Difference between revisions of "List of native functions (GTA IV)"

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Here's the complete list of all [[native function]]s used by the scripting engine of [[:Category:GTA 4|GTA 4]] (PC version).
+
__NOTOC__
 +
Here's the complete list of all [[native function]]s used by the scripting engine of [[GTA 4]] (PC version).
 +
<center>[[#A|A]]&nbsp;&#124;&nbsp;[[#B|B]]&nbsp;&#124;&nbsp;[[#C|C]]&nbsp;&#124;&nbsp;[[#D|D]]&nbsp;&#124;&nbsp;[[#E|E]]&nbsp;&#124;&nbsp;[[#F|F]]&nbsp;&#124;&nbsp;[[#G|G]]&nbsp;&#124;&nbsp;[[#H|H]]&nbsp;&#124;&nbsp;[[#I|I]]&nbsp;&#124;&nbsp;[[#K|K]]&nbsp;&#124;&nbsp;[[#L|L]]&nbsp;&#124;&nbsp;[[#M|M]]&nbsp;&#124;&nbsp;[[#N|N]]&nbsp;&#124;&nbsp;[[#O|O]]&nbsp;&#124;&nbsp;[[#P|P]]&nbsp;&#124;&nbsp;[[#R|R]]&nbsp;&#124;&nbsp;[[#S|S]]&nbsp;&#124;&nbsp;[[#T|T]]&nbsp;&#124;&nbsp;[[#U|U]]&nbsp;&#124;&nbsp;[[#V|V]]&nbsp;&#124;&nbsp;[[#W|W]]&nbsp;&#124;&nbsp;[[#E1|E1]]&nbsp;&#124;&nbsp;[[#E2|E2]]</center>
 +
 
 
==A==
 
==A==
*[[ABORT_ALL_GARAGE_ACTIVITY]]
+
*[[ABORT_ALL_GARAGE_ACTIVITY]]
*[[ABORT_SCRIPTED_CONVERSATION]]
+
*[[ABORT_SCRIPTED_CONVERSATION]]
*[[ABSF]]
+
*[[ABSF]]
*[[ABSI]]
+
*[[ABSI]]
*[[ACOS]]
+
*[[ACOS]]
*[[ACTIVATE_CHEAT]]
+
*[[ACTIVATE_CHEAT]]
*[[ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID]]
+
*[[ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID]]
*[[ACTIVATE_FRONTEND]]
+
*[[ACTIVATE_FRONTEND]]
*[[ACTIVATE_HELI_SPEED_CHEAT]]
+
*[[ACTIVATE_HELI_SPEED_CHEAT]]
*[[ACTIVATE_INTERIOR]]
+
*[[ACTIVATE_INTERIOR]]
*[[ACTIVATE_MENU_ITEM]]
+
*[[ACTIVATE_MENU_ITEM]]
*[[ACTIVATE_NETWORK_SETTINGS_MENU]]
+
*[[ACTIVATE_NETWORK_SETTINGS_MENU]]
*[[ACTIVATE_SAVE_MENU]]
+
*[[ACTIVATE_REPLAY_MENU]]
*[[ACTIVATE_SCRIPT_POPULATION_ZONE]]
+
*[[ACTIVATE_SAVE_MENU]]
*[[ACTIVATE_SCRIPTED_CAMS]]
+
*[[ACTIVATE_SCRIPT_POPULATION_ZONE]]
*[[ACTIVATE_VECTOR_MAP]]
+
*[[ACTIVATE_SCRIPTED_CAMS]]
*[[ACTIVATE_VIEWPORT]]
+
*[[ACTIVATE_VECTOR_MAP]]
*[[ADD_AMMO_TO_CHAR]]
+
*[[ACTIVATE_VIEWPORT]]
*[[ADD_ARMOUR_TO_CHAR]]
+
*[[ADD_AMMO_TO_CHAR]]
*[[ADD_BLIP_FOR_CAR]]
+
*[[ADD_ARMOUR_TO_CHAR]]
*[[ADD_BLIP_FOR_CHAR]]
+
*[[ADD_BLIP_FOR_CAR]]
*[[ADD_BLIP_FOR_CONTACT]]
+
*[[ADD_BLIP_FOR_CHAR]]
*[[ADD_BLIP_FOR_COORD]]
+
*[[ADD_BLIP_FOR_CONTACT]]
*[[ADD_BLIP_FOR_OBJECT]]
+
*[[ADD_BLIP_FOR_COORD]]
*[[ADD_BLIP_FOR_PICKUP]]
+
*[[ADD_BLIP_FOR_OBJECT]]
*[[ADD_BLIP_FOR_WEAPON]]
+
*[[ADD_BLIP_FOR_PICKUP]]
*[[ADD_CAM_SPLINE_NODE]]
+
*[[ADD_BLIP_FOR_WEAPON]]
*[[ADD_CAR_TO_MISSION_DELETION_LIST]]
+
*[[ADD_CAM_SPLINE_NODE]]
*[[ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[ADD_CAR_TO_MISSION_DELETION_LIST]]
*[[ADD_COMBAT_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE]]
*[[ADD_COVER_BLOCKING_AREA]]
+
*[[ADD_COMBAT_DECISION_MAKER_EVENT_RESPONSE]]
*[[ADD_COVER_POINT]]
+
*[[ADD_COVER_BLOCKING_AREA]]
*[[ADD_EXPLOSION]]
+
*[[ADD_COVER_POINT]]
*[[ADD_FOLLOW_NAVMESH_TO_PHONE_TASK]]
+
*[[ADD_EXPLOSION]]
*[[ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[ADD_FOLLOW_NAVMESH_TO_PHONE_TASK]]
*[[ADD_GROUP_TO_NETWORK_RESTART_NODE_GROUP_LIST]]
+
*[[ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE]]
*[[ADD_HOSPITAL_RESTART]]
+
*[[ADD_GROUP_TO_NETWORK_RESTART_NODE_GROUP_LIST]]
*[[ADD_LINE_TO_CONVERSATION]]
+
*[[ADD_HOSPITAL_RESTART]]
*[[ADD_LINE_TO_MOBILE_PHONE_CALL]]
+
*[[ADD_LINE_TO_CONVERSATION]]
*[[ADD_LINE_TO_SCRIPTED_CONVERSATION]]
+
*[[ADD_LINE_TO_MOBILE_PHONE_CALL]]
*[[ADD_NAVMESH_REQUIRED_REGION]]
+
*[[ADD_LINE_TO_SCRIPTED_CONVERSATION]]
*[[ADD_NEEDED_AT_POSN]]
+
*[[ADD_NAVMESH_REQUIRED_REGION]]
*[[ADD_NETWORK_RESTART]]
+
*[[ADD_NEEDED_AT_POSN]]
*[[ADD_NEW_CONVERSATION_SPEAKER]]
+
*[[ADD_NETWORK_RESTART]]
*[[ADD_NEW_FRONTEND_CONVERSATION_SPEAKER]]
+
*[[ADD_NEW_CONVERSATION_SPEAKER]]
*[[ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS]]
+
*[[ADD_NEW_FRONTEND_CONVERSATION_SPEAKER]]
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_KEY]]
+
*[[ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS]]
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_NAME]]
+
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_KEY]]
*[[ADD_PED_QUEUE]]
+
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_NAME]]
*[[ADD_PED_TO_CINEMATOGRAPHY_AI]]
+
*[[ADD_PED_QUEUE]]
*[[ADD_PED_TO_MISSION_DELETION_LIST]]
+
*[[ADD_PED_TO_CINEMATOGRAPHY_AI]]
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_KEY]]
+
*[[ADD_PED_TO_MISSION_DELETION_LIST]]
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME]]
+
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_KEY]]
*[[ADD_POINT_TO_GPS_RACE_TRACK]]
+
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME]]
*[[ADD_POLICE_RESTART]]
+
*[[ADD_POINT_TO_GPS_RACE_TRACK]]
*[[ADD_SCENARIO_BLOCKING_AREA]]
+
*[[ADD_POLICE_RESTART]]
*[[ADD_SCORE]]
+
*[[ADD_SCENARIO_BLOCKING_AREA]]
*[[ADD_SIMPLE_BLIP_FOR_PICKUP]]
+
*[[ADD_SCORE]]
*[[ADD_SPAWN_BLOCKING_AREA]]
+
*[[ADD_SIMPLE_BLIP_FOR_PICKUP]]
*[[ADD_SPHERE]]
+
*[[ADD_SPAWN_BLOCKING_AREA]]
*[[ADD_STRING_TO_NEWS_SCROLLBAR]]
+
*[[ADD_SPHERE]]
*[[ADD_STUCK_CAR_CHECK]]
+
*[[ADD_STRING_TO_NEWS_SCROLLBAR]]
*[[ADD_STUCK_CAR_CHECK_WITH_WARP]]
+
*[[ADD_STRING_TO_HTML_SCRIPT_OBJECT]]
*[[ADD_STUNT_JUMP]]
+
*[[ADD_STUCK_CAR_CHECK]]
*[[ADD_TEXT_WIDGET]]
+
*[[ADD_STUCK_CAR_CHECK_WITH_WARP]]
*[[ADD_TO_HTML_SCRIPT_OBJECT]]
+
*[[ADD_STUNT_JUMP]]
*[[ADD_TO_PREVIOUS_BRIEF]]
+
*[[ADD_TEXT_WIDGET]]
*[[ADD_TO_PREVIOUS_BRIEF_WITH_UNDERSCORE]]
+
*[[ADD_TO_HTML_SCRIPT_OBJECT]]
*[[ADD_TO_WIDGET_COMBO]]
+
*[[ADD_TO_PREVIOUS_BRIEF]]
*[[ADD_UPSIDEDOWN_CAR_CHECK]]
+
*[[ADD_TO_PREVIOUS_BRIEF_WITH_UNDERSCORE]]
*[[ADD_WIDGET_FLOAT_READ_ONLY]]
+
*[[ADD_TO_WIDGET_COMBO]]
*[[ADD_WIDGET_FLOAT_SLIDER]]
+
*[[ADD_UPSIDEDOWN_CAR_CHECK]]
*[[ADD_WIDGET_READ_ONLY]]
+
*[[ADD_WIDGET_FLOAT_READ_ONLY]]
*[[ADD_WIDGET_SLIDER]]
+
*[[ADD_WIDGET_FLOAT_SLIDER]]
*[[ADD_WIDGET_STRING]]
+
*[[ADD_WIDGET_READ_ONLY]]
*[[ADD_WIDGET_TOGGLE]]
+
*[[ADD_WIDGET_SLIDER]]
*[[ALLOCATE_SCRIPT_TO_OBJECT]]
+
*[[ADD_WIDGET_STRING]]
*[[ALLOCATE_SCRIPT_TO_RANDOM_PED]]
+
*[[ADD_WIDGET_TOGGLE]]
*[[ALLOW_ALL_CHAR_PROPS]]
+
*[[ALLOCATE_SCRIPT_TO_OBJECT]]
*[[ALLOW_AUTO_CONVERSATION_LOOKATS]]
+
*[[ALLOCATE_SCRIPT_TO_RANDOM_PED]]
*[[ALLOW_EMERGENCY_SERVICES]]
+
*[[ALLOW_ALL_CHAR_PROPS]]
*[[ALLOW_GAME_TO_PAUSE_FOR_STREAMING]]
+
*[[ALLOW_AUTO_CONVERSATION_LOOKATS]]
*[[ALLOW_GANG_RELATIONSHIPS_TO_BE_CHANGED_BY_NEXT_COMMAND]]
+
*[[ALLOW_EMERGENCY_SERVICES]]
*[[ALLOW_LOCKON_TO_FRIENDLY_PLAYERS]]
+
*[[ALLOW_GAME_TO_PAUSE_FOR_STREAMING]]
*[[ALLOW_LOCKON_TO_RANDOM_PEDS]]
+
*[[ALLOW_GANG_RELATIONSHIPS_TO_BE_CHANGED_BY_NEXT_COMMAND]]
*[[ALLOW_MULTIPLE_DRIVEBY_PICKUPS]]
+
*[[ALLOW_LOCKON_TO_FRIENDLY_PLAYERS]]
*[[ALLOW_NETWORK_POPULATION_GROUP_CYCLING]]
+
*[[ALLOW_LOCKON_TO_RANDOM_PEDS]]
*[[ALLOW_ONE_TIME_ONLY_COMMANDS_TO_RUN]]
+
*[[ALLOW_MULTIPLE_DRIVEBY_PICKUPS]]
*[[ALLOW_PLAYER_TO_CARRY_NON_MISSION_OBJECTS]]
+
*[[ALLOW_NETWORK_POPULATION_GROUP_CYCLING]]
*[[ALLOW_REACTION_ANIMS]]
+
*[[ALLOW_ONE_TIME_ONLY_COMMANDS_TO_RUN]]
*[[ALLOW_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND]]
+
*[[ALLOW_PLAYER_TO_CARRY_NON_MISSION_OBJECTS]]
*[[ALLOW_STUNT_JUMPS_TO_TRIGGER]]
+
*[[ALLOW_REACTION_ANIMS]]
*[[ALLOW_TARGET_WHEN_INJURED]]
+
*[[ALLOW_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND]]
*[[ALLOW_THIS_SCRIPT_TO_BE_PAUSED]]
+
*[[ALLOW_STUNT_JUMPS_TO_TRIGGER]]
*[[ALTER_WANTED_LEVEL]]
+
*[[ALLOW_TARGET_WHEN_INJURED]]
*[[ALTER_WANTED_LEVEL_NO_DROP]]
+
*[[ALLOW_THIS_SCRIPT_TO_BE_PAUSED]]
*[[ALWAYS_USE_HEAD_ON_HORN_ANIM_WHEN_DEAD_IN_CAR]]
+
*[[ALTER_WANTED_LEVEL]]
*[[AMBIENT_AUDIO_BANK_NO_LONGER_NEEDED]]
+
*[[ALTER_WANTED_LEVEL_NO_DROP]]
*[[ANCHOR_BOAT]]
+
*[[ALWAYS_USE_HEAD_ON_HORN_ANIM_WHEN_DEAD_IN_CAR]]
*[[ANCHOR_OBJECT]]
+
*[[AMBIENT_AUDIO_BANK_NO_LONGER_NEEDED]]
*[[APPLY_FORCE_TO_CAR]]
+
*[[ANCHOR_BOAT]]
*[[APPLY_FORCE_TO_OBJECT]]
+
*[[ANCHOR_OBJECT]]
*[[APPLY_FORCE_TO_PED]]
+
*[[APPLY_FORCE_TO_CAR]]
*[[APPLY_WANTED_LEVEL_CHANGE_NOW]]
+
*[[APPLY_FORCE_TO_OBJECT]]
*[[ARE_ALL_NAVMESH_REGIONS_LOADED]]
+
*[[APPLY_FORCE_TO_PED]]
*[[ARE_ANY_CAR_CHEATS_ACTIVATED]]
+
*[[APPLY_WANTED_LEVEL_CHANGE_NOW]]
*[[ARE_ANY_CHARS_NEAR_CHAR]]
+
*[[ARE_ALL_NAVMESH_REGIONS_LOADED]]
*[[ARE_CREDITS_FINISHED]]
+
*[[ARE_ANY_CAR_CHEATS_ACTIVATED]]
*[[ARE_ENEMY_PEDS_IN_AREA]]
+
*[[ARE_ANY_CHARS_NEAR_CHAR]]
*[[ARE_MEASUREMENTS_IN_METRES]]
+
*[[ARE_CREDITS_FINISHED]]
*[[ARE_TAXI_LIGHTS_ON]]
+
*[[ARE_ENEMY_PEDS_IN_AREA]]
*[[ARE_WIDESCREEN_BORDERS_ACTIVE]]
+
*[[ARE_MEASUREMENTS_IN_METRES]]
*[[ASIN]]
+
*[[ARE_TAXI_LIGHTS_ON]]
*[[ATAN]]
+
*[[ARE_WIDESCREEN_BORDERS_ACTIVE]]
*[[ATAN2]]
+
*[[ASCII_INT_TO_STRING]]
*[[ATTACH_ANIMS_TO_MODEL]]
+
*[[ASIN]]
*[[ATTACH_CAM_TO_OBJECT]]
+
*[[ATAN]]
*[[ATTACH_CAM_TO_PED]]
+
*[[ATAN2]]
*[[ATTACH_CAM_TO_VEHICLE]]
+
*[[ATTACH_ANIMS_TO_MODEL]]
*[[ATTACH_CAM_TO_VIEWPORT]]
+
*[[ATTACH_CAM_TO_OBJECT]]
*[[ATTACH_CAR_TO_CAR]]
+
*[[ATTACH_CAM_TO_PED]]
*[[ATTACH_CAR_TO_CAR_PHYSICALLY]]
+
*[[ATTACH_CAM_TO_VEHICLE]]
*[[ATTACH_CAR_TO_OBJECT]]
+
*[[ATTACH_CAM_TO_VIEWPORT]]
*[[ATTACH_CAR_TO_OBJECT_PHYSICALLY]]
+
*[[ATTACH_CAR_TO_CAR]]
*[[ATTACH_OBJECT_TO_CAR]]
+
*[[ATTACH_CAR_TO_CAR_PHYSICALLY]]
*[[ATTACH_OBJECT_TO_CAR_PHYSICALLY]]
+
*[[ATTACH_CAR_TO_OBJECT]]
*[[ATTACH_OBJECT_TO_OBJECT]]
+
*[[ATTACH_CAR_TO_OBJECT_PHYSICALLY]]
*[[ATTACH_OBJECT_TO_OBJECT_PHYSICALLY]]
+
*[[ATTACH_OBJECT_TO_CAR]]
*[[ATTACH_OBJECT_TO_PED]]
+
*[[ATTACH_OBJECT_TO_CAR_PHYSICALLY]]
*[[ATTACH_OBJECT_TO_PED_PHYSICALLY]]
+
*[[ATTACH_OBJECT_TO_OBJECT]]
*[[ATTACH_PED_TO_CAR]]
+
*[[ATTACH_OBJECT_TO_OBJECT_PHYSICALLY]]
*[[ATTACH_PED_TO_CAR_PHYSICALLY]]
+
*[[ATTACH_OBJECT_TO_PED]]
*[[ATTACH_PED_TO_OBJECT]]
+
*[[ATTACH_OBJECT_TO_PED_PHYSICALLY]]
*[[ATTACH_PED_TO_OBJECT_PHYSICALLY]]
+
*[[ATTACH_PED_TO_CAR]]
*[[ATTACH_PED_TO_SHIMMY_EDGE]]
+
*[[ATTACH_PED_TO_CAR_PHYSICALLY]]
*[[ATTACH_PED_TO_WORLD_PHYSICALLY]]
+
*[[ATTACH_PED_TO_OBJECT]]
*[[AWARD_ACHIEVEMENT]]
+
*[[ATTACH_PED_TO_OBJECT_PHYSICALLY]]
*[[AWARD_NETWORK_POINTS]]
+
*[[ATTACH_PED_TO_SHIMMY_EDGE]]
 +
*[[ATTACH_PED_TO_WORLD_PHYSICALLY]]
 +
*[[AWARD_ACHIEVEMENT]]
 +
*[[AWARD_NETWORK_POINTS]]
 
*[[AWARD_PLAYER_MISSION_RESPECT]]
 
*[[AWARD_PLAYER_MISSION_RESPECT]]
==B==
+
==B==
*[[BEGIN_CAM_COMMANDS]]
+
*[[BEGIN_CAM_COMMANDS]]
*[[BEGIN_CHAR_SEARCH_CRITERIA]]
+
*[[BEGIN_CHAR_SEARCH_CRITERIA]]
*[[BEGIN_PED_QUEUE_MEMBERSHIP_LIST]]
+
*[[BEGIN_PED_QUEUE_MEMBERSHIP_LIST]]
*[[BLEND_FROM_NM_WITH_ANIM]]
+
*[[BLEND_FROM_NM_WITH_ANIM]]
*[[BLEND_OUT_CHAR_MOVE_ANIMS]]
+
*[[BLEND_OUT_CHAR_MOVE_ANIMS]]
*[[BLOCK_CHAR_AMBIENT_ANIMS]]
+
*[[BLOCK_CHAR_AMBIENT_ANIMS]]
*[[BLOCK_CHAR_GESTURE_ANIMS]]
+
*[[BLOCK_CHAR_GESTURE_ANIMS]]
*[[BLOCK_CHAR_HEAD_IK]]
+
*[[BLOCK_CHAR_HEAD_IK]]
*[[BLOCK_CHAR_VISEME_ANIMS]]
+
*[[BLOCK_CHAR_VISEME_ANIMS]]
*[[BLOCK_COWERING_IN_COVER]]
+
*[[BLOCK_COWERING_IN_COVER]]
*[[BLOCK_PED_WEAPON_SWITCHING]]
+
*[[BLOCK_PED_WEAPON_SWITCHING]]
*[[BLOCK_PEEKING_IN_COVER]]
+
*[[BLOCK_PEEKING_IN_COVER]]
*[[BREAK_CAR_DOOR]]
+
*[[BREAK_CAR_DOOR]]
*[[BREAKPOINT]]
+
*[[BREAKPOINT]]
 
*[[BURST_CAR_TYRE]]
 
*[[BURST_CAR_TYRE]]
==C==
+
==C==
*[[CALCULATE_FURTHEST_NETWORK_RESTART_NODES]]
+
*[[CALCULATE_CHECKSUM]]
*[[CALCULATE_TRAVEL_DISTANCE_BETWEEN_NODES]]
+
*[[CALCULATE_FURTHEST_NETWORK_RESTART_NODES]]
*[[CAM_IS_SPHERE_VISIBLE]]
+
*[[CALCULATE_TRAVEL_DISTANCE_BETWEEN_NODES]]
*[[CAM_PROCESS]]
+
*[[CAM_IS_SPHERE_VISIBLE]]
*[[CAM_RESTORE]]
+
*[[CAM_PROCESS]]
*[[CAM_RESTORE_JUMPCUT]]
+
*[[CAM_RESTORE]]
*[[CAM_SEQUENCE_CLOSE]]
+
*[[CAM_RESTORE_JUMPCUT]]
*[[CAM_SEQUENCE_GET_PROGRESS]]
+
*[[CAM_SEQUENCE_CLOSE]]
*[[CAM_SEQUENCE_OPEN]]
+
*[[CAM_SEQUENCE_GET_PROGRESS]]
*[[CAM_SEQUENCE_REMOVE]]
+
*[[CAM_SEQUENCE_OPEN]]
*[[CAM_SEQUENCE_START]]
+
*[[CAM_SEQUENCE_REMOVE]]
*[[CAM_SEQUENCE_STOP]]
+
*[[CAM_SEQUENCE_START]]
*[[CAM_SEQUENCE_WAIT]]
+
*[[CAM_SEQUENCE_STOP]]
*[[CAM_SET_CINEMATIC]]
+
*[[CAM_SEQUENCE_WAIT]]
*[[CAM_SET_DOLLY_ZOOM_LOCK]]
+
*[[CAM_SET_CINEMATIC]]
*[[CAM_SET_INTERP_GRAPH_POS]]
+
*[[CAM_SET_DOLLY_ZOOM_LOCK]]
*[[CAM_SET_INTERP_GRAPH_ROT]]
+
*[[CAM_SET_INTERP_GRAPH_POS]]
*[[CAM_SET_INTERP_STATE_DST]]
+
*[[CAM_SET_INTERP_GRAPH_ROT]]
*[[CAM_SET_INTERP_STATE_SRC]]
+
*[[CAM_SET_INTERP_STATE_DST]]
*[[CAM_SET_INTERPOLATION_DETAILS]]
+
*[[CAM_SET_INTERP_STATE_SRC]]
*[[CAN_BE_DESCRIBED_AS_A_CAR]]
+
*[[CAM_SET_INTERPOLATION_DETAILS]]
*[[CAN_CHAR_SEE_DEAD_CHAR]]
+
*[[CAN_BE_DESCRIBED_AS_A_CAR]]
*[[CAN_CREATE_RANDOM_CHAR]]
+
*[[CAN_CHAR_SEE_DEAD_CHAR]]
*[[CAN_FONT_BE_LOADED]]
+
*[[CAN_CREATE_RANDOM_CHAR]]
*[[CAN_PED_DO_SHIMMY_HERE]]
+
*[[CAN_FONT_BE_LOADED]]
*[[CAN_PED_SHIMMY_IN_DIRECTION]]
+
*[[CAN_PED_DO_SHIMMY_HERE]]
*[[CAN_PHONE_BE_SEEN_ON_SCREEN]]
+
*[[CAN_PED_SHIMMY_IN_DIRECTION]]
*[[CAN_PLAYER_START_MISSION]]
+
*[[CAN_PHONE_BE_SEEN_ON_SCREEN]]
*[[CAN_REGISTER_MISSION_ENTITIES]]
+
*[[CAN_PLAYER_START_MISSION]]
*[[CAN_REGISTER_MISSION_OBJECT]]
+
*[[CAN_REGISTER_MISSION_ENTITIES]]
*[[CAN_REGISTER_MISSION_PED]]
+
*[[CAN_REGISTER_MISSION_OBJECT]]
*[[CAN_REGISTER_MISSION_VEHICLE]]
+
*[[CAN_REGISTER_MISSION_PED]]
*[[CAN_RENDER_RADIOHUD_SPRITE_IN_MOBILE_PHONE]]
+
*[[CAN_REGISTER_MISSION_VEHICLE]]
*[[CAN_START_MISSION_PASSED_TUNE]]
+
*[[CAN_RENDER_RADIOHUD_SPRITE_IN_MOBILE_PHONE]]
*[[CAN_THE_STAT_HAVE_STRING]]
+
*[[CAN_START_MISSION_PASSED_TUNE]]
*[[CANCEL_CURRENTLY_PLAYING_AMBIENT_SPEECH]]
+
*[[CAN_THE_STAT_HAVE_STRING]]
*[[CANCEL_OVERRIDE_RESTART]]
+
*[[CANCEL_CURRENTLY_PLAYING_AMBIENT_SPEECH]]
*[[CEIL]]
+
*[[CANCEL_OVERRIDE_RESTART]]
*[[CELL_CAM_ACTIVATE]]
+
*[[CEIL]]
*[[CELL_CAM_IS_CHAR_VISIBLE]]
+
*[[CELL_CAM_ACTIVATE]]
*[[CELL_CAM_IS_CHAR_VISIBLE_NO_FACE_CHECK]]
+
*[[CELL_CAM_IS_CHAR_VISIBLE]]
*[[CELL_CAM_SET_CENTRE_POS]]
+
*[[CELL_CAM_IS_CHAR_VISIBLE_NO_FACE_CHECK]]
*[[CELL_CAM_SET_COLOUR_BRIGHTNESS]]
+
*[[CELL_CAM_SET_CENTRE_POS]]
*[[CELL_CAM_SET_ZOOM]]
+
*[[CELL_CAM_SET_COLOUR_BRIGHTNESS]]
*[[CHANGE_BLIP_ALPHA]]
+
*[[CELL_CAM_SET_ZOOM]]
*[[CHANGE_BLIP_COLOUR]]
+
*[[CHANGE_BLIP_ALPHA]]
*[[CHANGE_BLIP_DISPLAY]]
+
*[[CHANGE_BLIP_COLOUR]]
*[[CHANGE_BLIP_NAME_FROM_ASCII]]
+
*[[CHANGE_BLIP_DISPLAY]]
*[[CHANGE_BLIP_NAME_FROM_TEXT_FILE]]
+
*[[CHANGE_BLIP_NAME_FROM_ASCII]]
*[[CHANGE_BLIP_PRIORITY]]
+
*[[CHANGE_BLIP_NAME_FROM_TEXT_FILE]]
*[[CHANGE_BLIP_SCALE]]
+
*[[CHANGE_BLIP_PRIORITY]]
*[[CHANGE_BLIP_SPRITE]]
+
*[[CHANGE_BLIP_SCALE]]
*[[CHANGE_BLIP_TEAM_RELEVANCE]]
+
*[[CHANGE_BLIP_SPRITE]]
*[[CHANGE_CAR_COLOUR]]
+
*[[CHANGE_BLIP_TEAM_RELEVANCE]]
*[[CHANGE_CHAR_SIT_IDLE_ANIM]]
+
*[[CHANGE_CAR_COLOUR]]
*[[CHANGE_GARAGE_TYPE]]
+
*[[CHANGE_CHAR_SIT_IDLE_ANIM]]
*[[CHANGE_PICKUP_BLIP_COLOUR]]
+
*[[CHANGE_GARAGE_TYPE]]
*[[CHANGE_PICKUP_BLIP_DISPLAY]]
+
*[[CHANGE_PICKUP_BLIP_COLOUR]]
*[[CHANGE_PICKUP_BLIP_PRIORITY]]
+
*[[CHANGE_PICKUP_BLIP_DISPLAY]]
*[[CHANGE_PICKUP_BLIP_SCALE]]
+
*[[CHANGE_PICKUP_BLIP_PRIORITY]]
*[[CHANGE_PICKUP_BLIP_SPRITE]]
+
*[[CHANGE_PICKUP_BLIP_SCALE]]
*[[CHANGE_PLAYBACK_TO_USE_AI]]
+
*[[CHANGE_PICKUP_BLIP_SPRITE]]
*[[CHANGE_PLAYER_MODEL]]
+
*[[CHANGE_PLAYBACK_TO_USE_AI]]
*[[CHANGE_PLAYER_PHONE_MODEL]]
+
*[[CHANGE_PLAYER_MODEL]]
*[[CHANGE_PLAYER_PHONE_MODEL_OFFSETS]]
+
*[[CHANGE_PLAYER_PHONE_MODEL]]
*[[CHEAT_HAPPENED_RECENTLY]]
+
*[[CHANGE_PLAYER_PHONE_MODEL_OFFSETS]]
*[[CHECK_NM_FEEDBACK]]
+
*[[CHEAT_HAPPENED_RECENTLY]]
*[[CHECK_STUCK_TIMER]]
+
*[[CHECK_NM_FEEDBACK]]
*[[CLEAR_ADDITIONAL_TEXT]]
+
*[[CHECK_STUCK_TIMER]]
*[[CLEAR_ALL_CHAR_PROPS]]
+
*[[CLEAR_ADDITIONAL_TEXT]]
*[[CLEAR_ALL_CHAR_RELATIONSHIPS]]
+
*[[CLEAR_ALL_CHAR_PROPS]]
*[[CLEAR_ALL_SCRIPT_FIRE_FLAGS]]
+
*[[CLEAR_ALL_CHAR_RELATIONSHIPS]]
*[[CLEAR_ANGLED_AREA_OF_CARS]]
+
*[[CLEAR_ALL_SCRIPT_FIRE_FLAGS]]
*[[CLEAR_AREA]]
+
*[[CLEAR_ANGLED_AREA_OF_CARS]]
*[[CLEAR_AREA_OF_CARS]]
+
*[[CLEAR_AREA]]
*[[CLEAR_AREA_OF_CHARS]]
+
*[[CLEAR_AREA_OF_CARS]]
*[[CLEAR_AREA_OF_COPS]]
+
*[[CLEAR_AREA_OF_CHARS]]
*[[CLEAR_AREA_OF_OBJECTS]]
+
*[[CLEAR_AREA_OF_COPS]]
*[[CLEAR_BIT]]
+
*[[CLEAR_AREA_OF_OBJECTS]]
*[[CLEAR_BRIEF]]
+
*[[CLEAR_BIT]]
*[[CLEAR_CAR_LAST_DAMAGE_ENTITY]]
+
*[[CLEAR_BRIEF]]
*[[CLEAR_CAR_LAST_WEAPON_DAMAGE]]
+
*[[CLEAR_CAR_LAST_DAMAGE_ENTITY]]
*[[CLEAR_CHAR_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[CLEAR_CAR_LAST_WEAPON_DAMAGE]]
*[[CLEAR_CHAR_LAST_DAMAGE_BONE]]
+
*[[CLEAR_CHAR_DECISION_MAKER_EVENT_RESPONSE]]
*[[CLEAR_CHAR_LAST_DAMAGE_ENTITY]]
+
*[[CLEAR_CHAR_LAST_DAMAGE_BONE]]
*[[CLEAR_CHAR_LAST_WEAPON_DAMAGE]]
+
*[[CLEAR_CHAR_LAST_DAMAGE_ENTITY]]
*[[CLEAR_CHAR_PROP]]
+
*[[CLEAR_CHAR_LAST_WEAPON_DAMAGE]]
*[[CLEAR_CHAR_RELATIONSHIP]]
+
*[[CLEAR_CHAR_PROP]]
*[[CLEAR_CHAR_SECONDARY_TASK]]
+
*[[CLEAR_CHAR_RELATIONSHIP]]
*[[CLEAR_CHAR_TASKS]]
+
*[[CLEAR_CHAR_SECONDARY_TASK]]
*[[CLEAR_CHAR_TASKS_IMMEDIATELY]]
+
*[[CLEAR_CHAR_TASKS]]
*[[CLEAR_COMBAT_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[CLEAR_CHAR_TASKS_IMMEDIATELY]]
*[[CLEAR_CONVERSATION_FOR_CHAR]]
+
*[[CLEAR_COMBAT_DECISION_MAKER_EVENT_RESPONSE]]
*[[CLEAR_CUTSCENE]]
+
*[[CLEAR_CONVERSATION_FOR_CHAR]]
*[[CLEAR_EVENT_PRECEDENCE]]
+
*[[CLEAR_CUTSCENE]]
*[[CLEAR_GROUP_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[CLEAR_EVENT_PRECEDENCE]]
*[[CLEAR_HELP]]
+
*[[CLEAR_GROUP_DECISION_MAKER_EVENT_RESPONSE]]
*[[CLEAR_NAMED_CUTSCENE]]
+
*[[CLEAR_HELP]]
*[[CLEAR_NETWORK_RESTART_NODE_GROUP_LIST]]
+
*[[CLEAR_NAMED_CUTSCENE]]
*[[CLEAR_NEWS_SCROLLBAR]]
+
*[[CLEAR_NETWORK_RESTART_NODE_GROUP_LIST]]
*[[CLEAR_OBJECT_LAST_DAMAGE_ENTITY]]
+
*[[CLEAR_NEWS_SCROLLBAR]]
*[[CLEAR_OBJECT_LAST_WEAPON_DAMAGE]]
+
*[[CLEAR_OBJECT_LAST_DAMAGE_ENTITY]]
*[[CLEAR_ONSCREEN_COUNTER]]
+
*[[CLEAR_OBJECT_LAST_WEAPON_DAMAGE]]
*[[CLEAR_ONSCREEN_TIMER]]
+
*[[CLEAR_ONSCREEN_COUNTER]]
*[[CLEAR_PED_NON_CREATION_AREA]]
+
*[[CLEAR_ONSCREEN_TIMER]]
*[[CLEAR_PED_NON_REMOVAL_AREA]]
+
*[[CLEAR_PED_NON_CREATION_AREA]]
*[[CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED]]
+
*[[CLEAR_PED_NON_REMOVAL_AREA]]
*[[CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_VEHICLE]]
+
*[[CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED]]
*[[CLEAR_PRINTS]]
+
*[[CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_VEHICLE]]
*[[CLEAR_RELATIONSHIP]]
+
*[[CLEAR_PRINTS]]
*[[CLEAR_ROOM_FOR_CAR]]
+
*[[CLEAR_RELATIONSHIP]]
*[[CLEAR_ROOM_FOR_CHAR]]
+
*[[CLEAR_ROOM_FOR_CAR]]
*[[CLEAR_ROOM_FOR_DUMMY_CHAR]]
+
*[[CLEAR_ROOM_FOR_CHAR]]
*[[CLEAR_ROOM_FOR_OBJECT]]
+
*[[CLEAR_ROOM_FOR_DUMMY_CHAR]]
*[[CLEAR_ROOM_FOR_VIEWPORT]]
+
*[[CLEAR_ROOM_FOR_OBJECT]]
*[[CLEAR_SCRIPT_ARRAY_FROM_SCRATCHPAD]]
+
*[[CLEAR_ROOM_FOR_VIEWPORT]]
*[[CLEAR_SCRIPTED_CONVERSION_CENTRE]]
+
*[[CLEAR_SCRIPT_ARRAY_FROM_SCRATCHPAD]]
*[[CLEAR_SEQUENCE_TASK]]
+
*[[CLEAR_SCRIPTED_CONVERSION_CENTRE]]
*[[CLEAR_SHAKE_PLAYERPAD_WHEN_CONTROLLER_DISABLED]]
+
*[[CLEAR_SEQUENCE_TASK]]
*[[CLEAR_SMALL_PRINTS]]
+
*[[CLEAR_SHAKE_PLAYERPAD_WHEN_CONTROLLER_DISABLED]]
*[[CLEAR_TEXT_LABEL]]
+
*[[CLEAR_SMALL_PRINTS]]
*[[CLEAR_THIS_BIG_PRINT]]
+
*[[CLEAR_TEXT_LABEL]]
*[[CLEAR_THIS_PRINT]]
+
*[[CLEAR_THIS_BIG_PRINT]]
*[[CLEAR_THIS_PRINT_BIG_NOW]]
+
*[[CLEAR_THIS_PRINT]]
*[[CLEAR_TIMECYCLE_MODIFIER]]
+
*[[CLEAR_THIS_PRINT_BIG_NOW]]
*[[CLEAR_UP_TRIP_SKIP]]
+
*[[CLEAR_TIMECYCLE_MODIFIER]]
*[[CLEAR_WANTED_LEVEL]]
+
*[[CLEAR_UP_TRIP_SKIP]]
*[[CLEAR_WANTED_LEVEL_IN_GARAGE]]
+
*[[CLEAR_WANTED_LEVEL]]
*[[CLONE_CAM]]
+
*[[CLEAR_WANTED_LEVEL_IN_GARAGE]]
*[[CLOSE_ALL_CAR_DOORS]]
+
*[[CLONE_CAM]]
*[[CLOSE_DEBUG_FILE]]
+
*[[CLOSE_ALL_CAR_DOORS]]
*[[CLOSE_GARAGE]]
+
*[[CLOSE_DEBUG_FILE]]
*[[CLOSE_MIC_PED]]
+
*[[CLOSE_GARAGE]]
*[[CLOSE_SEQUENCE_TASK]]
+
*[[CLOSE_MIC_PED]]
*[[CODE_WANTS_MOBILE_PHONE_REMOVED]]
+
*[[CLOSE_SEQUENCE_TASK]]
*[[CODE_WANTS_MOBILE_PHONE_REMOVED_FOR_WEAPON_SWITCHING]]
+
*[[CODE_WANTS_MOBILE_PHONE_REMOVED]]
*[[COMPARE_STRING]]
+
*[[CODE_WANTS_MOBILE_PHONE_REMOVED_FOR_WEAPON_SWITCHING]]
*[[COMPARE_TWO_DATES]]
+
*[[COMPARE_STRING]]
*[[CONNECT_LODS]]
+
*[[COMPARE_TWO_DATES]]
*[[CONTROL_CAR_DOOR]]
+
*[[CONNECT_LODS]]
*[[CONVERT_INT_TO_PLAYERINDEX]]
+
*[[CONTROL_CAR_DOOR]]
*[[CONVERT_METRES_TO_FEET]]
+
*[[CONVERT_INT_TO_PLAYERINDEX]]
*[[CONVERT_METRES_TO_FEET_INT]]
+
*[[CONVERT_METRES_TO_FEET]]
*[[COPY_ANIMATIONS]]
+
*[[CONVERT_METRES_TO_FEET_INT]]
*[[COPY_CHAR_DECISION_MAKER]]
+
*[[COPY_ANIMATIONS]]
*[[COPY_COMBAT_DECISION_MAKER]]
+
*[[COPY_CHAR_DECISION_MAKER]]
*[[COPY_GROUP_CHAR_DECISION_MAKER]]
+
*[[COPY_COMBAT_DECISION_MAKER]]
*[[COPY_GROUP_COMBAT_DECISION_MAKER]]
+
*[[COPY_GROUP_CHAR_DECISION_MAKER]]
*[[COPY_SHARED_CHAR_DECISION_MAKER]]
+
*[[COPY_GROUP_COMBAT_DECISION_MAKER]]
*[[COPY_SHARED_COMBAT_DECISION_MAKER]]
+
*[[COPY_SHARED_CHAR_DECISION_MAKER]]
*[[COS]]
+
*[[COPY_SHARED_COMBAT_DECISION_MAKER]]
*[[COUNT_PICKUPS_OF_TYPE]]
+
*[[COS]]
*[[COUNT_SCRIPT_CAMS]]
+
*[[COUNT_PICKUPS_OF_TYPE]]
*[[COUNT_SCRIPT_CAMS_BY_TYPE_AND_OR_STATE]]
+
*[[COUNT_SCRIPT_CAMS]]
*[[CREATE_CAM]]
+
*[[COUNT_SCRIPT_CAMS_BY_TYPE_AND_OR_STATE]]
*[[CREATE_CAR]]
+
*[[CREATE_CAM]]
*[[CREATE_CAR_GENERATOR]]
+
*[[CREATE_CAR]]
*[[CREATE_CAR_GENERATOR_WITH_PLATE]]
+
*[[CREATE_CAR_GENERATOR]]
*[[CREATE_CARS_ON_GENERATORS_IN_AREA]]
+
*[[CREATE_CAR_GENERATOR_WITH_PLATE]]
*[[CREATE_CHAR]]
+
*[[CREATE_CARS_ON_GENERATORS_IN_AREA]]
*[[CREATE_CHAR_AS_PASSENGER]]
+
*[[CREATE_CHAR]]
*[[CREATE_CHAR_INSIDE_CAR]]
+
*[[CREATE_CHAR_AS_PASSENGER]]
*[[CREATE_CHECKPOINT]]
+
*[[CREATE_CHAR_INSIDE_CAR]]
*[[CREATE_DUMMY_CHAR]]
+
*[[CREATE_CHECKPOINT]]
*[[CREATE_EMERGENCY_SERVICES_CAR]]
+
*[[CREATE_DUMMY_CHAR]]
*[[CREATE_EMERGENCY_SERVICES_CAR_RETURN_DRIVER]]
+
*[[CREATE_EMERGENCY_SERVICES_CAR]]
*[[CREATE_EMERGENCY_SERVICES_CAR_THEN_WALK]]
+
*[[CREATE_EMERGENCY_SERVICES_CAR_RETURN_DRIVER]]
*[[CREATE_FORSALE_PROPERTY_PICKUP]]
+
*[[CREATE_EMERGENCY_SERVICES_CAR_THEN_WALK]]
*[[CREATE_GROUP]]
+
*[[CREATE_FORSALE_PROPERTY_PICKUP]]
*[[CREATE_HTML_SCRIPT_OBJECT]]
+
*[[CREATE_GROUP]]
*[[CREATE_HTML_VIEWPORT]]
+
*[[CREATE_HTML_SCRIPT_OBJECT]]
*[[CREATE_LOCKED_PROPERTY_PICKUP]]
+
*[[CREATE_HTML_VIEWPORT]]
*[[CREATE_MENU]]
+
*[[CREATE_LOCKED_PROPERTY_PICKUP]]
*[[CREATE_MISSION_TRAIN]]
+
*[[CREATE_MENU]]
*[[CREATE_MOBILE_PHONE]]
+
*[[CREATE_MISSION_TRAIN]]
*[[CREATE_MONEY_PICKUP]]
+
*[[CREATE_MOBILE_PHONE]]
*[[CREATE_NM_MESSAGE]]
+
*[[CREATE_MONEY_PICKUP]]
*[[CREATE_OBJECT]]
+
*[[CREATE_NM_MESSAGE]]
*[[CREATE_OBJECT_NO_OFFSET]]
+
*[[CREATE_OBJECT]]
*[[CREATE_PICKUP]]
+
*[[CREATE_OBJECT_NO_OFFSET]]
*[[CREATE_PICKUP_ROTATE]]
+
*[[CREATE_PICKUP]]
*[[CREATE_PICKUP_WITH_AMMO]]
+
*[[CREATE_PICKUP_ROTATE]]
*[[CREATE_PLAYER]]
+
*[[CREATE_PICKUP_WITH_AMMO]]
*[[CREATE_PROTECTION_PICKUP]]
+
*[[CREATE_PLAYER]]
*[[CREATE_RANDOM_CAR_FOR_CAR_PARK]]
+
*[[CREATE_PROTECTION_PICKUP]]
*[[CREATE_RANDOM_CHAR]]
+
*[[CREATE_RANDOM_CAR_FOR_CAR_PARK]]
*[[CREATE_RANDOM_CHAR_AS_DRIVER]]
+
*[[CREATE_RANDOM_CHAR]]
*[[CREATE_RANDOM_CHAR_AS_PASSENGER]]
+
*[[CREATE_RANDOM_CHAR_AS_DRIVER]]
*[[CREATE_RANDOM_FEMALE_CHAR]]
+
*[[CREATE_RANDOM_CHAR_AS_PASSENGER]]
*[[CREATE_RANDOM_MALE_CHAR]]
+
*[[CREATE_RANDOM_FEMALE_CHAR]]
*[[CREATE_TEMPORARY_RADAR_BLIPS_FOR_PICKUPS_IN_AREA]]
+
*[[CREATE_RANDOM_MALE_CHAR]]
*[[CREATE_USER_3D_MARKER]]
+
*[[CREATE_TEMPORARY_RADAR_BLIPS_FOR_PICKUPS_IN_AREA]]
*[[CREATE_VIEWPORT]]
+
*[[CREATE_USER_3D_MARKER]]
 +
*[[CREATE_VIEWPORT]]
 
