Mission Scripting Tools
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For more in-depth introduction to mission coding see Mission Scripting (Overview).
To edit the game scripts, you will need one of the coding tools:
Tool | Supported Games | Notes |
---|---|---|
Sanny Builder |
| |
gtama |
| |
Mission Builder |
| |
Point |
| |
Scone |
| |
Scocl |
|
Related Tools
The following tools are related to mission scripting, but cannot be used for direct editing:
Tool | Supported Games | Notes |
---|---|---|
.NET Script Hook | allows writing external scripts in any .NET language | |
Alice | adds LUA scripting support | |
C++ Script Hook | allows writing external scripts in C++ language | |
CLEO | allows running scripts alongside of the main.scm | |
OpenIV | have a SCO files viewer | |
SparkIV | have a SCO files viewer | |
spookie's SCM Hook |
|
Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |