Difference between revisions of "Model File"

From GTAMods Wiki
Jump to navigation Jump to search
Line 9: Line 9:
 
* {{Icon|SA}} {{GTAG|200|LightWave export}}
 
* {{Icon|SA}} {{GTAG|200|LightWave export}}
 
* {{Icon|SA}} {{GTAF|261624|Dextool}} – 2dfx export from 3DSMax
 
* {{Icon|SA}} {{GTAF|261624|Dextool}} – 2dfx export from 3DSMax
 +
* {{Icon|trilogy}} {{GTAF|200418|DFF Viewer}} – simply views DFF models, by {{U|Majestic}} (fedec96)
  
 
==See also==
 
==See also==
Line 15: Line 16:
 
* {{Icon|LCS}} {{Icon|VCS}} [[MDL]] – Stories model formats
 
* {{Icon|LCS}} {{Icon|VCS}} [[MDL]] – Stories model formats
  
{{N|4|SA|VC}}
+
{{N|4|SA|VC|3}}
 
[[Category:3D_File_Formats]][[Category:GTA_3]][[Category:GTA_LCS]][[Category:GTA_VCS]]
 
[[Category:3D_File_Formats]][[Category:GTA_3]][[Category:GTA_LCS]][[Category:GTA_VCS]]

Revision as of 02:05, 29 December 2011

Model files in the GTA III game trilogy go by the extension .dff. Since GTA IV comes with the new engine it also uses different model formats ending with .WDR, .WDD or .WFT.

Tools and Scripts

The following tools and scripts can be used to import & export (edit) these model files.

See also