*[[CREATE_WIDGET_GROUP]]
 
*[[CREATE_WIDGET_GROUP]]
==D==
+
==D==
*[[DAMAGE_CAR]]
+
*[[DAMAGE_CAR]]
*[[DAMAGE_CHAR]]
+
*[[DAMAGE_CHAR]]
*[[DAMAGE_PED_BODY_PART]]
+
*[[DAMAGE_PED_BODY_PART]]
*[[DEACTIVATE_FRONTEND]]
+
*[[DEACTIVATE_FRONTEND]]
*[[DEACTIVATE_NETWORK_SETTINGS_MENU]]
+
*[[DEACTIVATE_NETWORK_SETTINGS_MENU]]
*[[DEACTIVATE_SCRIPT_POPULATION_ZONE]]
+
*[[DEACTIVATE_SCRIPT_POPULATION_ZONE]]
*[[DEBUG_OFF]]
+
*[[DEBUG_OFF]]
*[[DEBUG_ON]]
+
*[[DEBUG_ON]]
*[[DECREMENT_FLOAT_STAT]]
+
*[[DECREMENT_FLOAT_STAT]]
*[[DECREMENT_INT_STAT]]
+
*[[DECREMENT_INT_STAT]]
*[[DEFINE_PED_GENERATION_CONSTRAINT_AREA]]
+
*[[DEFINE_PED_GENERATION_CONSTRAINT_AREA]]
*[[DELETE_ALL_HTML_SCRIPT_OBJECTS]]
+
*[[DELETE_ALL_HTML_SCRIPT_OBJECTS]]
*[[DELETE_ALL_TRAINS]]
+
*[[DELETE_ALL_TRAINS]]
*[[DELETE_CAR]]
+
*[[DELETE_CAR]]
*[[DELETE_CAR_GENERATOR]]
+
*[[DELETE_CAR_GENERATOR]]
*[[DELETE_CHAR]]
+
*[[DELETE_CHAR]]
*[[DELETE_CHECKPOINT]]
+
*[[DELETE_CHECKPOINT]]
*[[DELETE_DUMMY_CHAR]]
+
*[[DELETE_DUMMY_CHAR]]
*[[DELETE_HTML_SCRIPT_OBJECT]]
+
*[[DELETE_HTML_SCRIPT_OBJECT]]
*[[DELETE_MENU]]
+
*[[DELETE_MENU]]
*[[DELETE_MISSION_TRAIN]]
+
*[[DELETE_MISSION_TRAIN]]
*[[DELETE_MISSION_TRAINS]]
+
*[[DELETE_MISSION_TRAINS]]
*[[DELETE_OBJECT]]
+
*[[DELETE_OBJECT]]
*[[DELETE_PLAYER]]
+
*[[DELETE_PLAYER]]
*[[DELETE_WIDGET]]
+
*[[DELETE_WIDGET]]
*[[DELETE_WIDGET_GROUP]]
+
*[[DELETE_WIDGET_GROUP]]
*[[DESTROY_ALL_CAMS]]
+
*[[DESTROY_ALL_CAMS]]
*[[DESTROY_ALL_SCRIPT_VIEWPORTS]]
+
*[[DESTROY_ALL_SCRIPT_VIEWPORTS]]
*[[DESTROY_CAM]]
+
*[[DESTROY_CAM]]
*[[DESTROY_MOBILE_PHONE]]
+
*[[DESTROY_MOBILE_PHONE]]
*[[DESTROY_PED_GENERATION_CONSTRAINT_AREA]]
+
*[[DESTROY_PED_GENERATION_CONSTRAINT_AREA]]
*[[DESTROY_THREAD]]
+
*[[DESTROY_THREAD]]
*[[DESTROY_VIEWPORT]]
+
*[[DESTROY_VIEWPORT]]
*[[DETACH_CAM_FROM_VIEWPORT]]
+
*[[DETACH_CAM_FROM_VIEWPORT]]
*[[DETACH_CAR]]
+
*[[DETACH_CAR]]
*[[DETACH_OBJECT]]
+
*[[DETACH_OBJECT]]
*[[DETACH_PED]]
+
*[[DETACH_PED]]
*[[DETACH_PED_FROM_WITHIN_CAR]]
+
*[[DETACH_PED_FROM_WITHIN_CAR]]
*[[DID_SAVE_COMPLETE_SUCCESSFULLY]]
+
*[[DID_SAVE_COMPLETE_SUCCESSFULLY]]
*[[DIM_BLIP]]
+
*[[DIM_BLIP]]
*[[DISABLE_CAR_GENERATORS]]
+
*[[DISABLE_CAR_GENERATORS]]
*[[DISABLE_CAR_GENERATORS_WITH_HELI]]
+
*[[DISABLE_CAR_GENERATORS_WITH_HELI]]
*[[DISABLE_DEBUG_CAM_AND_PLAYER_WARPING]]
+
*[[DISABLE_DEBUG_CAM_AND_PLAYER_WARPING]]
*[[DISABLE_END_CREDITS_FADE]]
+
*[[DISABLE_END_CREDITS_FADE]]
*[[DISABLE_FRONTEND_RADIO]]
+
*[[DISABLE_FRONTEND_RADIO]]
*[[DISABLE_GPS]]
+
*[[DISABLE_GPS]]
*[[DISABLE_PAUSE_MENU]]
+
*[[DISABLE_PAUSE_MENU]]
*[[DISABLE_PLAYER_LOCKON]]
+
*[[DISABLE_PLAYER_LOCKON]]
*[[DISABLE_PLAYER_SPRINT]]
+
*[[DISABLE_PLAYER_SPRINT]]
*[[DISABLE_POLICE_SCANNER]]
+
*[[DISABLE_POLICE_SCANNER]]
*[[DISPLAY_AMMO]]
+
*[[DISPLAY_AMMO]]
*[[DISPLAY_AREA_NAME]]
+
*[[DISPLAY_AREA_NAME]]
*[[DISPLAY_CASH]]
+
*[[DISPLAY_CASH]]
*[[DISPLAY_FRONTEND_MAP_BLIPS]]
+
*[[DISPLAY_FRONTEND_MAP_BLIPS]]
*[[DISPLAY_HELP_TEXT_THIS_FRAME]]
+
*[[DISPLAY_HELP_TEXT_THIS_FRAME]]
*[[DISPLAY_HUD]]
+
*[[DISPLAY_HUD]]
*[[DISPLAY_LOADING_THIS_FRAME_WITH_SCRIPT_SPRITES]]
+
*[[DISPLAY_LOADING_THIS_FRAME_WITH_SCRIPT_SPRITES]]
*[[DISPLAY_NON_MINIGAME_HELP_MESSAGES]]
+
*[[DISPLAY_NON_MINIGAME_HELP_MESSAGES]]
*[[DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING]]
+
*[[DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING]]
*[[DISPLAY_ONSCREEN_TIMER_WITH_STRING]]
+
*[[DISPLAY_ONSCREEN_TIMER_WITH_STRING]]
*[[DISPLAY_PLAYBACK_RECORDED_CAR]]
+
*[[DISPLAY_PLAYBACK_RECORDED_CAR]]
*[[DISPLAY_PLAYER_NAMES]]
+
*[[DISPLAY_PLAYER_NAMES]]
*[[DISPLAY_RADAR]]
+
*[[DISPLAY_RADAR]]
*[[DISPLAY_SNIPER_SCOPE_THIS_FRAME]]
+
*[[DISPLAY_SNIPER_SCOPE_THIS_FRAME]]
*[[DISPLAY_TEXT]]
+
*[[DISPLAY_TEXT]]
*[[DISPLAY_TEXT_WITH_2_NUMBERS]]
+
*[[DISPLAY_TEXT_WITH_2_NUMBERS]]
*[[DISPLAY_TEXT_WITH_3_NUMBERS]]
+
*[[DISPLAY_TEXT_WITH_3_NUMBERS]]
*[[DISPLAY_TEXT_WITH_FLOAT]]
+
*[[DISPLAY_TEXT_WITH_FLOAT]]
*[[DISPLAY_TEXT_WITH_LITERAL_STRING]]
+
*[[DISPLAY_TEXT_WITH_LITERAL_STRING]]
*[[DISPLAY_TEXT_WITH_NUMBER]]
+
*[[DISPLAY_TEXT_WITH_NUMBER]]
*[[DISPLAY_TEXT_WITH_STRING]]
+
*[[DISPLAY_TEXT_WITH_STRING]]
*[[DISPLAY_TEXT_WITH_TWO_LITERAL_STRINGS]]
+
*[[DISPLAY_TEXT_WITH_TWO_LITERAL_STRINGS]]
*[[DISPLAY_TEXT_WITH_TWO_STRINGS]]
+
*[[DISPLAY_TEXT_WITH_TWO_STRINGS]]
*[[DO_AUTO_SAVE]]
+
*[[DO_AUTO_SAVE]]
*[[DO_SCREEN_FADE_IN]]
+
*[[DO_SCREEN_FADE_IN]]
*[[DO_SCREEN_FADE_IN_UNHACKED]]
+
*[[DO_SCREEN_FADE_IN_UNHACKED]]
*[[DO_SCREEN_FADE_OUT]]
+
*[[DO_SCREEN_FADE_OUT]]
*[[DO_SCREEN_FADE_OUT_UNHACKED]]
+
*[[DO_SCREEN_FADE_OUT_UNHACKED]]
*[[DO_WEAPON_STUFF_AT_START_OF_2P_GAME]]
+
*[[DO_WEAPON_STUFF_AT_START_OF_2P_GAME]]
*[[DOES_BLIP_EXIST]]
+
*[[DOES_BLIP_EXIST]]
*[[DOES_CAM_EXIST]]
+
*[[DOES_CAM_EXIST]]
*[[DOES_CAMERA_EXIST_WITH_NETWORK_ID]]
+
*[[DOES_CAMERA_EXIST_WITH_NETWORK_ID]]
*[[DOES_CAR_HAVE_HYDRAULICS]]
+
*[[DOES_CAR_HAVE_HYDRAULICS]]
*[[DOES_CAR_HAVE_ROOF]]
+
*[[DOES_CAR_HAVE_ROOF]]
*[[DOES_CAR_HAVE_STUCK_CAR_CHECK]]
+
*[[DOES_CAR_HAVE_STUCK_CAR_CHECK]]
*[[DOES_CHAR_EXIST]]
+
*[[DOES_CHAR_EXIST]]
*[[DOES_DECISION_MAKER_EXIST]]
+
*[[DOES_DECISION_MAKER_EXIST]]
*[[DOES_GAME_CODE_WANT_TO_LEAVE_NETWORK_SESSION]]
+
*[[DOES_GAME_CODE_WANT_TO_LEAVE_NETWORK_SESSION]]
*[[DOES_GROUP_EXIST]]
+
*[[DOES_GROUP_EXIST]]
*[[DOES_OBJECT_EXIST]]
+
*[[DOES_OBJECT_EXIST]]
*[[DOES_OBJECT_EXIST_WITH_NETWORK_ID]]
+
*[[DOES_OBJECT_EXIST_WITH_NETWORK_ID]]
*[[DOES_OBJECT_HAVE_PHYSICS]]
+
*[[DOES_OBJECT_HAVE_PHYSICS]]
*[[DOES_OBJECT_HAVE_THIS_MODEL]]
+
*[[DOES_OBJECT_HAVE_THIS_MODEL]]
*[[DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS]]
+
*[[DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS]]
*[[DOES_PED_EXIST_WITH_NETWORK_ID]]
+
*[[DOES_PED_EXIST_WITH_NETWORK_ID]]
*[[DOES_PICKUP_EXIST]]
+
*[[DOES_PICKUP_EXIST]]
*[[DOES_PLAYER_HAVE_CONTROL_OF_NETWORK_ID]]
+
*[[DOES_PLAYER_HAVE_CONTROL_OF_NETWORK_ID]]
*[[DOES_SCENARIO_EXIST_IN_AREA]]
+
*[[DOES_SCENARIO_EXIST_IN_AREA]]
*[[DOES_SCRIPT_EXIST]]
+
*[[DOES_SCRIPT_EXIST]]
*[[DOES_SCRIPT_FIRE_EXIST]]
+
*[[DOES_SCRIPT_FIRE_EXIST]]
*[[DOES_TEXT_LABEL_EXIST]]
+
*[[DOES_TEXT_LABEL_EXIST]]
*[[DOES_THIS_MINIGAME_SCRIPT_ALLOW_NON_MINIGAME_HELP_MESSAGES]]
+
*[[DOES_THIS_MINIGAME_SCRIPT_ALLOW_NON_MINIGAME_HELP_MESSAGES]]
*[[DOES_VEHICLE_EXIST]]
+
*[[DOES_VEHICLE_EXIST]]
*[[DOES_VEHICLE_EXIST_WITH_NETWORK_ID]]
+
*[[DOES_VEHICLE_EXIST_WITH_NETWORK_ID]]
*[[DOES_VIEWPORT_EXIST]]
+
*[[DOES_VIEWPORT_EXIST]]
*[[DOES_WEB_PAGE_EXIST]]
+
*[[DOES_WEB_PAGE_EXIST]]
*[[DOES_WIDGET_GROUP_EXIST]]
+
*[[DOES_WIDGET_GROUP_EXIST]]
*[[DONT_ABORT_CAR_CONVERSATIONS]]
+
*[[DONT_ABORT_CAR_CONVERSATIONS]]
*[[DONT_DISPATCH_COPS_FOR_PLAYER]]
+
*[[DONT_DISPATCH_COPS_FOR_PLAYER]]
*[[DONT_DISPLAY_LOADING_ON_FADE_THIS_FRAME]]
+
*[[DONT_DISPLAY_LOADING_ON_FADE_THIS_FRAME]]
*[[DONT_REMOVE_CHAR]]
+
*[[DONT_REMOVE_CHAR]]
*[[DONT_REMOVE_OBJECT]]
+
*[[DONT_REMOVE_OBJECT]]
*[[DONT_SUPPRESS_ANY_CAR_MODELS]]
+
*[[DONT_SUPPRESS_ANY_CAR_MODELS]]
*[[DONT_SUPPRESS_ANY_PED_MODELS]]
+
*[[DONT_SUPPRESS_ANY_PED_MODELS]]
*[[DONT_SUPPRESS_CAR_MODEL]]
+
*[[DONT_SUPPRESS_CAR_MODEL]]
*[[DONT_SUPPRESS_PED_MODEL]]
+
*[[DONT_SUPPRESS_PED_MODEL]]
*[[DRAW_CHECKPOINT]]
+
*[[DRAW_CHECKPOINT]]
*[[DRAW_CHECKPOINT_WITH_ALPHA]]
+
*[[DRAW_CHECKPOINT_WITH_ALPHA]]
*[[DRAW_COLOURED_CYLINDER]]
+
*[[DRAW_COLOURED_CYLINDER]]
*[[DRAW_CORONA]]
+
*[[DRAW_CORONA]]
*[[DRAW_CURVED_WINDOW]]
+
*[[DRAW_CURVED_WINDOW]]
*[[DRAW_CURVED_WINDOW_NOTEXT]]
+
*[[DRAW_CURVED_WINDOW_NOTEXT]]
*[[DRAW_CURVED_WINDOW_TEXT]]
+
*[[DRAW_CURVED_WINDOW_TEXT]]
*[[DRAW_DEBUG_SPHERE]]
+
*[[DRAW_DEBUG_SPHERE]]
*[[DRAW_FRONTEND_HELPER_TEXT]]
+
*[[DRAW_FRONTEND_HELPER_TEXT]]
*[[DRAW_LIGHT_WITH_RANGE]]
+
*[[DRAW_LIGHT_WITH_RANGE]]
*[[DRAW_MOVIE]]
+
*[[DRAW_MOVIE]]
*[[DRAW_RECT]]
+
*[[DRAW_RECT]]
*[[DRAW_SPHERE]]
+
*[[DRAW_SPHERE]]
*[[DRAW_SPRITE]]
+
*[[DRAW_SPRITE]]
*[[DRAW_SPRITE_FRONT_BUFF]]
+
*[[DRAW_SPRITE_FRONT_BUFF]]
*[[DRAW_SPRITE_PHOTO]]
+
*[[DRAW_SPRITE_PHOTO]]
*[[DRAW_SPRITE_WITH_UV]]
+
*[[DRAW_SPRITE_WITH_UV]]
*[[DRAW_WINDOW]]
+
*[[DRAW_TOPLEVEL_SPRITE]]
*[[DRAW_WINDOW_TEXT]]
+
*[[DRAW_WINDOW]]
 +
*[[DRAW_WINDOW_TEXT]]
 
*[[DROP_OBJECT]]
 
*[[DROP_OBJECT]]
==E==
+
==E==
*[[ENABLE_ALL_PED_HELMETS]]
+
*[[ENABLE_ALL_PED_HELMETS]]
*[[ENABLE_CAM_COLLISION]]
+
*[[ENABLE_CAM_COLLISION]]
*[[ENABLE_CHASE_AUDIO]]
+
*[[ENABLE_CHASE_AUDIO]]
*[[ENABLE_CONVERSATION]]
+
*[[ENABLE_CONVERSATION]]
*[[ENABLE_DEBUG_CAM]]
+
*[[ENABLE_DEBUG_CAM]]
*[[ENABLE_DEFERRED_LIGHTING]]
+
*[[ENABLE_DEFERRED_LIGHTING]]
*[[ENABLE_DISABLED_ATTRACTORS_ON_OBJECT]]
+
*[[ENABLE_DISABLED_ATTRACTORS_ON_OBJECT]]
*[[ENABLE_END_CREDITS_FADE]]
+
*[[ENABLE_END_CREDITS_FADE]]
*[[ENABLE_FANCY_WATER]]
+
*[[ENABLE_FANCY_WATER]]
*[[ENABLE_FRONTEND_RADIO]]
+
*[[ENABLE_FRONTEND_RADIO]]
*[[ENABLE_GPS_IN_VEHICLE]]
+
*[[ENABLE_GPS_IN_VEHICLE]]
*[[ENABLE_MAX_AMMO_CAP]]
+
*[[ENABLE_MAX_AMMO_CAP]]
*[[ENABLE_PED_HELMET]]
+
*[[ENABLE_PED_HELMET]]
*[[ENABLE_POLICE_SCANNER]]
+
*[[ENABLE_POLICE_SCANNER]]
*[[ENABLE_SAVE_HOUSE]]
+
*[[ENABLE_SAVE_HOUSE]]
*[[ENABLE_SCENE_STREAMING]]
+
*[[ENABLE_SCENE_STREAMING]]
*[[ENABLE_SCRIPT_CONTROLLED_MICROPHONE]]
+
*[[ENABLE_SCRIPT_CONTROLLED_MICROPHONE]]
*[[ENABLE_SHADOWS]]
+
*[[ENABLE_SHADOWS]]
*[[ENABLE_XBOX_SCREEN_SAVER]]
+
*[[ENABLE_XBOX_SCREEN_SAVER]]
*[[END_CAM_COMMANDS]]
+
*[[END_CAM_COMMANDS]]
*[[END_CHAR_SEARCH_CRITERIA]]
+
*[[END_CHAR_SEARCH_CRITERIA]]
*[[END_PED_QUEUE_MEMBERSHIP_LIST]]
+
*[[END_PED_QUEUE_MEMBERSHIP_LIST]]
*[[END_WIDGET_GROUP]]
+
*[[END_WIDGET_GROUP]]
*[[ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON]]
+
*[[ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON]]
*[[EVOLVE_PTFX]]
+
*[[EVOLVE_PTFX]]
*[[EXP]]
+
*[[EXP]]
*[[EXPLODE_CAR]]
+
*[[EXPLODE_CAR]]
*[[EXPLODE_CAR_IN_CUTSCENE]]
+
*[[EXPLODE_CAR_IN_CUTSCENE]]
*[[EXPLODE_CAR_IN_CUTSCENE_SHAKE_AND_BIT]]
+
*[[EXPLODE_CAR_IN_CUTSCENE_SHAKE_AND_BIT]]
*[[EXPLODE_CHAR_HEAD]]
+
*[[EXPLODE_CHAR_HEAD]]
*[[EXTEND_PATROL_ROUTE]]
+
*[[EXTEND_PATROL_ROUTE]]
*[[EXTINGUISH_CAR_FIRE]]
+
*[[EXTINGUISH_CAR_FIRE]]
*[[EXTINGUISH_CHAR_FIRE]]
+
*[[EXTINGUISH_CHAR_FIRE]]
*[[EXTINGUISH_FIRE_AT_POINT]]
+
*[[EXTINGUISH_FIRE_AT_POINT]]
 
*[[EXTINGUISH_OBJECT_FIRE]]
 
*[[EXTINGUISH_OBJECT_FIRE]]
==F==
+
==F==
*[[FAIL_KILL_FRENZY]]
+
*[[FAIL_KILL_FRENZY]]
*[[FAKE_DEATHARREST]]
+
*[[FAKE_DEATHARREST]]
*[[FAST_FORWARD_TO_NEXT_BUS_STOP]]
+
*[[FAST_FORWARD_TO_NEXT_BUS_STOP]]
*[[FIND_MAX_NUMBER_OF_GROUP_MEMBERS]]
+
*[[FIND_MAX_NUMBER_OF_GROUP_MEMBERS]]
*[[FIND_NEAREST_COLLECTABLE_BIN_BAGS]]
+
*[[FIND_NEAREST_COLLECTABLE_BIN_BAGS]]
*[[FIND_NEAREST_ENTITIES_WITH_SPECIAL_ATTRIBUTE]]
+
*[[FIND_NEAREST_ENTITIES_WITH_SPECIAL_ATTRIBUTE]]
*[[FIND_NETWORK_KILLER_OF_PLAYER]]
+
*[[FIND_NETWORK_KILLER_OF_PLAYER]]
*[[FIND_NETWORK_RESTART_POINT]]
+
*[[FIND_NETWORK_RESTART_POINT]]
*[[FIND_POSITION_IN_RECORDING]]
+
*[[FIND_POSITION_IN_RECORDING]]
*[[FIND_PRIMARY_POPULATION_ZONE_GROUP]]
+
*[[FIND_PRIMARY_POPULATION_ZONE_GROUP]]
*[[FIND_STREET_NAME_AT_POSITION]]
+
*[[FIND_STREET_NAME_AT_POSITION]]
*[[FIND_TIME_POSITION_IN_RECORDED_RECORDING]]
+
*[[FIND_TIME_POSITION_IN_RECORDED_RECORDING]]
*[[FIND_TIME_POSITION_IN_RECORDING]]
+
*[[FIND_TIME_POSITION_IN_RECORDING]]
*[[FIND_TRAIN_DIRECTION]]
+
*[[FIND_TRAIN_DIRECTION]]
*[[FINISH_SETTING_UP_CONVERSATION]]
+
*[[FINISH_SETTING_UP_CONVERSATION]]
*[[FINISH_SETTING_UP_CONVERSATION_NO_SUBTITLES]]
+
*[[FINISH_SETTING_UP_CONVERSATION_NO_SUBTITLES]]
*[[FINISH_STREAMING_REQUEST_LIST]]
+
*[[FINISH_STREAMING_REQUEST_LIST]]
*[[FINISH_WIDGET_COMBO]]
+
*[[FINISH_WIDGET_COMBO]]
*[[FIRE_PED_WEAPON]]
+
*[[FIRE_PED_WEAPON]]
*[[FIRE_SINGLE_BULLET]]
+
*[[FIRE_SINGLE_BULLET]]
*[[FIX_AMBIENCE_ORIENTATION]]
+
*[[FIX_AMBIENCE_ORIENTATION]]
*[[FIX_CAR]]
+
*[[FIX_CAR]]
*[[FIX_CAR_TYRE]]
+
*[[FIX_CAR_TYRE]]
*[[FIX_SCRIPT_MIC_TO_CURRENT_POSISITION]]
+
*[[FIX_SCRIPT_MIC_TO_CURRENT_POSISITION]]
*[[FLASH_BLIP]]
+
*[[FLASH_BLIP]]
*[[FLASH_BLIP_ALT]]
+
*[[FLASH_BLIP_ALT]]
*[[FLASH_RADAR]]
+
*[[FLASH_RADAR]]
*[[FLASH_ROUTE]]
+
*[[FLASH_ROUTE]]
*[[FLASH_WEAPON_ICON]]
+
*[[FLASH_WEAPON_ICON]]
*[[FLOOR]]
+
*[[FLOOR]]
*[[FLUSH_ALL_OUT_OF_DATE_RADAR_BLIPS_FROM_MISSION_CLEANUP_LIST]]
+
*[[FLUSH_ALL_OUT_OF_DATE_RADAR_BLIPS_FROM_MISSION_CLEANUP_LIST]]
*[[FLUSH_ALL_PLAYER_RESPAWN_COORDS]]
+
*[[FLUSH_ALL_PLAYER_RESPAWN_COORDS]]
*[[FLUSH_ALL_SPAWN_BLOCKING_AREAS]]
+
*[[FLUSH_ALL_SPAWN_BLOCKING_AREAS]]
*[[FLUSH_COVER_BLOCKING_AREAS]]
+
*[[FLUSH_COVER_BLOCKING_AREAS]]
*[[FLUSH_PATROL_ROUTE]]
+
*[[FLUSH_PATROL_ROUTE]]
*[[FLUSH_SCENARIO_BLOCKING_AREAS]]
+
*[[FLUSH_SCENARIO_BLOCKING_AREAS]]
*[[FORCE_AIR_DRAG_MULT]]
+
*[[FORCE_AIR_DRAG_MULT]]
*[[FORCE_AIR_DRAG_MULT_FOR_PLAYERS_CAR]]
+
*[[FORCE_AIR_DRAG_MULT_FOR_PLAYERS_CAR]]
*[[FORCE_ALL_VEHICLE_LIGHTS_OFF]]
+
*[[FORCE_ALL_VEHICLE_LIGHTS_OFF]]
*[[FORCE_CAR_LIGHTS]]
+
*[[FORCE_CAR_LIGHTS]]
*[[FORCE_CHAR_TO_DROP_WEAPON]]
+
*[[FORCE_CHAR_TO_DROP_WEAPON]]
*[[FORCE_FULL_VOICE]]
+
*[[FORCE_FULL_VOICE]]
*[[FORCE_GAME_TELESCOPE_CAM]]
+
*[[FORCE_GAME_TELESCOPE_CAM]]
*[[FORCE_HIGH_LOD]]
+
*[[FORCE_GENERATE_PARKED_CARS_TOO_CLOSE_TO_OTHERS]]
*[[FORCE_INITIAL_PLAYER_STATION]]
+
*[[FORCE_HIGH_LOD]]
*[[FORCE_INTERIOR_LIGHTING_FOR_PLAYER]]
+
*[[FORCE_INITIAL_PLAYER_STATION]]
*[[FORCE_LOADING_SCREEN]]
+
*[[FORCE_INTERIOR_LIGHTING_FOR_PLAYER]]
*[[FORCE_NET_PLAYER_INVISIBLE]]
+
*[[FORCE_LOADING_SCREEN]]
*[[FORCE_NO_CAM_PAUSE]]
+
*[[FORCE_NET_PLAYER_INVISIBLE]]
*[[FORCE_PED_PINNED_DOWN]]
+
*[[FORCE_NO_CAM_PAUSE]]
*[[FORCE_PED_TO_FLEE_WHILST_DRIVING_VEHICLE]]
+
*[[FORCE_PED_PINNED_DOWN]]
*[[FORCE_PED_TO_LOAD_COVER]]
+
*[[FORCE_PED_TO_FLEE_WHILST_DRIVING_VEHICLE]]
*[[FORCE_POPULATION_INIT]]
+
*[[FORCE_PED_TO_LOAD_COVER]]
*[[FORCE_RADIO_TRACK]]
+
*[[FORCE_POPULATION_INIT]]
*[[FORCE_RANDOM_CAR_MODEL]]
+
*[[FORCE_RADIO_TRACK]]
*[[FORCE_RANDOM_PED_TYPE]]
+
*[[FORCE_RANDOM_CAR_MODEL]]
*[[FORCE_SPAWN_SCENARIO_PEDS_IN_AREA]]
+
*[[FORCE_RANDOM_PED_TYPE]]
*[[FORCE_TIME_OF_DAY]]
+
*[[FORCE_SPAWN_SCENARIO_PEDS_IN_AREA]]
*[[FORCE_WEATHER]]
+
*[[FORCE_TIME_OF_DAY]]
*[[FORCE_WEATHER_NOW]]
+
*[[FORCE_WEATHER]]
*[[FORCE_WIND]]
+
*[[FORCE_WEATHER_NOW]]
*[[FORWARD_TO_TIME_OF_DAY]]
+
*[[FORCE_WIND]]
*[[FREEZE_CAR_POSITION]]
+
*[[FORWARD_TO_TIME_OF_DAY]]
*[[FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION]]
+
*[[FREEZE_CAR_POSITION]]
*[[FREEZE_CHAR_POSITION]]
+
*[[FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION]]
*[[FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION]]
+
*[[FREEZE_CHAR_POSITION]]
*[[FREEZE_OBJECT_POSITION]]
+
*[[FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION]]
*[[FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION]]
+
*[[FREEZE_OBJECT_POSITION]]
*[[FREEZE_ONSCREEN_TIMER]]
+
*[[FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION]]
*[[FREEZE_POSITION_OF_CLOSEST_OBJECT_OF_TYPE]]
+
*[[FREEZE_ONSCREEN_TIMER]]
 +
*[[FREEZE_POSITION_OF_CLOSEST_OBJECT_OF_TYPE]]
 
*[[FREEZE_RADIO_STATION]]
 
