlled by the player collide with another train, both immediately explode. |
Earlier games does not actively use trains for the player activity. Things changed since [[San Andreas]], when the first missions involving trains were introduced, such as 'Wrong Side of the Tracks', 'Snail Trail', 'Green Goo'. There is also a side mission where the player transporting freight around the state under a time limit. | Earlier games does not actively use trains for the player activity. Things changed since [[San Andreas]], when the first missions involving trains were introduced, such as 'Wrong Side of the Tracks', 'Snail Trail', 'Green Goo'. There is also a side mission where the player transporting freight around the state under a time limit. | ||
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* [[06DD]] – SET_TRAIN_CRUISE_SPEED | * [[06DD]] – SET_TRAIN_CRUISE_SPEED | ||
* [[06DE]] – GET_TRAIN_CABOOSE | * [[06DE]] – GET_TRAIN_CABOOSE | ||
+ | * [[078A]] – GET_TRAIN_CARRIAGE | ||
+ | * [[07BD]] – DELETE_MISSION_TRAIN | ||
+ | * [[07BE]] – MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED | ||
+ | * [[07C7]] – SET_MISSION_TRAIN_COORDINATES | ||
+ | * [[086F]] – IS_THIS_MODEL_A_TRAIN | ||
+ | * [[0981]] – HAS_TRAIN_DERAILED | ||
+ | * [[09AE]] – IS_CHAR_IN_ANY_TRAIN | ||
+ | * [[09CF]] – SET_TRAIN_FORCED_TO_SLOW_DOWN | ||
+ | * [[09E3]] – FIND_TRAIN_DIRECTION | ||
+ | * [[09F3]] – GET_RANDOM_TRAIN_IN_SPHERE_NO_SAVE | ||
+ | |||
{{Incomplete}} | {{Incomplete}} | ||
==Related Files== | ==Related Files== | ||
* {{Icon|3}} [[train.dat]], [[train2.dat]] | * {{Icon|3}} [[train.dat]], [[train2.dat]] | ||
− | * {{Icon|SA}} [[Tracks.dat]] | + | * {{Icon|SA}} {{Icon|4}} [[Tracks.dat]] |
{{Incomplete}} | {{Incomplete}} | ||
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{{N|5|4|SA|3}} | {{N|5|4|SA|3}} | ||
− | [[Category:GTA 2]] [[Category:GTA 1]] | + | [[Category:GTA 2]] [[Category:GTA 1]][[Category:Documentation]] |
Revision as of 19:14, 1 June 2015
Rail transport is a part of public transport system used across the entire Grand Theft Auto game series. It was first introduced in GTA 1 as high-speed rail. The player may enter a train at a station and travel around the city. The train is controlled by game logic, however the player is able to take control of the train and its speed. If the train controlled by the player collide with another train, both immediately explode.
Earlier games does not actively use trains for the player activity. Things changed since San Andreas, when the first missions involving trains were introduced, such as 'Wrong Side of the Tracks', 'Snail Trail', 'Green Goo'. There is also a side mission where the player transporting freight around the state under a time limit.
Mission Script
- 06D7 – SWITCH_RANDOM_TRAINS
- 06D8 – CREATE_MISSION_TRAIN
- 06D9 – DELETE_MISSION_TRAINS
- 06DA – MARK_MISSION_TRAINS_AS_NO_LONGER_NEEDED
- 06DB – DELETE_ALL_TRAINS
- 06DC – SET_TRAIN_SPEED
- 06DD – SET_TRAIN_CRUISE_SPEED
- 06DE – GET_TRAIN_CABOOSE
- 078A – GET_TRAIN_CARRIAGE
- 07BD – DELETE_MISSION_TRAIN
- 07BE – MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED
- 07C7 – SET_MISSION_TRAIN_COORDINATES
- 086F – IS_THIS_MODEL_A_TRAIN
- 0981 – HAS_TRAIN_DERAILED
- 09AE – IS_CHAR_IN_ANY_TRAIN
- 09CF – SET_TRAIN_FORCED_TO_SLOW_DOWN
- 09E3 – FIND_TRAIN_DIRECTION
- 09F3 – GET_RANDOM_TRAIN_IN_SPHERE_NO_SAVE
This section is incomplete. You can help by fixing and expanding it.
Related Files
This section is incomplete. You can help by fixing and expanding it.
Tools
- X Train Track Editor – by xmen
Grand Theft Auto V | |
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File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
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Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |
Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
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Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
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Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |