Difference between revisions of "Mission Scripting Tools"

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|[[Scocl]] || align="center" |{{Icon|4}} ||  
 
|[[Scocl]] || align="center" |{{Icon|4}} ||  
 
* [[SCO]] compiler
 
* [[SCO]] compiler
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|-
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|[[SCRambl]] || align="center" |{{Icon|SA}} ||
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* an open-source [[SCR]] assembler
 
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Revision as of 11:10, 23 August 2014

For more in-depth introduction to mission coding see Mission Scripting (Overview).

To edit the game scripts, you will need one of the coding tools:

Tool Supported Games Notes
Sanny Builder GTA III Vice City San Andreas Liberty City Stories Vice City Stories
  • for LCS and VCS only disassembling of the main.scm is supported
gtama GTA III Vice City San Andreas
  • For GTA SA only a disassembler was made
  • The project is abandoned
Mission Builder GTA III Vice City San Andreas
  • A separate tool was made for each supported game (GTA3 MB, VC MB, SA MB)
  • The project is abandoned
Point Vice City San Andreas Liberty City Stories
  • The project is abandoned
Scone GTA IV
  • SCO dis-/assembler
  • The project is abandoned
Scocl GTA IV
SCRambl San Andreas
  • an open-source SCR assembler

Related Tools

The following tools are related to mission scripting, but cannot be used for direct editing:

Tool Supported Games Notes
.NET Script Hook GTA IV allows writing external scripts in any .NET language
Alice GTA IV adds LUA scripting support
C++ Script Hook GTA IV allows writing external scripts in C++ language
CLEO GTA III Vice City San Andreas allows running scripts alongside of the main.scm
OpenIV GTA IV has a SCO files viewer
SparkIV GTA IV has a SCO files viewer
spookie's SCM Hook Vice City