- Sets the weapons of the gang
- 0237: set_gang [int1] primary_weapon_to [int2] secondary_weapon_to [int3]
- 0237: set_gang [int1] weapons_to [int2] [int3] [int4]
- Native analog
This opcode sets the weapons of the gang. If a gang's weapons have not been set by this opcode, the game will use the default hardcoded weapons as the gang's weapons. The value set with this opcode is saved in block 12 of the save file in GTA III, block 13 in Vice City, and block 11 in San Andreas.
set, weapon, gang