*[[FREEZE_RADIO_STATION]]
==G==
+
==G==
*[[GENERATE_DIRECTIONS]]
+
*[[GENERATE_DIRECTIONS]]
*[[GENERATE_RANDOM_FLOAT]]
+
*[[GENERATE_RANDOM_FLOAT]]
*[[GENERATE_RANDOM_FLOAT_IN_RANGE]]
+
*[[GENERATE_RANDOM_FLOAT_IN_RANGE]]
*[[GENERATE_RANDOM_INT]]
+
*[[GENERATE_RANDOM_INT]]
*[[GENERATE_RANDOM_INT_IN_RANGE]]
+
*[[GENERATE_RANDOM_INT_IN_RANGE]]
*[[GET_ACCEPT_BUTTON]]
+
*[[GET_ACCEPT_BUTTON]]
*[[GET_AMMO_IN_CHAR_WEAPON]]
+
*[[GET_AMMO_IN_CHAR_WEAPON]]
*[[GET_AMMO_IN_CLIP]]
+
*[[GET_AMMO_IN_CLIP]]
*[[GET_ANGLE_BETWEEN_2D_VECTORS]]
+
*[[GET_ANGLE_BETWEEN_2D_VECTORS]]
*[[GET_ANIM_GROUP_FROM_CHAR]]
+
*[[GET_ANIM_GROUP_FROM_CHAR]]
*[[GET_AUDIBLE_MUSIC_TRACK_TEXT_ID]]
+
*[[GET_ASCII_JUST_PRESSED]]
*[[GET_BITS_IN_RANGE]]
+
*[[GET_ASCII_PRESSED]]
*[[GET_BLIP_ALPHA]]
+
*[[GET_ASPECT_RATIO]]
*[[GET_BLIP_COLOUR]]
+
*[[GET_AUDIBLE_MUSIC_TRACK_TEXT_ID]]
*[[GET_BLIP_COORDS]]
+
*[[GET_BITS_IN_RANGE]]
*[[GET_BLIP_INFO_ID_CAR_INDEX]]
+
*[[GET_BLIP_ALPHA]]
*[[GET_BLIP_INFO_ID_DISPLAY]]
+
*[[GET_BLIP_COLOUR]]
*[[GET_BLIP_INFO_ID_OBJECT_INDEX]]
+
*[[GET_BLIP_COORDS]]
*[[GET_BLIP_INFO_ID_PED_INDEX]]
+
*[[GET_BLIP_INFO_ID_CAR_INDEX]]
*[[GET_BLIP_INFO_ID_PICKUP_INDEX]]
+
*[[GET_BLIP_INFO_ID_DISPLAY]]
*[[GET_BLIP_INFO_ID_POSITION]]
+
*[[GET_BLIP_INFO_ID_OBJECT_INDEX]]
*[[GET_BLIP_INFO_ID_TYPE]]
+
*[[GET_BLIP_INFO_ID_PED_INDEX]]
*[[GET_BLIP_NAME]]
+
*[[GET_BLIP_INFO_ID_PICKUP_INDEX]]
*[[GET_BLIP_SPRITE]]
+
*[[GET_BLIP_INFO_ID_POSITION]]
*[[GET_CAM_FAR_CLIP]]
+
*[[GET_BLIP_INFO_ID_TYPE]]
*[[GET_CAM_FAR_DOF]]
+
*[[GET_BLIP_NAME]]
*[[GET_CAM_FOV]]
+
*[[GET_BLIP_SPRITE]]
*[[GET_CAM_MOTION_BLUR]]
+
*[[GET_BUFFERED_ASCII]]
*[[GET_CAM_NEAR_CLIP]]
+
*[[GET_CAM_FAR_CLIP]]
*[[GET_CAM_NEAR_DOF]]
+
*[[GET_CAM_FAR_DOF]]
*[[GET_CAM_POS]]
+
*[[GET_CAM_FOV]]
*[[GET_CAM_ROT]]
+
*[[GET_CAM_MOTION_BLUR]]
*[[GET_CAM_STATE]]
+
*[[GET_CAM_NEAR_CLIP]]
*[[GET_CAMERA_FROM_NETWORK_ID]]
+
*[[GET_CAM_NEAR_DOF]]
*[[GET_CAR_ANIM_CURRENT_TIME]]
+
*[[GET_CAM_POS]]
*[[GET_CAR_ANIM_TOTAL_TIME]]
+
*[[GET_CAM_ROT]]
*[[GET_CAR_BLOCKING_CAR]]
+
*[[GET_CAM_STATE]]
*[[GET_CAR_CHAR_IS_USING]]
+
*[[GET_CAMERA_FROM_NETWORK_ID]]
*[[GET_CAR_COLOURS]]
+
*[[GET_CAR_ANIM_CURRENT_TIME]]
*[[GET_CAR_COORDINATES]]
+
*[[GET_CAR_ANIM_TOTAL_TIME]]
*[[GET_CAR_DEFORMATION_AT_POS]]
+
*[[GET_CAR_BLOCKING_CAR]]
*[[GET_CAR_DOOR_LOCK_STATUS]]
+
*[[GET_CAR_CHAR_IS_USING]]
*[[GET_CAR_FORWARD_VECTOR]]
+
*[[GET_CAR_COLOURS]]
*[[GET_CAR_FORWARD_X]]
+
*[[GET_CAR_COORDINATES]]
*[[GET_CAR_FORWARD_Y]]
+
*[[GET_CAR_DEFORMATION_AT_POS]]
*[[GET_CAR_HEADING]]
+
*[[GET_CAR_DOOR_LOCK_STATUS]]
*[[GET_CAR_HEALTH]]
+
*[[GET_CAR_FORWARD_VECTOR]]
*[[GET_CAR_LIVERY]]
+
*[[GET_CAR_FORWARD_X]]
*[[GET_CAR_MASS]]
+
*[[GET_CAR_FORWARD_Y]]
*[[GET_CAR_MODEL]]
+
*[[GET_CAR_HEADING]]
*[[GET_CAR_MODEL_VALUE]]
+
*[[GET_CAR_HEALTH]]
*[[GET_CAR_OBJECT_IS_ATTACHED_TO]]
+
*[[GET_CAR_LIVERY]]
*[[GET_CAR_PITCH]]
+
*[[GET_CAR_MASS]]
*[[GET_CAR_ROLL]]
+
*[[GET_CAR_MODEL]]
*[[GET_CAR_SIREN_HEALTH]]
+
*[[GET_CAR_MODEL_VALUE]]
*[[GET_CAR_SPEED]]
+
*[[GET_CAR_OBJECT_IS_ATTACHED_TO]]
*[[GET_CAR_SPEED_VECTOR]]
+
*[[GET_CAR_PITCH]]
*[[GET_CAR_UPRIGHT_VALUE]]
+
*[[GET_CAR_ROLL]]
*[[GET_CHAR_ANIM_CURRENT_TIME]]
+
*[[GET_CAR_SIREN_HEALTH]]
*[[GET_CHAR_ANIM_EVENT_TIME]]
+
*[[GET_CAR_SPEED]]
*[[GET_CHAR_ANIM_IS_EVENT]]
+
*[[GET_CAR_SPEED_VECTOR]]
*[[GET_CHAR_ANIM_TOTAL_TIME]]
+
*[[GET_CAR_UPRIGHT_VALUE]]
*[[GET_CHAR_AREA_VISIBLE]]
+
*[[GET_CELLPHONE_RANKED]]
*[[GET_CHAR_ARMOUR]]
+
*[[GET_CHAR_ANIM_CURRENT_TIME]]
*[[GET_CHAR_COORDINATES]]
+
*[[GET_CHAR_ANIM_EVENT_TIME]]
*[[GET_CHAR_DRAWABLE_VARIATION]]
+
*[[GET_CHAR_ANIM_IS_EVENT]]
*[[GET_CHAR_EXTRACTED_DISPLACEMENT]]
+
*[[GET_CHAR_ANIM_TOTAL_TIME]]
*[[GET_CHAR_EXTRACTED_VELOCITY]]
+
*[[GET_CHAR_AREA_VISIBLE]]
*[[GET_CHAR_GRAVITY]]
+
*[[GET_CHAR_ARMOUR]]
*[[GET_CHAR_HEADING]]
+
*[[GET_CHAR_COORDINATES]]
*[[GET_CHAR_HEALTH]]
+
*[[GET_CHAR_DRAWABLE_VARIATION]]
*[[GET_CHAR_HEIGHT_ABOVE_GROUND]]
+
*[[GET_CHAR_EXTRACTED_DISPLACEMENT]]
*[[GET_CHAR_HIGHEST_PRIORITY_EVENT]]
+
*[[GET_CHAR_EXTRACTED_VELOCITY]]
*[[GET_CHAR_IN_CAR_PASSENGER_SEAT]]
+
*[[GET_CHAR_GRAVITY]]
*[[GET_CHAR_LAST_DAMAGE_BONE]]
+
*[[GET_CHAR_HEADING]]
*[[GET_CHAR_MELEE_ACTION_FLAG0]]
+
*[[GET_CHAR_HEALTH]]
*[[GET_CHAR_MELEE_ACTION_FLAG1]]
+
*[[GET_CHAR_HEIGHT_ABOVE_GROUND]]
*[[GET_CHAR_MELEE_ACTION_FLAG2]]
+
*[[GET_CHAR_HIGHEST_PRIORITY_EVENT]]
*[[GET_CHAR_MODEL]]
+
*[[GET_CHAR_IN_CAR_PASSENGER_SEAT]]
*[[GET_CHAR_MONEY]]
+
*[[GET_CHAR_LAST_DAMAGE_BONE]]
*[[GET_CHAR_MOVE_ANIM_SPEED_MULTIPLIER]]
+
*[[GET_CHAR_MELEE_ACTION_FLAG0]]
*[[GET_CHAR_PROP_INDEX]]
+
*[[GET_CHAR_MELEE_ACTION_FLAG1]]
*[[GET_CHAR_READY_TO_BE_EXECUTED]]
+
*[[GET_CHAR_MELEE_ACTION_FLAG2]]
*[[GET_CHAR_READY_TO_BE_STUNNED]]
+
*[[GET_CHAR_MODEL]]
*[[GET_CHAR_SPEED]]
+
*[[GET_CHAR_MONEY]]
*[[GET_CHAR_SWIM_STATE]]
+
*[[GET_CHAR_MOVE_ANIM_SPEED_MULTIPLIER]]
*[[GET_CHAR_TEXTURE_VARIATION]]
+
*[[GET_CHAR_PROP_INDEX]]
*[[GET_CHAR_VELOCITY]]
+
*[[GET_CHAR_READY_TO_BE_EXECUTED]]
*[[GET_CHAR_WEAPON_IN_SLOT]]
+
*[[GET_CHAR_READY_TO_BE_STUNNED]]
*[[GET_CHAR_WILL_COWER_INSTEAD_OF_FLEEING]]
+
*[[GET_CHAR_SPEED]]
*[[GET_CINEMATIC_CAM]]
+
*[[GET_CHAR_SWIM_STATE]]
*[[GET_CLOSEST_CAR]]
+
*[[GET_CHAR_TEXTURE_VARIATION]]
*[[GET_CLOSEST_CAR_NODE]]
+
*[[GET_CHAR_VELOCITY]]
*[[GET_CLOSEST_CAR_NODE_FAVOUR_DIRECTION]]
+
*[[GET_CHAR_WEAPON_IN_SLOT]]
*[[GET_CLOSEST_CAR_NODE_WITH_HEADING]]
+
*[[GET_CHAR_WILL_COWER_INSTEAD_OF_FLEEING]]
*[[GET_CLOSEST_CHAR]]
+
*[[GET_CINEMATIC_CAM]]
*[[GET_CLOSEST_MAJOR_CAR_NODE]]
+
*[[GET_CLOSEST_CAR]]
*[[GET_CLOSEST_NETWORK_RESTART_NODE]]
+
*[[GET_CLOSEST_CAR_NODE]]
*[[GET_CLOSEST_ROAD]]
+
*[[GET_CLOSEST_CAR_NODE_FAVOUR_DIRECTION]]
*[[GET_CLOSEST_STEALABLE_OBJECT]]
+
*[[GET_CLOSEST_CAR_NODE_WITH_HEADING]]
*[[GET_CLOSEST_STRAIGHT_ROAD]]
+
*[[GET_CLOSEST_CHAR]]
*[[GET_CONSOLE_COMMAND]]
+
*[[GET_CLOSEST_MAJOR_CAR_NODE]]
*[[GET_CONSOLE_COMMAND_TOKEN]]
+
*[[GET_CLOSEST_NETWORK_RESTART_NODE]]
*[[GET_CONTENTS_OF_TEXT_WIDGET]]
+
*[[GET_CLOSEST_ROAD]]
*[[GET_CONTROL_VALUE]]
+
*[[GET_CLOSEST_STEALABLE_OBJECT]]
*[[GET_COORDINATES_FOR_NETWORK_RESTART_NODE]]
+
*[[GET_CLOSEST_STRAIGHT_ROAD]]
*[[GET_CORRECTED_COLOUR]]
+
*[[GET_CONSOLE_COMMAND]]
*[[GET_CREATE_RANDOM_COPS]]
+
*[[GET_CONSOLE_COMMAND_TOKEN]]
*[[GET_CURRENT_BASIC_COP_MODEL]]
+
*[[GET_CONTENTS_OF_TEXT_WIDGET]]
*[[GET_CURRENT_BASIC_POLICE_CAR_MODEL]]
+
*[[GET_CONTROL_VALUE]]
*[[GET_CURRENT_CHAR_WEAPON]]
+
*[[GET_COORDINATES_FOR_NETWORK_RESTART_NODE]]
*[[GET_CURRENT_COP_MODEL]]
+
*[[GET_CORRECTED_COLOUR]]
*[[GET_CURRENT_DATE]]
+
*[[GET_CREATE_RANDOM_COPS]]
*[[GET_CURRENT_DAY_OF_WEEK]]
+
*[[GET_CURRENT_BASIC_COP_MODEL]]
*[[GET_CURRENT_EPISODE]]
+
*[[GET_CURRENT_BASIC_POLICE_CAR_MODEL]]
*[[GET_CURRENT_LANGUAGE]]
+
*[[GET_CURRENT_CHAR_WEAPON]]
*[[GET_CURRENT_PLAYBACK_NUMBER_FOR_CAR]]
+
*[[GET_CURRENT_COP_MODEL]]
*[[GET_CURRENT_POLICE_CAR_MODEL]]
+
*[[GET_CURRENT_DATE]]
*[[GET_CURRENT_POPULATION_ZONE_TYPE]]
+
*[[GET_CURRENT_DAY_OF_WEEK]]
*[[GET_CURRENT_SCRIPTED_CONVERSATION_LINE]]
+
*[[GET_CURRENT_EPISODE]]
*[[GET_CURRENT_STATION_FOR_TRAIN]]
+
*[[GET_CURRENT_LANGUAGE]]
*[[GET_CURRENT_TAXI_CAR_MODEL]]
+
*[[GET_CURRENT_PLAYBACK_NUMBER_FOR_CAR]]
*[[GET_CURRENT_WEATHER]]
+
*[[GET_CURRENT_POLICE_CAR_MODEL]]
*[[GET_CURRENT_WEATHER_FULL]]
+
*[[GET_CURRENT_POPULATION_ZONE_TYPE]]
*[[GET_CURRENT_ZONE_SCUMMINESS]]
+
*[[GET_CURRENT_SCRIPTED_CONVERSATION_LINE]]
*[[GET_CUTSCENE_AUDIO_TIME_MS]]
+
*[[GET_CURRENT_STATION_FOR_TRAIN]]
*[[GET_CUTSCENE_PED_POSITION]]
+
*[[GET_CURRENT_TAXI_CAR_MODEL]]
*[[GET_CUTSCENE_SECTION_PLAYING]]
+
*[[GET_CURRENT_WEATHER]]
*[[GET_CUTSCENE_TIME]]
+
*[[GET_CURRENT_WEATHER_FULL]]
*[[GET_DAMAGE_TO_PED_BODY_PART]]
+
*[[GET_CURRENT_ZONE_SCUMMINESS]]
*[[GET_DEAD_CAR_COORDINATES]]
+
*[[GET_CUTSCENE_AUDIO_TIME_MS]]
*[[GET_DEAD_CHAR_COORDINATES]]
+
*[[GET_CUTSCENE_PED_POSITION]]
*[[GET_DEAD_CHAR_PICKUP_COORDS]]
+
*[[GET_CUTSCENE_SECTION_PLAYING]]
*[[GET_DEBUG_CAM]]
+
*[[GET_CUTSCENE_TIME]]
*[[GET_DESTROYER_OF_NETWORK_ID]]
+
*[[GET_DAMAGE_TO_PED_BODY_PART]]
*[[GET_DISPLAY_NAME_FROM_VEHICLE_MODEL]]
+
*[[GET_DEAD_CAR_COORDINATES]]
*[[GET_DISTANCE_BETWEEN_COORDS_2D]]
+
*[[GET_DEAD_CHAR_COORDINATES]]
*[[GET_DISTANCE_BETWEEN_COORDS_3D]]
+
*[[GET_DEAD_CHAR_PICKUP_COORDS]]
*[[GET_DOOR_ANGLE_RATIO]]
+
*[[GET_DEBUG_CAM]]
*[[GET_DOOR_STATE]]
+
*[[GET_DESTROYER_OF_NETWORK_ID]]
*[[GET_DRIVER_OF_CAR]]
+
*[[GET_DISPLAY_NAME_FROM_VEHICLE_MODEL]]
*[[GET_ENGINE_HEALTH]]
+
*[[GET_DISTANCE_BETWEEN_COORDS_2D]]
*[[GET_EPISODE_INDEX_FROM_SUMMONS]]
+
*[[GET_DISTANCE_BETWEEN_COORDS_3D]]
*[[GET_EPISODE_NAME]]
+
*[[GET_DOOR_ANGLE_RATIO]]
*[[GET_EXTRA_CAR_COLOURS]]
+
*[[GET_DOOR_STATE]]
*[[GET_FIRST_BLIP_INFO_ID]]
+
*[[GET_DRIVER_OF_CAR]]
*[[GET_FIRST_N_CHARACTERS_OF_LITERAL_STRING]]
+
*[[GET_ENGINE_HEALTH]]
*[[GET_FIRST_N_CHARACTERS_OF_STRING]]
+
*[[GET_EPISODE_INDEX_FROM_SUMMONS]]
*[[GET_FLOAT_STAT]]
+
*[[GET_EPISODE_NAME]]
*[[GET_FOLLOW_VEHICLE_CAM_SUBMODE]]
+
*[[GET_EXTRA_CAR_COLOURS]]
*[[GET_FRAGMENT_DAMAGE_HEALTH_OF_CLOSEST_OBJECT_OF_TYPE]]
+
*[[GET_FILTER_MENU_ON]]
*[[GET_FRAME_COUNT]]
+
*[[GET_FILTER_SAVE_SETTING]]
*[[GET_FRAME_TIME]]
+
*[[GET_FIRST_BLIP_INFO_ID]]
*[[GET_FREE_CAM]]
+
*[[GET_FIRST_N_CHARACTERS_OF_LITERAL_STRING]]
*[[GET_FRONTEND_DESIGN_VALUE]]
+
*[[GET_FIRST_N_CHARACTERS_OF_STRING]]
*[[GET_FURTHEST_NETWORK_RESTART_NODE]]
+
*[[GET_FLOAT_STAT]]
*[[GET_GAME_CAM]]
+
*[[GET_FOLLOW_VEHICLE_CAM_SUBMODE]]
*[[GET_GAME_CAM_CHILD]]
+
*[[GET_FRAGMENT_DAMAGE_HEALTH_OF_CLOSEST_OBJECT_OF_TYPE]]
*[[GET_GAME_TIMER]]
+
*[[GET_FRAME_COUNT]]
*[[GET_GAME_VIEWPORT_ID]]
+
*[[GET_FRAME_TIME]]
*[[GET_GAMER_NETWORK_SCORE]]
+
*[[GET_FREE_CAM]]
*[[GET_GROUND_Z_FOR_3D_COORD]]
+
*[[GET_FRONTEND_DESIGN_VALUE]]
*[[GET_GROUP_CHAR_DUCKS_WHEN_AIMED_AT]]
+
*[[GET_FURTHEST_NETWORK_RESTART_NODE]]
*[[GET_GROUP_FORMATION]]
+
*[[GET_GAME_CAM]]
*[[GET_GROUP_FORMATION_SPACING]]
+
*[[GET_GAME_CAM_CHILD]]
*[[GET_GROUP_LEADER]]
+
*[[GET_GAME_TIMER]]
*[[GET_GROUP_MEMBER]]
+
*[[GET_GAME_VIEWPORT_ID]]
*[[GET_GROUP_SIZE]]
+
*[[GET_GAMER_NETWORK_SCORE]]
*[[GET_HASH_KEY]]
+
*[[GET_GFWL_HAS_SAFE_HOUSE]]
*[[GET_HEADING_FROM_VECTOR_2D]]
+
*[[GET_GFWL_IS_RETURNING_TO_SINGLE_PLAYER]]
*[[GET_HEIGHT_OF_VEHICLE]]
+
*[[GET_GROUND_Z_FOR_3D_COORD]]
*[[GET_HELP_MESSAGE_BOX_SIZE]]
+
*[[GET_GROUP_CHAR_DUCKS_WHEN_AIMED_AT]]
*[[GET_HOST_ID]]
+
*[[GET_GROUP_FORMATION]]
*[[GET_HOURS_OF_DAY]]
+
*[[GET_GROUP_FORMATION_SPACING]]
*[[GET_HUD_COLOUR]]
+
*[[GET_GROUP_LEADER]]
*[[GET_ID_OF_THIS_THREAD]]
+
*[[GET_GROUP_MEMBER]]
*[[GET_INT_STAT]]
+
*[[GET_GROUP_SIZE]]
*[[GET_INTERIOR_AT_COORDS]]
+
*[[GET_HASH_KEY]]
*[[GET_INTERIOR_FROM_CAR]]
+
*[[GET_HEADING_FROM_VECTOR_2D]]
*[[GET_INTERIOR_FROM_CHAR]]
+
*[[GET_HEIGHT_OF_VEHICLE]]
*[[GET_INTERIOR_FROM_DUMMY_CHAR]]
+
*[[GET_HELP_MESSAGE_BOX_SIZE]]
*[[GET_INTERIOR_HEADING]]
+
*[[GET_HOST_ID]]
*[[GET_IS_DEPOSIT_ANIM_RUNNING]]
+
*[[GET_HOST_MATCH_ON]]
*[[GET_IS_HIDEF]]
+
*[[GET_HOURS_OF_DAY]]
*[[GET_IS_WIDESCREEN]]
+
*[[GET_HUD_COLOUR]]
*[[GET_KEY_FOR_CAR_IN_ROOM]]
+
*[[GET_ID_OF_THIS_THREAD]]
*[[GET_KEY_FOR_CHAR_IN_ROOM]]
+
*[[GET_INT_STAT]]
*[[GET_KEY_FOR_DUMMY_CHAR_IN_ROOM]]
+
*[[GET_INTERIOR_AT_COORDS]]
*[[GET_KEY_FOR_VIEWPORT_IN_ROOM]]
+
*[[GET_INTERIOR_FROM_CAR]]
*[[GET_LATEST_CONSOLE_COMMAND]]
+
*[[GET_INTERIOR_FROM_CHAR]]
*[[GET_LEFT_PLAYER_CASH_TO_REACH_LEVEL]]
+
*[[GET_INTERIOR_FROM_DUMMY_CHAR]]
*[[GET_LENGTH_OF_LITERAL_STRING]]
+
*[[GET_INTERIOR_HEADING]]
*[[GET_LENGTH_OF_STRING_WITH_THIS_TEXT_LABEL]]
+
*[[GET_IS_DEPOSIT_ANIM_RUNNING]]
*[[GET_LEVEL_DESIGN_COORDS_FOR_OBJECT]]
+
*[[GET_IS_HIDEF]]
*[[GET_LINE_HEIGHT]]
+
*[[GET_IS_WIDESCREEN]]
*[[GET_LOCAL_GAMERLEVEL_FROM_PROFILESETTINGS]]
+
*[[GET_KEY_FOR_CAR_IN_ROOM]]
*[[GET_LOCAL_PLAYER_MP_CASH]]
+
*[[GET_KEY_FOR_CHAR_IN_ROOM]]
*[[GET_MAP_AREA_FROM_COORDS]]
+
*[[GET_KEY_FOR_DUMMY_CHAR_IN_ROOM]]
*[[GET_MAX_AMMO]]
+
*[[GET_KEY_FOR_VIEWPORT_IN_ROOM]]
*[[GET_MAX_AMMO_IN_CLIP]]
+
*[[GET_KEYBOARD_MOVE_INPUT]]
*[[GET_MAX_WANTED_LEVEL]]
+
*[[GET_LATEST_CONSOLE_COMMAND]]
*[[GET_MAXIMUM_NUMBER_OF_PASSENGERS]]
+
*[[GET_LEFT_PLAYER_CASH_TO_REACH_LEVEL]]
*[[GET_MENU_ITEM_ACCEPTED]]
+
*[[GET_LENGTH_OF_LITERAL_STRING]]
*[[GET_MENU_ITEM_SELECTED]]
+
*[[GET_LENGTH_OF_STRING_WITH_THIS_TEXT_LABEL]]
*[[GET_MENU_POSITION]]
+
*[[GET_LEVEL_DESIGN_COORDS_FOR_OBJECT]]
*[[GET_MINUTES_OF_DAY]]
+
*[[GET_LINE_HEIGHT]]
*[[GET_MINUTES_TO_TIME_OF_DAY]]
+
*[[GET_LOCAL_GAMERLEVEL_FROM_PROFILESETTINGS]]
*[[GET_MISSION_FLAG]]
+
*[[GET_LOCAL_PLAYER_MP_CASH]]
*[[GET_MOBILE_PHONE_POSITION]]
+
*[[GET_MAP_AREA_FROM_COORDS]]
*[[GET_MOBILE_PHONE_RENDER_ID]]
+
*[[GET_MAX_AMMO]]
*[[GET_MOBILE_PHONE_ROTATION]]
+
*[[GET_MAX_AMMO_IN_CLIP]]
*[[GET_MOBILE_PHONE_SCALE]]
+
*[[GET_MAX_WANTED_LEVEL]]
*[[GET_MOBILE_PHONE_TASK_SUB_TASK]]
+
*[[GET_MAXIMUM_NUMBER_OF_PASSENGERS]]
*[[GET_MODEL_DIMENSIONS]]
+
*[[GET_MENU_ITEM_ACCEPTED]]
*[[GET_MODEL_NAME_FOR_DEBUG]]
+
*[[GET_MENU_ITEM_SELECTED]]
*[[GET_MODEL_NAME_OF_CAR_FOR_DEBUG_ONLY]]
+
*[[GET_MENU_POSITION]]
*[[GET_MODEL_PED_IS_HOLDING]]
+
*[[GET_MINUTES_OF_DAY]]
*[[GET_MOTION_CONTROL_PREFERENCE]]
+
*[[GET_MINUTES_TO_TIME_OF_DAY]]
*[[GET_MOTION_CONTROLS_ENABLED]]
+
*[[GET_MISSION_FLAG]]
*[[GET_MOTION_SENSOR_VALUES]]
+
*[[GET_MOBILE_PHONE_POSITION]]
*[[GET_MOUSE_INPUT]]
+
*[[GET_MOBILE_PHONE_RENDER_ID]]
*[[GET_NAME_OF_INFO_ZONE]]
+
*[[GET_MOBILE_PHONE_ROTATION]]
*[[GET_NAME_OF_SCRIPT_TO_AUTOMATICALLY_START]]
+
*[[GET_MOBILE_PHONE_SCALE]]
*[[GET_NAME_OF_ZONE]]
+
*[[GET_MOBILE_PHONE_TASK_SUB_TASK]]
*[[GET_NAVMESH_ROUTE_RESULT]]
+
*[[GET_MODEL_DIMENSIONS]]
*[[GET_NEAREST_CABLE_CAR]]
+
*[[GET_MODEL_NAME_FOR_DEBUG]]
*[[GET_NEEDED_PLAYER_CASH_FOR_LEVEL]]
+
*[[GET_MODEL_NAME_OF_CAR_FOR_DEBUG_ONLY]]
*[[GET_NETWORK_ID_FROM_OBJECT]]
+
*[[GET_MODEL_PED_IS_HOLDING]]
*[[GET_NETWORK_ID_FROM_PED]]
+
*[[GET_MOTION_CONTROL_PREFERENCE]]
*[[GET_NETWORK_ID_FROM_VEHICLE]]
+
*[[GET_MOTION_CONTROLS_ENABLED]]
*[[GET_NETWORK_RESTART_NODE_DEBUG]]
+
*[[GET_MOTION_SENSOR_VALUES]]
*[[GET_NETWORK_TIMER]]
+
*[[GET_MOUSE_INPUT]]
*[[GET_NEXT_BLIP_INFO_ID]]
+
*[[GET_MOUSE_POSITION]]
*[[GET_NEXT_CLOSEST_CAR_NODE]]
+
*[[GET_MOUSE_SENSITIVITY]]
*[[GET_NEXT_CLOSEST_CAR_NODE_FAVOUR_DIRECTION]]
+
*[[GET_MOUSE_WHEEL]]
*[[GET_NEXT_CLOSEST_CAR_NODE_WITH_HEADING]]
+
*[[GET_NAME_OF_INFO_ZONE]]
*[[GET_NEXT_CLOSEST_CAR_NODE_WITH_HEADING_ON_ISLAND]]
+
*[[GET_NAME_OF_SCRIPT_TO_AUTOMATICALLY_START]]
*[[GET_NEXT_STATION_FOR_TRAIN]]
+
*[[GET_NAME_OF_ZONE]]
*[[GET_NO_OF_PLAYERS_IN_TEAM]]
+
*[[GET_NAVMESH_ROUTE_RESULT]]
*[[GET_NTH_CLOSEST_CAR_NODE]]
+
*[[GET_NEAREST_CABLE_CAR]]
*[[GET_NTH_CLOSEST_CAR_NODE_FAVOUR_DIRECTION]]
+
*[[GET_NEEDED_PLAYER_CASH_FOR_LEVEL]]
*[[GET_NTH_CLOSEST_CAR_NODE_WITH_HEADING]]
+
*[[GET_NETWORK_ID_FROM_OBJECT]]
*[[GET_NTH_CLOSEST_CAR_NODE_WITH_HEADING_ON_ISLAND]]
+
*[[GET_NETWORK_ID_FROM_PED]]
*[[GET_NTH_GROUP_MEMBER]]
+
*[[GET_NETWORK_ID_FROM_VEHICLE]]
*[[GET_NTH_INTEGER_IN_STRING]]
+
*[[GET_NETWORK_PLAYER_VIP]]
*[[GET_NUM_CAR_COLOURS]]
+
*[[GET_NETWORK_RESTART_NODE_DEBUG]]
*[[GET_NUM_CAR_LIVERIES]]
+
*[[GET_NETWORK_TIMER]]
*[[GET_NUM_CONSOLE_COMMAND_TOKENS]]
+
*[[GET_NEXT_BLIP_INFO_ID]]
*[[GET_NUM_OF_MODELS_KILLED_BY_PLAYER]]
+
*[[GET_NEXT_CLOSEST_CAR_NODE]]
*[[GET_NUM_STREAMING_REQUESTS]]
+
*[[GET_NEXT_CLOSEST_CAR_NODE_FAVOUR_DIRECTION]]
*[[GET_NUMBER_LINES]]
+
*[[GET_NEXT_CLOSEST_CAR_NODE_WITH_HEADING]]
*[[GET_NUMBER_LINES_WITH_LITERAL_STRINGS]]
+
*[[GET_NEXT_CLOSEST_CAR_NODE_WITH_HEADING_ON_ISLAND]]
*[[GET_NUMBER_LINES_WITH_SUBSTRINGS]]
+
*[[GET_NEXT_STATION_FOR_TRAIN]]
*[[GET_NUMBER_OF_CHAR_DRAWABLE_VARIATIONS]]
+
*[[GET_NO_OF_PLAYERS_IN_TEAM]]
*[[GET_NUMBER_OF_CHAR_TEXTURE_VARIATIONS]]
+
*[[GET_NTH_CLOSEST_CAR_NODE]]
*[[GET_NUMBER_OF_FIRES_IN_AREA]]
+
*[[GET_NTH_CLOSEST_CAR_NODE_FAVOUR_DIRECTION]]
*[[GET_NUMBER_OF_FIRES_IN_RANGE]]
+
*[[GET_NTH_CLOSEST_CAR_NODE_WITH_HEADING]]
*[[GET_NUMBER_OF_FOLLOWERS]]
+
*[[GET_NTH_CLOSEST_CAR_NODE_WITH_HEADING_ON_ISLAND]]
*[[GET_NUMBER_OF_INJURED_PEDS_IN_RANGE]]
+
*[[GET_NTH_GROUP_MEMBER]]
*[[GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT]]
+
*[[GET_NTH_INTEGER_IN_STRING]]
*[[GET_NUMBER_OF_PASSENGERS]]
+
*[[GET_NUM_CAR_COLOURS]]
*[[GET_NUMBER_OF_PLAYERS]]
+
*[[GET_NUM_CAR_LIVERIES]]
*[[GET_NUMBER_OF_WEB_PAGE_LINKS]]
+
*[[GET_NUM_CONSOLE_COMMAND_TOKENS]]
*[[GET_OBJECT_ANIM_CURRENT_TIME]]
+
*[[GET_NUM_OF_MODELS_KILLED_BY_PLAYER]]
*[[GET_OBJECT_ANIM_TOTAL_TIME]]
+
*[[GET_NUM_STREAMING_REQUESTS]]
*[[GET_OBJECT_COORDINATES]]
+
*[[GET_NUMBER_LINES]]
*[[GET_OBJECT_FRAGMENT_DAMAGE_HEALTH]]
+
*[[GET_NUMBER_LINES_WITH_LITERAL_STRINGS]]
*[[GET_OBJECT_FROM_NETWORK_ID]]
+
*[[GET_NUMBER_LINES_WITH_SUBSTRINGS]]
*[[GET_OBJECT_HEADING]]
+
*[[GET_NUMBER_OF_CHAR_DRAWABLE_VARIATIONS]]
*[[GET_OBJECT_HEALTH]]
+
*[[GET_NUMBER_OF_CHAR_TEXTURE_VARIATIONS]]
*[[GET_OBJECT_MASS]]
+
*[[GET_NUMBER_OF_FIRES_IN_AREA]]
*[[GET_OBJECT_MODEL]]
+
*[[GET_NUMBER_OF_FIRES_IN_RANGE]]
*[[GET_OBJECT_PED_IS_HOLDING]]
+
*[[GET_NUMBER_OF_FOLLOWERS]]
*[[GET_OBJECT_QUATERNION]]
+
*[[GET_NUMBER_OF_INJURED_PEDS_IN_RANGE]]
*[[GET_OBJECT_ROTATION_VELOCITY]]
+
*[[GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT]]
*[[GET_OBJECT_SPEED]]
+
*[[GET_NUMBER_OF_PASSENGERS]]
*[[GET_OBJECT_TURN_MASS]]
+
*[[GET_NUMBER_OF_PLAYERS]]
*[[GET_OBJECT_VELOCITY]]
+
*[[GET_NUMBER_OF_WEB_PAGE_LINKS]]
*[[GET_OFFSET_FROM_CAR_GIVEN_WORLD_COORDS]]
+
*[[GET_OBJECT_ANIM_CURRENT_TIME]]
*[[GET_OFFSET_FROM_CAR_IN_WORLD_COORDS]]
+
*[[GET_OBJECT_ANIM_TOTAL_TIME]]
*[[GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS]]
+
*[[GET_OBJECT_COORDINATES]]
*[[GET_OFFSET_FROM_INTERIOR_IN_WORLD_COORDS]]
+
*[[GET_OBJECT_FRAGMENT_DAMAGE_HEALTH]]
*[[GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS]]
+
*[[GET_OBJECT_FROM_NETWORK_ID]]
*[[GET_OVERRIDE_NO_SPRINTING_ON_PHONE_IN_MULTIPLAYER]]
+
*[[GET_OBJECT_HEADING]]
*[[GET_PAD_ORIENTATION]]
+
*[[GET_OBJECT_HEALTH]]
*[[GET_PAD_PITCH_ROLL]]
+
*[[GET_OBJECT_MASS]]
*[[GET_PAD_STATE]]
+
*[[GET_OBJECT_MODEL]]
*[[GET_PARKING_NODE_IN_AREA]]
+
*[[GET_OBJECT_PED_IS_HOLDING]]
*[[GET_PED_AT_HEAD_OF_QUEUE]]
+
*[[GET_OBJECT_QUATERNION]]
*[[GET_PED_BONE_POSITION]]
+
*[[GET_OBJECT_ROTATION_VELOCITY]]
*[[GET_PED_CLIMB_STATE]]
+
*[[GET_OBJECT_SPEED]]
*[[GET_PED_FROM_NETWORK_ID]]
+
*[[GET_OBJECT_TURN_MASS]]
*[[GET_PED_GROUP_INDEX]]
+
*[[GET_OBJECT_VELOCITY]]
*[[GET_PED_MODEL_FROM_INDEX]]
+
*[[GET_OFFSET_FROM_CAR_GIVEN_WORLD_COORDS]]
*[[GET_PED_OBJECT_IS_ATTACHED_TO]]
+
*[[GET_OFFSET_FROM_CAR_IN_WORLD_COORDS]]
*[[GET_PED_PATH_MAY_DROP_FROM_HEIGHT]]
+
*[[GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS]]
*[[GET_PED_PATH_MAY_USE_CLIMBOVERS]]
+
*[[GET_OFFSET_FROM_INTERIOR_IN_WORLD_COORDS]]
*[[GET_PED_PATH_MAY_USE_LADDERS]]
+
*[[GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS]]
*[[GET_PED_PATH_WILL_AVOID_DYNAMIC_OBJECTS]]
+
*[[GET_ONLINE_LAN]]
*[[GET_PED_TYPE]]
+
*[[GET_OVERRIDE_NO_SPRINTING_ON_PHONE_IN_MULTIPLAYER]]
*[[GET_PETROL_TANK_HEALTH]]
+
*[[GET_PAD_ORIENTATION]]
*[[GET_PICKUP_COORDINATES]]
+
*[[GET_PAD_PITCH_ROLL]]
*[[GET_PLANE_UNDERCARRIAGE_POSITION]]
+
*[[GET_PAD_STATE]]
*[[GET_PLAYER_CHAR]]
+
*[[GET_PARKING_NODE_IN_AREA]]
*[[GET_PLAYER_COLOUR]]
+
*[[GET_PED_AT_HEAD_OF_QUEUE]]
*[[GET_PLAYER_GROUP]]
+
*[[GET_PED_BONE_POSITION]]
*[[GET_PLAYER_ID]]
+
*[[GET_PED_CLIMB_STATE]]
*[[GET_PLAYER_MAX_ARMOUR]]
+
*[[GET_PED_FROM_NETWORK_ID]]
*[[GET_PLAYER_NAME]]
+
*[[GET_PED_GROUP_INDEX]]
*[[GET_PLAYER_POINTS]]
+
*[[GET_PED_MODEL_FROM_INDEX]]
*[[GET_PLAYER_RADIO_STATION_INDEX]]
+
*[[GET_PED_OBJECT_IS_ATTACHED_TO]]
*[[GET_PLAYER_RADIO_STATION_NAME]]
+
*[[GET_PED_PATH_MAY_DROP_FROM_HEIGHT]]
*[[GET_PLAYER_RANK_LEVEL_DURING_MP]]
+
*[[GET_PED_PATH_MAY_USE_CLIMBOVERS]]
*[[GET_PLAYER_RGB_COLOUR]]
+
*[[GET_PED_PATH_MAY_USE_LADDERS]]
*[[GET_PLAYER_TEAM]]
+
*[[GET_PED_PATH_WILL_AVOID_DYNAMIC_OBJECTS]]
*[[GET_PLAYER_TO_PLACE_BOMB_IN_CAR]]
+
*[[GET_PED_TYPE]]
*[[GET_PLAYERS_LAST_CAR_NO_SAVE]]
+
*[[GET_PETROL_TANK_HEALTH]]
*[[GET_PLAYERSETTINGS_MODEL_CHOICE]]
+
*[[GET_PHYSICAL_SCREEN_RESOLUTION]]
*[[GET_POSITION_OF_ANALOGUE_STICKS]]
+
*[[GET_PICKUP_COORDINATES]]
*[[GET_POSITION_OF_CAR_RECORDING_AT_TIME]]
+
*[[GET_PLANE_UNDERCARRIAGE_POSITION]]
*[[GET_PROFILE_SETTING]]
+
*[[GET_PLAYER_CHAR]]
*[[GET_PROGRESS_PERCENTAGE]]
+
*[[GET_PLAYER_COLOUR]]
*[[GET_RADAR_VIEWPORT_ID]]
+
*[[GET_PLAYER_GROUP]]
*[[GET_RADIO_NAME]]
+
*[[GET_PLAYER_HAS_TRACKS]]
*[[GET_RANDOM_CAR_BACK_BUMPER_IN_SPHERE]]
+
*[[GET_PLAYER_ID]]
*[[GET_RANDOM_CAR_FRONT_BUMPER_IN_SPHERE_NO_SAVE]]
+
*[[GET_PLAYER_MAX_ARMOUR]]
*[[GET_RANDOM_CAR_IN_SPHERE]]
+
*[[GET_PLAYER_NAME]]
*[[GET_RANDOM_CAR_IN_SPHERE_NO_SAVE]]
+
*[[GET_PLAYER_POINTS]]
*[[GET_RANDOM_CAR_MODEL_IN_MEMORY]]
+
*[[GET_PLAYER_RADIO_MODE]]
*[[GET_RANDOM_CAR_NODE]]
+
*[[GET_PLAYER_RADIO_STATION_INDEX]]
*[[GET_RANDOM_CAR_OF_TYPE_IN_ANGLED_AREA_NO_SAVE]]
+
*[[GET_PLAYER_RADIO_STATION_NAME]]
*[[GET_RANDOM_CAR_OF_TYPE_IN_AREA]]
+
*[[GET_PLAYER_RADIO_STATION_NAME_ROLL]]
*[[GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE]]
+
*[[GET_PLAYER_RANK_LEVEL_DURING_MP]]
*[[GET_RANDOM_CHAR_IN_AREA_OFFSET_NO_SAVE]]
+
*[[GET_PLAYER_RGB_COLOUR]]
*[[GET_RANDOM_NETWORK_RESTART_NODE]]
+
*[[GET_PLAYER_TEAM]]
*[[GET_RANDOM_NETWORK_RESTART_NODE_EXCLUDING_GROUP]]
+
*[[GET_PLAYER_TO_PLACE_BOMB_IN_CAR]]
*[[GET_RANDOM_NETWORK_RESTART_NODE_OF_GROUP]]
+
*[[GET_PLAYERS_LAST_CAR_NO_SAVE]]
*[[GET_RANDOM_NETWORK_RESTART_NODE_USING_GROUP_LIST]]
+
*[[GET_PLAYERSETTINGS_MODEL_CHOICE]]
*[[GET_REMOTE_CONTROLLED_CAR]]
+
*[[GET_POSITION_OF_ANALOGUE_STICKS]]
*[[GET_RID_OF_PLAYER_PROSTITUTE]]
+
*[[GET_POSITION_OF_CAR_RECORDING_AT_TIME]]
*[[GET_ROOM_KEY_FROM_OBJECT]]
+
*[[GET_PROFILE_SETTING]]
*[[GET_ROOM_KEY_FROM_PICKUP]]
+
*[[GET_PROGRESS_PERCENTAGE]]
*[[GET_ROOM_NAME_FROM_CHAR_DEBUG]]
+
*[[GET_RADAR_VIEWPORT_ID]]
*[[GET_ROOT_CAM]]
+
*[[GET_RADIO_NAME]]
*[[GET_ROPE_HEIGHT_FOR_OBJECT]]
+
*[[GET_RANDOM_CAR_BACK_BUMPER_IN_SPHERE]]
*[[GET_SAFE_LOCAL_RESTART_COORDS]]
+
*[[GET_RANDOM_CAR_FRONT_BUMPER_IN_SPHERE_NO_SAVE]]
*[[GET_SAFE_PICKUP_COORDS]]
+
*[[GET_RANDOM_CAR_IN_SPHERE]]
*[[GET_SAFE_POSITION_FOR_CHAR]]
+
*[[GET_RANDOM_CAR_IN_SPHERE_NO_SAVE]]
*[[GET_SCREEN_FADE_ALPHA]]
+
*[[GET_RANDOM_CAR_MODEL_IN_MEMORY]]
*[[GET_SCREEN_RESOLUTION]]
+
*[[GET_RANDOM_CAR_NODE]]
*[[GET_SCREEN_VIEWPORT_ID]]
+
*[[GET_RANDOM_CAR_OF_TYPE_IN_ANGLED_AREA_NO_SAVE]]
*[[GET_SCRIPT_CAM]]
+
*[[GET_RANDOM_CAR_OF_TYPE_IN_AREA]]
*[[GET_SCRIPT_DRAW_CAM]]
+
*[[GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE]]
*[[GET_SCRIPT_FIRE_COORDS]]
+
*[[GET_RANDOM_CHAR_IN_AREA_OFFSET_NO_SAVE]]
*[[GET_SCRIPT_RENDERTARGET_RENDER_ID]]
+
*[[GET_RANDOM_NETWORK_RESTART_NODE]]
*[[GET_SCRIPT_TASK_STATUS]]
+
*[[GET_RANDOM_NETWORK_RESTART_NODE_EXCLUDING_GROUP]]
*[[GET_SEQUENCE_PROGRESS]]
+
*[[GET_RANDOM_NETWORK_RESTART_NODE_OF_GROUP]]
*[[GET_SEQUENCE_PROGRESS_RECURSIVE]]
+
*[[GET_RANDOM_NETWORK_RESTART_NODE_USING_GROUP_LIST]]
*[[GET_SIMPLE_BLIP_ID]]
+
*[[GET_REMOTE_CONTROLLED_CAR]]
*[[GET_SORTED_NETWORK_RESTART_NODE]]
+
*[[GET_RETURN_TO_FILTER_MENU]]
*[[GET_SORTED_NETWORK_RESTART_NODE_EXCLUDING_GROUP]]
+
*[[GET_RID_OF_PLAYER_PROSTITUTE]]
*[[GET_SORTED_NETWORK_RESTART_NODE_OF_GROUP]]
+
*[[GET_ROOM_KEY_FROM_OBJECT]]
*[[GET_SORTED_NETWORK_RESTART_NODE_USING_GROUP_LIST]]
+
*[[GET_ROOM_KEY_FROM_PICKUP]]
*[[GET_SOUND_ID]]
+
*[[GET_ROOM_NAME_FROM_CHAR_DEBUG]]
*[[GET_SOUND_LEVEL_AT_COORDS]]
+
*[[GET_ROOT_CAM]]
*[[GET_SPAWN_COORDINATES_FOR_CAR_NODE]]
+
*[[GET_ROPE_HEIGHT_FOR_OBJECT]]
*[[GET_SPEECH_FOR_EMERGENCY_SERVICE_CALL]]
+
*[[GET_SAFE_LOCAL_RESTART_COORDS]]
*[[GET_STAT_FRONTEND_DISPLAY_TYPE]]
+
*[[GET_SAFE_PICKUP_COORDS]]
*[[GET_STAT_FRONTEND_VISIBILITY]]
+
*[[GET_SAFE_POSITION_FOR_CHAR]]
*[[GET_STATE_OF_CLOSEST_DOOR_OF_TYPE]]
+
*[[GET_SCREEN_FADE_ALPHA]]
*[[GET_STATION_NAME]]
+
*[[GET_SCREEN_RESOLUTION]]
*[[GET_STRING_FROM_HASH_KEY]]
+
*[[GET_SCREEN_VIEWPORT_ID]]
*[[GET_STRING_FROM_STRING]]
+
*[[GET_SCRIPT_CAM]]
*[[GET_STRING_FROM_TEXT_FILE]]
+
*[[GET_SCRIPT_DRAW_CAM]]
*[[GET_STRING_WIDTH]]
+
*[[GET_SCRIPT_FIRE_COORDS]]
*[[GET_STRING_WIDTH_WITH_NUMBER]]
+
*[[GET_SCRIPT_RENDERTARGET_RENDER_ID]]
*[[GET_STRING_WIDTH_WITH_STRING]]
+
*[[GET_SCRIPT_TASK_STATUS]]
*[[GET_TASK_PLACE_CAR_BOMB_UNSUCCESSFUL]]
+
*[[GET_SEQUENCE_PROGRESS]]
*[[GET_TEAM_COLOUR]]
+
*[[GET_SEQUENCE_PROGRESS_RECURSIVE]]
*[[GET_TEAM_RGB_COLOUR]]
+
*[[GET_SERVER_ID]]
*[[GET_TEXTURE]]
+
*[[GET_SIMPLE_BLIP_ID]]
*[[GET_TEXTURE_FROM_STREAMED_TXD]]
+
*[[GET_SORTED_NETWORK_RESTART_NODE]]
*[[GET_TEXTURE_RESOLUTION]]
+
*[[GET_SORTED_NETWORK_RESTART_NODE_EXCLUDING_GROUP]]
*[[GET_TIME_OF_DAY]]
+
*[[GET_SORTED_NETWORK_RESTART_NODE_OF_GROUP]]
*[[GET_TIME_SINCE_LAST_ARREST]]
+
*[[GET_SORTED_NETWORK_RESTART_NODE_USING_GROUP_LIST]]
*[[GET_TIME_SINCE_LAST_DEATH]]
+
*[[GET_SOUND_ID]]
*[[GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC]]
+
*[[GET_SOUND_LEVEL_AT_COORDS]]
*[[GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT]]
+
*[[GET_SPAWN_COORDINATES_FOR_CAR_NODE]]
*[[GET_TIME_SINCE_PLAYER_HIT_BUILDING]]
+
*[[GET_SPEECH_FOR_EMERGENCY_SERVICE_CALL]]
*[[GET_TIME_SINCE_PLAYER_HIT_CAR]]
+
*[[GET_START_FROM_FILTER_MENU]]
*[[GET_TIME_SINCE_PLAYER_HIT_OBJECT]]
+
*[[GET_STAT_FRONTEND_DISPLAY_TYPE]]
*[[GET_TIME_SINCE_PLAYER_HIT_PED]]
+
*[[GET_STAT_FRONTEND_VISIBILITY]]
*[[GET_TIME_SINCE_PLAYER_RAN_LIGHT]]
+
*[[GET_STATE_OF_CLOSEST_DOOR_OF_TYPE]]
*[[GET_TIME_TIL_NEXT_STATION]]
+
*[[GET_STATION_NAME]]
*[[GET_TOTAL_DURATION_OF_CAR_RECORDING]]
+
*[[GET_STRING_FROM_HASH_KEY]]
*[[GET_TOTAL_NUMBER_OF_PEDS_KILLED_BY_PLAYER]]
+
*[[GET_STRING_FROM_STRING]]
*[[GET_TOTAL_NUMBER_OF_STATS]]
+
*[[GET_STRING_FROM_TEXT_FILE]]
*[[GET_TRAIN_CABOOSE]]
+
*[[GET_STRING_WIDTH]]
*[[GET_TRAIN_CARRIAGE]]
+
*[[GET_STRING_WIDTH_WITH_NUMBER]]
*[[GET_TRAIN_PLAYER_WOULD_ENTER]]
+
*[[GET_STRING_WIDTH_WITH_STRING]]
*[[GET_TXD]]
+
*[[GET_TASK_PLACE_CAR_BOMB_UNSUCCESSFUL]]
*[[GET_VEHICLE_CLASS]]
+
*[[GET_TEAM_COLOUR]]
*[[GET_VEHICLE_DIRT_LEVEL]]
+
*[[GET_TEAM_RGB_COLOUR]]
*[[GET_VEHICLE_FROM_NETWORK_ID]]
+
*[[GET_TEXT_INPUT_ACTIVE]]
*[[GET_VEHICLE_MODEL_FROM_INDEX]]
+
*[[GET_TEXTURE]]
*[[GET_VEHICLE_PLAYER_WOULD_ENTER]]
+
*[[GET_TEXTURE_FROM_STREAMED_TXD]]
*[[GET_VEHICLE_QUATERNION]]
+
*[[GET_TEXTURE_RESOLUTION]]
*[[GET_VEHICLE_TYPE_OF_MODEL]]
+
*[[GET_TIME_OF_DAY]]
*[[GET_VIEWPORT_POS_AND_SIZE]]
+
*[[GET_TIME_SINCE_LAST_ARREST]]
*[[GET_VIEWPORT_POSITION_OF_COORD]]
+
*[[GET_TIME_SINCE_LAST_DEATH]]
*[[GET_WATER_HEIGHT]]
+
*[[GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC]]
*[[GET_WATER_HEIGHT_NO_WAVES]]
+
*[[GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT]]
*[[GET_WEAPONTYPE_MODEL]]
+
*[[GET_TIME_SINCE_PLAYER_HIT_BUILDING]]
*[[GET_WEAPONTYPE_SLOT]]
+
*[[GET_TIME_SINCE_PLAYER_HIT_CAR]]
*[[GET_WEB_PAGE_HEIGHT]]
+
*[[GET_TIME_SINCE_PLAYER_HIT_OBJECT]]
*[[GET_WEB_PAGE_LINK_AT_POSN]]
+
*[[GET_TIME_SINCE_PLAYER_HIT_PED]]
*[[GET_WEB_PAGE_LINK_HREF]]
+
*[[GET_TIME_SINCE_PLAYER_RAN_LIGHT]]
*[[GET_WEB_PAGE_LINK_POSN]]
+
*[[GET_TIME_TIL_NEXT_STATION]]
*[[GET_WIDTH_OF_LITERAL_STRING]]
+
*[[GET_TOTAL_DURATION_OF_CAR_RECORDING]]
*[[GIVE_CONTROL_OF_NETWORK_ID_TO_CLIENT]]
+
*[[GET_TOTAL_NUMBER_OF_PEDS_KILLED_BY_PLAYER]]
*[[GIVE_DELAYED_WEAPON_TO_CHAR]]
+
*[[GET_TOTAL_NUMBER_OF_STATS]]
*[[GIVE_MELEE_ATTACK_TO_CHAR]]
+
*[[GET_TRAIN_CABOOSE]]
*[[GIVE_PED_AMBIENT_OBJECT]]
+
*[[GET_TRAIN_CARRIAGE]]
*[[GIVE_PED_FAKE_NETWORK_NAME]]
+
*[[GET_TRAIN_PLAYER_WOULD_ENTER]]
*[[GIVE_PED_HELMET]]
+
*[[GET_TXD]]
*[[GIVE_PED_HELMET_WITH_OPTS]]
+
*[[GET_VEHICLE_CLASS]]
*[[GIVE_PED_PICKUP_OBJECT]]
+
*[[GET_VEHICLE_DIRT_LEVEL]]
*[[GIVE_PLAYER_HELMET]]
+
*[[GET_VEHICLE_FROM_NETWORK_ID]]
*[[GIVE_PLAYER_RAGDOLL_CONTROL]]
+
*[[GET_VEHICLE_MODEL_FROM_INDEX]]
*[[GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER]]
+
*[[GET_VEHICLE_PLAYER_WOULD_ENTER]]
*[[GIVE_WEAPON_TO_CHAR]]
+
*[[GET_VEHICLE_QUATERNION]]
*[[GRAB_ENTITY_ON_ROPE_FOR_OBJECT]]
+
*[[GET_VEHICLE_TYPE_OF_MODEL]]
 +
*[[GET_VIEWPORT_POS_AND_SIZE]]
 +
*[[GET_VIEWPORT_POSITION_OF_COORD]]
 +
*[[GET_WATER_HEIGHT]]
 +
*[[GET_WATER_HEIGHT_NO_WAVES]]
 +
*[[GET_WEAPONTYPE_MODEL]]
 +
*[[GET_WEAPONTYPE_SLOT]]
 +
*[[GET_WEB_PAGE_HEIGHT]]
 +
*[[GET_WEB_PAGE_LINK_AT_POSN]]
 +
*[[GET_WEB_PAGE_LINK_HREF]]
 +
*[[GET_WEB_PAGE_LINK_POSN]]
 +
*[[GET_WIDTH_OF_LITERAL_STRING]]
 +
*[[GIVE_CONTROL_OF_NETWORK_ID_TO_CLIENT]]
 +
*[[GIVE_DELAYED_WEAPON_TO_CHAR]]
 +
*[[GIVE_MELEE_ATTACK_TO_CHAR]]
 +
*[[GIVE_PED_AMBIENT_OBJECT]]
 +
*[[GIVE_PED_FAKE_NETWORK_NAME]]
 +
*[[GIVE_PED_HELMET]]
 +
*[[GIVE_PED_HELMET_WITH_OPTS]]
 +
*[[GIVE_PED_PICKUP_OBJECT]]
 +
*[[GIVE_PLAYER_HELMET]]
 +
*[[GIVE_PLAYER_RAGDOLL_CONTROL]]
 +
*[[GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER]]
 +
*[[GIVE_WEAPON_TO_CHAR]]
 +
*[[GRAB_ENTITY_ON_ROPE_FOR_OBJECT]]
 
*[[GRAB_NEARBY_OBJECT_WITH_SPECIAL_ATTRIBUTE]]
 
*[[GRAB_NEARBY_OBJECT_WITH_SPECIAL_ATTRIBUTE]]
 
+
==H==
==H==
+
*[[HAND_VEHICLE_CONTROL_BACK_TO_PLAYER]]
*[[HAND_VEHICLE_CONTROL_BACK_TO_PLAYER]]
+
*[[HANDLE_AUDIO_ANIM_EVENT]]
*[[HANDLE_AUDIO_ANIM_EVENT]]
+
*[[HAS_ACHIEVEMENT_BEEN_PASSED]]
*[[HAS_ACHIEVEMENT_BEEN_PASSED]]
+
*[[HAS_ADDITIONAL_TEXT_LOADED]]
*[[HAS_ADDITIONAL_TEXT_LOADED]]
+
*[[HAS_CAR_BEEN_DAMAGED_BY_CAR]]
*[[HAS_CAR_BEEN_DAMAGED_BY_CAR]]
+
*[[HAS_CAR_BEEN_DAMAGED_BY_CHAR]]
*[[HAS_CAR_BEEN_DAMAGED_BY_CHAR]]
+
*[[HAS_CAR_BEEN_DAMAGED_BY_WEAPON]]
*[[HAS_CAR_BEEN_DAMAGED_BY_WEAPON]]
+
*[[HAS_CAR_BEEN_DROPPED_OFF]]
*[[HAS_CAR_BEEN_DROPPED_OFF]]
+
*[[HAS_CAR_BEEN_RESPRAYED]]
*[[HAS_CAR_BEEN_RESPRAYED]]
+
*[[HAS_CAR_RECORDING_BEEN_LOADED]]
*[[HAS_CAR_RECORDING_BEEN_LOADED]]
+
*[[HAS_CAR_STOPPED_BECAUSE_OF_LIGHT]]
*[[HAS_CAR_STOPPED_BECAUSE_OF_LIGHT]]
+
*[[HAS_CHAR_ANIM_FINISHED]]
*[[HAS_CHAR_ANIM_FINISHED]]
+
*[[HAS_CHAR_BEEN_ARRESTED]]
*[[HAS_CHAR_BEEN_ARRESTED]]
+
*[[HAS_CHAR_BEEN_DAMAGED_BY_CAR]]
*[[HAS_CHAR_BEEN_DAMAGED_BY_CAR]]
+
*[[HAS_CHAR_BEEN_DAMAGED_BY_CHAR]]
*[[HAS_CHAR_BEEN_DAMAGED_BY_CHAR]]
+
*[[HAS_CHAR_BEEN_DAMAGED_BY_WEAPON]]
*[[HAS_CHAR_BEEN_DAMAGED_BY_WEAPON]]
+
*[[HAS_CHAR_BEEN_PHOTOGRAPHED]]
*[[HAS_CHAR_BEEN_PHOTOGRAPHED]]
+
*[[HAS_CHAR_GOT_WEAPON]]
*[[HAS_CHAR_GOT_WEAPON]]
+
*[[HAS_CHAR_SPOTTED_CHAR]]
*[[HAS_CHAR_SPOTTED_CHAR]]
+
*[[HAS_CHAR_SPOTTED_CHAR_IN_FRONT]]
*[[HAS_CHAR_SPOTTED_CHAR_IN_FRONT]]
+
*[[HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED_BY_CAR]]
*[[HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED_BY_CAR]]
+
*[[HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED_BY_CHAR]]
*[[HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED_BY_CHAR]]
+
*[[HAS_COLLISION_FOR_MODEL_LOADED]]
*[[HAS_COLLISION_FOR_MODEL_LOADED]]
+
*[[HAS_CONTROL_OF_NETWORK_ID]]
*[[HAS_CONTROL_OF_NETWORK_ID]]
+
*[[HAS_CUTSCENE_FINISHED]]
*[[HAS_CUTSCENE_FINISHED]]
+
*[[HAS_CUTSCENE_LOADED]]
*[[HAS_CUTSCENE_LOADED]]
+
*[[HAS_DEATHARREST_EXECUTED]]
*[[HAS_DEATHARREST_EXECUTED]]
+
*[[HAS_FRAGMENT_ROOT_OF_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED]]
*[[HAS_FRAGMENT_ROOT_OF_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED]]
+
*[[HAS_GAMER_CHANGED_NETWORK_MODEL_SETTINGS]]
*[[HAS_GAMER_CHANGED_NETWORK_MODEL_SETTINGS]]
+
*[[HAS_MODEL_LOADED]]
*[[HAS_MODEL_LOADED]]
+
*[[HAS_NET_ID_BEEN_CLONED]]
*[[HAS_NET_ID_BEEN_CLONED]]
+
*[[HAS_NETWORK_PLAYER_LEFT_GAME]]
*[[HAS_NETWORK_PLAYER_LEFT_GAME]]
+
*[[HAS_OBJECT_BEEN_DAMAGED]]
*[[HAS_OBJECT_BEEN_DAMAGED]]
+
*[[HAS_OBJECT_BEEN_DAMAGED_BY_CAR]]
*[[HAS_OBJECT_BEEN_DAMAGED_BY_CAR]]
+
*[[HAS_OBJECT_BEEN_DAMAGED_BY_CHAR]]
*[[HAS_OBJECT_BEEN_DAMAGED_BY_CHAR]]
+
*[[HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON]]
*[[HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON]]
+
*[[HAS_OBJECT_BEEN_PHOTOGRAPHED]]
*[[HAS_OBJECT_BEEN_PHOTOGRAPHED]]
+
*[[HAS_OBJECT_BEEN_UPROOTED]]
*[[HAS_OBJECT_BEEN_UPROOTED]]
+
*[[HAS_OBJECT_COLLIDED_WITH_ANYTHING]]
*[[HAS_OBJECT_COLLIDED_WITH_ANYTHING]]
+
*[[HAS_OBJECT_FRAGMENT_ROOT_BEEN_DAMAGED]]
*[[HAS_OBJECT_FRAGMENT_ROOT_BEEN_DAMAGED]]
+
*[[HAS_OVERRIDEN_SIT_IDLE_ANIM_FINISHED]]
*[[HAS_OVERRIDEN_SIT_IDLE_ANIM_FINISHED]]
+
*[[HAS_PICKUP_BEEN_COLLECTED]]
*[[HAS_PICKUP_BEEN_COLLECTED]]
+
*[[HAS_PLAYER_COLLECTED_PICKUP]]
*[[HAS_PLAYER_COLLECTED_PICKUP]]
+
*[[HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED]]
*[[HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED]]
+
*[[HAS_PLAYER_DAMAGED_AT_LEAST_ONE_VEHICLE]]
*[[HAS_PLAYER_DAMAGED_AT_LEAST_ONE_VEHICLE]]
+
*[[HAS_PLAYER_RANK_BEEN_UPGRADED]]
*[[HAS_PLAYER_RANK_BEEN_UPGRADED]]
+
*[[HAS_POOL_OBJECT_COLLIDED_WITH_CUSHION]]
*[[HAS_POOL_OBJECT_COLLIDED_WITH_CUSHION]]
+
*[[HAS_POOL_OBJECT_COLLIDED_WITH_OBJECT]]
*[[HAS_POOL_OBJECT_COLLIDED_WITH_OBJECT]]
+
*[[HAS_RELOADED_WITH_MOTION_CONTROL]]
*[[HAS_RELOADED_WITH_MOTION_CONTROL]]
+
*[[HAS_RESPRAY_HAPPENED]]
*[[HAS_RESPRAY_HAPPENED]]
+
*[[HAS_SCRIPT_LOADED]]
*[[HAS_SCRIPT_LOADED]]
+
*[[HAS_SOUND_FINISHED]]
*[[HAS_SOUND_FINISHED]]
+
*[[HAS_STREAMED_TXD_LOADED]]
*[[HAS_STREAMED_TXD_LOADED]]
+
*[[HAS_THIS_ADDITIONAL_TEXT_LOADED]]
*[[HAS_THIS_ADDITIONAL_TEXT_LOADED]]
+
*[[HAS_TRAIN_DERAILED]]
*[[HAS_TRAIN_DERAILED]]
+
*[[HAVE_ANIMS_LOADED]]
*[[HAVE_ANIMS_LOADED]]
+
*[[HAVE_REQUESTED_PATH_NODES_BEEN_LOADED]]
*[[HAVE_REQUESTED_PATH_NODES_BEEN_LOADED]]
+
*[[HELI_AUDIO_SHOULD_SKIP_STARTUP]]
*[[HELI_AUDIO_SHOULD_SKIP_STARTUP]]
+
*[[HIDE_CHAR_WEAPON_FOR_SCRIPTED_CUTSCENE]]
*[[HIDE_CHAR_WEAPON_FOR_SCRIPTED_CUTSCENE]]
+
*[[HIDE_HELP_TEXT_THIS_FRAME]]
*[[HIDE_HELP_TEXT_THIS_FRAME]]
+
*[[HIDE_HUD_AND_RADAR_THIS_FRAME]]
*[[HIDE_HUD_AND_RADAR_THIS_FRAME]]
+
*[[HIGH_FALL_SCREAM]]
*[[HIGH_FALL_SCREAM]]
+
*[[HIGHLIGHT_MENU_ITEM]]
*[[HIGHLIGHT_MENU_ITEM]]
+
*[[HINT_CAM]]
*[[HINT_CAM]]
 
 
*[[HOW_LONG_HAS_NETWORK_PLAYER_BEEN_DEAD_FOR]]
 
