Difference between revisions of "Model File"

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Model files in the [[GTA III]] game era (RenderWare engine) have the extension <code>.dff</code> and are [[RenderWare binary stream file|RenderWare binary stream files]]. The [[GTA4|GTA IV]] game era utilises [[Wikipedia:Rockstar_Advanced_Game_Engine|RAGE]], which uses model formats ending with <code>[[WDR|.wdr]]</code>, <code>[[WDD|.wdd]]</code> or <code>[[WFT|.wft]]</code>.
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Model files in the [[GTA III]] game era (RenderWare engine) have the extension <code>.dff</code> and are [[RenderWare binary stream file|RenderWare binary stream files]]. The GTA HD era games utilises [[RAGE]], which uses model formats ending with <code>[[WDR|.wdr]]</code>, <code>[[WDD|.wdd]]</code> or <code>[[WFT|.wft]]</code>.
  
 
==Tools and Scripts==
 
==Tools and Scripts==

Revision as of 17:25, 23 August 2014

Model files in the GTA III game era (RenderWare engine) have the extension .dff and are RenderWare binary stream files. The GTA HD era games utilises RAGE, which uses model formats ending with .wdr, .wdd or .wft.

Tools and Scripts

The following tools and scripts can be used to import & export (edit) these model files.

See also