Difference between revisions of "Archive file"

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An '''archive file''' is a file that is composed of one or more files along with metadata, such as file names, sizes and offsets within the archive. They are used for faster access to file contents by game, as well as compression (in some cases) to safe space on the storage medium. GTA makes use of various archive file formats for different purposes.
 
An '''archive file''' is a file that is composed of one or more files along with metadata, such as file names, sizes and offsets within the archive. They are used for faster access to file contents by game, as well as compression (in some cases) to safe space on the storage medium. GTA makes use of various archive file formats for different purposes.
  
=== GTA III, Vice City and San Andreas ==
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=== GTA III, Vice City and San Andreas ===
 
* [[IMG archive]]s are used for all game assets except audio
 
* [[IMG archive]]s are used for all game assets except audio
 
* [[SFX]] files and various [[audio streams]]
 
* [[SFX]] files and various [[audio streams]]
 
* [[COL]] files are archives of various ''collision models''
 
* [[COL]] files are archives of various ''collision models''
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* [[IFP]] files containing [[animation]]s
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* [[TXD]] files containing textures
  
'''GTA IV:'''
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=== GTA IV ===
 
* new [[IMG_archive#Version_3_-_GTA_IV|IMG archive]] format
 
* new [[IMG_archive#Version_3_-_GTA_IV|IMG archive]] format
 
* [[RPF archive]]s
 
* [[RPF archive]]s

Latest revision as of 22:54, 20 November 2010

An archive file is a file that is composed of one or more files along with metadata, such as file names, sizes and offsets within the archive. They are used for faster access to file contents by game, as well as compression (in some cases) to safe space on the storage medium. GTA makes use of various archive file formats for different purposes.

GTA III, Vice City and San Andreas

GTA IV