0514
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SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG
- Description
- Sets the character be damageable by members of the gang
- Syntax
- 0514: set_actor [char handle] can_be_damaged_by_members_of_gang [int1] [int2]
- Parameter
- [char handle]
- The handle of the character
- [int1]
- Gang number
- [int2]
- 0 = unable to be damaged, 1 = able to be damaged (default)
This opcode allows the character to be immune from gun fire from members of the gang, including from any characters spawned as a ped type of that gang. The character can still be damaged by fists and area effects. Due to a bug, all characters are permanently immune from gun fire from members of the unused gang number 8 (ped type GANG9).
Keywords
actor, character, damage, damaged, member, gang