Difference between revisions of "Gang"

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== GTA III ==
 
== GTA III ==
 
{|class="wikitable sortable center-col-1"
 
{|class="wikitable sortable center-col-1"
!Id ||Name ||Ped 1<br>model index ||Ped 1<br>model name ||Ped 2<br>model index ||Ped 2<br>model name ||Vehicle<br>model index ||Vehicle<br>model name
+
!Id ||Enum ||Name ||Ped 1<br>model index ||Ped 1<br>model name ||Ped 2<br>model index ||Ped 2<br>model name ||Vehicle<br>model index ||Vehicle<br>model name
 
|-
 
|-
|0 ||Leone Family ||10 ||#GANG01 ||11 ||#GANG02 ||134 ||#MAFIA
+
|0 ||GANG_MAFIA ||Leone Family ||10 ||#GANG01 ||11 ||#GANG02 ||134 ||#MAFIA
 
|-
 
|-
|1 ||Triads ||12 ||#GANG03 ||13 ||#GANG04 ||132 ||#BELLYUP
+
|1 ||||Triads ||12 ||#GANG03 ||13 ||#GANG04 ||132 ||#BELLYUP
 
|-
 
|-
|2 ||Diablos ||14 ||#GANG05 ||15 ||#GANG06 ||137 ||#DIABLOS
+
|2 ||||Diablos ||14 ||#GANG05 ||15 ||#GANG06 ||137 ||#DIABLOS
 
|-
 
|-
|3 ||Yakuza ||16 ||#GANG07 ||17 ||#GANG08 ||136 ||#YAKUZA
+
|3 ||||Yakuza ||16 ||#GANG07 ||17 ||#GANG08 ||136 ||#YAKUZA
 
|-
 
|-
|4 ||Yardies ||18 ||#GANG09 ||19 ||#GANG10 ||135 ||#YARDIE
+
|4 ||||Yardies ||18 ||#GANG09 ||19 ||#GANG10 ||135 ||#YARDIE
 
|-
 
|-
|5 ||Colombians ||20 ||#GANG11 ||21 ||#GANG12 ||138 ||#COLUMB
+
|5 ||GANG_COLOMBIAN ||Colombians ||20 ||#GANG11 ||21 ||#GANG12 ||138 ||#COLUMB
 
|-
 
|-
|6 ||Southside Hoods ||22 ||#GANG13 ||23 ||#GANG14 ||139 ||#HOODS
+
|6 ||GANG_HOOD ||Southside Hoods ||22 ||#GANG13 ||23 ||#GANG14 ||139 ||#HOODS
 
|}
 
|}
  
 
== Vice City ==
 
== Vice City ==
 
{|class="wikitable sortable center-col-1"
 
{|class="wikitable sortable center-col-1"
!Id ||Name ||Ped 1<br>model index ||Ped 1<br>model name ||Ped 2<br>model index ||Ped 2<br>model name ||Vehicle<br>model index ||Vehicle<br>model name
+
!Id ||[[SCM language III/VC definitions#GANG|Enum]] ||Name ||Ped 1<br>model index ||Ped 1<br>model name ||Ped 2<br>model index ||Ped 2<br>model name ||Vehicle<br>model index ||Vehicle<br>model name
 
|-
 
|-
|0 ||Cubans ||83 ||#CBA ||84 ||#CBB ||164 ||#CUBAN
+
|0 ||GANG_CUBAN ||Cubans ||83 ||#CBA ||84 ||#CBB ||164 ||#CUBAN
 
|-
 
|-
|1 ||Haitians ||85 ||#HNA ||86 ||#HNB ||142 ||#VOODOO
+
|1 ||GANG_HAITIAN ||Haitians ||85 ||#HNA ||86 ||#HNB ||142 ||#VOODOO
 
|-
 
|-
|2 ||Streetwannabe's ||87 ||#SGA ||88 ||#SGB ||179 ||#GANGBUR
+
|2 ||GANG_STREET ||Streetwannabe's ||87 ||#SGA ||88 ||#SGB ||179 ||#GANGBUR
 
|-
 
|-
|3 ||Diaz's gang ||89 ||#CLA ||90 ||#CLB ||||
+
|3 ||GANG_DIAZ ||Diaz's gang ||89 ||#CLA ||90 ||#CLB ||||
 
|-
 
|-
|4 ||Security guards ||91 ||#GDA ||92 ||#GDB ||||
+
|4 ||GANG_SECURITY ||Security guards ||91 ||#GDA ||92 ||#GDB ||||
 
|-
 
|-
|5 ||Biker gang ||93 ||#BKA ||94 ||#BKB ||166 ||#ANGEL
+
|5 ||GANG_BIKER ||Biker gang ||93 ||#BKA ||94 ||#BKB ||166 ||#ANGEL
 
|-
 
|-
|6 ||Vercetti gang ||95 ||#PGA ||96 ||#PGB ||||
+
|6 ||GANG_PLAYER ||Vercetti gang ||95 ||#PGA ||96 ||#PGB ||||
 
|-
 
|-
|7 ||Golfers ||63 ||#WFOGO ||65 ||#WMOGO ||187 ||#CADDY
+
|7 ||GANG_GOLFER ||Golfers ||63 ||#WFOGO ||65 ||#WMOGO ||187 ||#CADDY
 
|-
 
|-
|8 ||||||||||||||
+
|8 ||GANG9 ||||||||||||
 
|}
 
|}
 
Other default settings for Vice City include gang 6 faking deaths, gang 7 wielding golf clubs, and gang 4 not appearing in groups.
 
