Difference between revisions of "DAT"
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(I suggest to collapse the navis if there are more than one) |
(→List of all data files) |
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===List of all data files=== | ===List of all data files=== | ||
<!--- Perhaps we should sort this alphabetically ---> | <!--- Perhaps we should sort this alphabetically ---> | ||
− | {|{{Prettytable}} | + | {|{{Prettytable}} width="100%" class="sortable" |
− | !Game | + | !width="80px"| Game |
− | !File | + | !width="160px"|File |
!Description | !Description | ||
!Notes | !Notes | ||
+ | |- | ||
+ | |{{Icon}}||[[animviewer.dat]]|||| | ||
|- | |- | ||
|{{Icon}}||[[carcols.dat]]||''Contains information about vehicle colors''|| | |{{Icon}}||[[carcols.dat]]||''Contains information about vehicle colors''|| | ||
+ | |- | ||
+ | |{{Icon}}||[[default.dat]]|||| | ||
|- | |- | ||
|{{Icon}}||[[fonts.dat]]||''Contains information about the fonts used in the game''||''The fonts are split up into sprites. Fonts themselfes are located in the '' <code>...\models\fonts.txd</code> '' texture dictionary.'' | |{{Icon}}||[[fonts.dat]]||''Contains information about the fonts used in the game''||''The fonts are split up into sprites. Fonts themselfes are located in the '' <code>...\models\fonts.txd</code> '' texture dictionary.'' | ||
|- | |- | ||
− | |{{Icon}}||[[gta.dat]]||''General map listing file''||''called'' <code>gta-vc.dat</code> ''for [[ | + | |{{Icon}}||[[gta.dat]]||''General map listing file''||''called'' <code>gta3.dat</code> ''for [[GTA 3]] and <code>gta-vc.dat</code> ''for [[Vice City]]'' |
|- | |- | ||
|{{Icon}}||[[object.dat]]||''Defines additional object information for dynamic objects''|| | |{{Icon}}||[[object.dat]]||''Defines additional object information for dynamic objects''|| | ||
|- | |- | ||
− | |{{Icon}}||[[timecyc.dat]]||''Controls the weather and the game's appearance''|| | + | |{{Icon}}||[[ped.dat]]|||| |
+ | |- | ||
+ | |{{Icon}}||[[pedgrp.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon}}||[[timecyc.dat]],<br>[[timecyc.dat|timecycp.dat]] (SA)||''Controls the weather and the game's appearance''|| | ||
|- | |- | ||
− | |{{Icon}}||[[ | + | |{{Icon}}||[[water.dat]] (all),<br>[[water.dat|water1.dat]] (SA),<br>[[waterpro.dat]] (GTA 3 & VC)|||| |
|- | |- | ||
|{{Icon}}||[[weapon.dat]]|||| | |{{Icon}}||[[weapon.dat]]|||| | ||
|- | |- | ||
− | |{{Icon}}||[[ | + | |{{Icon|3}} {{Icon|VC}} {{Icon|SA}}||[[pedstats.dat]]|||| |
+ | |- | ||
+ | |{{Icon|3}} {{Icon|VC}} {{Icon|SA}}||[[surface.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|3}} {{Icon|VC}}||[[cullzone.dat]],<br>[[cullzone.dat|Cullzoneempty.dat]] (VC)||||''binary files'' | ||
+ | |- | ||
+ | |{{Icon|3}} {{Icon|VC}}||[[fistfite.dat]]|||| | ||
|- | |- | ||
|{{Icon|3}} {{Icon|VC}}||[[flight.dat]]|||| | |{{Icon|3}} {{Icon|VC}}||[[flight.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|3}} {{Icon|SA}} {{Icon|4}}||[[tracks.dat|tracks*.dat]]||||''located in the'' <code>..data\paths</code> ''directory'' | ||
+ | |- | ||
+ | |{{Icon|3}}||[[chase.dat|chase*.dat]]||||''binary files located in the'' <code>..data\paths</code> ''directory'' | ||
+ | |- | ||
+ | |{{Icon|3}} ||[[train.dat]], [[train.dat|train2.dat]]||||''still present in [[Vice City]] but unused'' | ||
+ | |- | ||
+ | |{{Icon|VC}}||[[map.dat]]||||''located in the'' <code>..data\maps</code> ''directory'' | ||
|- | |- | ||
|{{Icon|VC}}||[[Scripted Path|spath.dat]], [[Scripted Path|spath0.dat]]|||| | |{{Icon|VC}}||[[Scripted Path|spath.dat]], [[Scripted Path|spath0.dat]]|||| | ||
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|{{Icon|SA}}||[[Cutscene#The_DAT-File|cutscenes data]]|||| | |{{Icon|SA}}||[[Cutscene#The_DAT-File|cutscenes data]]|||| | ||
|- | |- | ||
− | |{{Icon|SA}}||[[animgrp.dat]] | + | |{{Icon|SA}}||[[animgrp.dat]], [[animgrp.dat|animgrp1.dat]]|||| |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |{{Icon|SA}}||[[ | + | |{{Icon|SA}}||[[ar_stats.dat]]||||''still present in [[GTA 4]] but unused?'' |
|- | |- | ||
− | |{{Icon|SA}}||[[ | + | |{{Icon|SA}}||[[cargrp.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[clothes.dat]]|||| | + | |{{Icon|SA}}||[[clothes.dat]]||||''still present in [[GTA 4]] but unused?'' |
|- | |- | ||
− | |{{Icon|SA}}||[[furnitur.dat]]|||| | + | |{{Icon|SA}}||[[furnitur.dat]]||||''still present in [[GTA 4]] but unused?'' |
