UV Animation Dictionary (RW Section)
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UV Animation Dictionary | |
---|---|
RenderWare Stream Section | |
Vendor | Criterion Games |
Module | Core |
Module ID | 0x000000
|
Identifier | 0x2B
|
Chunk ID | 0x0000002B
|
Versions | All |
Hierarchy | |
Parents: Material (?) | |
Children: Struct, Anim Animation | |
Extensions: None | |
File Format |
UV Animation Dictionary is a container for the definition of UV Animations in a model file. The animations defined in the block can be referenced to in the UV Animation PLG chunk in a material's extensions.
Stream Format
The UV Animation Dictionary has child chunks, Struct (described below) and Anim Animation.
The UV Animation Dictionary struct has the following format:
int32 - Number of UV Animations (n)
The maximum number of UV Animations that can be defined in this block is hardcoded, and is 8.
The Struct is followed by n
Anim Animation chunks, each defining an animation.