Other default settings for Vice City include gang 6 faking deaths, gang 7 wielding golf clubs, and gang 4 not appearing in groups.
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|[[0237]] ||{{Icon|t}} ||sets the gang's preferred weapons
 
|[[0237]] ||{{Icon|t}} ||sets the gang's preferred weapons
 
|-
 
|-
|[[0410]] ||{{Icon|3}} ||sets the gang's preferred character models
+
|[[0410]] ||{{Icon|3}} ||sets the gang's second ped model preference
 +
|-
 +
|[[0514]] ||{{a|c}} |{{Icon|VC}} ||sets the character be damaged by members of the gang
 
|-
 
|-
 
|[[076C]] ||{{a|r}} |{{Icon|SA}} ||sets the density of gang spawn within the specified zone
 
|[[076C]] ||{{a|r}} |{{Icon|SA}} ||sets the density of gang spawn within the specified zone
Line 134: Line 136:
 
|}
 
|}
  
{{N|SA|VC|3}}
+
{{N|LCS|SA|VC|3}}
  
 
[[Category:Mission Script]][[Category:GTA LCS]][[Category:GTA VCS]]
 
[[Category:Mission Script]][[Category:GTA LCS]][[Category:GTA VCS]]

Latest revision as of 23:20, 11 January 2019

A gang is a group of people that share a common criminal affiliation. It is one of the core gameplay features of Grand Theft Auto. This page lists the default values set by the game.

GTA III

Id Enum Name Ped 1
model index
Ped 1
model name
Ped 2
model index
Ped 2
model name
Vehicle
model index
Vehicle
model name
0 GANG_MAFIA Leone Family 10 #GANG01 11 #GANG02 134 #MAFIA
1 Triads 12 #GANG03 13 #GANG04 132 #BELLYUP
2 Diablos 14 #GANG05 15 #GANG06 137 #DIABLOS
3 Yakuza 16 #GANG07 17 #GANG08 136 #YAKUZA
4 Yardies 18 #GANG09 19 #GANG10 135 #YARDIE
5 GANG_COLOMBIAN Colombians 20 #GANG11 21 #GANG12 138 #COLUMB
6 GANG_HOOD Southside Hoods 22 #GANG13 23 #GANG14 139 #HOODS

Vice City

Id Enum Name Ped 1
model index
Ped 1
model name
Ped 2
model index
Ped 2
model name
Vehicle
model index
Vehicle
model name
0 GANG_CUBAN Cubans 83 #CBA 84 #CBB 164 #CUBAN
1 GANG_HAITIAN Haitians 85 #HNA 86 #HNB 142 #VOODOO
2 GANG_STREET Streetwannabe's 87 #SGA 88 #SGB 179 #GANGBUR
3 GANG_DIAZ Diaz's gang 89 #CLA 90 #CLB
4 GANG_SECURITY Security guards 91 #GDA 92 #GDB
5 GANG_BIKER Biker gang 93 #BKA 94 #BKB 166 #ANGEL
6 GANG_PLAYER Vercetti gang 95 #PGA 96 #PGB
7 GANG_GOLFER Golfers 63 #WFOGO 65 #WMOGO 187 #CADDY
8 GANG9

Other default settings for Vice City include gang 6 faking deaths, gang 7 wielding golf clubs, and gang 4 not appearing in groups.

San Andreas

Id Name
0 Ballas
1 Grove Street Families
2 Los Santos Vagos
3 San Fierro Rifa
4 Da Nang Boys
5 Mafia
6 Mountain Cloud Triad
7 Varrio Los Aztecas
8
9

Liberty City Stories

Id Name Vehicle ID Vehicle model
0 Leones 172 #mafia
1 Triads 170 #bellyup
2 Diablos 175 #diablos
3 Yakuza 174 #yakuza
4 Yardies 173 #yardie
5 Colombians 176 #columb
6 Hoods 177 #hoods
7 Forellis 191 #Forelli_Car
8 Sindaccos 190 #Sindacco_Car

Vice City Stories

Id Name
0 Umberto's guys
1 Cholos
2 Sharks
3 Army
4 Security
5 Bikers
6 Vance
7 Golfer
8 Marty's

Mission script

0152 GTA III Vice City sets the density of gang spawn in-car within the specified zone
015C GTA III Vice City sets the density of gang spawn on-foot within the specified zone
0235 Vice City sets the gang's preferred character models
0236 GTA III Vice City sets the gang's preferred vehicle
0237 GTA III Vice City San Andreas sets the gang's preferred weapons
0410 GTA III sets the gang's second ped model preference
0514 Vice City sets the character be damaged by members of the gang
076C San Andreas sets the density of gang spawn within the specified zone
076D San Andreas gets the density of gang spawn within the specified zone