*[[HOW_LONG_HAS_NETWORK_PLAYER_BEEN_DEAD_FOR]]
==I==
+
==I==
*[[IMPROVE_CAR_BY_CHEATING]]
+
*[[IMPROVE_CAR_BY_CHEATING]]
*[[IMPROVE_LOW_PERFORMANCE_MISSION_PER_FRAME_FLAG]]
+
*[[IMPROVE_LOW_PERFORMANCE_MISSION_PER_FRAME_FLAG]]
*[[INCREASE_PLAYER_MAX_ARMOUR]]
+
*[[INCREASE_PLAYER_MAX_ARMOUR]]
*[[INCREASE_PLAYER_MAX_HEALTH]]
+
*[[INCREASE_PLAYER_MAX_HEALTH]]
*[[INCREMENT_FLOAT_STAT]]
+
*[[INCREMENT_FLOAT_STAT]]
*[[INCREMENT_FLOAT_STAT_NO_MESSAGE]]
+
*[[INCREMENT_FLOAT_STAT_NO_MESSAGE]]
*[[INCREMENT_INT_STAT]]
+
*[[INCREMENT_INT_STAT]]
*[[INCREMENT_INT_STAT_NO_MESSAGE]]
+
*[[INCREMENT_INT_STAT_NO_MESSAGE]]
*[[INIT_CUTSCENE]]
+
*[[INIT_CUTSCENE]]
*[[INIT_DEBUG_WIDGETS]]
+
*[[INIT_DEBUG_WIDGETS]]
*[[INIT_FRONTEND_HELPER_TEXT]]
+
*[[INIT_FRONTEND_HELPER_TEXT]]
*[[IS_2PLAYER_GAME_GOING_ON]]
+
*[[IS_2PLAYER_GAME_GOING_ON]]
*[[IS_AMBIENT_SPEECH_DISABLED]]
+
*[[IS_AMBIENT_SPEECH_DISABLED]]
*[[IS_AMBIENT_SPEECH_PLAYING]]
+
*[[IS_AMBIENT_SPEECH_PLAYING]]
*[[IS_ANY_CHAR_SHOOTING_IN_AREA]]
+
*[[IS_ANY_CHAR_SHOOTING_IN_AREA]]
*[[IS_ANY_PICKUP_AT_COORDS]]
+
*[[IS_ANY_PICKUP_AT_COORDS]]
*[[IS_ANY_SPEECH_PLAYING]]
+
*[[IS_ANY_SPEECH_PLAYING]]
*[[IS_AREA_OCCUPIED]]
+
*[[IS_AREA_OCCUPIED]]
*[[IS_ATTACHED_PLAYER_HEADING_ACHIEVED]]
+
*[[IS_ATTACHED_PLAYER_HEADING_ACHIEVED]]
*[[IS_AUSSIE_VERSION]]
+
*[[IS_AUSSIE_VERSION]]
*[[IS_AUTO_AIMING_ON]]
+
*[[IS_AUTO_AIMING_ON]]
*[[IS_AUTO_SAVE_IN_PROGRESS]]
+
*[[IS_AUTO_SAVE_IN_PROGRESS]]
*[[IS_BIG_VEHICLE]]
+
*[[IS_BIG_VEHICLE]]
*[[IS_BIT_SET]]
+
*[[IS_BIT_SET]]
*[[IS_BLIP_SHORT_RANGE]]
+
*[[IS_BLIP_SHORT_RANGE]]
*[[IS_BULLET_IN_AREA]]
+
*[[IS_BULLET_IN_AREA]]
*[[IS_BULLET_IN_BOX]]
+
*[[IS_BULLET_IN_BOX]]
*[[IS_BUTTON_JUST_PRESSED]]
+
*[[IS_BUTTON_JUST_PRESSED]]
*[[IS_BUTTON_PRESSED]]
+
*[[IS_BUTTON_PRESSED]]
*[[IS_CAM_ACTIVE]]
+
*[[IS_CAM_ACTIVE]]
*[[IS_CAM_COLLIDING]]
+
*[[IS_CAM_COLLIDING]]
*[[IS_CAM_HAPPY]]
+
*[[IS_CAM_HAPPY]]
*[[IS_CAM_INTERPOLATING]]
+
*[[IS_CAM_INTERPOLATING]]
*[[IS_CAM_PROPAGATING]]
+
*[[IS_CAM_PROPAGATING]]
*[[IS_CAM_SEQUENCE_COMPLETE]]
+
*[[IS_CAM_SEQUENCE_COMPLETE]]
*[[IS_CAM_SHAKING]]
+
*[[IS_CAM_SHAKING]]
*[[IS_CAR_A_MISSION_CAR]]
+
*[[IS_CAR_A_MISSION_CAR]]
*[[IS_CAR_ATTACHED]]
+
*[[IS_CAR_ATTACHED]]
*[[IS_CAR_DEAD]]
+
*[[IS_CAR_DEAD]]
*[[IS_CAR_DOOR_DAMAGED]]
+
*[[IS_CAR_DOOR_DAMAGED]]
*[[IS_CAR_DOOR_FULLY_OPEN]]
+
*[[IS_CAR_DOOR_FULLY_OPEN]]
*[[IS_CAR_HEALTH_GREATER]]
+
*[[IS_CAR_HEALTH_GREATER]]
*[[IS_CAR_IN_AIR_PROPER]]
+
*[[IS_CAR_IN_AIR_PROPER]]
*[[IS_CAR_IN_AREA_2D]]
+
*[[IS_CAR_IN_AREA_2D]]
*[[IS_CAR_IN_AREA_3D]]
+
*[[IS_CAR_IN_AREA_3D]]
*[[IS_CAR_IN_GARAGE_AREA]]
+
*[[IS_CAR_IN_GARAGE_AREA]]
*[[IS_CAR_IN_WATER]]
+
*[[IS_CAR_IN_WATER]]
*[[IS_CAR_LOW_RIDER]]
+
*[[IS_CAR_LOW_RIDER]]
*[[IS_CAR_MODEL]]
+
*[[IS_CAR_MODEL]]
*[[IS_CAR_ON_FIRE]]
+
*[[IS_CAR_ON_FIRE]]
*[[IS_CAR_ON_SCREEN]]
+
*[[IS_CAR_ON_SCREEN]]
*[[IS_CAR_PASSENGER_SEAT_FREE]]
+
*[[IS_CAR_PASSENGER_SEAT_FREE]]
*[[IS_CAR_PLAYING_ANIM]]
+
*[[IS_CAR_PLAYING_ANIM]]
*[[IS_CAR_SIREN_ON]]
+
*[[IS_CAR_SIREN_ON]]
*[[IS_CAR_STOPPED]]
+
*[[IS_CAR_STOPPED]]
*[[IS_CAR_STOPPED_AT_TRAFFIC_LIGHTS]]
+
*[[IS_CAR_STOPPED_AT_TRAFFIC_LIGHTS]]
*[[IS_CAR_STOPPED_IN_AREA_2D]]
+
*[[IS_CAR_STOPPED_IN_AREA_2D]]
*[[IS_CAR_STREET_RACER]]
+
*[[IS_CAR_STREET_RACER]]
*[[IS_CAR_STUCK]]
+
*[[IS_CAR_STUCK]]
*[[IS_CAR_STUCK_ON_ROOF]]
+
*[[IS_CAR_STUCK_ON_ROOF]]
*[[IS_CAR_TOUCHING_CAR]]
+
*[[IS_CAR_TOUCHING_CAR]]
*[[IS_CAR_TYRE_BURST]]
+
*[[IS_CAR_TYRE_BURST]]
*[[IS_CAR_UPRIGHT]]
+
*[[IS_CAR_UPRIGHT]]
*[[IS_CAR_UPSIDEDOWN]]
+
*[[IS_CAR_UPSIDEDOWN]]
*[[IS_CAR_VISIBLY_DAMAGED]]
+
*[[IS_CAR_VISIBLY_DAMAGED]]
*[[IS_CAR_WAITING_FOR_WORLD_COLLISION]]
+
*[[IS_CAR_WAITING_FOR_WORLD_COLLISION]]
*[[IS_CHAR_ARMED]]
+
*[[IS_CHAR_ARMED]]
*[[IS_CHAR_DEAD]]
+
*[[IS_CHAR_DEAD]]
*[[IS_CHAR_DUCKING]]
+
*[[IS_CHAR_DUCKING]]
*[[IS_CHAR_FACING_CHAR]]
+
*[[IS_CHAR_FACING_CHAR]]
*[[IS_CHAR_FATALLY_INJURED]]
+
*[[IS_CHAR_FATALLY_INJURED]]
*[[IS_CHAR_GESTURING]]
+
*[[IS_CHAR_GESTURING]]
*[[IS_CHAR_GETTING_IN_TO_A_CAR]]
+
*[[IS_CHAR_GETTING_IN_TO_A_CAR]]
*[[IS_CHAR_GETTING_UP]]
+
*[[IS_CHAR_GETTING_UP]]
*[[IS_CHAR_HEAD_MISSING]]
+
*[[IS_CHAR_HEAD_MISSING]]
*[[IS_CHAR_HEALTH_GREATER]]
+
*[[IS_CHAR_HEALTH_GREATER]]
*[[IS_CHAR_HOLDING_OBJECT]]
+
*[[IS_CHAR_HOLDING_OBJECT]]
*[[IS_CHAR_IN_AIR]]
+
*[[IS_CHAR_IN_AIR]]
*[[IS_CHAR_IN_ANGLED_AREA_2D]]
+
*[[IS_CHAR_IN_ANGLED_AREA_2D]]
*[[IS_CHAR_IN_ANGLED_AREA_3D]]
+
*[[IS_CHAR_IN_ANGLED_AREA_3D]]
*[[IS_CHAR_IN_ANY_BOAT]]
+
*[[IS_CHAR_IN_ANY_BOAT]]
*[[IS_CHAR_IN_ANY_CAR]]
+
*[[IS_CHAR_IN_ANY_CAR]]
*[[IS_CHAR_IN_ANY_HELI]]
+
*[[IS_CHAR_IN_ANY_HELI]]
*[[IS_CHAR_IN_ANY_PLANE]]
+
*[[IS_CHAR_IN_ANY_PLANE]]
*[[IS_CHAR_IN_ANY_POLICE_VEHICLE]]
+
*[[IS_CHAR_IN_ANY_POLICE_VEHICLE]]
*[[IS_CHAR_IN_ANY_TRAIN]]
+
*[[IS_CHAR_IN_ANY_TRAIN]]
*[[IS_CHAR_IN_AREA_2D]]
+
*[[IS_CHAR_IN_AREA_2D]]
*[[IS_CHAR_IN_AREA_3D]]
+
*[[IS_CHAR_IN_AREA_3D]]
*[[IS_CHAR_IN_AREA_ON_FOOT_2D]]
+
*[[IS_CHAR_IN_AREA_ON_FOOT_2D]]
*[[IS_CHAR_IN_CAR]]
+
*[[IS_CHAR_IN_CAR]]
*[[IS_CHAR_IN_FLYING_VEHICLE]]
+
*[[IS_CHAR_IN_FLYING_VEHICLE]]
*[[IS_CHAR_IN_MELEE_COMBAT]]
+
*[[IS_CHAR_IN_MELEE_COMBAT]]
*[[IS_CHAR_IN_MODEL]]
+
*[[IS_CHAR_IN_MODEL]]
*[[IS_CHAR_IN_TAXI]]
+
*[[IS_CHAR_IN_TAXI]]
*[[IS_CHAR_IN_WATER]]
+
*[[IS_CHAR_IN_WATER]]
*[[IS_CHAR_IN_ZONE]]
+
*[[IS_CHAR_IN_ZONE]]
*[[IS_CHAR_INJURED]]
+
*[[IS_CHAR_INJURED]]
*[[IS_CHAR_MALE]]
+
*[[IS_CHAR_MALE]]
*[[IS_CHAR_MODEL]]
+
*[[IS_CHAR_MODEL]]
*[[IS_CHAR_ON_ANY_BIKE]]
+
*[[IS_CHAR_ON_ANY_BIKE]]
*[[IS_CHAR_ON_FIRE]]
+
*[[IS_CHAR_ON_FIRE]]
*[[IS_CHAR_ON_FOOT]]
+
*[[IS_CHAR_ON_FOOT]]
*[[IS_CHAR_ON_PLAYER_MACHINE]]
+
*[[IS_CHAR_ON_PLAYER_MACHINE]]
*[[IS_CHAR_ON_SCREEN]]
+
*[[IS_CHAR_ON_SCREEN]]
*[[IS_CHAR_PLAYING_ANIM]]
+
*[[IS_CHAR_PLAYING_ANIM]]
*[[IS_CHAR_RESPONDING_TO_ANY_EVENT]]
+
*[[IS_CHAR_RESPONDING_TO_ANY_EVENT]]
*[[IS_CHAR_RESPONDING_TO_EVENT]]
+
*[[IS_CHAR_RESPONDING_TO_EVENT]]
*[[IS_CHAR_SHOOTING]]
+
*[[IS_CHAR_SHOOTING]]
*[[IS_CHAR_SHOOTING_IN_AREA]]
+
*[[IS_CHAR_SHOOTING_IN_AREA]]
*[[IS_CHAR_SITTING_IDLE]]
+
*[[IS_CHAR_SITTING_IDLE]]
*[[IS_CHAR_SITTING_IN_ANY_CAR]]
+
*[[IS_CHAR_SITTING_IN_ANY_CAR]]
*[[IS_CHAR_SITTING_IN_CAR]]
+
*[[IS_CHAR_SITTING_IN_CAR]]
*[[IS_CHAR_STOPPED]]
+
*[[IS_CHAR_STOPPED]]
*[[IS_CHAR_STUCK_UNDER_CAR]]
+
*[[IS_CHAR_STUCK_UNDER_CAR]]
*[[IS_CHAR_SWIMMING]]
+
*[[IS_CHAR_SWIMMING]]
*[[IS_CHAR_TOUCHING_CHAR]]
+
*[[IS_CHAR_TOUCHING_CHAR]]
*[[IS_CHAR_TOUCHING_OBJECT]]
+
*[[IS_CHAR_TOUCHING_OBJECT]]
*[[IS_CHAR_TOUCHING_OBJECT_ON_FOOT]]
+
*[[IS_CHAR_TOUCHING_OBJECT_ON_FOOT]]
*[[IS_CHAR_TOUCHING_VEHICLE]]
+
*[[IS_CHAR_TOUCHING_VEHICLE]]
*[[IS_CHAR_TRYING_TO_ENTER_A_LOCKED_CAR]]
+
*[[IS_CHAR_TRYING_TO_ENTER_A_LOCKED_CAR]]
*[[IS_CHAR_USING_ANY_SCENARIO]]
+
*[[IS_CHAR_USING_ANY_SCENARIO]]
*[[IS_CHAR_USING_MAP_ATTRACTOR]]
+
*[[IS_CHAR_USING_MAP_ATTRACTOR]]
*[[IS_CHAR_USING_SCENARIO]]
+
*[[IS_CHAR_USING_SCENARIO]]
*[[IS_CHAR_VISIBLE]]
+
*[[IS_CHAR_VISIBLE]]
*[[IS_CHAR_WAITING_FOR_WORLD_COLLISION]]
+
*[[IS_CHAR_WAITING_FOR_WORLD_COLLISION]]
*[[IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED]]
+
*[[IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED]]
*[[IS_CONTROL_JUST_PRESSED]]
+
*[[IS_CONTROL_JUST_PRESSED]]
*[[IS_CONTROL_PRESSED]]
+
*[[IS_CONTROL_PRESSED]]
*[[IS_CONVERSATION_AT_NODE]]
+
*[[IS_CONVERSATION_AT_NODE]]
*[[IS_COP_VEHICLE_IN_AREA_3D_NO_SAVE]]
+
*[[IS_COP_VEHICLE_IN_AREA_3D_NO_SAVE]]
*[[IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID]]
+
*[[IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID]]
*[[IS_DEBUG_CAMERA_ON]]
+
*[[IS_DEBUG_CAMERA_ON]]
*[[IS_EMERGENCY_SERVICES_VEHICLE]]
+
*[[IS_EMERGENCY_SERVICES_VEHICLE]]
*[[IS_EPISODE_AVAILABLE]]
+
*[[IS_EPISODE_AVAILABLE]]
*[[IS_EXPLOSION_IN_AREA]]
+
*[[IS_EXPLOSION_IN_AREA]]
*[[IS_EXPLOSION_IN_SPHERE]]
+
*[[IS_EXPLOSION_IN_SPHERE]]
*[[IS_FOLLOW_VEHICLE_CAM_OFFSET_ACTIVE]]
+
*[[IS_FOLLOW_VEHICLE_CAM_OFFSET_ACTIVE]]
*[[IS_FONT_LOADED]]
+
*[[IS_FONT_LOADED]]
*[[IS_FRONTEND_FADING]]
+
*[[IS_FRONTEND_FADING]]
*[[IS_GAME_IN_CONTROL_OF_MUSIC]]
+
*[[IS_GAME_IN_CONTROL_OF_MUSIC]]
*[[IS_GAME_KEYBOARD_KEY_JUST_PRESSED]]
+
*[[IS_GAME_KEYBOARD_KEY_JUST_PRESSED]]
*[[IS_GAME_KEYBOARD_KEY_PRESSED]]
+
*[[IS_GAME_KEYBOARD_KEY_PRESSED]]
*[[IS_GARAGE_CLOSED]]
+
*[[IS_GAME_KEYBOARD_NAV_DOWN_PRESSED]]
*[[IS_GARAGE_OPEN]]
+
*[[IS_GAME_KEYBOARD_NAV_LEFT_PRESSED]]
*[[IS_GERMAN_VERSION]]
+
*[[IS_GAME_KEYBOARD_NAV_RIGHT_PRESSED]]
*[[IS_GROUP_LEADER]]
+
*[[IS_GAME_KEYBOARD_NAV_UP_PRESSED]]
*[[IS_GROUP_MEMBER]]
+
*[[IS_GARAGE_CLOSED]]
*[[IS_HELI_PART_BROKEN]]
+
*[[IS_GARAGE_OPEN]]
*[[IS_HELP_MESSAGE_BEING_DISPLAYED]]
+
*[[IS_GERMAN_VERSION]]
*[[IS_HINT_RUNNING]]
+
*[[IS_GROUP_LEADER]]
*[[IS_HUD_PREFERENCE_SWITCHED_ON]]
+
*[[IS_GROUP_MEMBER]]
*[[IS_HUD_RETICULE_COMPLEX]]
+
*[[IS_HELI_PART_BROKEN]]
*[[IS_IN_ATTRACT_MODE]]
+
*[[IS_HELP_MESSAGE_BEING_DISPLAYED]]
*[[IS_IN_CAR_FIRE_BUTTON_PRESSED]]
+
*[[IS_HINT_RUNNING]]
*[[IS_IN_MP_TUTORIAL]]
+
*[[IS_HUD_PREFERENCE_SWITCHED_ON]]
*[[IS_IN_PLAYER_SETTINGS_MENU]]
+
*[[IS_HUD_RETICULE_COMPLEX]]
*[[IS_IN_SPECTATOR_MODE]]
+
*[[IS_IN_ATTRACT_MODE]]
*[[IS_INTERIOR_SCENE]]
+
*[[IS_IN_CAR_FIRE_BUTTON_PRESSED]]
*[[IS_JAPANESE_VERSION]]
+
*[[IS_IN_LAN_MODE]]
*[[IS_KEYBOARD_KEY_JUST_PRESSED]]
+
*[[IS_IN_MP_TUTORIAL]]
*[[IS_KEYBOARD_KEY_PRESSED]]
+
*[[IS_IN_PLAYER_SETTINGS_MENU]]
*[[IS_LAZLOW_STATION_LOCKED]]
+
*[[IS_IN_SPECTATOR_MODE]]
*[[IS_LOOK_INVERTED]]
+
*[[IS_INTERIOR_SCENE]]
*[[IS_MEMORY_CARD_IN_USE]]
+
*[[IS_JAPANESE_VERSION]]
*[[IS_MESSAGE_BEING_DISPLAYED]]
+
*[[IS_KEYBOARD_KEY_JUST_PRESSED]]
*[[IS_MINIGAME_IN_PROGRESS]]
+
*[[IS_KEYBOARD_KEY_PRESSED]]
*[[IS_MISSION_COMPLETE_PLAYING]]
+
*[[IS_LAZLOW_STATION_LOCKED]]
*[[IS_MOBILE_PHONE_CALL_ONGOING]]
+
*[[IS_LIVE_VERSION]]
*[[IS_MOBILE_PHONE_RADIO_ACTIVE]]
+
*[[IS_LOOK_INVERTED]]
*[[IS_MODEL_IN_CDIMAGE]]
+
*[[IS_MEMORY_CARD_IN_USE]]
*[[IS_MONEY_PICKUP_AT_COORDS]]
+
*[[IS_MESSAGE_BEING_DISPLAYED]]
*[[IS_MOUSE_USING_VERTICAL_INVERSION]]
+
*[[IS_MINIGAME_IN_PROGRESS]]
*[[IS_NETWORK_CONNECTED]]
+
*[[IS_MISSION_COMPLETE_PLAYING]]
*[[IS_NETWORK_GAME_PENDING]]
+
*[[IS_MOBILE_PHONE_CALL_ONGOING]]
*[[IS_NETWORK_GAME_RUNNING]]
+
*[[IS_MOBILE_PHONE_RADIO_ACTIVE]]
*[[IS_NETWORK_PLAYER_ACTIVE]]
+
*[[IS_MODEL_IN_CDIMAGE]]
*[[IS_NETWORK_SESSION]]
+
*[[IS_MONEY_PICKUP_AT_COORDS]]
*[[IS_NEXT_STATION_ALLOWED]]
+
*[[IS_MOUSE_BUTTON_JUST_PRESSED]]
*[[IS_NON_FRAG_OBJECT_SMASHED]]
+
*[[IS_MOUSE_BUTTON_PRESSED]]
*[[IS_OBJECT_ATTACHED]]
+
*[[IS_MOUSE_USING_VERTICAL_INVERSION]]
*[[IS_OBJECT_IN_ANGLED_AREA_2D]]
+
*[[IS_NETWORK_CONNECTED]]
*[[IS_OBJECT_IN_ANGLED_AREA_3D]]
+
*[[IS_NETWORK_GAME_PENDING]]
*[[IS_OBJECT_IN_AREA_2D]]
+
*[[IS_NETWORK_GAME_RUNNING]]
*[[IS_OBJECT_IN_AREA_3D]]
+
*[[IS_NETWORK_PLAYER_ACTIVE]]
*[[IS_OBJECT_IN_WATER]]
+
*[[IS_NETWORK_SESSION]]
*[[IS_OBJECT_ON_FIRE]]
+
*[[IS_NEXT_STATION_ALLOWED]]
*[[IS_OBJECT_ON_PLAYER_MACHINE]]
+
*[[IS_NON_FRAG_OBJECT_SMASHED]]
*[[IS_OBJECT_ON_SCREEN]]
+
*[[IS_NUMLOCK_ENABLED]]
*[[IS_OBJECT_PLAYING_ANIM]]
+
*[[IS_OBJECT_ATTACHED]]
*[[IS_OBJECT_REASSIGNMENT_IN_PROGRESS]]
+
*[[IS_OBJECT_IN_ANGLED_AREA_2D]]
*[[IS_OBJECT_STATIC]]
+
*[[IS_OBJECT_IN_ANGLED_AREA_3D]]
*[[IS_OBJECT_TOUCHING_OBJECT]]
+
*[[IS_OBJECT_IN_AREA_2D]]
*[[IS_OBJECT_UPRIGHT]]
+
*[[IS_OBJECT_IN_AREA_3D]]
*[[IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE]]
+
*[[IS_OBJECT_IN_WATER]]
*[[IS_PAIN_PLAYING]]
+
*[[IS_OBJECT_ON_FIRE]]
*[[IS_PAUSE_MENU_ACTIVE]]
+
*[[IS_OBJECT_ON_PLAYER_MACHINE]]
*[[IS_PAY_N_SPRAY_ACTIVE]]
+
*[[IS_OBJECT_ON_SCREEN]]
*[[IS_PC_USING_JOYPAD]]
+
*[[IS_OBJECT_PLAYING_ANIM]]
*[[IS_PED_A_MISSION_PED]]
+
*[[IS_OBJECT_REASSIGNMENT_IN_PROGRESS]]
*[[IS_PED_ATTACHED_TO_ANY_CAR]]
+
*[[IS_OBJECT_STATIC]]
*[[IS_PED_ATTACHED_TO_OBJECT]]
+
*[[IS_OBJECT_TOUCHING_OBJECT]]
*[[IS_PED_BEING_JACKED]]
+
*[[IS_OBJECT_UPRIGHT]]
*[[IS_PED_CLIMBING]]
+
*[[IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE]]
*[[IS_PED_DOING_DRIVEBY]]
+
*[[IS_OUR_PLAYER_HIGHER_PRIORITY_FOR_CAR_GENERATION]]
*[[IS_PED_FLEEING]]
+
*[[IS_PAIN_PLAYING]]
*[[IS_PED_HOLDING_AN_OBJECT]]
+
*[[IS_PARTY_MODE]]
*[[IS_PED_IN_COMBAT]]
+
*[[IS_PAUSE_MENU_ACTIVE]]
*[[IS_PED_IN_COVER]]
+
*[[IS_PAY_N_SPRAY_ACTIVE]]
*[[IS_PED_IN_GROUP]]
+
*[[IS_PC_USING_JOYPAD]]
*[[IS_PED_JACKING]]
+
*[[IS_PC_VERSION]]
*[[IS_PED_LOOKING_AT_CAR]]
+
*[[IS_PED_A_MISSION_PED]]
*[[IS_PED_LOOKING_AT_OBJECT]]
+
*[[IS_PED_ATTACHED_TO_ANY_CAR]]
*[[IS_PED_LOOKING_AT_PED]]
+
*[[IS_PED_ATTACHED_TO_OBJECT]]
*[[IS_PED_PINNED_DOWN]]
+
*[[IS_PED_BEING_JACKED]]
*[[IS_PED_RAGDOLL]]
+
*[[IS_PED_CLIMBING]]
*[[IS_PED_RETREATING]]
+
*[[IS_PED_DOING_DRIVEBY]]
*[[IS_PEDS_VEHICLE_HOT]]
+
*[[IS_PED_FLEEING]]
*[[IS_PLACE_CAR_BOMB_ACTIVE]]
+
*[[IS_PED_HOLDING_AN_OBJECT]]
*[[IS_PLAYBACK_GOING_ON_FOR_CAR]]
+
*[[IS_PED_IN_COMBAT]]
*[[IS_PLAYER_BEING_ARRESTED]]
+
*[[IS_PED_IN_COVER]]
*[[IS_PLAYER_CLIMBING]]
+
*[[IS_PED_IN_GROUP]]
*[[IS_PLAYER_CONTROL_ON]]
+
*[[IS_PED_JACKING]]
*[[IS_PLAYER_DEAD]]
+
*[[IS_PED_LOOKING_AT_CAR]]
*[[IS_PLAYER_FREE_AIMING_AT_CHAR]]
+
*[[IS_PED_LOOKING_AT_OBJECT]]
*[[IS_PLAYER_FREE_FOR_AMBIENT_TASK]]
+
*[[IS_PED_LOOKING_AT_PED]]
*[[IS_PLAYER_IN_INFO_ZONE]]
+
*[[IS_PED_PINNED_DOWN]]
*[[IS_PLAYER_IN_POSITION_FOR_CONVERSATION]]
+
*[[IS_PED_RAGDOLL]]
*[[IS_PLAYER_IN_REMOTE_MODE]]
+
*[[IS_PED_RETREATING]]
*[[IS_PLAYER_IN_SHORTCUT_TAXI]]
+
*[[IS_PEDS_VEHICLE_HOT]]
*[[IS_PLAYER_LOGGING_IN_NP]]
+
*[[IS_PLACE_CAR_BOMB_ACTIVE]]
*[[IS_PLAYER_ONLINE]]
+
*[[IS_PLAYBACK_GOING_ON_FOR_CAR]]
*[[IS_PLAYER_ONLINE_GAMESPY]]
+
*[[IS_PLAYER_BEING_ARRESTED]]
*[[IS_PLAYER_ONLINE_NP]]
+
*[[IS_PLAYER_CLIMBING]]
*[[IS_PLAYER_PERFORMING_STOPPIE]]
+
*[[IS_PLAYER_CONTROL_ON]]
*[[IS_PLAYER_PERFORMING_WHEELIE]]
+
*[[IS_PLAYER_DEAD]]
*[[IS_PLAYER_PLAYING]]
+
*[[IS_PLAYER_FREE_AIMING_AT_CHAR]]
*[[IS_PLAYER_PRESSING_HORN]]
+
*[[IS_PLAYER_FREE_FOR_AMBIENT_TASK]]
*[[IS_PLAYER_READY_FOR_CUTSCENE]]
+
*[[IS_PLAYER_IN_INFO_ZONE]]
*[[IS_PLAYER_SCRIPT_CONTROL_ON]]
+
*[[IS_PLAYER_IN_POSITION_FOR_CONVERSATION]]
*[[IS_PLAYER_SIGNED_IN_LOCALLY]]
+
*[[IS_PLAYER_IN_REMOTE_MODE]]
*[[IS_PLAYER_TARGETTING_ANYTHING]]
+
*[[IS_PLAYER_IN_SHORTCUT_TAXI]]
*[[IS_PLAYER_TARGETTING_CHAR]]
+
*[[IS_PLAYER_LOGGING_IN_NP]]
*[[IS_PLAYER_TARGETTING_OBJECT]]
+
*[[IS_PLAYER_ONLINE]]
*[[IS_PLAYER_USING_JETPACK]]
+
*[[IS_PLAYER_ONLINE_GAMESPY]]
*[[IS_POINT_OBSCURED_BY_A_MISSION_ENTITY]]
+
*[[IS_PLAYER_ONLINE_NP]]
*[[IS_PROJECTILE_IN_AREA]]
+
*[[IS_PLAYER_PERFORMING_STOPPIE]]
*[[IS_RADIO_RETUNING]]
+
*[[IS_PLAYER_PERFORMING_WHEELIE]]
*[[IS_RECORDING_GOING_ON_FOR_CAR]]
+
*[[IS_PLAYER_PLAYING]]
*[[IS_RELATIONSHIP_SET]]
+
*[[IS_PLAYER_PRESSING_HORN]]
*[[IS_RUNNING_NETWORK_SCRIPT]]
+
*[[IS_PLAYER_READY_FOR_CUTSCENE]]
*[[IS_SCORE_GREATER]]
+
*[[IS_PLAYER_SCRIPT_CONTROL_ON]]
*[[IS_SCREEN_FADED_IN]]
+
*[[IS_PLAYER_SIGNED_IN_LOCALLY]]
*[[IS_SCREEN_FADED_OUT]]
+
*[[IS_PLAYER_TARGETTING_ANYTHING]]
*[[IS_SCREEN_FADING]]
+
*[[IS_PLAYER_TARGETTING_CHAR]]
*[[IS_SCREEN_FADING_IN]]
+
*[[IS_PLAYER_TARGETTING_OBJECT]]
*[[IS_SCREEN_FADING_OUT]]
+
*[[IS_PLAYER_USING_JETPACK]]
*[[IS_SCRIPT_FIRE_EXTINGUISHED]]
+
*[[IS_POINT_OBSCURED_BY_A_MISSION_ENTITY]]
*[[IS_SCRIPTED_CONVERSATION_ONGOING]]
+
*[[IS_PROJECTILE_IN_AREA]]
*[[IS_SCRIPTED_SPEECH_PLAYING]]
+
*[[IS_RADIO_HUD_ON]]
*[[IS_SITTING_OBJECT_NEAR]]
+
*[[IS_RADIO_RETUNING]]
*[[IS_SNIPER_BULLET_IN_AREA]]
+
*[[IS_RECORDING_GOING_ON_FOR_CAR]]
*[[IS_SNIPER_INVERTED]]
+
*[[IS_RELATIONSHIP_SET]]
*[[IS_SPECIFIC_CAM_INTERPOLATING]]
+
*[[IS_REPLAY_SAVING]]
*[[IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE]]
+
*[[IS_REPLAY_SYSTEM_ACTIVE]]
*[[IS_STREAMING_ADDITIONAL_TEXT]]
+
*[[IS_REPLAY_SYSTEM_SAVING]]
*[[IS_STREAMING_PRIORITY_REQUESTS]]
+
*[[IS_RUNNING_NETWORK_SCRIPT]]
*[[IS_STREAMING_THIS_ADDITIONAL_TEXT]]
+
*[[IS_SCORE_GREATER]]
*[[IS_STRING_NULL]]
+
*[[IS_SCREEN_FADED_IN]]
*[[IS_SYSTEM_UI_SHOWING]]
+
*[[IS_SCREEN_FADED_OUT]]
*[[IS_THIS_A_MINIGAME_SCRIPT]]
+
*[[IS_SCREEN_FADING]]
*[[IS_THIS_HELP_MESSAGE_BEING_DISPLAYED]]
+
*[[IS_SCREEN_FADING_IN]]
*[[IS_THIS_HELP_MESSAGE_WITH_NUMBER_BEING_DISPLAYED]]
+
*[[IS_SCREEN_FADING_OUT]]
*[[IS_THIS_HELP_MESSAGE_WITH_STRING_BEING_DISPLAYED]]
+
*[[IS_SCRIPT_FIRE_EXTINGUISHED]]
*[[IS_THIS_MACHINE_THE_SERVER]]
+
*[[IS_SCRIPTED_CONVERSATION_ONGOING]]
*[[IS_THIS_MODEL_A_BIKE]]
+
*[[IS_SCRIPTED_SPEECH_PLAYING]]
*[[IS_THIS_MODEL_A_BOAT]]
+
*[[IS_SITTING_OBJECT_NEAR]]
*[[IS_THIS_MODEL_A_CAR]]
+
*[[IS_SNIPER_BULLET_IN_AREA]]
*[[IS_THIS_MODEL_A_HELI]]
+
*[[IS_SNIPER_INVERTED]]
*[[IS_THIS_MODEL_A_PED]]
+
*[[IS_SPECIFIC_CAM_INTERPOLATING]]
*[[IS_THIS_MODEL_A_PLANE]]
+
*[[IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE]]
*[[IS_THIS_MODEL_A_TRAIN]]
+
*[[IS_STREAMING_ADDITIONAL_TEXT]]
*[[IS_THIS_MODEL_A_VEHICLE]]
+
*[[IS_STREAMING_PRIORITY_REQUESTS]]
*[[IS_THIS_PRINT_BEING_DISPLAYED]]
+
*[[IS_STREAMING_THIS_ADDITIONAL_TEXT]]
*[[IS_THREAD_ACTIVE]]
+
*[[IS_STRING_NULL]]
*[[IS_TRIP_SKIP_WAITING_FOR_SCRIPT_TO_FADE_IN]]
+
*[[IS_SYSTEM_UI_SHOWING]]
*[[IS_VEH_DRIVEABLE]]
+
*[[IS_THIS_A_MINIGAME_SCRIPT]]
*[[IS_VEH_STUCK]]
+
*[[IS_THIS_HELP_MESSAGE_BEING_DISPLAYED]]
*[[IS_VEH_WINDOW_INTACT]]
+
*[[IS_THIS_HELP_MESSAGE_WITH_NUMBER_BEING_DISPLAYED]]
*[[IS_VEHICLE_EXTRA_TURNED_ON]]
+
*[[IS_THIS_HELP_MESSAGE_WITH_STRING_BEING_DISPLAYED]]
*[[IS_VEHICLE_ON_ALL_WHEELS]]
+
*[[IS_THIS_MACHINE_THE_SERVER]]
*[[IS_VEHICLE_ON_PLAYER_MACHINE]]
+
*[[IS_THIS_MODEL_A_BIKE]]
*[[IS_VEHICLE_TOUCHING_OBJECT]]
+
*[[IS_THIS_MODEL_A_BOAT]]
*[[IS_VIEWPORT_ACTIVE]]
+
*[[IS_THIS_MODEL_A_CAR]]
*[[IS_WANTED_LEVEL_GREATER]]
+
*[[IS_THIS_MODEL_A_HELI]]
*[[IS_WORLD_POINT_WITHIN_BRAIN_ACTIVATION_RANGE]]
+
*[[IS_THIS_MODEL_A_PED]]
 +
*[[IS_THIS_MODEL_A_PLANE]]
 +
*[[IS_THIS_MODEL_A_TRAIN]]
 +
*[[IS_THIS_MODEL_A_VEHICLE]]
 +
*[[IS_THIS_PRINT_BEING_DISPLAYED]]
 +
*[[IS_THREAD_ACTIVE]]
 +
*[[IS_TRIP_SKIP_WAITING_FOR_SCRIPT_TO_FADE_IN]]
 +
*[[IS_USING_CONTROLLER]]
 +
*[[IS_VEH_DRIVEABLE]]
 +
*[[IS_VEH_STUCK]]
 +
*[[IS_VEH_WINDOW_INTACT]]
 +
*[[IS_VEHICLE_EXTRA_TURNED_ON]]
 +
*[[IS_VEHICLE_ON_ALL_WHEELS]]
 +
*[[IS_VEHICLE_ON_PLAYER_MACHINE]]
 +
*[[IS_VEHICLE_TOUCHING_OBJECT]]
 +
*[[IS_VIEWPORT_ACTIVE]]
 +
*[[IS_WANTED_LEVEL_GREATER]]
 +
*[[IS_WORLD_POINT_WITHIN_BRAIN_ACTIVATION_RANGE]]
 
*[[IS_XBOX360_VERSION]]
 
*[[IS_XBOX360_VERSION]]
==K==
+
==K==
 
*[[KNOCK_PED_OFF_BIKE]]
 
*[[KNOCK_PED_OFF_BIKE]]
==L==
+
==L==
*[[LAUNCH_LOCAL_PLAYER_IN_NETWORK_GAME]]
+
*[[LAUNCH_LOCAL_PLAYER_IN_NETWORK_GAME]]
*[[LIMIT_ANGLE]]
+
*[[LIMIT_ANGLE]]
*[[LIMIT_TWO_PLAYER_DISTANCE]]
+
*[[LIMIT_TWO_PLAYER_DISTANCE]]
*[[LINE]]
+
*[[LINE]]
*[[LISTEN_TO_PLAYER_GROUP_COMMANDS]]
+
*[[LISTEN_TO_PLAYER_GROUP_COMMANDS]]
*[[LOAD_ADDITIONAL_TEXT]]
+
*[[LOAD_ADDITIONAL_TEXT]]
*[[LOAD_ALL_OBJECTS_NOW]]
+
*[[LOAD_ALL_OBJECTS_NOW]]
*[[LOAD_ALL_PATH_NODES]]
+
*[[LOAD_ALL_PATH_NODES]]
*[[LOAD_CHAR_DECISION_MAKER]]
+
*[[LOAD_CHAR_DECISION_MAKER]]
*[[LOAD_COMBAT_DECISION_MAKER]]
+
*[[LOAD_COMBAT_DECISION_MAKER]]
*[[LOAD_GROUP_DECISION_MAKER]]
+
*[[LOAD_GROUP_DECISION_MAKER]]
*[[LOAD_PATH_NODES_IN_AREA]]
+
*[[LOAD_PATH_NODES_IN_AREA]]
*[[LOAD_SCENE]]
+
*[[LOAD_SCENE]]
*[[LOAD_SCENE_FOR_ROOM_BY_KEY]]
+
*[[LOAD_SCENE_FOR_ROOM_BY_KEY]]
*[[LOAD_TEXT_FONT]]
+
*[[LOAD_SETTINGS]]
*[[LOAD_TXD]]
+
*[[LOAD_TEXT_FONT]]
*[[LOAD_WEB_PAGE]]
+
*[[LOAD_TXD]]
*[[LOCAL_PLAYER_IS_READY_TO_START_PLAYING]]
+
*[[LOAD_WEB_PAGE]]
*[[LOCATE_CAR_2D]]
+
*[[LOCAL_PLAYER_IS_READY_TO_START_PLAYING]]
*[[LOCATE_CAR_3D]]
+
*[[LOCATE_CAR_2D]]
*[[LOCATE_CHAR_ANY_MEANS_2D]]
+
*[[LOCATE_CAR_3D]]
*[[LOCATE_CHAR_ANY_MEANS_3D]]
+
*[[LOCATE_CHAR_ANY_MEANS_2D]]
*[[LOCATE_CHAR_ANY_MEANS_CAR_2D]]
+
*[[LOCATE_CHAR_ANY_MEANS_3D]]
*[[LOCATE_CHAR_ANY_MEANS_CAR_3D]]
+
*[[LOCATE_CHAR_ANY_MEANS_CAR_2D]]
*[[LOCATE_CHAR_ANY_MEANS_CHAR_2D]]
+
*[[LOCATE_CHAR_ANY_MEANS_CAR_3D]]
*[[LOCATE_CHAR_ANY_MEANS_CHAR_3D]]
+
*[[LOCATE_CHAR_ANY_MEANS_CHAR_2D]]
*[[LOCATE_CHAR_ANY_MEANS_OBJECT_2D]]
+
*[[LOCATE_CHAR_ANY_MEANS_CHAR_3D]]
*[[LOCATE_CHAR_ANY_MEANS_OBJECT_3D]]
+
*[[LOCATE_CHAR_ANY_MEANS_OBJECT_2D]]
*[[LOCATE_CHAR_IN_CAR_2D]]
+
*[[LOCATE_CHAR_ANY_MEANS_OBJECT_3D]]
*[[LOCATE_CHAR_IN_CAR_3D]]
+
*[[LOCATE_CHAR_IN_CAR_2D]]
*[[LOCATE_CHAR_IN_CAR_CAR_2D]]
+
*[[LOCATE_CHAR_IN_CAR_3D]]
*[[LOCATE_CHAR_IN_CAR_CAR_3D]]
+
*[[LOCATE_CHAR_IN_CAR_CAR_2D]]
*[[LOCATE_CHAR_IN_CAR_CHAR_2D]]
+
*[[LOCATE_CHAR_IN_CAR_CAR_3D]]
*[[LOCATE_CHAR_IN_CAR_CHAR_3D]]
+
*[[LOCATE_CHAR_IN_CAR_CHAR_2D]]
*[[LOCATE_CHAR_IN_CAR_OBJECT_2D]]
+
*[[LOCATE_CHAR_IN_CAR_CHAR_3D]]
*[[LOCATE_CHAR_IN_CAR_OBJECT_3D]]
+
*[[LOCATE_CHAR_IN_CAR_OBJECT_2D]]
*[[LOCATE_CHAR_ON_FOOT_2D]]
+
*[[LOCATE_CHAR_IN_CAR_OBJECT_3D]]
*[[LOCATE_CHAR_ON_FOOT_3D]]
+
*[[LOCATE_CHAR_ON_FOOT_2D]]
*[[LOCATE_CHAR_ON_FOOT_CAR_2D]]
+
*[[LOCATE_CHAR_ON_FOOT_3D]]
*[[LOCATE_CHAR_ON_FOOT_CAR_3D]]
+
*[[LOCATE_CHAR_ON_FOOT_CAR_2D]]
*[[LOCATE_CHAR_ON_FOOT_CHAR_2D]]
+
*[[LOCATE_CHAR_ON_FOOT_CAR_3D]]
*[[LOCATE_CHAR_ON_FOOT_CHAR_3D]]
+
*[[LOCATE_CHAR_ON_FOOT_CHAR_2D]]
*[[LOCATE_CHAR_ON_FOOT_OBJECT_2D]]
+
*[[LOCATE_CHAR_ON_FOOT_CHAR_3D]]
*[[LOCATE_CHAR_ON_FOOT_OBJECT_3D]]
+
*[[LOCATE_CHAR_ON_FOOT_OBJECT_2D]]
*[[LOCATE_DEAD_CAR_3D]]
+
*[[LOCATE_CHAR_ON_FOOT_OBJECT_3D]]
*[[LOCATE_OBJECT_2D]]
+
*[[LOCATE_DEAD_CAR_3D]]
*[[LOCATE_OBJECT_3D]]
+
*[[LOCATE_OBJECT_2D]]
*[[LOCK_CAR_DOORS]]
+
*[[LOCATE_OBJECT_3D]]
*[[LOCK_DOOR]]
+
*[[LOCK_CAR_DOORS]]
*[[LOCK_LAZLOW_STATION]]
+
*[[LOCK_DOOR]]
 +
*[[LOCK_LAZLOW_STATION]]
 
*[[LOOK_AT_NEARBY_ENTITY_WITH_SPECIAL_ATTRIBUTE]]
 
*[[LOOK_AT_NEARBY_ENTITY_WITH_SPECIAL_ATTRIBUTE]]
==M==
+
==M==
*[[m]] <small>--it's not an error, this function actually has such a name </small>
+
*[[m]] <small>--it's not an error, this function actually has such a name</small>
*[[MAINTAIN_FLASHING_STAR_AFTER_OFFENCE]]
+
*[[MAINTAIN_FLASHING_STAR_AFTER_OFFENCE]]
*[[MAKE_OBJECT_TARGETTABLE]]
+
*[[MAKE_OBJECT_TARGETTABLE]]
*[[MAKE_PLAYER_FIRE_PROOF]]
+
*[[MAKE_PLAYER_FIRE_PROOF]]
*[[MAKE_PLAYER_GANG_DISAPPEAR]]
+
*[[MAKE_PLAYER_GANG_DISAPPEAR]]
*[[MAKE_PLAYER_GANG_REAPPEAR]]
+
*[[MAKE_PLAYER_GANG_REAPPEAR]]
*[[MAKE_PLAYER_SAFE_FOR_CUTSCENE]]
+
*[[MAKE_PLAYER_SAFE_FOR_CUTSCENE]]
*[[MAKE_ROOM_IN_PLAYER_GANG_FOR_MISSION_PEDS]]
+
*[[MAKE_ROOM_IN_PLAYER_GANG_FOR_MISSION_PEDS]]
*[[MARK_CAR_AS_CONVOY_CAR]]
+
*[[MARK_CAR_AS_CONVOY_CAR]]
*[[MARK_CAR_AS_NO_LONGER_NEEDED]]
+
*[[MARK_CAR_AS_NO_LONGER_NEEDED]]
*[[MARK_CHAR_AS_NO_LONGER_NEEDED]]
+
*[[MARK_CHAR_AS_NO_LONGER_NEEDED]]
*[[MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED]]
+
*[[MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED]]
*[[MARK_MISSION_TRAINS_AS_NO_LONGER_NEEDED]]
+
*[[MARK_MISSION_TRAINS_AS_NO_LONGER_NEEDED]]
*[[MARK_MODEL_AS_NO_LONGER_NEEDED]]
+
*[[MARK_MODEL_AS_NO_LONGER_NEEDED]]
*[[MARK_OBJECT_AS_NO_LONGER_NEEDED]]
+
*[[MARK_OBJECT_AS_NO_LONGER_NEEDED]]
*[[MARK_ROAD_NODE_AS_DONT_WANDER]]
+
*[[MARK_ROAD_NODE_AS_DONT_WANDER]]
*[[MARK_SCRIPT_AS_NO_LONGER_NEEDED]]
+
*[[MARK_SCRIPT_AS_NO_LONGER_NEEDED]]
*[[MARK_STREAMED_TXD_AS_NO_LONGER_NEEDED]]
+
*[[MARK_STREAMED_TXD_AS_NO_LONGER_NEEDED]]
*[[MISSION_AUDIO_BANK_NO_LONGER_NEEDED]]
+
*[[MISSION_AUDIO_BANK_NO_LONGER_NEEDED]]
*[[MODIFY_CHAR_MOVE_BLEND_RATIO]]
+
*[[MODIFY_CHAR_MOVE_BLEND_RATIO]]
*[[MODIFY_CHAR_MOVE_STATE]]
+
*[[MODIFY_CHAR_MOVE_STATE]]
*[[MUTE_GAMEWORLD_AND_POSITIONED_RADIO_FOR_TV]]
+
*[[MUTE_GAMEWORLD_AND_POSITIONED_RADIO_FOR_TV]]
*[[MUTE_GAMEWORLD_AUDIO]]
+
*[[MUTE_GAMEWORLD_AUDIO]]
 
*[[MUTE_POSITIONED_RADIO]]
 
*[[MUTE_POSITIONED_RADIO]]
 
+
==N==
==N==
+
*[[NETWORK_ACCEPT_INVITE]]
*[[NETWORK_ACCEPT_INVITE]]
+
*[[NETWORK_ADVERTISE_SESSION]]
*[[NETWORK_ADVERTISE_SESSION]]
+
*[[NETWORK_ALL_PARTY_MEMBERS_PRESENT]]
*[[NETWORK_ALL_PARTY_MEMBERS_PRESENT]]
+
*[[NETWORK_AM_I_BLOCKED_BY_PLAYER]]
*[[NETWORK_AM_I_BLOCKED_BY_PLAYER]]
+
*[[NETWORK_AM_I_MUTED_BY_PLAYER]]
*[[NETWORK_AM_I_MUTED_BY_PLAYER]]
+
*[[NETWORK_CHANGE_EXTENDED_GAME_CONFIG]]
*[[NETWORK_CHANGE_GAME_MODE]]
+
*[[NETWORK_CHANGE_GAME_MODE]]
*[[NETWORK_CHANGE_GAME_MODE_PENDING]]
+
*[[NETWORK_CHANGE_GAME_MODE_PENDING]]
*[[NETWORK_CHANGE_GAME_MODE_SUCCEEDED]]
+
*[[NETWORK_CHANGE_GAME_MODE_SUCCEEDED]]
*[[NETWORK_CHECK_INVITE_ARRIVAL]]
+
*[[NETWORK_CHECK_INVITE_ARRIVAL]]
*[[NETWORK_CLEAR_INVITE_ARRIVAL]]
+
*[[NETWORK_CLEAR_INVITE_ARRIVAL]]
*[[NETWORK_CLEAR_SUMMONS]]
+
*[[NETWORK_CLEAR_SUMMONS]]
*[[NETWORK_DID_INVITE_FRIEND]]
+
*[[NETWORK_DID_INVITE_FRIEND]]
*[[NETWORK_END_SESSION]]
+
*[[NETWORK_DISPLAY_HOST_GAMER_CARD]]
*[[NETWORK_END_SESSION_PENDING]]
+
*[[NETWORK_END_SESSION]]
*[[NETWORK_FIND_GAME]]
+
*[[NETWORK_END_SESSION_PENDING]]
*[[NETWORK_FIND_GAME_PENDING]]
+
*[[NETWORK_EXPAND_TO_32_PLAYERS]]
*[[NETWORK_GET_FRIEND_COUNT]]
+
*[[NETWORK_FIND_GAME]]
*[[NETWORK_GET_FRIEND_NAME]]
+
*[[NETWORK_FIND_GAME_PENDING]]
*[[NETWORK_GET_FRIENDLY_FIRE_OPTION]]
+
*[[NETWORK_FINISH_EXTENDED_SEARCH]]
*[[NETWORK_GET_GAME_MODE]]
+
*[[NETWORK_GET_FIND_RESULT]]
*[[NETWORK_GET_HEALTH_RETICULE_OPTION]]
+
*[[NETWORK_GET_FRIEND_COUNT]]
*[[NETWORK_GET_MAX_PRIVATE_SLOTS]]
+
*[[NETWORK_GET_FRIEND_NAME]]
*[[NETWORK_GET_MAX_SLOTS]]
+
*[[NETWORK_GET_FRIENDLY_FIRE_OPTION]]
*[[NETWORK_GET_MET_PLAYER_NAME]]
+
*[[NETWORK_GET_GAME_MODE]]
*[[NETWORK_GET_NUM_PARTY_MEMBERS]]
+
*[[NETWORK_GET_HEALTH_RETICULE_OPTION]]
*[[NETWORK_GET_NUM_PLAYERS_MET]]
+
*[[NETWORK_GET_HOST_AVERAGE_RANK]]
*[[NETWORK_GET_NUM_UNACCEPTED_INVITES]]
+
*[[NETWORK_GET_HOST_LATENCY]]
*[[NETWORK_GET_NUM_UNFILLED_RESERVATIONS]]
+
*[[NETWORK_GET_HOST_MATCH_PROGRESS]]
*[[NETWORK_GET_NUMBER_OF_GAMES]]
+
*[[NETWORK_GET_HOST_NAME]]
*[[NETWORK_GET_RENDEZVOUS_HOST_PLAYER_ID]]
+
*[[NETWORK_GET_HOST_SERVER_NAME]]
*[[NETWORK_GET_TEAM_OPTION]]
+
*[[NETWORK_GET_LAN_SESSION]]
*[[NETWORK_GET_UNACCEPTED_INVITE_EPISODE]]
+
*[[NETWORK_GET_MAX_PRIVATE_SLOTS]]
*[[NETWORK_GET_UNACCEPTED_INVITE_GAME_MODE]]
+
*[[NETWORK_GET_MAX_SLOTS]]
*[[NETWORK_GET_UNACCEPTED_INVITER_NAME]]
+
*[[NETWORK_GET_MET_PLAYER_NAME]]
*[[NETWORK_HAVE_ACCEPTED_INVITE]]
+
*[[NETWORK_GET_NEXT_TEXT_CHAT]]
*[[NETWORK_HAVE_ONLINE_PRIVILEGES]]
+
*[[NETWORK_GET_NUM_OPEN_PUBLIC_SLOTS]]
*[[NETWORK_HAVE_SUMMONS]]
+
*[[NETWORK_GET_NUM_PARTY_MEMBERS]]
*[[NETWORK_HOST_GAME]]
+
*[[NETWORK_GET_NUM_PLAYERS_MET]]
*[[NETWORK_HOST_GAME_PENDING]]
+
*[[NETWORK_GET_NUM_UNACCEPTED_INVITES]]
*[[NETWORK_HOST_GAME_SUCCEEDED]]
+
*[[NETWORK_GET_NUM_UNFILLED_RESERVATIONS]]
*[[NETWORK_HOST_RENDEZVOUS]]
+
*[[NETWORK_GET_NUMBER_OF_GAMES]]
*[[NETWORK_INVITE_FRIEND]]
+
*[[NETWORK_GET_PLAYER_ID_OF_NEXT_TEXT_CHAT]]
*[[NETWORK_IS_COMMON_EPISODE]]
+
*[[NETWORK_GET_RENDEZVOUS_HOST_PLAYER_ID]]
*[[NETWORK_IS_FRIEND_IN_SAME_TITLE]]
+
*[[NETWORK_GET_SERVER_NAME]]
*[[NETWORK_IS_FRIEND_ONLINE]]
+
*[[NETWORK_GET_TEAM_OPTION]]
*[[NETWORK_IS_GAME_RANKED]]
+
*[[NETWORK_GET_UNACCEPTED_INVITE_EPISODE]]
*[[NETWORK_IS_INVITEE_ONLINE]]
+
*[[NETWORK_GET_UNACCEPTED_INVITE_GAME_MODE]]
*[[NETWORK_IS_LINK_CONNECTED]]
+
*[[NETWORK_GET_UNACCEPTED_INVITER_NAME]]
*[[NETWORK_IS_OPERATION_PENDING]]
+
*[[NETWORK_HAVE_ACCEPTED_INVITE]]
*[[NETWORK_IS_PLAYER_BLOCKED_BY_ME]]
+
*[[NETWORK_HAVE_ONLINE_PRIVILEGES]]
*[[NETWORK_IS_PLAYER_MUTED_BY_ME]]
+
*[[NETWORK_HAVE_SUMMONS]]
*[[NETWORK_IS_PLAYER_TALKING]]
+
*[[NETWORK_HOST_GAME]]
*[[NETWORK_IS_RENDEZVOUS]]
+
*[[NETWORK_HOST_GAME_PENDING]]
*[[NETWORK_IS_RENDEZVOUS_HOST]]
+
*[[NETWORK_HOST_GAME_SUCCEEDED]]
*[[NETWORK_IS_SESSION_ADVERTISED]]
+
*[[NETWORK_HOST_RENDEZVOUS]]
*[[NETWORK_IS_SESSION_INVITABLE]]
+
*[[NETWORK_INVITE_FRIEND]]
*[[NETWORK_IS_SESSION_STARTED]]
+
*[[NETWORK_IS_COMMON_EPISODE]]
*[[NETWORK_IS_TVT]]
+
*[[NETWORK_IS_FIND_RESULT_UPDATED]]
*[[NETWORK_JOIN_GAME]]
+
*[[NETWORK_IS_FIND_RESULT_VALID]]
*[[NETWORK_JOIN_GAME_PENDING]]
+
*[[NETWORK_IS_FRIEND_IN_SAME_TITLE]]
*[[NETWORK_JOIN_GAME_SUCCEEDED]]
+
*[[NETWORK_IS_FRIEND_ONLINE]]
*[[NETWORK_JOIN_SUMMONS]]
+
*[[NETWORK_IS_GAME_RANKED]]
*[[NETWORK_KICK_PLAYER]]
+
*[[NETWORK_IS_INVITEE_ONLINE]]
*[[NETWORK_LEAVE_GAME]]
+
*[[NETWORK_IS_LINK_CONNECTED]]
*[[NETWORK_LEAVE_GAME_PENDING]]
+
*[[NETWORK_IS_NETWORK_AVAILABLE]]
*[[NETWORK_PLAYER_HAS_DIED_RECENTLY]]
+
*[[NETWORK_IS_OPERATION_PENDING]]
*[[NETWORK_PLAYER_HAS_HEADSET]]
+
*[[NETWORK_IS_PLAYER_BLOCKED_BY_ME]]
*[[NETWORK_RESTORE_GAME_CONFIG]]
+
*[[NETWORK_IS_PLAYER_MUTED_BY_ME]]
*[[NETWORK_RETURN_TO_RENDEZVOUS]]
+
*[[NETWORK_IS_PLAYER_TALKING]]
*[[NETWORK_RETURN_TO_RENDEZVOUS_PENDING]]
+
*[[NETWORK_IS_PLAYER_TYPING]]
*[[NETWORK_RETURN_TO_RENDEZVOUS_SUCCEEDED]]
+
*[[NETWORK_IS_RENDEZVOUS]]
*[[NETWORK_SET_FRIENDLY_FIRE_OPTION]]
+
*[[NETWORK_IS_RENDEZVOUS_HOST]]
*[[NETWORK_SET_HEALTH_RETICULE_OPTION]]
+
*[[NETWORK_IS_ROCKSTART_SESSION_ID_VALID]]
*[[NETWORK_SET_PLAYER_MUTED]]
+
*[[NETWORK_IS_SESSION_ADVERTISED]]
*[[NETWORK_SET_TALKER_FOCUS]]
+
*[[NETWORK_IS_SESSION_INVITABLE]]
*[[NETWORK_SET_TALKER_PROXIMITY]]
+
*[[NETWORK_IS_SESSION_STARTED]]
*[[NETWORK_SET_TEAM_ONLY_CHAT]]
+
*[[NETWORK_IS_TVT]]
*[[NETWORK_SHOW_FRIEND_PROFILE_UI]]
+
*[[NETWORK_JOIN_GAME]]
*[[NETWORK_SHOW_MET_PLAYER_FEEDBACK_UI]]
+
*[[NETWORK_JOIN_GAME_PENDING]]
*[[NETWORK_SHOW_MET_PLAYER_PROFILE_UI]]
+
*[[NETWORK_JOIN_GAME_SUCCEEDED]]
*[[NETWORK_SHOW_PLAYER_FEEDBACK_UI]]
+
*[[NETWORK_JOIN_SUMMONS]]
*[[NETWORK_SHOW_PLAYER_PROFILE_UI]]
+
*[[NETWORK_KICK_PLAYER]]
*[[NETWORK_START_SESSION]]
+
*[[NETWORK_LEAVE_GAME]]
*[[NETWORK_START_SESSION_PENDING]]
+
*[[NETWORK_LEAVE_GAME_PENDING]]
*[[NETWORK_START_SESSION_SUCCEEDED]]
+
*[[NETWORK_LIMIT_TO_16_PLAYERS]]
*[[NETWORK_STORE_GAME_CONFIG]]
+
*[[NETWORK_PLAYER_HAS_COMM_PRIVS]]
*[[NETWORK_STORE_SINGLE_PLAYER_GAME]]
+
*[[NETWORK_PLAYER_HAS_DIED_RECENTLY]]
*[[NEW_MOBILE_PHONE_CALL]]
+
*[[NETWORK_PLAYER_HAS_HEADSET]]
 +
*[[NETWORK_PLAYER_HAS_KEYBOARD]]
 +
*[[NETWORK_RESTORE_GAME_CONFIG]]
 +
*[[NETWORK_RESULT_MATCHES_SEARCH_CRITERIA]]
 +
*[[NETWORK_RETURN_TO_RENDEZVOUS]]
 +
*[[NETWORK_RETURN_TO_RENDEZVOUS_PENDING]]
 +
*[[NETWORK_RETURN_TO_RENDEZVOUS_SUCCEEDED]]
 +
*[[NETWORK_SEND_TEXT_CHAT]]
 +
*[[NETWORK_SET_FRIENDLY_FIRE_OPTION]]
 +
*[[NETWORK_SET_HEALTH_RETICULE_OPTION]]
 +
*[[NETWORK_SET_LAN_SESSION]]
 +
*[[NETWORK_SET_LOCAL_PLAYER_CAN_TALK]]
 +
*[[NETWORK_SET_LOCAL_PLAYER_IS_TYPING]]
 +
*[[NETWORK_SET_MATCH_PROGRESS]]
 +
*[[NETWORK_SET_PLAYER_MUTED]]
 +
*[[NETWORK_SET_SCRIPT_LOBBY_STATE]]
 +
*[[NETWORK_SET_SERVER_NAME]]
 +
*[[NETWORK_SET_TALKER_FOCUS]]
 +
*[[NETWORK_SET_TALKER_PROXIMITY]]
 +
*[[NETWORK_SET_TEAM_ONLY_CHAT]]
 +
*[[NETWORK_SET_TEXT_CHAT_RECIPIENTS]]
 +
*[[NETWORK_SHOW_FRIEND_PROFILE_UI]]
 +
*[[NETWORK_SHOW_MET_PLAYER_FEEDBACK_UI]]
 +
*[[NETWORK_SHOW_MET_PLAYER_PROFILE_UI]]
 +
*[[NETWORK_SHOW_PLAYER_FEEDBACK_UI]]
 +
*[[NETWORK_SHOW_PLAYER_PROFILE_UI]]
 +
*[[NETWORK_START_EXTENDED_SEARCH]]
 +
*[[NETWORK_START_SESSION]]
 +
*[[NETWORK_START_SESSION_PENDING]]
 +
*[[NETWORK_START_SESSION_SUCCEEDED]]
 +
*[[NETWORK_STORE_GAME_CONFIG]]
 +
*[[NETWORK_STORE_SINGLE_PLAYER_GAME]]
 +
*[[NETWORK_STRING_VERIFY_PENDING]]
 +
*[[NETWORK_STRING_VERIFY_SUCCEEDED]]
 +
*[[NETWORK_VERIFY_USER_STRING]]
 +
*[[NEW_MOBILE_PHONE_CALL]]
 
*[[NEW_SCRIPTED_CONVERSATION]]
 
*[[NEW_SCRIPTED_CONVERSATION]]
==O==
+
==O==
*[[ON_FIRE_SCREAM]]
+
*[[OBFUSCATE_INT]]
*[[OPEN_CAR_DOOR]]
+
*[[OBFUSCATE_INT_ARRAY]]
*[[OPEN_DEBUG_FILE]]
+
*[[OBFUSCATE_STRING]]
*[[OPEN_GARAGE]]
+
*[[ON_FIRE_SCREAM]]
*[[OPEN_SEQUENCE_TASK]]
+
*[[OPEN_CAR_DOOR]]
*[[OVERRIDE_FREEZE_FLAGS]]
+
*[[OPEN_DEBUG_FILE]]
*[[OVERRIDE_NEXT_RESTART]]
+
*[[OPEN_GARAGE]]
 +
*[[OPEN_SEQUENCE_TASK]]
 +
*[[OVERRIDE_FREEZE_FLAGS]]
 +
*[[OVERRIDE_NEXT_RESTART]]
 
*[[OVERRIDE_NUMBER_OF_PARKED_CARS]]
 
*[[OVERRIDE_NUMBER_OF_PARKED_CARS]]
==P==
+
==P==
*[[PANIC_SCREAM]]
+
*[[PANIC_SCREAM]]
*[[PAUSE_GAME]]
+
*[[PAUSE_GAME]]
*[[PAUSE_PLAYBACK_RECORDED_CAR]]
+
*[[PAUSE_PLAYBACK_RECORDED_CAR]]
*[[PAUSE_SCRIPTED_CONVERSATION]]
+
*[[PAUSE_SCRIPTED_CONVERSATION]]
*[[PED_QUEUE_CONSIDER_PEDS_WITH_FLAG_FALSE]]
+
*[[PED_QUEUE_CONSIDER_PEDS_WITH_FLAG_FALSE]]
*[[PED_QUEUE_CONSIDER_PEDS_WITH_FLAG_TRUE]]
+
*[[PED_QUEUE_CONSIDER_PEDS_WITH_FLAG_TRUE]]
*[[PED_QUEUE_REJECT_PEDS_WITH_FLAG_FALSE]]
+
*[[PED_QUEUE_REJECT_PEDS_WITH_FLAG_FALSE]]
*[[PED_QUEUE_REJECT_PEDS_WITH_FLAG_TRUE]]
+
*[[PED_QUEUE_REJECT_PEDS_WITH_FLAG_TRUE]]
*[[PICK_RANDOM_WEATHER]]
+
*[[PICK_RANDOM_WEATHER]]
*[[PICKUPS_PASS_TIME]]
+
*[[PICKUPS_PASS_TIME]]
*[[PLACE_OBJECT_RELATIVE_TO_CAR]]
+
*[[PLACE_OBJECT_RELATIVE_TO_CAR]]
*[[PLANE_STARTS_IN_AIR]]
+
*[[PLANE_STARTS_IN_AIR]]
*[[PLAY_AUDIO_EVENT]]
+
*[[PLAY_AUDIO_EVENT]]
*[[PLAY_AUDIO_EVENT_FROM_OBJECT]]
+
*[[PLAY_AUDIO_EVENT_FROM_OBJECT]]
*[[PLAY_AUDIO_EVENT_FROM_PED]]
+
*[[PLAY_AUDIO_EVENT_FROM_PED]]
*[[PLAY_AUDIO_EVENT_FROM_VEHICLE]]
+
*[[PLAY_AUDIO_EVENT_FROM_VEHICLE]]
*[[PLAY_CAR_ANIM]]
+
*[[PLAY_CAR_ANIM]]
*[[PLAY_FIRE_SOUND_FROM_POSITION]]
+
*[[PLAY_FIRE_SOUND_FROM_POSITION]]
*[[PLAY_MOVIE]]
+
*[[PLAY_MOVIE]]
*[[PLAY_OBJECT_ANIM]]
+
*[[PLAY_OBJECT_ANIM]]
*[[PLAY_SCRIPTED_CONVERSATION_FRONTEND]]
+
*[[PLAY_SCRIPTED_CONVERSATION_FRONTEND]]
*[[PLAY_SOUND]]
+
*[[PLAY_SOUND]]
*[[PLAY_SOUND_FROM_OBJECT]]
+
*[[PLAY_SOUND_FROM_OBJECT]]
*[[PLAY_SOUND_FROM_PED]]
+
*[[PLAY_SOUND_FROM_PED]]
*[[PLAY_SOUND_FROM_POSITION]]
+
*[[PLAY_SOUND_FROM_POSITION]]
*[[PLAY_SOUND_FROM_VEHICLE]]
+
*[[PLAY_SOUND_FROM_VEHICLE]]
*[[PLAY_SOUND_FRONTEND]]
+
*[[PLAY_SOUND_FRONTEND]]
*[[PLAY_STREAM_FROM_OBJECT]]
+
*[[PLAY_STREAM_FROM_OBJECT]]
*[[PLAY_STREAM_FROM_PED]]
+
*[[PLAY_STREAM_FROM_PED]]
*[[PLAY_STREAM_FRONTEND]]
+
*[[PLAY_STREAM_FRONTEND]]
*[[PLAYER_HAS_CHAR]]
+
*[[PLAYER_HAS_CHAR]]
*[[PLAYER_HAS_FLASHING_STAR_AFTER_OFFENCE]]
+
*[[PLAYER_HAS_FLASHING_STAR_AFTER_OFFENCE]]
*[[PLAYER_HAS_FLASHING_STARS_ABOUT_TO_DROP]]
+
*[[PLAYER_HAS_FLASHING_STARS_ABOUT_TO_DROP]]
*[[PLAYER_HAS_GREYED_OUT_STARS]]
+
*[[PLAYER_HAS_GREYED_OUT_STARS]]
*[[PLAYER_IS_INTERACTING_WITH_GARAGE]]
+
*[[PLAYER_IS_INTERACTING_WITH_GARAGE]]
*[[PLAYER_IS_NEAR_FIRST_PIGEON]]
+
*[[PLAYER_IS_NEAR_FIRST_PIGEON]]
*[[PLAYER_IS_PISSED_OFF]]
+
*[[PLAYER_IS_PISSED_OFF]]
*[[PLAYER_WANTS_TO_JOIN_NETWORK_GAME]]
+
*[[PLAYER_WANTS_TO_JOIN_NETWORK_GAME]]
*[[PLAYSTATS_CHEAT]]
+
*[[PLAYSTATS_CHEAT]]
*[[PLAYSTATS_FLOAT]]
+
*[[PLAYSTATS_FLOAT]]
*[[PLAYSTATS_INT]]
+
*[[PLAYSTATS_INT]]
*[[PLAYSTATS_INT_FLOAT]]
+
*[[PLAYSTATS_INT_FLOAT]]
*[[PLAYSTATS_INT_INT]]
+
*[[PLAYSTATS_INT_INT]]
*[[PLAYSTATS_MISSION_CANCELLED]]
+
*[[PLAYSTATS_MISSION_CANCELLED]]
*[[PLAYSTATS_MISSION_FAILED]]
+
*[[PLAYSTATS_MISSION_FAILED]]
*[[PLAYSTATS_MISSION_PASSED]]
+
*[[PLAYSTATS_MISSION_PASSED]]
*[[PLAYSTATS_MISSION_STARTED]]
+
*[[PLAYSTATS_MISSION_STARTED]]
*[[POINT_CAM_AT_CAM]]
+
*[[POINT_CAM_AT_CAM]]
*[[POINT_CAM_AT_COORD]]
+
*[[POINT_CAM_AT_COORD]]
*[[POINT_CAM_AT_OBJECT]]
+
*[[POINT_CAM_AT_OBJECT]]
*[[POINT_CAM_AT_PED]]
+
*[[POINT_CAM_AT_PED]]
*[[POINT_CAM_AT_VEHICLE]]
+
*[[POINT_CAM_AT_VEHICLE]]
*[[POINT_FIXED_CAM]]
+
*[[POINT_FIXED_CAM]]
*[[POINT_FIXED_CAM_AT_OBJ]]
+
*[[POINT_FIXED_CAM_AT_OBJ]]
*[[POINT_FIXED_CAM_AT_PED]]
+
*[[POINT_FIXED_CAM_AT_PED]]
*[[POINT_FIXED_CAM_AT_POS]]
+
*[[POINT_FIXED_CAM_AT_POS]]
*[[POINT_FIXED_CAM_AT_VEHICLE]]
+
*[[POINT_FIXED_CAM_AT_VEHICLE]]
*[[POP_CAR_BOOT]]
+
*[[POP_CAR_BOOT]]
*[[POPULATE_NOW]]
+
*[[POPULATE_NOW]]
*[[POW]]
+
*[[POW]]
*[[PRELOAD_STREAM]]
+
*[[PRELOAD_STREAM]]
*[[PRELOAD_STREAM_WITH_START_OFFSET]]
+
*[[PRELOAD_STREAM_WITH_START_OFFSET]]
*[[PREVIEW_RINGTONE]]
+
*[[PREVIEW_RINGTONE]]
*[[PRINT]]
+
*[[PRINT]]
*[[PRINT_BIG]]
+
*[[PRINT_BIG]]
*[[PRINT_BIG_Q]]
+
*[[PRINT_BIG_Q]]
*[[PRINT_HELP]]
+
*[[PRINT_HELP]]
*[[PRINT_HELP_FOREVER]]
+
*[[PRINT_HELP_FOREVER]]
*[[PRINT_HELP_FOREVER_WITH_NUMBER]]
+
*[[PRINT_HELP_FOREVER_WITH_NUMBER]]
*[[PRINT_HELP_FOREVER_WITH_STRING]]
+
*[[PRINT_HELP_FOREVER_WITH_STRING]]
*[[PRINT_HELP_FOREVER_WITH_STRING_NO_SOUND]]
+
*[[PRINT_HELP_FOREVER_WITH_STRING_NO_SOUND]]
*[[PRINT_HELP_OVER_FRONTEND]]
+
*[[PRINT_HELP_OVER_FRONTEND]]
*[[PRINT_HELP_WITH_NUMBER]]
+
*[[PRINT_HELP_WITH_NUMBER]]
*[[PRINT_HELP_WITH_STRING]]
+
*[[PRINT_HELP_WITH_STRING]]
*[[PRINT_HELP_WITH_STRING_NO_SOUND]]
+
*[[PRINT_HELP_WITH_STRING_NO_SOUND]]
*[[PRINT_MISSION_DESCRIPTION]]
+
*[[PRINT_MISSION_DESCRIPTION]]
*[[PRINT_NOW]]
+
*[[PRINT_NOW]]
*[[PRINT_STRING_IN_STRING]]
+
*[[PRINT_STRING_IN_STRING]]
*[[PRINT_STRING_IN_STRING_NOW]]
+
*[[PRINT_STRING_IN_STRING_NOW]]
*[[PRINT_STRING_WITH_LITERAL_STRING]]
+
*[[PRINT_STRING_WITH_LITERAL_STRING]]
*[[PRINT_STRING_WITH_LITERAL_STRING_NOW]]
+
*[[PRINT_STRING_WITH_LITERAL_STRING_NOW]]
*[[PRINT_STRING_WITH_TWO_LITERAL_STRINGS]]
+
*[[PRINT_STRING_WITH_TWO_LITERAL_STRINGS]]
*[[PRINT_STRING_WITH_TWO_LITERAL_STRINGS_NOW]]
+
*[[PRINT_STRING_WITH_TWO_LITERAL_STRINGS_NOW]]
*[[PRINT_WITH_2_NUMBERS]]
+
*[[PRINT_WITH_2_NUMBERS]]
*[[PRINT_WITH_2_NUMBERS_BIG]]
+
*[[PRINT_WITH_2_NUMBERS_BIG]]
*[[PRINT_WITH_2_NUMBERS_NOW]]
+
*[[PRINT_WITH_2_NUMBERS_NOW]]
*[[PRINT_WITH_3_NUMBERS]]
+
*[[PRINT_WITH_3_NUMBERS]]
*[[PRINT_WITH_3_NUMBERS_NOW]]
+
*[[PRINT_WITH_3_NUMBERS_NOW]]
*[[PRINT_WITH_4_NUMBERS]]
+
*[[PRINT_WITH_4_NUMBERS]]
*[[PRINT_WITH_4_NUMBERS_NOW]]
+
*[[PRINT_WITH_4_NUMBERS_NOW]]
*[[PRINT_WITH_5_NUMBERS]]
+
*[[PRINT_WITH_5_NUMBERS]]
*[[PRINT_WITH_5_NUMBERS_NOW]]
+
*[[PRINT_WITH_5_NUMBERS_NOW]]
*[[PRINT_WITH_6_NUMBERS]]
+
*[[PRINT_WITH_6_NUMBERS]]
*[[PRINT_WITH_6_NUMBERS_NOW]]
+
*[[PRINT_WITH_6_NUMBERS_NOW]]
*[[PRINT_WITH_NUMBER]]
+
*[[PRINT_WITH_NUMBER]]
*[[PRINT_WITH_NUMBER_BIG]]
+
*[[PRINT_WITH_NUMBER_BIG]]
*[[PRINT_WITH_NUMBER_NOW]]
+
*[[PRINT_WITH_NUMBER_NOW]]
*[[PRINTFLOAT]]
+
*[[PRINTFLOAT]]
*[[PRINTFLOAT2]]
+
*[[PRINTFLOAT2]]
*[[PRINTINT]]
+
*[[PRINTINT]]
*[[PRINTINT2]]
+
*[[PRINTINT2]]
*[[PRINTNL]]
+
*[[PRINTNL]]
*[[PRINTSTRING]]
+
*[[PRINTSTRING]]
*[[PRINTVECTOR]]
+
*[[PRINTVECTOR]]
*[[PRIORITIZE_STREAMING_REQUEST]]
+
*[[PRIORITIZE_STREAMING_REQUEST]]
*[[PROCESS_MISSION_DELETION_LIST]]
+
*[[PROCESS_MISSION_DELETION_LIST]]
*[[PROPAGATE_CAM_TO_NET_PLAYER]]
+
*[[PROPAGATE_CAM_TO_NET_PLAYER]]
 
*[[PROSTITUTE_CAM_ACTIVATE]]
 
*[[PROSTITUTE_CAM_ACTIVATE]]
==R==
+
==R==
*[[READ_KILL_FRENZY_STATUS]]
+
*[[READ_KILL_FRENZY_STATUS]]
*[[REGISTER_BEST_POSITION]]
+
*[[REGISTER_BEST_POSITION]]
*[[REGISTER_CLIENT_BROADCAST_VARIABLES]]
+
*[[REGISTER_CLIENT_BROADCAST_VARIABLES]]
*[[REGISTER_FASTEST_TIME]]
+
*[[REGISTER_FASTEST_TIME]]
*[[REGISTER_FLOAT_STAT]]
+
*[[REGISTER_FLOAT_STAT]]
*[[REGISTER_HATED_TARGETS_AROUND_PED]]
+
*[[REGISTER_HATED_TARGETS_AROUND_PED]]
*[[REGISTER_HATED_TARGETS_IN_AREA]]
+
*[[REGISTER_HATED_TARGETS_IN_AREA]]
*[[REGISTER_HOST_BROADCAST_VARIABLES]]
+
*[[REGISTER_HOST_BROADCAST_VARIABLES]]
*[[REGISTER_INT_STAT]]
+
*[[REGISTER_INT_STAT]]
*[[REGISTER_KILL_IN_MULTIPLAYER_GAME]]
+
*[[REGISTER_KILL_IN_MULTIPLAYER_GAME]]
*[[REGISTER_MISSION_GIVEN]]
+
*[[REGISTER_MISSION_GIVEN]]
*[[REGISTER_MISSION_PASSED]]
+
*[[REGISTER_MISSION_PASSED]]
*[[REGISTER_MULTIPLAYER_GAME_WIN]]
+
*[[REGISTER_MULTIPLAYER_GAME_WIN]]
*[[REGISTER_NETWORK_BEST_GAME_SCORES]]
+
*[[REGISTER_NETWORK_BEST_GAME_SCORES]]
*[[REGISTER_ODDJOB_MISSION_PASSED]]
+
*[[REGISTER_ODDJOB_MISSION_PASSED]]
*[[REGISTER_PLAYER_RESPAWN_COORDS]]
+
*[[REGISTER_PLAYER_RESPAWN_COORDS]]
*[[REGISTER_SAVE_HOUSE]]
+
*[[REGISTER_SAVE_HOUSE]]
*[[REGISTER_SCRIPT_WITH_AUDIO]]
+
*[[REGISTER_SCRIPT_WITH_AUDIO]]
*[[REGISTER_STRING_FOR_FRONTEND_STAT]]
+
*[[REGISTER_STRING_FOR_FRONTEND_STAT]]
*[[REGISTER_TARGET]]
+
*[[REGISTER_TARGET]]
*[[REGISTER_TRACK_NUMBER]]
+
*[[REGISTER_TRACK_NUMBER]]
*[[REGISTER_WORLD_POINT_SCRIPT_BRAIN]]
+
*[[REGISTER_WORLD_POINT_SCRIPT_BRAIN]]
*[[RELEASE_ENTITY_FROM_ROPE_FOR_OBJECT]]
+
*[[RELEASE_ENTITY_FROM_ROPE_FOR_OBJECT]]
*[[RELEASE_MOVIE]]
+
*[[RELEASE_MOVIE]]
*[[RELEASE_PATH_NODES]]
+
*[[RELEASE_PATH_NODES]]
*[[RELEASE_SCRIPT_CONTROLLED_MICROPHONE]]
+
*[[RELEASE_SCRIPT_CONTROLLED_MICROPHONE]]
*[[RELEASE_SOUND_ID]]
+
*[[RELEASE_SOUND_ID]]
*[[RELEASE_TEXTURE]]
+
*[[RELEASE_TEXTURE]]
*[[RELEASE_TIME_OF_DAY]]
+
*[[RELEASE_TIME_OF_DAY]]
*[[RELEASE_TWO_PLAYER_DISTANCE]]
+
*[[RELEASE_TWO_PLAYER_DISTANCE]]
*[[RELEASE_WEATHER]]
+
*[[RELEASE_WEATHER]]
*[[RELOAD_WEB_PAGE]]
+
*[[RELOAD_WEB_PAGE]]
*[[REMOVE_ALL_CHAR_WEAPONS]]
+
*[[REMOVE_ALL_CHAR_WEAPONS]]
*[[REMOVE_ALL_NETWORK_RESTART_POINTS]]
+
*[[REMOVE_ALL_NETWORK_RESTART_POINTS]]
*[[REMOVE_ALL_PICKUPS_OF_TYPE]]
+
*[[REMOVE_ALL_PICKUPS_OF_TYPE]]
*[[REMOVE_ALL_SCRIPT_FIRES]]
+
*[[REMOVE_ALL_SCRIPT_FIRES]]
*[[REMOVE_ANIMS]]
+
*[[REMOVE_ANIMS]]
*[[REMOVE_BLIP]]
+
*[[REMOVE_BLIP]]
*[[REMOVE_CAR_RECORDING]]
+
*[[REMOVE_CAR_RECORDING]]
*[[REMOVE_CAR_WINDOW]]
+
*[[REMOVE_CAR_WINDOW]]
*[[REMOVE_CARS_FROM_GENERATORS_IN_AREA]]
+
*[[REMOVE_CARS_FROM_GENERATORS_IN_AREA]]
*[[REMOVE_CHAR_DEFENSIVE_AREA]]
+
*[[REMOVE_CHAR_DEFENSIVE_AREA]]
*[[REMOVE_CHAR_ELEGANTLY]]
+
*[[REMOVE_CHAR_ELEGANTLY]]
*[[REMOVE_CHAR_FROM_CAR_MAINTAIN_POSITION]]
+
*[[REMOVE_CHAR_FROM_CAR_MAINTAIN_POSITION]]
*[[REMOVE_CHAR_FROM_GROUP]]
+
*[[REMOVE_CHAR_FROM_GROUP]]
*[[REMOVE_CLOSE_MIC_PED]]
+
*[[REMOVE_CLOSE_MIC_PED]]
*[[REMOVE_COVER_POINT]]
+
*[[REMOVE_COVER_POINT]]
*[[REMOVE_DECISION_MAKER]]
+
*[[REMOVE_DECISION_MAKER]]
*[[REMOVE_FAKE_NETWORK_NAME_FROM_PED]]
+
*[[REMOVE_FAKE_NETWORK_NAME_FROM_PED]]
*[[REMOVE_GROUP]]
+
*[[REMOVE_GROUP]]
*[[REMOVE_IPL]]
+
*[[REMOVE_IPL]]
*[[REMOVE_IPL_DISCREETLY]]
+
*[[REMOVE_IPL_DISCREETLY]]
*[[REMOVE_NAVMESH_REQUIRED_REGION]]
+
*[[REMOVE_NAVMESH_REQUIRED_REGION]]
*[[REMOVE_PED_HELMET]]
+
*[[REMOVE_PED_HELMET]]
*[[REMOVE_PED_QUEUE]]
+
*[[REMOVE_PED_QUEUE]]
*[[REMOVE_PICKUP]]
+
*[[REMOVE_PICKUP]]
*[[REMOVE_PLAYER_HELMET]]
+
*[[REMOVE_PLAYER_HELMET]]
*[[REMOVE_PROJTEX_FROM_OBJECT]]
+
*[[REMOVE_PROJTEX_FROM_OBJECT]]
*[[REMOVE_PTFX_FROM_PED]]
+
*[[REMOVE_PTFX_FROM_PED]]
*[[REMOVE_PTFX_FROM_VEHICLE]]
+
*[[REMOVE_PTFX_FROM_VEHICLE]]
*[[REMOVE_RC_BUGGY]]
+
*[[REMOVE_RC_BUGGY]]
*[[REMOVE_SCRIPT_FIRE]]
+
*[[REMOVE_SCRIPT_FIRE]]
*[[REMOVE_SCRIPT_MIC]]
+
*[[REMOVE_SCRIPT_MIC]]
*[[REMOVE_SPHERE]]
+
*[[REMOVE_SPHERE]]
*[[REMOVE_STUCK_CAR_CHECK]]
+
*[[REMOVE_STUCK_CAR_CHECK]]
*[[REMOVE_TEMPORARY_RADAR_BLIPS_FOR_PICKUPS]]
+
*[[REMOVE_TEMPORARY_RADAR_BLIPS_FOR_PICKUPS]]
*[[REMOVE_TXD]]
+
*[[REMOVE_TXD]]
*[[REMOVE_UPSIDEDOWN_CAR_CHECK]]
+
*[[REMOVE_UPSIDEDOWN_CAR_CHECK]]
*[[REMOVE_USER_3D_MARKER]]
+
*[[REMOVE_USER_3D_MARKER]]
*[[REMOVE_WEAPON_FROM_CHAR]]
+
*[[REMOVE_WEAPON_FROM_CHAR]]
*[[RENDER_LOADING_CLOCK]]
+
*[[RENDER_LOADING_CLOCK]]
*[[RENDER_RACE_TRACK]]
+
*[[RENDER_RACE_TRACK]]
*[[RENDER_RADIOHUD_SPRITE_IN_LOBBY]]
+
*[[RENDER_RADIOHUD_SPRITE_IN_LOBBY]]
*[[RENDER_RADIOHUD_SPRITE_IN_MOBILE_PHONE]]
+
*[[RENDER_RADIOHUD_SPRITE_IN_MOBILE_PHONE]]
*[[RENDER_WEAPON_PICKUPS_BIGGER]]
+
*[[RENDER_WEAPON_PICKUPS_BIGGER]]
*[[REPORT_TAGGED_RADIO_TRACK]]
+
*[[REPORT_TAGGED_RADIO_TRACK]]
*[[REQUEST_ADDITIONAL_TEXT]]
+
*[[REQUEST_ADDITIONAL_TEXT]]
*[[REQUEST_AMBIENT_AUDIO_BANK]]
+
*[[REQUEST_AMBIENT_AUDIO_BANK]]
*[[REQUEST_ANIMS]]
+
*[[REQUEST_ANIMS]]
*[[REQUEST_CAR_RECORDING]]
+
*[[REQUEST_CAR_RECORDING]]
*[[REQUEST_COLLISION_AT_POSN]]
+
*[[REQUEST_COLLISION_AT_POSN]]
*[[REQUEST_COLLISION_FOR_MODEL]]
+
*[[REQUEST_COLLISION_FOR_MODEL]]
*[[REQUEST_CONTROL_OF_NETWORK_ID]]
+
*[[REQUEST_CONTROL_OF_NETWORK_ID]]
*[[REQUEST_INTERIOR_MODELS]]
+
*[[REQUEST_INTERIOR_MODELS]]
*[[REQUEST_IPL]]
+
*[[REQUEST_IPL]]
*[[REQUEST_MISSION_AUDIO_BANK]]
+
*[[REQUEST_MISSION_AUDIO_BANK]]
*[[REQUEST_MODEL]]
+
*[[REQUEST_MODEL]]
*[[REQUEST_SCRIPT]]
+
*[[REQUEST_SCRIPT]]
*[[REQUEST_STREAMED_TXD]]
+
*[[REQUEST_STREAMED_TXD]]
*[[RESERVE_NETWORK_MISSION_OBJECTS]]
+
*[[RESERVE_NETWORK_MISSION_OBJECTS]]
*[[RESERVE_NETWORK_MISSION_OBJECTS_FOR_HOST]]
+
*[[RESERVE_NETWORK_MISSION_OBJECTS_FOR_HOST]]
*[[RESERVE_NETWORK_MISSION_PEDS]]
+
*[[RESERVE_NETWORK_MISSION_PEDS]]
*[[RESERVE_NETWORK_MISSION_PEDS_FOR_HOST]]
+
*[[RESERVE_NETWORK_MISSION_PEDS_FOR_HOST]]
*[[RESERVE_NETWORK_MISSION_VEHICLES]]
+
*[[RESERVE_NETWORK_MISSION_VEHICLES]]
*[[RESERVE_NETWORK_MISSION_VEHICLES_FOR_HOST]]
+
*[[RESERVE_NETWORK_MISSION_VEHICLES_FOR_HOST]]
*[[RESET_ARMOUR_PICKUP_NETWORK_REGEN_TIME]]
+
*[[RESET_ARMOUR_PICKUP_NETWORK_REGEN_TIME]]
*[[RESET_CAM_INTERP_CUSTOM_SPEED_GRAPH]]
+
*[[RESET_CAM_INTERP_CUSTOM_SPEED_GRAPH]]
*[[RESET_CAM_SPLINE_CUSTOM_SPEED_GRAPH]]
+
*[[RESET_CAM_SPLINE_CUSTOM_SPEED_GRAPH]]
*[[RESET_CAR_WHEELS]]
+
*[[RESET_CAR_WHEELS]]
*[[RESET_CONSOLE_COMMAND]]
+
*[[RESET_CONSOLE_COMMAND]]
*[[RESET_HEALTH_PICKUP_NETWORK_REGEN_TIME]]
+
*[[RESET_HEALTH_PICKUP_NETWORK_REGEN_TIME]]
*[[RESET_LATEST_CONSOLE_COMMAND]]
+
*[[RESET_LATEST_CONSOLE_COMMAND]]
*[[RESET_MONEY_PICKUP_NETWORK_REGEN_TIME]]
+
*[[RESET_MONEY_PICKUP_NETWORK_REGEN_TIME]]
*[[RESET_NUM_OF_MODELS_KILLED_BY_PLAYER]]
+
*[[RESET_NUM_OF_MODELS_KILLED_BY_PLAYER]]
*[[RESET_STUCK_TIMER]]
+
*[[RESET_STUCK_TIMER]]
*[[RESET_VISIBLE_PED_DAMAGE]]
+
*[[RESET_VISIBLE_PED_DAMAGE]]
*[[RESET_WEAPON_PICKUP_NETWORK_REGEN_TIME]]
+
*[[RESET_WEAPON_PICKUP_NETWORK_REGEN_TIME]]
*[[RESTART_SCRIPTED_CONVERSATION]]
+
*[[RESTART_SCRIPTED_CONVERSATION]]
*[[RESTORE_SCRIPT_ARRAY_FROM_SCRATCHPAD]]
+
*[[RESTORE_SCRIPT_ARRAY_FROM_SCRATCHPAD]]
*[[RESTORE_SCRIPT_VALUES_FOR_NETWORK_GAME]]
+
*[[RESTORE_SCRIPT_VALUES_FOR_NETWORK_GAME]]
*[[RESTRICT_CHAR_PROPS]]
+
*[[RESTRICT_CHAR_PROPS]]
*[[RESURRECT_NETWORK_PLAYER]]
+
*[[RESURRECT_NETWORK_PLAYER]]
*[[RETUNE_RADIO_DOWN]]
+
*[[RETUNE_RADIO_DOWN]]
*[[RETUNE_RADIO_TO_STATION_INDEX]]
+
*[[RETUNE_RADIO_TO_STATION_INDEX]]
*[[RETUNE_RADIO_TO_STATION_NAME]]
+
*[[RETUNE_RADIO_TO_STATION_NAME]]
*[[RETUNE_RADIO_UP]]
+
*[[RETUNE_RADIO_UP]]
*[[RETURN_CONTROL_OF_NETWORK_ID_TO_SERVER]]
+
*[[RETURN_CONTROL_OF_NETWORK_ID_TO_SERVER]]
*[[REVIVE_INJURED_PED]]
+
*[[REVIVE_INJURED_PED]]
*[[ROTATE_OBJECT]]
+
*[[ROTATE_OBJECT]]
 
*[[ROUND]]
 
*[[ROUND]]
==S==
+
==S==
*[[SAVE_FLOAT_TO_DEBUG_FILE]]
+
*[[SAVE_FLOAT_TO_DEBUG_FILE]]
*[[SAVE_INT_TO_DEBUG_FILE]]
+
*[[SAVE_INT_TO_DEBUG_FILE]]
*[[SAVE_NEWLINE_TO_DEBUG_FILE]]
+
*[[SAVE_NEWLINE_TO_DEBUG_FILE]]
*[[SAVE_SCRIPT_ARRAY_IN_SCRATCHPAD]]
+
*[[SAVE_SCRIPT_ARRAY_IN_SCRATCHPAD]]
*[[SAVE_STRING_TO_DEBUG_FILE]]
+
*[[SAVE_SETTINGS]]
*[[SAY_AMBIENT_SPEECH]]
+
*[[SAVE_STRING_TO_DEBUG_FILE]]
*[[SAY_AMBIENT_SPEECH_WITH_VOICE]]
+
*[[SAY_AMBIENT_SPEECH]]
*[[SCRIPT_ASSERT]]
+
*[[SAY_AMBIENT_SPEECH_WITH_VOICE]]
*[[SCRIPT_IS_MOVING_MOBILE_PHONE_OFFSCREEN]]
+
*[[SCRIPT_ASSERT]]
*[[SCRIPT_IS_USING_MOBILE_PHONE]]
+
*[[SCRIPT_IS_MOVING_MOBILE_PHONE_OFFSCREEN]]
*[[SEARCH_CRITERIA_CONSIDER_PEDS_WITH_FLAG_FALSE]]
+
*[[SCRIPT_IS_USING_MOBILE_PHONE]]
*[[SEARCH_CRITERIA_CONSIDER_PEDS_WITH_FLAG_TRUE]]
+
*[[SEARCH_CRITERIA_CONSIDER_PEDS_WITH_FLAG_FALSE]]
*[[SEARCH_CRITERIA_REJECT_PEDS_WITH_FLAG_FALSE]]
+
*[[SEARCH_CRITERIA_CONSIDER_PEDS_WITH_FLAG_TRUE]]
*[[SEARCH_CRITERIA_REJECT_PEDS_WITH_FLAG_TRUE]]
+
*[[SEARCH_CRITERIA_REJECT_PEDS_WITH_FLAG_FALSE]]
*[[SELECT_WEAPONS_FOR_VEHICLE]]
+
*[[SEARCH_CRITERIA_REJECT_PEDS_WITH_FLAG_TRUE]]
*[[SEND_NM_MESSAGE]]
+
*[[SECUROM_SPOT_CHECK1]]
*[[SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN]]
+
*[[SECUROM_SPOT_CHECK2]]
*[[SET_ADVANCED_BOOL_IN_DECISION_MAKER]]
+
*[[SECUROM_SPOT_CHECK3]]
*[[SET_ALL_CAR_GENERATORS_BACK_TO_ACTIVE]]
+
*[[SECUROM_SPOT_CHECK4]]
*[[SET_ALL_CARS_CAN_BE_DAMAGED]]
+
*[[SELECT_WEAPONS_FOR_VEHICLE]]
*[[SET_ALL_MOTION_CONTROL_PREFERENCES_ON_OFF]]
+
*[[SEND_NM_MESSAGE]]
*[[SET_ALL_PEDS_SPAWNED_ARE_COPS]]
+
*[[SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN]]
*[[SET_ALL_PICKUPS_OF_TYPE_COLLECTABLE_BY_CAR]]
+
*[[SET_ADVANCED_BOOL_IN_DECISION_MAKER]]
*[[SET_ALL_RANDOM_PEDS_FLEE]]
+
*[[SET_ALL_CAR_GENERATORS_BACK_TO_ACTIVE]]
*[[SET_ALL_TAXIS_HAVE_NITRO]]
+
*[[SET_ALL_CARS_CAN_BE_DAMAGED]]
*[[SET_ALLOW_DUMMY_CONVERSIONS]]
+
*[[SET_ALL_MOTION_CONTROL_PREFERENCES_ON_OFF]]
*[[SET_ALTERNATIVE_HEAD_FOR_PED_QUEUE]]
+
*[[SET_ALL_PEDS_SPAWNED_ARE_COPS]]
*[[SET_ALWAYS_DISPLAY_WEAPON_PICKUP_MESSAGE]]
+
*[[SET_ALL_PICKUPS_OF_TYPE_COLLECTABLE_BY_CAR]]
*[[SET_AMBIENT_VOICE_NAME]]
+
*[[SET_ALL_RANDOM_PEDS_FLEE]]
*[[SET_AMMO_IN_CLIP]]
+
*[[SET_ALL_TAXIS_HAVE_NITRO]]
*[[SET_ANIM_GROUP_FOR_CHAR]]
+
*[[SET_ALLOW_DUMMY_CONVERSIONS]]
*[[SET_AREA_NAME]]
+
*[[SET_ALTERNATIVE_HEAD_FOR_PED_QUEUE]]
*[[SET_ARMOUR_PICKUP_NETWORK_REGEN_TIME]]
+
*[[SET_ALWAYS_DISPLAY_WEAPON_PICKUP_MESSAGE]]
*[[SET_BIT]]
+
*[[SET_AMBIENT_VOICE_NAME]]
*[[SET_BITS_IN_RANGE]]
+
*[[SET_AMMO_IN_CLIP]]
*[[SET_BLIP_AS_FRIENDLY]]
+
*[[SET_ANIM_GROUP_FOR_CHAR]]
*[[SET_BLIP_AS_SHORT_RANGE]]
+
*[[SET_AREA_NAME]]
*[[SET_BLIP_MARKER_LONG_DISTANCE]]
+
*[[SET_ARMOUR_PICKUP_NETWORK_REGEN_TIME]]
*[[SET_BLIP_THROTTLE_RANDOMLY]]
+
*[[SET_BIT]]
*[[SET_BLOCKING_OF_NON_TEMPORARY_EVENTS]]
+
*[[SET_BITS_IN_RANGE]]
*[[SET_BRIANS_MOOD]]
+
*[[SET_BLIP_AS_FRIENDLY]]
*[[SET_CAM_ACTIVE]]
+
*[[SET_BLIP_AS_SHORT_RANGE]]
*[[SET_CAM_ATTACH_OFFSET]]
+
*[[SET_BLIP_MARKER_LONG_DISTANCE]]
*[[SET_CAM_ATTACH_OFFSET_IS_RELATIVE]]
+
*[[SET_BLIP_THROTTLE_RANDOMLY]]
*[[SET_CAM_BEHIND_PED]]
+
*[[SET_BLOCKING_OF_NON_TEMPORARY_EVENTS]]
*[[SET_CAM_COMPONENT_SHAKE]]
+
*[[SET_BRIANS_MOOD]]
*[[SET_CAM_DOF_FOCUSPOINT]]
+
*[[SET_CAM_ACTIVE]]
*[[SET_CAM_FAR_CLIP]]
+
*[[SET_CAM_ATTACH_OFFSET]]
*[[SET_CAM_FAR_DOF]]
+
*[[SET_CAM_ATTACH_OFFSET_IS_RELATIVE]]
*[[SET_CAM_FOV]]
+
*[[SET_CAM_BEHIND_PED]]
*[[SET_CAM_IN_FRONT_OF_PED]]
+
*[[SET_CAM_COMPONENT_SHAKE]]
*[[SET_CAM_INHERIT_ROLL_OBJECT]]
+
*[[SET_CAM_DOF_FOCUSPOINT]]
*[[SET_CAM_INHERIT_ROLL_PED]]
+
*[[SET_CAM_FAR_CLIP]]
*[[SET_CAM_INHERIT_ROLL_VEHICLE]]
+
*[[SET_CAM_FAR_DOF]]
*[[SET_CAM_INTERP_CUSTOM_SPEED_GRAPH]]
+
*[[SET_CAM_FOV]]
*[[SET_CAM_INTERP_DETAIL_ROT_STYLE_ANGLES]]
+
*[[SET_CAM_IN_FRONT_OF_PED]]
*[[SET_CAM_INTERP_DETAIL_ROT_STYLE_QUATS]]
+
*[[SET_CAM_INHERIT_ROLL_OBJECT]]
*[[SET_CAM_INTERP_STYLE_CORE]]
+
*[[SET_CAM_INHERIT_ROLL_PED]]
*[[SET_CAM_INTERP_STYLE_DETAILED]]
+
*[[SET_CAM_INHERIT_ROLL_VEHICLE]]
*[[SET_CAM_MOTION_BLUR]]
+
*[[SET_CAM_INTERP_CUSTOM_SPEED_GRAPH]]
*[[SET_CAM_NAME]]
+
*[[SET_CAM_INTERP_DETAIL_ROT_STYLE_ANGLES]]
*[[SET_CAM_NEAR_CLIP]]
+
*[[SET_CAM_INTERP_DETAIL_ROT_STYLE_QUATS]]
*[[SET_CAM_NEAR_DOF]]
+
*[[SET_CAM_INTERP_STYLE_CORE]]
*[[SET_CAM_POINT_OFFSET]]
+
*[[SET_CAM_INTERP_STYLE_DETAILED]]
*[[SET_CAM_POINT_OFFSET_IS_RELATIVE]]
+
*[[SET_CAM_MOTION_BLUR]]
*[[SET_CAM_POS]]
+
*[[SET_CAM_NAME]]
*[[SET_CAM_PROPAGATE]]
+
*[[SET_CAM_NEAR_CLIP]]
*[[SET_CAM_ROLL]]
+
*[[SET_CAM_NEAR_DOF]]
*[[SET_CAM_ROT]]
+
*[[SET_CAM_POINT_OFFSET]]
*[[SET_CAM_SHAKE]]
+
*[[SET_CAM_POINT_OFFSET_IS_RELATIVE]]
*[[SET_CAM_SPLINE_CUSTOM_SPEED_GRAPH]]
+
*[[SET_CAM_POS]]
*[[SET_CAM_SPLINE_DURATION]]
+
*[[SET_CAM_PROPAGATE]]
*[[SET_CAM_SPLINE_PROGRESS]]
+
*[[SET_CAM_ROLL]]
*[[SET_CAM_SPLINE_SPEED_CONSTANT]]
+
*[[SET_CAM_ROT]]
*[[SET_CAM_SPLINE_SPEED_GRAPH]]
+
*[[SET_CAM_SHAKE]]
*[[SET_CAM_STATE]]
+
*[[SET_CAM_SPLINE_CUSTOM_SPEED_GRAPH]]
*[[SET_CAM_TARGET_PED]]
+
*[[SET_CAM_SPLINE_DURATION]]
*[[SET_CAMERA_AUTO_SCRIPT_ACTIVATION]]
+
*[[SET_CAM_SPLINE_PROGRESS]]
*[[SET_CAMERA_BEGIN_CAM_COMMANDS_REQUIRED]]
+
*[[SET_CAM_SPLINE_SPEED_CONSTANT]]
*[[SET_CAMERA_CONTROLS_DISABLED_WITH_PLAYER_CONTROLS]]
+
*[[SET_CAM_SPLINE_SPEED_GRAPH]]
*[[SET_CAMERA_STATE]]
+
*[[SET_CAM_STATE]]
*[[SET_CAN_BURST_CAR_TYRES]]
+
*[[SET_CAM_TARGET_PED]]
*[[SET_CAN_RESPRAY_CAR]]
+
*[[SET_CAMERA_AUTO_SCRIPT_ACTIVATION]]
*[[SET_CAN_TARGET_CHAR_WITHOUT_LOS]]
+
*[[SET_CAMERA_BEGIN_CAM_COMMANDS_REQUIRED]]
*[[SET_CAR_ALWAYS_CREATE_SKIDS]]
+
*[[SET_CAMERA_CONTROLS_DISABLED_WITH_PLAYER_CONTROLS]]
*[[SET_CAR_ANIM_CURRENT_TIME]]
+
*[[SET_CAMERA_STATE]]
*[[SET_CAR_ANIM_SPEED]]
+
*[[SET_CAN_BURST_CAR_TYRES]]
*[[SET_CAR_AS_MISSION_CAR]]
+
*[[SET_CAN_RESPRAY_CAR]]
*[[SET_CAR_CAN_BE_DAMAGED]]
+
*[[SET_CAN_TARGET_CHAR_WITHOUT_LOS]]
*[[SET_CAR_CAN_BE_VISIBLY_DAMAGED]]
+
*[[SET_CAR_ALWAYS_CREATE_SKIDS]]
*[[SET_CAR_CAN_GO_AGAINST_TRAFFIC]]
+
*[[SET_CAR_ANIM_CURRENT_TIME]]
*[[SET_CAR_COLLISION]]
+
*[[SET_CAR_ANIM_SPEED]]
*[[SET_CAR_COLOUR_COMBINATION]]
+
*[[SET_CAR_AS_MISSION_CAR]]
*[[SET_CAR_COORDINATES]]
+
*[[SET_CAR_CAN_BE_DAMAGED]]
*[[SET_CAR_COORDINATES_NO_OFFSET]]
+
*[[SET_CAR_CAN_BE_VISIBLY_DAMAGED]]
*[[SET_CAR_DENSITY_MULTIPLIER]]
+
*[[SET_CAR_CAN_GO_AGAINST_TRAFFIC]]
*[[SET_CAR_DISTANCE_AHEAD_MULTIPLIER]]
+
*[[SET_CAR_COLLISION]]
*[[SET_CAR_DOOR_LATCHED]]
+
*[[SET_CAR_COLOUR_COMBINATION]]
*[[SET_CAR_ENGINE_ON]]
+
*[[SET_CAR_COORDINATES]]
*[[SET_CAR_EXISTS_ON_ALL_MACHINES]]
+
*[[SET_CAR_COORDINATES_NO_OFFSET]]
*[[SET_CAR_FORWARD_SPEED]]
+
*[[SET_CAR_DENSITY_MULTIPLIER]]
*[[SET_CAR_GENERATORS_ACTIVE_IN_AREA]]
+
*[[SET_CAR_DISTANCE_AHEAD_MULTIPLIER]]
*[[SET_CAR_HAS_BEEN_CREATED_IN_INTERIOR]]
+
*[[SET_CAR_DOOR_LATCHED]]
*[[SET_CAR_HEADING]]
+
*[[SET_CAR_ENGINE_ON]]
*[[SET_CAR_HEALTH]]
+
*[[SET_CAR_EXISTS_ON_ALL_MACHINES]]
*[[SET_CAR_HEAVY]]
+
*[[SET_CAR_FORWARD_SPEED]]
*[[SET_CAR_HYDRAULICS]]
+
*[[SET_CAR_GENERATORS_ACTIVE_IN_AREA]]
*[[SET_CAR_IN_CUTSCENE]]
+
*[[SET_CAR_HAS_BEEN_CREATED_IN_INTERIOR]]
*[[SET_CAR_LANE_SHIFT]]
+
*[[SET_CAR_HEADING]]
*[[SET_CAR_LIGHT_MULTIPLIER]]
+
*[[SET_CAR_HEALTH]]
*[[SET_CAR_LIGHTS_ON]]
+
*[[SET_CAR_HEAVY]]
*[[SET_CAR_LIVERY]]
+
*[[SET_CAR_HYDRAULICS]]
*[[SET_CAR_NOT_DAMAGED_BY_RELATIONSHIP_GROUP]]
+
*[[SET_CAR_IN_CUTSCENE]]
*[[SET_CAR_ON_GROUND_PROPERLY]]
+
*[[SET_CAR_LANE_SHIFT]]
*[[SET_CAR_ONLY_DAMAGED_BY_PLAYER]]
+
*[[SET_CAR_LIGHT_MULTIPLIER]]
*[[SET_CAR_ONLY_DAMAGED_BY_RELATIONSHIP_GROUP]]
+
*[[SET_CAR_LIGHTS_ON]]
*[[SET_CAR_PROOFS]]
+
*[[SET_CAR_LIVERY]]
*[[SET_CAR_RANDOM_ROUTE_SEED]]
+
*[[SET_CAR_NOT_DAMAGED_BY_RELATIONSHIP_GROUP]]
*[[SET_CAR_STAY_IN_FAST_LANE]]
+
*[[SET_CAR_ON_GROUND_PROPERLY]]
*[[SET_CAR_STAY_IN_SLOW_LANE]]
+
*[[SET_CAR_ONLY_DAMAGED_BY_PLAYER]]
*[[SET_CAR_STOP_CLONING]]
+
*[[SET_CAR_ONLY_DAMAGED_BY_RELATIONSHIP_GROUP]]
*[[SET_CAR_STRONG]]
+
*[[SET_CAR_PROOFS]]
*[[SET_CAR_TRACTION]]
+
*[[SET_CAR_RANDOM_ROUTE_SEED]]
*[[SET_CAR_VISIBLE]]
+
*[[SET_CAR_STAY_IN_FAST_LANE]]
*[[SET_CAR_WATERTIGHT]]
+
*[[SET_CAR_STAY_IN_SLOW_LANE]]
*[[SET_CHAR_ACCURACY]]
+
*[[SET_CAR_STOP_CLONING]]
*[[SET_CHAR_ALL_ANIMS_SPEED]]
+
*[[SET_CAR_STRONG]]
*[[SET_CHAR_ALLOWED_TO_DUCK]]
+
*[[SET_CAR_TRACTION]]
*[[SET_CHAR_AMMO]]
+
*[[SET_CAR_VISIBLE]]
*[[SET_CHAR_ANGLED_DEFENSIVE_AREA]]
+
*[[SET_CAR_WATERTIGHT]]
*[[SET_CHAR_ANIM_CURRENT_TIME]]
+
*[[SET_CELLPHONE_RANKED]]
*[[SET_CHAR_ANIM_PLAYING_FLAG]]
+
*[[SET_CHAR_ACCURACY]]
*[[SET_CHAR_ANIM_SPEED]]
+
*[[SET_CHAR_ALL_ANIMS_SPEED]]
*[[SET_CHAR_AS_ENEMY]]
+
*[[SET_CHAR_ALLOWED_TO_DUCK]]
*[[SET_CHAR_AS_MISSION_CHAR]]
+
*[[SET_CHAR_AMMO]]
*[[SET_CHAR_BLEEDING]]
+
*[[SET_CHAR_ANGLED_DEFENSIVE_AREA]]
*[[SET_CHAR_BULLETPROOF_VEST]]
+
*[[SET_CHAR_ANIM_CURRENT_TIME]]
*[[SET_CHAR_CAN_BE_KNOCKED_OFF_BIKE]]
+
*[[SET_CHAR_ANIM_PLAYING_FLAG]]
*[[SET_CHAR_CAN_BE_SHOT_IN_VEHICLE]]
+
*[[SET_CHAR_ANIM_SPEED]]
*[[SET_CHAR_CAN_SMASH_GLASS]]
+
*[[SET_CHAR_AS_ENEMY]]
*[[SET_CHAR_CANT_BE_DRAGGED_OUT]]
+
*[[SET_CHAR_AS_MISSION_CHAR]]
*[[SET_CHAR_CLIMB_ANIM_RATE]]
+
*[[SET_CHAR_BLEEDING]]
*[[SET_CHAR_COLLISION]]
+
*[[SET_CHAR_BULLETPROOF_VEST]]
*[[SET_CHAR_COMPONENT_VARIATION]]
+
*[[SET_CHAR_CAN_BE_KNOCKED_OFF_BIKE]]
*[[SET_CHAR_COORDINATES]]
+
*[[SET_CHAR_CAN_BE_SHOT_IN_VEHICLE]]
*[[SET_CHAR_COORDINATES_DONT_WARP_GANG]]
+
*[[SET_CHAR_CAN_SMASH_GLASS]]
*[[SET_CHAR_COORDINATES_DONT_WARP_GANG_NO_OFFSET]]
+
*[[SET_CHAR_CANT_BE_DRAGGED_OUT]]
*[[SET_CHAR_COORDINATES_NO_OFFSET]]
+
*[[SET_CHAR_CLIMB_ANIM_RATE]]
*[[SET_CHAR_CURRENT_WEAPON_VISIBLE]]
+
*[[SET_CHAR_COLLISION]]
*[[SET_CHAR_DECISION_MAKER]]
+
*[[SET_CHAR_COMPONENT_VARIATION]]
*[[SET_CHAR_DECISION_MAKER_TO_DEFAULT]]
+
*[[SET_CHAR_COORDINATES]]
*[[SET_CHAR_DEFAULT_COMPONENT_VARIATION]]
+
*[[SET_CHAR_COORDINATES_DONT_WARP_GANG]]
*[[SET_CHAR_DEFENSIVE_AREA_ATTACHED_TO_CAR]]
+
*[[SET_CHAR_COORDINATES_DONT_WARP_GANG_NO_OFFSET]]
*[[SET_CHAR_DEFENSIVE_AREA_ATTACHED_TO_PED]]
+
*[[SET_CHAR_COORDINATES_NO_OFFSET]]
*[[SET_CHAR_DESIRED_HEADING]]
+
*[[SET_CHAR_CURRENT_WEAPON_VISIBLE]]
*[[SET_CHAR_DIES_INSTANTLY_IN_WATER]]
+
*[[SET_CHAR_DECISION_MAKER]]
*[[SET_CHAR_DROPS_WEAPONS_WHEN_DEAD]]
+
*[[SET_CHAR_DECISION_MAKER_TO_DEFAULT]]
*[[SET_CHAR_DROWNS_IN_SINKING_VEHICLE]]
+
*[[SET_CHAR_DEFAULT_COMPONENT_VARIATION]]
*[[SET_CHAR_DROWNS_IN_WATER]]
+
*[[SET_CHAR_DEFENSIVE_AREA_ATTACHED_TO_CAR]]
*[[SET_CHAR_DRUGGED_UP]]
+
*[[SET_CHAR_DEFENSIVE_AREA_ATTACHED_TO_PED]]
*[[SET_CHAR_DUCKING]]
+
*[[SET_CHAR_DESIRED_HEADING]]
*[[SET_CHAR_DUCKING_TIMED]]
+
*[[SET_CHAR_DIES_INSTANTLY_IN_WATER]]
*[[SET_CHAR_FIRE_DAMAGE_MULTIPLIER]]
+
*[[SET_CHAR_DROPS_WEAPONS_WHEN_DEAD]]
*[[SET_CHAR_FORCE_DIE_IN_CAR]]
+
*[[SET_CHAR_DROWNS_IN_SINKING_VEHICLE]]
*[[SET_CHAR_GESTURE_GROUP]]
+
*[[SET_CHAR_DROWNS_IN_WATER]]
*[[SET_CHAR_GET_OUT_UPSIDE_DOWN_CAR]]
+
*[[SET_CHAR_DRUGGED_UP]]
*[[SET_CHAR_GRAVITY]]
+
*[[SET_CHAR_DUCKING]]
*[[SET_CHAR_HAS_BEEN_CREATED_IN_INTERIOR]]
+
*[[SET_CHAR_DUCKING_TIMED]]
*[[SET_CHAR_HEADING]]
+
*[[SET_CHAR_FIRE_DAMAGE_MULTIPLIER]]
*[[SET_CHAR_HEALTH]]
+
*[[SET_CHAR_FORCE_DIE_IN_CAR]]
*[[SET_CHAR_IN_CUTSCENE]]
+
*[[SET_CHAR_GESTURE_GROUP]]
*[[SET_CHAR_INVINCIBLE]]
+
*[[SET_CHAR_GET_OUT_UPSIDE_DOWN_CAR]]
*[[SET_CHAR_IS_TARGET_PRIORITY]]
+
*[[SET_CHAR_GRAVITY]]
*[[SET_CHAR_KEEP_TASK]]
+
*[[SET_CHAR_HAS_BEEN_CREATED_IN_INTERIOR]]
*[[SET_CHAR_MAX_HEALTH]]
+
*[[SET_CHAR_HEADING]]
*[[SET_CHAR_MAX_TIME_IN_WATER]]
+
*[[SET_CHAR_HEALTH]]
*[[SET_CHAR_MAX_TIME_UNDERWATER]]
+
*[[SET_CHAR_IN_CUTSCENE]]
*[[SET_CHAR_MELEE_ACTION_FLAG0]]
+
*[[SET_CHAR_INVINCIBLE]]
*[[SET_CHAR_MELEE_ACTION_FLAG1]]
+
*[[SET_CHAR_IS_TARGET_PRIORITY]]
*[[SET_CHAR_MELEE_ACTION_FLAG2]]
+
*[[SET_CHAR_KEEP_TASK]]
*[[SET_CHAR_MELEE_MOVEMENT_CONSTAINT_BOX]]
+
*[[SET_CHAR_MAX_HEALTH]]
*[[SET_CHAR_MONEY]]
+
*[[SET_CHAR_MAX_TIME_IN_WATER]]
*[[SET_CHAR_MOVE_ANIM_SPEED_MULTIPLIER]]
+
*[[SET_CHAR_MAX_TIME_UNDERWATER]]
*[[SET_CHAR_NAME_DEBUG]]
+
*[[SET_CHAR_MELEE_ACTION_FLAG0]]
*[[SET_CHAR_NEVER_LEAVES_GROUP]]
+
*[[SET_CHAR_MELEE_ACTION_FLAG1]]
*[[SET_CHAR_NEVER_TARGETTED]]
+
*[[SET_CHAR_MELEE_ACTION_FLAG2]]
*[[SET_CHAR_NOT_DAMAGED_BY_RELATIONSHIP_GROUP]]
+
*[[SET_CHAR_MELEE_MOVEMENT_CONSTAINT_BOX]]
*[[SET_CHAR_ONLY_DAMAGED_BY_PLAYER]]
+
*[[SET_CHAR_MONEY]]
*[[SET_CHAR_ONLY_DAMAGED_BY_RELATIONSHIP_GROUP]]
+
*[[SET_CHAR_MOVE_ANIM_SPEED_MULTIPLIER]]
*[[SET_CHAR_PROOFS]]
+
*[[SET_CHAR_NAME_DEBUG]]
*[[SET_CHAR_PROP_INDEX]]
+
*[[SET_CHAR_NEVER_LEAVES_GROUP]]
*[[SET_CHAR_PROVIDE_COVERING_FIRE]]
+
*[[SET_CHAR_NEVER_TARGETTED]]
*[[SET_CHAR_RANDOM_COMPONENT_VARIATION]]
+
*[[SET_CHAR_NOT_DAMAGED_BY_RELATIONSHIP_GROUP]]
*[[SET_CHAR_READY_TO_BE_EXECUTED]]
+
*[[SET_CHAR_ONLY_DAMAGED_BY_PLAYER]]
*[[SET_CHAR_READY_TO_BE_STUNNED]]
+
*[[SET_CHAR_ONLY_DAMAGED_BY_RELATIONSHIP_GROUP]]
*[[SET_CHAR_RELATIONSHIP]]
+
*[[SET_CHAR_PROOFS]]
*[[SET_CHAR_RELATIONSHIP_GROUP]]
+
*[[SET_CHAR_PROP_INDEX]]
*[[SET_CHAR_ROTATION]]
+
*[[SET_CHAR_PROVIDE_COVERING_FIRE]]
*[[SET_CHAR_SHOOT_RATE]]
+
*[[SET_CHAR_RANDOM_COMPONENT_VARIATION]]
*[[SET_CHAR_SIGNAL_AFTER_KILL]]
+
*[[SET_CHAR_READY_TO_BE_EXECUTED]]
*[[SET_CHAR_SPHERE_DEFENSIVE_AREA]]
+
*[[SET_CHAR_READY_TO_BE_STUNNED]]
*[[SET_CHAR_STAY_IN_CAR_WHEN_JACKED]]
+
*[[SET_CHAR_RELATIONSHIP]]
*[[SET_CHAR_SUFFERS_CRITICAL_HITS]]
+
*[[SET_CHAR_RELATIONSHIP_GROUP]]
*[[SET_CHAR_USES_DEAFULT_ANIM_GROUP_WHEN_FLEEING]]
+
*[[SET_CHAR_ROTATION]]
*[[SET_CHAR_USES_UPPERBODY_DAMAGE_ANIMS_ONLY]]
+
*[[SET_CHAR_SHOOT_RATE]]
*[[SET_CHAR_VELOCITY]]
+
*[[SET_CHAR_SIGNAL_AFTER_KILL]]
*[[SET_CHAR_VISIBLE]]
+
*[[SET_CHAR_SPHERE_DEFENSIVE_AREA]]
*[[SET_CHAR_WANTED_BY_POLICE]]
+
*[[SET_CHAR_STAY_IN_CAR_WHEN_JACKED]]
*[[SET_CHAR_WATCH_MELEE]]
+
*[[SET_CHAR_SUFFERS_CRITICAL_HITS]]
*[[SET_CHAR_WEAPON_SKILL]]
+
*[[SET_CHAR_USES_DEAFULT_ANIM_GROUP_WHEN_FLEEING]]
*[[SET_CHAR_WILL_COWER_INSTEAD_OF_FLEEING]]
+
*[[SET_CHAR_USES_UPPERBODY_DAMAGE_ANIMS_ONLY]]
*[[SET_CHAR_WILL_DO_DRIVEBYS]]
+
*[[SET_CHAR_VELOCITY]]
*[[SET_CHAR_WILL_FLY_THROUGH_WINDSCREEN]]
+
*[[SET_CHAR_VISIBLE]]
*[[SET_CHAR_WILL_LEAVE_CAR_IN_COMBAT]]
+
*[[SET_CHAR_WANTED_BY_POLICE]]
*[[SET_CHAR_WILL_MOVE_WHEN_INJURED]]
+
*[[SET_CHAR_WATCH_MELEE]]
*[[SET_CHAR_WILL_ONLY_FIRE_WITH_CLEAR_LOS]]
+
*[[SET_CHAR_WEAPON_SKILL]]
*[[SET_CHAR_WILL_REMAIN_ON_BOAT_AFTER_MISSION_ENDS]]
+
*[[SET_CHAR_WILL_COWER_INSTEAD_OF_FLEEING]]
*[[SET_CHAR_WILL_USE_CARS_IN_COMBAT]]
+
*[[SET_CHAR_WILL_DO_DRIVEBYS]]
*[[SET_CHAR_WILL_USE_COVER]]
+
*[[SET_CHAR_WILL_FLY_THROUGH_WINDSCREEN]]
*[[SET_CINEMATIC_BUTTON_ENABLED]]
+
*[[SET_CHAR_WILL_LEAVE_CAR_IN_COMBAT]]
*[[SET_CLEAR_HELP_IN_MISSION_CLEANUP]]
+
*[[SET_CHAR_WILL_MOVE_WHEN_INJURED]]
*[[SET_CLEAR_MANIFOLDS]]
+
*[[SET_CHAR_WILL_ONLY_FIRE_WITH_CLEAR_LOS]]
*[[SET_COLLECTABLE1_TOTAL]]
+
*[[SET_CHAR_WILL_REMAIN_ON_BOAT_AFTER_MISSION_ENDS]]
*[[SET_COLLIDE_WITH_PEDS]]
+
*[[SET_CHAR_WILL_USE_CARS_IN_COMBAT]]
*[[SET_COMBAT_DECISION_MAKER]]
+
*[[SET_CHAR_WILL_USE_COVER]]
*[[SET_CONTENTS_OF_TEXT_WIDGET]]
+
*[[SET_CINEMATIC_BUTTON_ENABLED]]
*[[SET_CONVERTIBLE_ROOF]]
+
*[[SET_CLEAR_HELP_IN_MISSION_CLEANUP]]
*[[SET_CREATE_RANDOM_COPS]]
+
*[[SET_CLEAR_MANIFOLDS]]
*[[SET_CREATE_RANDOM_GANG_MEMBERS]]
+
*[[SET_COLLECTABLE1_TOTAL]]
*[[SET_CREDITS_TO_RENDER_BEFORE_FADE]]
+
*[[SET_COLLIDE_WITH_PEDS]]
*[[SET_CURRENT_CHAR_WEAPON]]
+
*[[SET_COMBAT_DECISION_MAKER]]
*[[SET_CURRENT_MOVIE]]
+
*[[SET_CONTENTS_OF_TEXT_WIDGET]]
*[[SET_CUTSCENE_EXTRA_ROOM_POS]]
+
*[[SET_CONVERTIBLE_ROOF]]
*[[SET_DEAD_CHAR_COORDINATES]]
+
*[[SET_CREATE_RANDOM_COPS]]
*[[SET_DEAD_PEDS_DROP_WEAPONS]]
+
*[[SET_CREATE_RANDOM_GANG_MEMBERS]]
*[[SET_DEATH_WEAPONS_PERSIST]]
+
*[[SET_CREDITS_TO_RENDER_BEFORE_FADE]]
*[[SET_DEBUG_TEXT_VISIBLE]]
+
*[[SET_CURRENT_CHAR_WEAPON]]
*[[SET_DECISION_MAKER_ATTRIBUTE_CAN_CHANGE_TARGET]]
+
*[[SET_CURRENT_MOVIE]]
*[[SET_DECISION_MAKER_ATTRIBUTE_CAUTION]]
+
*[[SET_CUTSCENE_EXTRA_ROOM_POS]]
*[[SET_DECISION_MAKER_ATTRIBUTE_FIRE_RATE]]
+
*[[SET_DEAD_CHAR_COORDINATES]]
*[[SET_DECISION_MAKER_ATTRIBUTE_LOW_HEALTH]]
+
*[[SET_DEAD_PEDS_DROP_WEAPONS]]
*[[SET_DECISION_MAKER_ATTRIBUTE_MOVEMENT_STYLE]]
+
*[[SET_DEATH_WEAPONS_PERSIST]]
*[[SET_DECISION_MAKER_ATTRIBUTE_NAVIGATION_STYLE]]
+
*[[SET_DEBUG_TEXT_VISIBLE]]
*[[SET_DECISION_MAKER_ATTRIBUTE_RETREATING_BEHAVIOUR]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_CAN_CHANGE_TARGET]]
*[[SET_DECISION_MAKER_ATTRIBUTE_SIGHT_RANGE]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_CAUTION]]
*[[SET_DECISION_MAKER_ATTRIBUTE_STANDING_STYLE]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_FIRE_RATE]]
*[[SET_DECISION_MAKER_ATTRIBUTE_TARGET_INJURED_REACTION]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_LOW_HEALTH]]
*[[SET_DECISION_MAKER_ATTRIBUTE_TARGET_LOSS_RESPONSE]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_MOVEMENT_STYLE]]
*[[SET_DECISION_MAKER_ATTRIBUTE_TEAMWORK]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_NAVIGATION_STYLE]]
*[[SET_DECISION_MAKER_ATTRIBUTE_WEAPON_ACCURACY]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_RETREATING_BEHAVIOUR]]
*[[SET_DEFAULT_GLOBAL_INSTANCE_PRIORITY]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_SIGHT_RANGE]]
*[[SET_DEFAULT_TARGET_SCORING_FUNCTION]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_STANDING_STYLE]]
*[[SET_DITCH_POLICE_MODELS]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_TARGET_INJURED_REACTION]]
*[[SET_DO_NOT_SPAWN_PARKED_CARS_ON_TOP]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_TARGET_LOSS_RESPONSE]]
*[[SET_DONT_ACTIVATE_RAGDOLL_FROM_PLAYER_IMPACT]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_TEAMWORK]]
*[[SET_DOOR_STATE]]
+
*[[SET_DECISION_MAKER_ATTRIBUTE_WEAPON_ACCURACY]]
*[[SET_DRAW_PLAYER_COMPONENT]]
+
*[[SET_DEFAULT_GLOBAL_INSTANCE_PRIORITY]]
*[[SET_DRIVE_TASK_CRUISE_SPEED]]
+
*[[SET_DEFAULT_TARGET_SCORING_FUNCTION]]
*[[SET_DRUNK_CAM]]
+
*[[SET_DITCH_POLICE_MODELS]]
*[[SET_ENABLE_NEAR_CLIP_SCAN]]
+
*[[SET_DO_NOT_SPAWN_PARKED_CARS_ON_TOP]]
*[[SET_ENABLE_RC_DETONATE]]
+
*[[SET_DONT_ACTIVATE_RAGDOLL_FROM_PLAYER_IMPACT]]
*[[SET_ENABLE_RC_DETONATE_ON_CONTACT]]
+
*[[SET_DOOR_STATE]]
*[[SET_ENGINE_HEALTH]]
+
*[[SET_DRAW_PLAYER_COMPONENT]]
*[[SET_EVENT_PRECEDENCE]]
+
*[[SET_DRIVE_TASK_CRUISE_SPEED]]
*[[SET_EVERYONE_IGNORE_PLAYER]]
+
*[[SET_DRUNK_CAM]]
*[[SET_EXTRA_CAR_COLOURS]]
+
*[[SET_ENABLE_NEAR_CLIP_SCAN]]
*[[SET_EXTRA_HOSPITAL_RESTART_POINT]]
+
*[[SET_ENABLE_RC_DETONATE]]
*[[SET_EXTRA_POLICE_STATION_RESTART_POINT]]
+
*[[SET_ENABLE_RC_DETONATE_ON_CONTACT]]
*[[SET_FADE_IN_AFTER_LOAD]]
+
*[[SET_ENGINE_HEALTH]]
*[[SET_FAKE_WANTED_CIRCLE]]
+
*[[SET_EVENT_PRECEDENCE]]
*[[SET_FAKE_WANTED_LEVEL]]
+
*[[SET_EVERYONE_IGNORE_PLAYER]]
*[[SET_FIXED_CAM_POS]]
+
*[[SET_EXTRA_CAR_COLOURS]]
*[[SET_FLOAT_STAT]]
+
*[[SET_EXTRA_HOSPITAL_RESTART_POINT]]
*[[SET_FOLLOW_PED_PITCH_LIMIT_DOWN]]
+
*[[SET_EXTRA_POLICE_STATION_RESTART_POINT]]
*[[SET_FOLLOW_PED_PITCH_LIMIT_UP]]
+
*[[SET_FADE_IN_AFTER_LOAD]]
*[[SET_FOLLOW_VEHICLE_CAM_OFFSET]]
+
*[[SET_FAKE_WANTED_CIRCLE]]
*[[SET_FOLLOW_VEHICLE_CAM_SUBMODE]]
+
*[[SET_FAKE_WANTED_LEVEL]]
*[[SET_FREE_HEALTH_CARE]]
+
*[[SET_FILTER_MENU_ON]]
*[[SET_FREE_RESPRAYS]]
+
*[[SET_FILTER_SAVE_SETTING]]
*[[SET_FREEBIES_IN_VEHICLE]]
+
*[[SET_FIXED_CAM_POS]]
*[[SET_GAME_CAM_HEADING]]
+
*[[SET_FLOAT_STAT]]
*[[SET_GAME_CAM_PITCH]]
+
*[[SET_FOLLOW_PED_PITCH_LIMIT_DOWN]]
*[[SET_GAME_CAMERA_CONTROLS_ACTIVE]]
+