|- | |- | ||
|{{Icon|SA}}||[[gridref.dat]]|||| | |{{Icon|SA}}||[[gridref.dat]]|||| | ||
Line 49: | Line 67: | ||
|{{Icon|SA}}||[[gta.dat|gta_quick.dat]]|||| | |{{Icon|SA}}||[[gta.dat|gta_quick.dat]]|||| | ||
|- | |- | ||
− | |{{Icon|SA}}||[[ | + | |{{Icon|SA}}||[[Paths (GTA SA)|nodes*.dat]]||||''binary files'' |
|- | |- | ||
− | |{{Icon|SA}}||[[ | + | |{{Icon|SA}}||[[melee.dat]]||||''still present in [[GTA 4]] but unused?'' |
|- | |- | ||
− | |{{Icon|SA}}||[[ | + | |{{Icon|SA}}||[[numplate.dat]]|||| |
|- | |- | ||
|{{Icon|SA}}||[[plants.dat]]|||| | |{{Icon|SA}}||[[plants.dat]]|||| | ||
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|- | |- | ||
|{{Icon|SA}}||[[statdisp.dat]]|||| | |{{Icon|SA}}||[[statdisp.dat]]|||| | ||
− | |||
− | |||
|- | |- | ||
|{{Icon|SA}}||[[surfaud.dat]]|||| | |{{Icon|SA}}||[[surfaud.dat]]|||| | ||
|- | |- | ||
|{{Icon|SA}}||[[surfinfo.dat]]|||| | |{{Icon|SA}}||[[surfinfo.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|SA}} {{Icon|4}}||[[carmods.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[cj_gta.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[credits.dat|credits*.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[distantlights.dat]]||||''binary file'' | ||
+ | |- | ||
+ | |{{Icon|4}}||[[entityFx.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[explosionFx.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[FemalePlayerSettings.dat]], [[MalePlayerSettings.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[frontend.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[hud.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[hudcolor.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[loadingscreens.dat|loadingscreens*.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[materialFx.dat]]|||| | ||
+ | |- | ||
+ | |{{Icon|4}}||[[materials.dat]]|||| | ||
|- | |- | ||
|{{Icon|4}}||[[scenarios.dat]]|||| | |{{Icon|4}}||[[scenarios.dat]]|||| |
Revision as of 07:48, 20 February 2009
DAT is the extension used for the data files of GTA 3D series games. They are textual and have different structures. The following articles describe them.
List of all data files
Game | File | Description | Notes |
---|---|---|---|
animviewer.dat | |||
carcols.dat | Contains information about vehicle colors | ||
default.dat | |||
fonts.dat | Contains information about the fonts used in the game | The fonts are split up into sprites. Fonts themselfes are located in the ...\models\fonts.txd texture dictionary.
| |
gta.dat | General map listing file | called gta3.dat for GTA 3 and gta-vc.dat for Vice City
| |
object.dat | Defines additional object information for dynamic objects | ||
ped.dat | |||
pedgrp.dat | |||
timecyc.dat, timecycp.dat (SA) |
Controls the weather and the game's appearance | ||
water.dat (all), water1.dat (SA), waterpro.dat (GTA 3 & VC) |
|||
weapon.dat | |||
pedstats.dat | |||
surface.dat | |||
cullzone.dat, Cullzoneempty.dat (VC) |
binary files | ||
fistfite.dat | |||
flight.dat | |||
tracks*.dat | located in the ..data\paths directory
| ||
chase*.dat | binary files located in the ..data\paths directory
| ||
train.dat, train2.dat | still present in Vice City but unused | ||
map.dat | located in the ..data\maps directory
| ||
spath.dat, spath0.dat | |||
cutscenes data | |||
animgrp.dat, animgrp1.dat | |||
ar_stats.dat | still present in GTA 4 but unused? | ||
cargrp.dat | |||
clothes.dat | still present in GTA 4 but unused? | ||
furnitur.dat | still present in GTA 4 but unused? | ||
gridref.dat | |||
gta_quick.dat | |||
nodes*.dat | binary files | ||
melee.dat | still present in GTA 4 but unused? | ||
numplate.dat | |||
plants.dat | |||
polydensity.dat | |||
popcycle.dat | |||
procobj.dat | |||
shopping.dat | |||
statdisp.dat | |||
surfaud.dat | |||
surfinfo.dat | |||
carmods.dat | |||
cj_gta.dat | |||
credits*.dat | |||
distantlights.dat | binary file | ||
entityFx.dat | |||
explosionFx.dat | |||
FemalePlayerSettings.dat, MalePlayerSettings.dat | |||
frontend.dat | |||
hud.dat | |||
hudcolor.dat | |||
loadingscreens*.dat | |||
materialFx.dat | |||
materials.dat | |||
scenarios.dat |
This section is incomplete. You can help by fixing and expanding it.
Link
- Data files description for common data files of San Andreas
Grand Theft Auto IV | |
---|---|
File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |