Difference between revisions of "Collectibles"
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+ | == External links == | ||
+ | * {{Icon|3}} [http://en.wikigta.org/wiki/Hidden_Packages_(GTA_III) Hidden packages map] – at WikiGTA | ||
+ | * {{Icon|VC}} [http://en.wikigta.org/wiki/Hidden_Packages_(GTA_Vice_City) Hidden packages map] – at WikiGTA | ||
+ | * {{Icon|SA}} [http://en.wikigta.org/wiki/Tags_(GTA_San_Andreas) Tags], [http://en.wikigta.org/wiki/Snapshots_(GTA_San_Andreas) snapshots], [http://en.wikigta.org/wiki/Horseshoes_(GTA_San_Andreas) horseshoes], [http://en.wikigta.org/wiki/Oysters_(GTA_San_Andreas) oysters] maps – at WikiGTA | ||
{{N|4|SA|VC|3}} | {{N|4|SA|VC|3}} | ||
[[Category:Mission Scripting]] | [[Category:Mission Scripting]] |
Revision as of 19:52, 9 February 2015
A hidden package is a pickup placed in different map locations difficult to find or reach. First introduced in GTA 2 as a collectible item, which means the player is rewarded for finding a certain amount of them.
Contents
Collection
Each game features an unique set of hidden packages. They are created from the very beginning of the game and exist all the time until the player finds and collect them.
GTA 2
In GTA 2 each of three game levels contains 50 hidden badges resembling the game logo. Finding all of 50 grants the player an access to the bonus level.
GTA III
GTA III features 100 hidden packages around the city. They are the pickups with the model package1.dff
and type 5, created by the opcode 02EC.
Vice City
Similar to GTA III, there are 100 hidden packages located on the Vice City map. They are again the pickups with the model package1.dff
and type 6, created by the opcode 02EC.
San Andreas
Here hidden packages composed of 50 horseshoes and 50 oysters to collect. But unlike the previous games, San Andreas introduces new types of collectable items. They are 100 graffiti tags to spray using a spray can and 50 snapshots to photo using the camera.
GTA IV
This section is incomplete. You can help by fixing and expanding it.
Mission Script
02EC | creates a hidden pickup | |
02ED | sets the total number of hidden packages (unused in SA) | |
03E1 | gets the number of collected packages | |
0702 | gets painted percentage of a tag at the point | |
0703 | sets painted percentage of a tag at the point | |
07A6 | gets a tag nearest to the point | |
08E1 | gets the number of tags sprayed | |
0958 | creates a snaphot | |
0959 | creates a horseshoe | |
095A | creates an oyster |
External links
- Hidden packages map – at WikiGTA
- Hidden packages map – at WikiGTA
- Tags, snapshots, horseshoes, oysters maps – at WikiGTA
Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |