Difference between revisions of "Mission Scripting Tools"
m (→SA tools: We should create a article about Point) |
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=== SA tools === | === SA tools === | ||
* [[Sanny Builder]] | * [[Sanny Builder]] | ||
− | * [http://www.joncaruana.com/projects/point/ Point] | + | * [[Point]] <!---[http://www.joncaruana.com/projects/point/ Point]---> |
=== LCS tools === | === LCS tools === |
Revision as of 21:24, 19 February 2009
Contents
Introduction
A more in depth introduction to mission coding can be found here, but basically mission coding/scripting is altering the main.scm (and, in SA the script.img file) to run extra game code.
Game code is restricted to a set of commands defined by the game (called OpCodes), which can be used to test and alter certain attributes of ingame objects. Basically, you can do alot with mission scripting (anything done in any of the missions and in between the missions and more), but not everything is controlled by it, it is very difficult to say what is and isn't.
To give you an idea, the OpCode databases (VC and SA) have fairly cleverly named the OpCodes (although there are alot of unknown ones).
Editing
To open the main.scm file, you will need one of the coding tools, the most common of which are:
III tools
VC tools
SA tools
LCS tools
- Sanny Builder (Can only decompile at this stage)
VCS tools
- Sanny Builder (Can only decompile at this stage)
IV tools
- Scone SCO dis-/assembler
Related Tools
The following tools are related to mission scripting, but cannot be used for direct editing:
- .NET Script Hook
- Alice
- C++ Script Hook
- OpenIV (can only decompile at this stage)
- SparkIV (can only decompile at this stage)
Grand Theft Auto IV | |
---|---|
File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |