Difference between revisions of "Total conversion"
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* A modified or new [[mission script]] containing new missions or other scripted aspects | * A modified or new [[mission script]] containing new missions or other scripted aspects | ||
* A different player model or new [[PEDS|pedestrian]]s. | * A different player model or new [[PEDS|pedestrian]]s. | ||
− | * New ambient sounds and/or radio stations. | + | * New ambient [[SFX|sounds]] and/or radio stations. |
Usually a modification changes at least two of those aspects to be categorized as a total conversion. | Usually a modification changes at least two of those aspects to be categorized as a total conversion. |
Latest revision as of 21:31, 28 November 2010
A total conversion is a modification that almost replaces or modifies every aspect of the existing game content. The edge between standart modifications and total conversions is not clearly defined. Typical parts of such kind of modification are for example the huge amount of modified files or the wide range of changed aspects of the game giving the player a completely new game atmosphere. Those aspects are often:
- A completely new map replacing the default game world. There are also total conversions which add new elements to the world or change them in a way to make them look drastically different.
- A modified or new mission script containing new missions or other scripted aspects
- A different player model or new pedestrians.
- New ambient sounds and/or radio stations.
Usually a modification changes at least two of those aspects to be categorized as a total conversion.
Examples
Some of the most referenced total conversions are:
- Myriad Islands – Creates a completely new, GTA-like map.
- Gostown Paradise – Brings the player to a completely new tropical and urban setting.
- GTA: United – Replacing the San Andreas map by their ancestors Vice City and Liberty City
External link
Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |