PEDS
Supported games: | GTA III, GTA VC, GTA SA, GTA IV | |||||||||||||||
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Brief description: | Used to define characters and pedestrians | |||||||||||||||
IDE Sections:
|
PEDS is a section in the item definition file. It is used to define characters and pedestrians and some of their properties.
Contents
GTA III
This section is mainly used in the default.ide
file.
Format
ID, ModelName, TxdName, Threat, Behavior, Animation, VehClass
Identifier | Description |
---|---|
Unique model ID | |
Name of the .dff model file, without extension | |
Name of the .txd texture dictionary, without extension | |
The threat of the ped as defined in the ped.dat file | |
The behavior of the ped as defined in the pedstats.dat file | |
The animation file being used on the ped for movements | |
The class of vehicle that the ped will drive The value is in hex! It needs to be converted into decimal and back |
Animations
These are the available animations which are located in the ped.ifp file.
- busywoman
- fatman
- fatwoman
- gang1
- gang2
- man
- oldfatman
- oldman
- oldwoman
- player
- sexywoman
- shopping
- shuffle
- woman
Vehicle Class
This is a list of vehicle class in decimal. Add them up to allow more than one class to be used. Then convert it into hex for it to be usable. The class of a vehicle is defined in the CARS section of the IDE file.
Decimal | Class |
---|---|
1 | poorfamily |
2 | richfamily |
4 | executive |
8 | worker |
16 | special |
32 | big |
64 | taxi |
Vice City
This section is mainly used in the default.ide
file.
Format
ID, ModelName, TxdName, Threat, Behavior, Animation, VehClass, UnknownAnim, Radio1, Radio2
Identifier | Description |
---|---|
Unique model ID | |
Name of the .dff model file, without extension | |
Name of the .txd texture dictionary, without extension | |
The threat of the ped as defined in the ped.dat file | |
The behavior of the ped as defined in the pedstats.dat file | |
The animation file being used on the ped for movements | |
The class of vehicle that the ped will drive The value is in hex! It needs to be converted into decimal and back | |
Ped's preferred radio station, only works if the ped is driving a vehicle with a working radio |
Animations
These are the available animations which are located in the ped.ifp file.
- busywoman
- fatman
- fatwoman
- gang1
- gang2
- jogger
- jogwoman
- man
- oldfatman
- oldman
- oldwoman
- player
- sexywoman
- shopping
- shuffle
- skate
- woman
Vehicle Class
This is a list of vehicle class in decimal. Add them up to allow more than one class to be used. Then convert it into hex for it to be usable. The class of a vehicle is defined in the CARS section of the IDE file.
Decimal | Class |
---|---|
1 | normal |
2 | poorfamily |
4 | richfamily |
8 | executive |
16 | worker |
32 | big |
64 | taxi |
128 | moped |
256 | motorbike |
512 | leisureboat |
1024 | workerboat |
Radio Stations
This is a list of available radio stations.
Number | Station |
---|---|
0 | Wildstyle |
1 | Flash FM |
2 | KChat |
3 | Fever 105 |
4 | VRock |
5 | VCPR |
6 | Espantoso |
7 | Emotion 98.3 |
8 | Wave 103 |
9 | Default vehicle's station |
10 | Radio off |
San Andreas
This section is mainly used in the peds.ide
file.
Format
ID, ModelName, TxdName, Threat, Behavior, Animation, VehClass, Drugs, UnknownAnim, Radio1, Radio2, VoiceArchive, Voice1, Voice2
Identifier | Description |
---|---|
Unique model ID | |
Name of the .dff model file, without extension | |
Name of the .txd texture dictionary, without extension | |
The threat of the ped as defined in the ped.dat file | |
The behavior of the ped as defined in the pedstats.dat file | |
The animation file being used on the ped for movements | |
The class of vehicle that the ped will drive The value is in hex! It needs to be converted into decimal and back | |
1 sets the ped to buy drugs from drug dealers | |
Ped's preferred radio station, only works if the ped is driving a vehicle with a working radio | |
The sound file for the ped's voices | |
The ped's voices (its dialogue), doesn't include screams and pains |
Vehicle Class
This is a list of vehicle class in decimal. Add them up to allow more than one class to be used. Then convert it into hex for it to be usable. The class of a vehicle is defined in the CARS section of the IDE file.
Decimal | Class |
---|---|
0 | none |
1 | normal |
2 | poorfamily |
4 | richfamily |
8 | executive |
16 | worker |
32 | big |
64 | taxi |
128 | moped |
256 | motorbike |
512 | leisureboat |
1024 | workerboat |
2048 | bicycle |
4096 | on foot |
Radio Stations
This is a list of available radio stations.
Number | Station |
---|---|
0 | Playback FM |
1 | K Rose |
2 | WCTR |
3 | K-DST |
4 | Bounce FM |
5 | SF-UR |
6 | Radio Los Santos |
7 | Radio X |
8 | CSR 103.9 |
9 | K-Jah West |
10 | Master Sounds 98.3 |
11 | User Track Player |
12 | Radio Off |
Grand Theft Auto IV | |
---|---|
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