Difference between revisions of "Total conversion"

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A Total Conversion is a mod that Completely Replaces an existing game with Entirely new content.
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A '''total conversion''' is a modification that almost replaces or modifies every aspect of the existing game content. The edge between standart modifications and total conversions is not clearly defined. Typical parts of such kind of modification are for example the huge amount of modified files or the wide range of changed aspects of the game giving the player a completely new game atmosphere. Those aspects are often:
  
If a GTA mod has either the same map, or the same mission scripts, or the same [[Player Model|player model]], or even the same old [[Peds|pedestrians]]... Pretty much the same Anything, then it is Not a Total Conversion.
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* A completely new [[map system|map]] replacing the default game world. There are also total conversions which add new elements to the world or change them in a way to make them look drastically different.
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* A modified or new [[mission script]] containing new missions or other scripted aspects
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* A different player model or new [[PEDS|pedestrian]]s.
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* New ambient [[SFX|sounds]] and/or radio stations.
  
You don't have new audio? It is Not a total conversion. It is either a new map, a new player model, a new batch of missions, a bunch of new cars, or even a new set of weapons. But it is not a total conversion.
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Usually a modification changes at least two of those aspects to be categorized as a total conversion.
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== Examples ==
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Some of the most referenced total conversions are:
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* {{Icon|VC}} {{Icon|SA}} [[Myriad Islands]] – Creates a completely new, GTA-like map.
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* {{Icon|SA}} [[Gostown Paradise]] – Brings the player to a completely new tropical and urban setting.
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* {{Icon|SA}} [[GTA: United]] – Replacing the [[San Andreas]] map by their ancestors [[Vice City]] and [[GTA 3|Liberty City]]
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== External link ==
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* [[wikipedia:Mod_(computer_gaming)#Total_conversion|Detailed description]]
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{{N|4|SA|VC}}
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[[Category:GTA_3]][[Category:Total Conversions]]

Latest revision as of 21:31, 28 November 2010

A total conversion is a modification that almost replaces or modifies every aspect of the existing game content. The edge between standart modifications and total conversions is not clearly defined. Typical parts of such kind of modification are for example the huge amount of modified files or the wide range of changed aspects of the game giving the player a completely new game atmosphere. Those aspects are often:

  • A completely new map replacing the default game world. There are also total conversions which add new elements to the world or change them in a way to make them look drastically different.
  • A modified or new mission script containing new missions or other scripted aspects
  • A different player model or new pedestrians.
  • New ambient sounds and/or radio stations.

Usually a modification changes at least two of those aspects to be categorized as a total conversion.

Examples

Some of the most referenced total conversions are:

External link