*[[SET_FOLLOW_PED_PITCH_LIMIT_UP]]
*[[SET_GANG_CAR]]
+
*[[SET_FOLLOW_VEHICLE_CAM_OFFSET]]
*[[SET_GANG_WEAPONS]]
+
*[[SET_FOLLOW_VEHICLE_CAM_SUBMODE]]
*[[SET_GARAGE_LEAVE_CAMERA_ALONE]]
+
*[[SET_FREE_HEALTH_CARE]]
*[[SET_GLOBAL_INSTANCE_PRIORITY]]
+
*[[SET_FREE_RESPRAYS]]
*[[SET_GLOBAL_RENDER_FLAGS]]
+
*[[SET_FREEBIES_IN_VEHICLE]]
*[[SET_GPS_VOICE_FOR_VEHICLE]]
+
*[[SET_GAME_CAM_HEADING]]
*[[SET_GRAVITY_OFF]]
+
*[[SET_GAME_CAM_PITCH]]
*[[SET_GROUP_CHAR_DECISION_MAKER]]
+
*[[SET_GAME_CAMERA_CONTROLS_ACTIVE]]
*[[SET_GROUP_CHAR_DUCKS_WHEN_AIMED_AT]]
+
*[[SET_GANG_CAR]]
*[[SET_GROUP_COMBAT_DECISION_MAKER]]
+
*[[SET_GANG_WEAPONS]]
*[[SET_GROUP_DECISION_MAKER]]
+
*[[SET_GARAGE_LEAVE_CAMERA_ALONE]]
*[[SET_GROUP_DEFAULT_TASK_ALLOCATOR]]
+
*[[SET_GFWL_HAS_SAFE_HOUSE]]
*[[SET_GROUP_FOLLOW_STATUS]]
+
*[[SET_GFWL_IS_RETURNING_TO_SINGLE_PLAYER]]
*[[SET_GROUP_FORMATION]]
+
*[[SET_GLOBAL_INSTANCE_PRIORITY]]
*[[SET_GROUP_FORMATION_SPACING]]
+
*[[SET_GLOBAL_RENDER_FLAGS]]
*[[SET_GROUP_LEADER]]
+
*[[SET_GPS_VOICE_FOR_VEHICLE]]
*[[SET_GROUP_MEMBER]]
+
*[[SET_GRAVITY_OFF]]
*[[SET_GROUP_SEPARATION_RANGE]]
+
*[[SET_GROUP_CHAR_DECISION_MAKER]]
*[[SET_GUNSHOT_SENSE_RANGE_FOR_RIOT2]]
+
*[[SET_GROUP_CHAR_DUCKS_WHEN_AIMED_AT]]
*[[SET_HAS_BEEN_OWNED_BY_PLAYER]]
+
*[[SET_GROUP_COMBAT_DECISION_MAKER]]
*[[SET_HAS_BEEN_OWNED_FOR_CAR_GENERATOR]]
+
*[[SET_GROUP_DECISION_MAKER]]
*[[SET_HEADING_FOR_ATTACHED_PLAYER]]
+
*[[SET_GROUP_DEFAULT_TASK_ALLOCATOR]]
*[[SET_HEADING_LIMIT_FOR_ATTACHED_PED]]
+
*[[SET_GROUP_FOLLOW_STATUS]]
*[[SET_HEADING_OF_CLOSEST_OBJECT_OF_TYPE]]
+
*[[SET_GROUP_FORMATION]]
*[[SET_HEALTH_PICKUP_NETWORK_REGEN_TIME]]
+
*[[SET_GROUP_FORMATION_SPACING]]
*[[SET_HELI_BLADES_FULL_SPEED]]
+
*[[SET_GROUP_LEADER]]
*[[SET_HELI_STABILISER]]
+
*[[SET_GROUP_MEMBER]]
*[[SET_HELP_MESSAGE_BOX_SIZE]]
+
*[[SET_GROUP_SEPARATION_RANGE]]
*[[SET_HINT_FOV]]
+
*[[SET_GUNSHOT_SENSE_RANGE_FOR_RIOT2]]
*[[SET_HINT_MOVE_IN_DIST]]
+
*[[SET_HAS_BEEN_OWNED_BY_PLAYER]]
*[[SET_HINT_MOVE_IN_DIST_DEFAULT]]
+
*[[SET_HAS_BEEN_OWNED_FOR_CAR_GENERATOR]]
*[[SET_HINT_TIMES]]
+
*[[SET_HEADING_FOR_ATTACHED_PLAYER]]
*[[SET_HINT_TIMES_DEFAULT]]
+
*[[SET_HEADING_LIMIT_FOR_ATTACHED_PED]]
*[[SET_HOT_WEAPON_SWAP]]
+
*[[SET_HEADING_OF_CLOSEST_OBJECT_OF_TYPE]]
*[[SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS]]
+
*[[SET_HEALTH_PICKUP_NETWORK_REGEN_TIME]]
*[[SET_IGNORE_SERVER_UPDATE]]
+
*[[SET_HELI_BLADES_FULL_SPEED]]
*[[SET_IN_MP_TUTORIAL]]
+
*[[SET_HELI_STABILISER]]
*[[SET_IN_SPECTATOR_MODE]]
+
*[[SET_HELP_MESSAGE_BOX_SIZE]]
*[[SET_INFORM_RESPECTED_FRIENDS]]
+
*[[SET_HINT_FOV]]
*[[SET_INSTANT_WIDESCREEN_BORDERS]]
+
*[[SET_HINT_MOVE_IN_DIST]]
*[[SET_INT_STAT]]
+
*[[SET_HINT_MOVE_IN_DIST_DEFAULT]]
*[[SET_INTERP_FROM_GAME_TO_SCRIPT]]
+
*[[SET_HINT_TIMES]]
*[[SET_INTERP_FROM_SCRIPT_TO_GAME]]
+
*[[SET_HINT_TIMES_DEFAULT]]
*[[SET_INTERP_IN_OUT_VEHICLE_ENABLED_THIS_FRAME]]
+
*[[SET_HOST_MATCH_ON]]
*[[SET_LOAD_COLLISION_FOR_CAR_FLAG]]
+
*[[SET_HOT_WEAPON_SWAP]]
*[[SET_LOAD_COLLISION_FOR_CHAR_FLAG]]
+
*[[SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS]]
*[[SET_LOAD_COLLISION_FOR_OBJECT_FLAG]]
+
*[[SET_IGNORE_SERVER_UPDATE]]
*[[SET_LOBBY_MUTE_OVERRIDE]]
+
*[[SET_IN_MP_TUTORIAL]]
*[[SET_LOCAL_PLAYER_PAIN_VOICE]]
+
*[[SET_IN_SPECTATOR_MODE]]
*[[SET_LOCAL_PLAYER_VOICE]]
+
*[[SET_INFORM_RESPECTED_FRIENDS]]
*[[SET_LOCK_STATE_OF_CLOSEST_OBJECT_OF_TYPE]]
+
*[[SET_INSTANT_WIDESCREEN_BORDERS]]
*[[SET_LOUD_VEHICLE_RADIO]]
+
*[[SET_INT_STAT]]
*[[SET_MASK]]
+
*[[SET_INTERP_FROM_GAME_TO_SCRIPT]]
*[[SET_MAX_FIRE_GENERATIONS]]
+
*[[SET_INTERP_FROM_SCRIPT_TO_GAME]]
*[[SET_MAX_WANTED_LEVEL]]
+
*[[SET_INTERP_IN_OUT_VEHICLE_ENABLED_THIS_FRAME]]
*[[SET_MELEE_ACTION_SENSE_RANGE_FOR_RIOT2]]
+
*[[SET_LOAD_COLLISION_FOR_CAR_FLAG]]
*[[SET_MENU_COLUMN]]
+
*[[SET_LOAD_COLLISION_FOR_CHAR_FLAG]]
*[[SET_MENU_COLUMN_ORIENTATION]]
+
*[[SET_LOAD_COLLISION_FOR_OBJECT_FLAG]]
*[[SET_MENU_COLUMN_WIDTH]]
+
*[[SET_LOBBY_MUTE_OVERRIDE]]
*[[SET_MENU_ITEM_WITH_2_NUMBERS]]
+
*[[SET_LOCAL_PLAYER_PAIN_VOICE]]
*[[SET_MENU_ITEM_WITH_NUMBER]]
+
*[[SET_LOCAL_PLAYER_VOICE]]
*[[SET_MESSAGE_FORMATTING]]
+
*[[SET_LOCK_STATE_OF_CLOSEST_OBJECT_OF_TYPE]]
*[[SET_MESSAGES_WAITING]]
+
*[[SET_LOUD_VEHICLE_RADIO]]
*[[SET_MINIGAME_IN_PROGRESS]]
+
*[[SET_MASK]]
*[[SET_MISSION_FLAG]]
+
*[[SET_MAX_FIRE_GENERATIONS]]
*[[SET_MISSION_PASSED_CASH]]
+
*[[SET_MAX_WANTED_LEVEL]]
*[[SET_MISSION_PICKUP_SOUND]]
+
*[[SET_MELEE_ACTION_SENSE_RANGE_FOR_RIOT2]]
*[[SET_MISSION_RESPECT_TOTAL]]
+
*[[SET_MENU_COLUMN]]
*[[SET_MISSION_TRAIN_COORDINATES]]
+
*[[SET_MENU_COLUMN_ORIENTATION]]
*[[SET_MOBILE_PHONE_POSITION]]
+
*[[SET_MENU_COLUMN_WIDTH]]
*[[SET_MOBILE_PHONE_RADIO_STATE]]
+
*[[SET_MENU_ITEM_WITH_2_NUMBERS]]
*[[SET_MOBILE_PHONE_ROTATION]]
+
*[[SET_MENU_ITEM_WITH_NUMBER]]
*[[SET_MOBILE_PHONE_SCALE]]
+
*[[SET_MESSAGE_FORMATTING]]
*[[SET_MOBILE_RADIO_ENABLED_DURING_GAMEPLAY]]
+
*[[SET_MESSAGES_WAITING]]
*[[SET_MOBILE_RING_TYPE]]
+
*[[SET_MINIGAME_IN_PROGRESS]]
*[[SET_MONEY_CARRIED_BY_ALL_NEW_PEDS]]
+
*[[SET_MISSION_FLAG]]
*[[SET_MONEY_PICKUP_NETWORK_REGEN_TIME]]
+
*[[SET_MISSION_PASSED_CASH]]
*[[SET_MOVIE_TIME]]
+
*[[SET_MISSION_PICKUP_SOUND]]
*[[SET_MOVIE_VOLUME]]
+
*[[SET_MISSION_RESPECT_TOTAL]]
*[[SET_MSG_FOR_LOADING_SCREEN]]
+
*[[SET_MISSION_TRAIN_COORDINATES]]
*[[SET_MULTIPLAYER_BRIEF]]
+
*[[SET_MOBILE_PHONE_POSITION]]
*[[SET_MULTIPLAYER_HUD_CASH]]
+
*[[SET_MOBILE_PHONE_RADIO_STATE]]
*[[SET_MULTIPLAYER_HUD_TIME]]
+
*[[SET_MOBILE_PHONE_ROTATION]]
*[[SET_NEEDS_TO_BE_HOTWIRED]]
+
*[[SET_MOBILE_PHONE_SCALE]]
*[[SET_NETWORK_ID_CAN_MIGRATE]]
+
*[[SET_MOBILE_RADIO_ENABLED_DURING_GAMEPLAY]]
*[[SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES]]
+
*[[SET_MOBILE_RING_TYPE]]
*[[SET_NETWORK_ID_STOP_CLONING]]
+
*[[SET_MONEY_CARRIED_BY_ALL_NEW_PEDS]]
*[[SET_NETWORK_ID_STOP_CLONING_FOR_ENEMIES]]
+
*[[SET_MONEY_PICKUP_NETWORK_REGEN_TIME]]
*[[SET_NETWORK_ID_STOP_SYNCING]]
+
*[[SET_MOVIE_TIME]]
*[[SET_NETWORK_PLAYER_AS_VIP]]
+
*[[SET_MOVIE_VOLUME]]
*[[SET_NETWORK_VEHICLE_RESPOT_TIMER]]
+
*[[SET_MSG_FOR_LOADING_SCREEN]]
*[[SET_NEXT_DESIRED_MOVE_STATE]]
+
*[[SET_MULTIPLAYER_BRIEF]]
*[[SET_NM_ANIM_POSE]]
+
*[[SET_MULTIPLAYER_HUD_CASH]]
*[[SET_NM_MESSAGE_BOOL]]
+
*[[SET_MULTIPLAYER_HUD_TIME]]
*[[SET_NM_MESSAGE_FLOAT]]
+
*[[SET_NEEDS_TO_BE_HOTWIRED]]
*[[SET_NM_MESSAGE_INSTANCE_INDEX]]
+
*[[SET_NETWORK_ID_CAN_MIGRATE]]
*[[SET_NM_MESSAGE_INT]]
+
*[[SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES]]
*[[SET_NM_MESSAGE_STRING]]
+
*[[SET_NETWORK_ID_STOP_CLONING]]
*[[SET_NM_MESSAGE_VEC3]]
+
*[[SET_NETWORK_ID_STOP_CLONING_FOR_ENEMIES]]
*[[SET_NO_RESPRAYS]]
+
*[[SET_NETWORK_ID_STOP_SYNCING]]
*[[SET_OBJECT_ALPHA]]
+
*[[SET_NETWORK_PLAYER_AS_VIP]]
*[[SET_OBJECT_ANIM_CURRENT_TIME]]
+
*[[SET_NETWORK_VEHICLE_RESPOT_TIMER]]
*[[SET_OBJECT_ANIM_PLAYING_FLAG]]
+
*[[SET_NEXT_DESIRED_MOVE_STATE]]
*[[SET_OBJECT_ANIM_SPEED]]
+
*[[SET_NM_ANIM_POSE]]
*[[SET_OBJECT_AS_STEALABLE]]
+
*[[SET_NM_MESSAGE_BOOL]]
*[[SET_OBJECT_CCD]]
+
*[[SET_NM_MESSAGE_FLOAT]]
*[[SET_OBJECT_COLLISION]]
+
*[[SET_NM_MESSAGE_INSTANCE_INDEX]]
*[[SET_OBJECT_COORDINATES]]
+
*[[SET_NM_MESSAGE_INT]]
*[[SET_OBJECT_DRAW_LAST]]
+
*[[SET_NM_MESSAGE_STRING]]
*[[SET_OBJECT_DYNAMIC]]
+
*[[SET_NM_MESSAGE_VEC3]]
*[[SET_OBJECT_EXISTS_ON_ALL_MACHINES]]
+
*[[SET_NO_RESPRAYS]]
*[[SET_OBJECT_HEADING]]
+
*[[SET_OBJECT_ALPHA]]
*[[SET_OBJECT_HEALTH]]
+
*[[SET_OBJECT_ANIM_CURRENT_TIME]]
*[[SET_OBJECT_INITIAL_ROTATION_VELOCITY]]
+
*[[SET_OBJECT_ANIM_PLAYING_FLAG]]
*[[SET_OBJECT_INITIAL_VELOCITY]]
+
*[[SET_OBJECT_ANIM_SPEED]]
*[[SET_OBJECT_INVINCIBLE]]
+
*[[SET_OBJECT_AS_STEALABLE]]
*[[SET_OBJECT_LIGHTS]]
+
*[[SET_OBJECT_CCD]]
*[[SET_OBJECT_ONLY_DAMAGED_BY_PLAYER]]
+
*[[SET_OBJECT_COLLISION]]
*[[SET_OBJECT_PHYSICS_PARAMS]]
+
*[[SET_OBJECT_COORDINATES]]
*[[SET_OBJECT_PROOFS]]
+
*[[SET_OBJECT_DRAW_LAST]]
*[[SET_OBJECT_QUATERNION]]
+
*[[SET_OBJECT_DYNAMIC]]
*[[SET_OBJECT_RECORDS_COLLISIONS]]
+
*[[SET_OBJECT_EXISTS_ON_ALL_MACHINES]]
*[[SET_OBJECT_RENDER_SCORCHED]]
+
*[[SET_OBJECT_HEADING]]
*[[SET_OBJECT_ROTATION]]
+
*[[SET_OBJECT_HEALTH]]
*[[SET_OBJECT_SCALE]]
+
*[[SET_OBJECT_INITIAL_ROTATION_VELOCITY]]
*[[SET_OBJECT_STOP_CLONING]]
+
*[[SET_OBJECT_INITIAL_VELOCITY]]
*[[SET_OBJECT_USED_IN_POOL_GAME]]
+
*[[SET_OBJECT_INVINCIBLE]]
*[[SET_OBJECT_VISIBLE]]
+
*[[SET_OBJECT_LIGHTS]]
*[[SET_ONLY_CREATE_RANDOM_GANG_MEMBERS]]
+
*[[SET_OBJECT_ONLY_DAMAGED_BY_PLAYER]]
*[[SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED]]
+
*[[SET_OBJECT_PHYSICS_PARAMS]]
*[[SET_OVERRIDE_NO_SPRINTING_ON_PHONE_IN_MULTIPLAYER]]
+
*[[SET_OBJECT_PROOFS]]
*[[SET_PARKED_CAR_DENSITY_MULTIPLIER]]
+
*[[SET_OBJECT_QUATERNION]]
*[[SET_PED_ALPHA]]
+
*[[SET_OBJECT_RECORDS_COLLISIONS]]
*[[SET_PED_DENSITY_MULTIPLIER]]
+
*[[SET_OBJECT_RENDER_SCORCHED]]
*[[SET_PED_DIES_WHEN_INJURED]]
+
*[[SET_OBJECT_ROTATION]]
*[[SET_PED_DONT_DO_EVASIVE_DIVES]]
+
*[[SET_OBJECT_SCALE]]
*[[SET_PED_DONT_USE_VEHICLE_SPECIFIC_ANIMS]]
+
*[[SET_OBJECT_STOP_CLONING]]
*[[SET_PED_ENABLE_LEG_IK]]
+
*[[SET_OBJECT_USED_IN_POOL_GAME]]
*[[SET_PED_EXISTS_ON_ALL_MACHINES]]
+
*[[SET_OBJECT_VISIBLE]]
*[[SET_PED_GENERATES_DEAD_BODY_EVENTS]]
+
*[[SET_ONLINE_LAN]]
*[[SET_PED_HEEDS_THE_EVERYONE_IGNORE_PLAYER_FLAG]]
+
*[[SET_ONLY_CREATE_RANDOM_GANG_MEMBERS]]
*[[SET_PED_HELMET_TEXTURE_INDEX]]
+
*[[SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED]]
*[[SET_PED_IS_BLIND_RAGING]]
+
*[[SET_OVERRIDE_NO_SPRINTING_ON_PHONE_IN_MULTIPLAYER]]
*[[SET_PED_IS_DRUNK]]
+
*[[SET_PARKED_CAR_DENSITY_MULTIPLIER]]
*[[SET_PED_MOBILE_RING_TYPE]]
+
*[[SET_PED_ALPHA]]
*[[SET_PED_NON_CREATION_AREA]]
+
*[[SET_PED_DENSITY_MULTIPLIER]]
*[[SET_PED_NON_REMOVAL_AREA]]
+
*[[SET_PED_DIES_WHEN_INJURED]]
*[[SET_PED_PATH_MAY_DROP_FROM_HEIGHT]]
+
*[[SET_PED_DONT_DO_EVASIVE_DIVES]]
*[[SET_PED_PATH_MAY_USE_CLIMBOVERS]]
+
*[[SET_PED_DONT_USE_VEHICLE_SPECIFIC_ANIMS]]
*[[SET_PED_PATH_MAY_USE_LADDERS]]
+
*[[SET_PED_ENABLE_LEG_IK]]
*[[SET_PED_PATH_WILL_AVOID_DYNAMIC_OBJECTS]]
+
*[[SET_PED_EXISTS_ON_ALL_MACHINES]]
*[[SET_PED_QUEUE_MEMBERSHIP_LIST]]
+
*[[SET_PED_GENERATES_DEAD_BODY_EVENTS]]
*[[SET_PED_STOP_CLONING]]
+
*[[SET_PED_HEEDS_THE_EVERYONE_IGNORE_PLAYER_FLAG]]
*[[SET_PED_WITH_BRAIN_CAN_BE_CONVERTED_TO_DUMMY_PED]]
+
*[[SET_PED_HELMET_TEXTURE_INDEX]]
*[[SET_PED_WONT_ATTACK_PLAYER_WITHOUT_WANTED_LEVEL]]
+
*[[SET_PED_IS_BLIND_RAGING]]
*[[SET_PETROL_TANK_HEALTH]]
+
*[[SET_PED_IS_DRUNK]]
*[[SET_PETROL_TANK_WEAKPOINT]]
+
*[[SET_PED_MOBILE_RING_TYPE]]
*[[SET_PHONE_HUD_ITEM]]
+
*[[SET_PED_NON_CREATION_AREA]]
*[[SET_PHYS_CCD_HANDLES_ROTATION]]
+
*[[SET_PED_NON_REMOVAL_AREA]]
*[[SET_PICKUP_COLLECTABLE_BY_CAR]]
+
*[[SET_PED_PATH_MAY_DROP_FROM_HEIGHT]]
*[[SET_PICKUPS_FIX_CARS]]
+
*[[SET_PED_PATH_MAY_USE_CLIMBOVERS]]
*[[SET_PLANE_THROTTLE]]
+
*[[SET_PED_PATH_MAY_USE_LADDERS]]
*[[SET_PLANE_UNDERCARRIAGE_UP]]
+
*[[SET_PED_PATH_WILL_AVOID_DYNAMIC_OBJECTS]]
*[[SET_PLAYBACK_SPEED]]
+
*[[SET_PED_QUEUE_MEMBERSHIP_LIST]]
*[[SET_PLAYER_CAN_BE_HASSLED_BY_GANGS]]
+
*[[SET_PED_STOP_CLONING]]
*[[SET_PLAYER_CAN_DO_DRIVE_BY]]
+
*[[SET_PED_WEAPON]]
*[[SET_PLAYER_CAN_DROP_WEAPONS_IN_CAR]]
+
*[[SET_PED_WITH_BRAIN_CAN_BE_CONVERTED_TO_DUMMY_PED]]
*[[SET_PLAYER_CAN_USE_COVER]]
+
*[[SET_PED_WONT_ATTACK_PLAYER_WITHOUT_WANTED_LEVEL]]
*[[SET_PLAYER_COLOUR]]
+
*[[SET_PETROL_TANK_HEALTH]]
*[[SET_PLAYER_CONTROL]]
+
*[[SET_PETROL_TANK_WEAKPOINT]]
*[[SET_PLAYER_CONTROL_ADVANCED]]
+
*[[SET_PHONE_HUD_ITEM]]
*[[SET_PLAYER_CONTROL_FOR_AMBIENT_SCRIPT]]
+
*[[SET_PHYS_CCD_HANDLES_ROTATION]]
*[[SET_PLAYER_CONTROL_FOR_NETWORK]]
+
*[[SET_PICKUP_COLLECTABLE_BY_CAR]]
*[[SET_PLAYER_CONTROL_ON_IN_MISSION_CLEANUP]]
+
*[[SET_PICKUPS_FIX_CARS]]
*[[SET_PLAYER_FAST_RELOAD]]
+
*[[SET_PLANE_THROTTLE]]
*[[SET_PLAYER_GROUP_RECRUITMENT]]
+
*[[SET_PLANE_UNDERCARRIAGE_UP]]
*[[SET_PLAYER_GROUP_TO_FOLLOW_ALWAYS]]
+
*[[SET_PLAYBACK_SPEED]]
*[[SET_PLAYER_GROUP_TO_FOLLOW_NEVER]]
+
*[[SET_PLAYER_CAN_BE_HASSLED_BY_GANGS]]
*[[SET_PLAYER_ICON_COLOUR]]
+
*[[SET_PLAYER_CAN_DO_DRIVE_BY]]
*[[SET_PLAYER_INVINCIBLE]]
+
*[[SET_PLAYER_CAN_DROP_WEAPONS_IN_CAR]]
*[[SET_PLAYER_INVISIBLE_TO_AI]]
+
*[[SET_PLAYER_CAN_USE_COVER]]
*[[SET_PLAYER_IS_IN_STADIUM]]
+
*[[SET_PLAYER_COLOUR]]
*[[SET_PLAYER_KEEPS_WEAPONS_WHEN_RESPAWNED]]
+
*[[SET_PLAYER_CONTROL]]
*[[SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE]]
+
*[[SET_PLAYER_CONTROL_ADVANCED]]
*[[SET_PLAYER_MOOD_NORMAL]]
+
*[[SET_PLAYER_CONTROL_FOR_AMBIENT_SCRIPT]]
*[[SET_PLAYER_MOOD_PISSED_OFF]]
+
*[[SET_PLAYER_CONTROL_FOR_NETWORK]]
*[[SET_PLAYER_NEVER_GETS_TIRED]]
+
*[[SET_PLAYER_CONTROL_FOR_TEXT_CHAT]]
*[[SET_PLAYER_PAIN_ROOT_BANK_NAME]]
+
*[[SET_PLAYER_CONTROL_ON_IN_MISSION_CLEANUP]]
*[[SET_PLAYER_PLAYER_TARGETTING]]
+
*[[SET_PLAYER_FAST_RELOAD]]
*[[SET_PLAYER_TEAM]]
+
*[[SET_PLAYER_GROUP_RECRUITMENT]]
*[[SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS]]
+
*[[SET_PLAYER_GROUP_TO_FOLLOW_ALWAYS]]
*[[SET_PLAYERS_DROP_MONEY_IN_NETWORK_GAME]]
+
*[[SET_PLAYER_GROUP_TO_FOLLOW_NEVER]]
*[[SET_PLAYERSETTINGS_MODEL_VARIATIONS_CHOICE]]
+
*[[SET_PLAYER_ICON_COLOUR]]
*[[SET_POLICE_FOCUS_WILL_TRACK_CAR]]
+
*[[SET_PLAYER_INVINCIBLE]]
*[[SET_POLICE_IGNORE_PLAYER]]
+
*[[SET_PLAYER_INVISIBLE_TO_AI]]
*[[SET_POLICE_RADAR_BLIPS]]
+
*[[SET_PLAYER_IS_IN_STADIUM]]
*[[SET_PTFX_CAM_INSIDE_VEHICLE]]
+
*[[SET_PLAYER_KEEPS_WEAPONS_WHEN_RESPAWNED]]
*[[SET_RADAR_AS_INTERIOR_THIS_FRAME]]
+
*[[SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE]]
*[[SET_RADAR_ZOOM]]
+
*[[SET_PLAYER_MOOD_NORMAL]]
*[[SET_RAILTRACK_RESISTANCE_MULT]]
+
*[[SET_PLAYER_MOOD_PISSED_OFF]]
*[[SET_RANDOM_CAR_DENSITY_MULTIPLIER]]
+
*[[SET_PLAYER_NEVER_GETS_TIRED]]
*[[SET_RANDOM_SEED]]
+
*[[SET_PLAYER_PAIN_ROOT_BANK_NAME]]
*[[SET_RECORDING_TO_POINT_NEAREST_TO_COORS]]
+
*[[SET_PLAYER_PLAYER_TARGETTING]]
*[[SET_REDUCE_PED_MODEL_BUDGET]]
+
*[[SET_PLAYER_TEAM]]
*[[SET_REDUCE_VEHICLE_MODEL_BUDGET]]
+
*[[SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS]]
*[[SET_RELATIONSHIP]]
+
*[[SET_PLAYERS_DROP_MONEY_IN_NETWORK_GAME]]
*[[SET_RENDER_TRAIN_AS_DERAILED]]
+
*[[SET_PLAYERSETTINGS_MODEL_VARIATIONS_CHOICE]]
*[[SET_RICH_PRESENCE]]
+
*[[SET_POLICE_FOCUS_WILL_TRACK_CAR]]
*[[SET_RICH_PRESENCE_TEMPLATELOBBY]]
+
*[[SET_POLICE_IGNORE_PLAYER]]
*[[SET_RICH_PRESENCE_TEMPLATEMP1]]
+
*[[SET_POLICE_RADAR_BLIPS]]
*[[SET_RICH_PRESENCE_TEMPLATEMP2]]
+
*[[SET_PTFX_CAM_INSIDE_VEHICLE]]
*[[SET_RICH_PRESENCE_TEMPLATEMP3]]
+
*[[SET_RADAR_AS_INTERIOR_THIS_FRAME]]
*[[SET_RICH_PRESENCE_TEMPLATEMP4]]
+
*[[SET_RADAR_ZOOM]]
*[[SET_RICH_PRESENCE_TEMPLATEMP5]]
+
*[[SET_RAILTRACK_RESISTANCE_MULT]]
*[[SET_RICH_PRESENCE_TEMPLATEMP6]]
+
*[[SET_RANDOM_CAR_DENSITY_MULTIPLIER]]
*[[SET_RICH_PRESENCE_TEMPLATEPARTY]]
+
*[[SET_RANDOM_SEED]]
*[[SET_RICH_PRESENCE_TEMPLATESP1]]
+
*[[SET_RECORDING_TO_POINT_NEAREST_TO_COORS]]
*[[SET_RICH_PRESENCE_TEMPLATESP2]]
+
*[[SET_REDUCE_PED_MODEL_BUDGET]]
*[[SET_ROCKET_LAUNCHER_FREEBIE_IN_HELI]]
+
*[[SET_REDUCE_VEHICLE_MODEL_BUDGET]]
*[[SET_ROMANS_MOOD]]
+
*[[SET_RELATIONSHIP]]
*[[SET_ROOM_FOR_CAR_BY_KEY]]
+
*[[SET_RENDER_TRAIN_AS_DERAILED]]
*[[SET_ROOM_FOR_CAR_BY_NAME]]
+
*[[SET_RETURN_TO_FILTER_MENU]]
*[[SET_ROOM_FOR_CHAR_BY_KEY]]
+
*[[SET_RICH_PRESENCE]]
*[[SET_ROOM_FOR_CHAR_BY_NAME]]
+
*[[SET_RICH_PRESENCE_TEMPLATEFILTER]]
*[[SET_ROOM_FOR_DUMMY_CHAR_BY_KEY]]
+
*[[SET_RICH_PRESENCE_TEMPLATELOBBY]]
*[[SET_ROOM_FOR_DUMMY_CHAR_BY_NAME]]
+
*[[SET_RICH_PRESENCE_TEMPLATEMP1]]
*[[SET_ROOM_FOR_VIEWPORT_BY_KEY]]
+
*[[SET_RICH_PRESENCE_TEMPLATEMP2]]
*[[SET_ROOM_FOR_VIEWPORT_BY_NAME]]
+
*[[SET_RICH_PRESENCE_TEMPLATEMP3]]
*[[SET_ROPE_HEIGHT_FOR_OBJECT]]
+
*[[SET_RICH_PRESENCE_TEMPLATEMP4]]
*[[SET_ROT_ORDER]]
+
*[[SET_RICH_PRESENCE_TEMPLATEMP5]]
*[[SET_ROTATION_FOR_ATTACHED_PED]]
+
*[[SET_RICH_PRESENCE_TEMPLATEMP6]]
*[[SET_ROUTE]]
+
*[[SET_RICH_PRESENCE_TEMPLATEPARTY]]
*[[SET_SCENARIO_PED_DENSITY_MULTIPLIER]]
+
*[[SET_RICH_PRESENCE_TEMPLATESP1]]
*[[SET_SCREEN_FADE]]
+
*[[SET_RICH_PRESENCE_TEMPLATESP2]]
*[[SET_SCRIPT_FIRE_AUDIO]]
+
*[[SET_ROCKET_LAUNCHER_FREEBIE_IN_HELI]]
*[[SET_SCRIPT_LIMIT_TO_GANG_SIZE]]
+
*[[SET_ROMANS_MOOD]]
*[[SET_SCRIPT_MIC_LOOK_AT]]
+
*[[SET_ROOM_FOR_CAR_BY_KEY]]
*[[SET_SCRIPT_MIC_POSITION]]
+
*[[SET_ROOM_FOR_CAR_BY_NAME]]
*[[SET_SCRIPTED_ANIM_SEAT_OFFSET]]
+
*[[SET_ROOM_FOR_CHAR_BY_KEY]]
*[[SET_SCRIPTED_CONVERSION_CENTRE]]
+
*[[SET_ROOM_FOR_CHAR_BY_NAME]]
*[[SET_SELECTED_MENU_ITEM]]
+
*[[SET_ROOM_FOR_DUMMY_CHAR_BY_KEY]]
*[[SET_SENSE_RANGE]]
+
*[[SET_ROOM_FOR_DUMMY_CHAR_BY_NAME]]
*[[SET_SEQUENCE_TO_REPEAT]]
+
*[[SET_ROOM_FOR_VIEWPORT_BY_KEY]]
*[[SET_SIREN_WITH_NO_DRIVER]]
+
*[[SET_ROOM_FOR_VIEWPORT_BY_NAME]]
*[[SET_SLEEP_MODE_ACTIVE]]
+
*[[SET_ROPE_HEIGHT_FOR_OBJECT]]
*[[SET_SNIPER_ZOOM_FACTOR]]
+
*[[SET_ROT_ORDER]]
*[[SET_SPECIFIC_PASSENGER_INDEX_TO_USE_IN_GROUPS]]
+
*[[SET_ROTATION_FOR_ATTACHED_PED]]
*[[SET_SPRITE_HDR_MULTIPLIER]]
+
*[[SET_ROUTE]]
*[[SET_SPRITES_DRAW_BEFORE_FADE]]
+
*[[SET_SCENARIO_PED_DENSITY_MULTIPLIER]]
*[[SET_STAT_FRONTEND_ALWAYS_VISIBLE]]
+
*[[SET_SCREEN_FADE]]
*[[SET_STAT_FRONTEND_DISPLAY_TYPE]]
+
*[[SET_SCRIPT_FIRE_AUDIO]]
*[[SET_STAT_FRONTEND_NEVER_VISIBLE]]
+
*[[SET_SCRIPT_LIMIT_TO_GANG_SIZE]]
*[[SET_STAT_FRONTEND_VISIBILITY]]
+
*[[SET_SCRIPT_MIC_LOOK_AT]]
*[[SET_STAT_FRONTEND_VISIBLE_AFTER_INCREMENTED]]
+
*[[SET_SCRIPT_MIC_POSITION]]
*[[SET_STATE_OF_CLOSEST_DOOR_OF_TYPE]]
+
*[[SET_SCRIPTED_ANIM_SEAT_OFFSET]]
*[[SET_STREAMING_REQUEST_LIST_TIME]]
+
*[[SET_SCRIPTED_CONVERSION_CENTRE]]
*[[SET_SWIM_SPEED]]
+
*[[SET_SELECTED_MENU_ITEM]]
*[[SET_SYNC_WEATHER_AND_GAME_TIME]]
+
*[[SET_SENSE_RANGE]]
*[[SET_TARGET_CAR_FOR_MISSION_GARAGE]]
+
*[[SET_SEQUENCE_TO_REPEAT]]
*[[SET_TAXI_GARAGE_RADIO_STATE]]
+
*[[SET_SERVER_ID]]
*[[SET_TAXI_LIGHTS]]
+
*[[SET_SIREN_WITH_NO_DRIVER]]
*[[SET_TEAM_COLOUR]]
+
*[[SET_SLEEP_MODE_ACTIVE]]
*[[SET_TELESCOPE_CAM_ANGLE_LIMITS]]
+
*[[SET_SNIPER_ZOOM_FACTOR]]
*[[SET_TEXT_BACKGROUND]]
+
*[[SET_SPECIFIC_PASSENGER_INDEX_TO_USE_IN_GROUPS]]
*[[SET_TEXT_CENTRE]]
+
*[[SET_SPRITE_HDR_MULTIPLIER]]
*[[SET_TEXT_CENTRE_WRAPX]]
+
*[[SET_SPRITES_DRAW_BEFORE_FADE]]
*[[SET_TEXT_COLOUR]]
+
*[[SET_START_FROM_FILTER_MENU]]
*[[SET_TEXT_DRAW_BEFORE_FADE]]
+
*[[SET_STAT_FRONTEND_ALWAYS_VISIBLE]]
*[[SET_TEXT_DROPSHADOW]]
+
*[[SET_STAT_FRONTEND_DISPLAY_TYPE]]
*[[SET_TEXT_EDGE]]
+
*[[SET_STAT_FRONTEND_NEVER_VISIBLE]]
*[[SET_TEXT_FONT]]
+
*[[SET_STAT_FRONTEND_VISIBILITY]]
*[[SET_TEXT_JUSTIFY]]
+
*[[SET_STAT_FRONTEND_VISIBLE_AFTER_INCREMENTED]]
*[[SET_TEXT_LINE_DISPLAY]]
+
*[[SET_STATE_OF_CLOSEST_DOOR_OF_TYPE]]
*[[SET_TEXT_LINE_HEIGHT_MULT]]
+
*[[SET_STREAMING_REQUEST_LIST_TIME]]
*[[SET_TEXT_PROPORTIONAL]]
+
*[[SET_SWIM_SPEED]]
*[[SET_TEXT_RENDER_ID]]
+
*[[SET_SYNC_WEATHER_AND_GAME_TIME]]
*[[SET_TEXT_RIGHT_JUSTIFY]]
+
*[[SET_TARGET_CAR_FOR_MISSION_GARAGE]]
*[[SET_TEXT_SCALE]]
+
*[[SET_TAXI_GARAGE_RADIO_STATE]]
*[[SET_TEXT_TO_USE_TEXT_FILE_COLOURS]]
+
*[[SET_TAXI_LIGHTS]]
*[[SET_TEXT_USE_UNDERSCORE]]
+
*[[SET_TEAM_COLOUR]]
*[[SET_TEXT_VIEWPORT_ID]]
+
*[[SET_TELESCOPE_CAM_ANGLE_LIMITS]]
*[[SET_TEXT_WRAP]]
+
*[[SET_TEXT_BACKGROUND]]
*[[SET_TEXT_WRAPX]]
+
*[[SET_TEXT_CENTRE]]
*[[SET_THIS_MACHINE_RUNNING_SERVER_SCRIPT]]
+
*[[SET_TEXT_CENTRE_WRAPX]]
*[[SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT]]
+
*[[SET_TEXT_COLOUR]]
*[[SET_TIME_OF_DAY]]
+
*[[SET_TEXT_DRAW_BEFORE_FADE]]
*[[SET_TIME_OF_NEXT_APPOINTMENT]]
+
*[[SET_TEXT_DROPSHADOW]]
*[[SET_TIME_ONE_DAY_BACK]]
+
*[[SET_TEXT_EDGE]]
*[[SET_TIME_ONE_DAY_FORWARD]]
+
*[[SET_TEXT_FONT]]
*[[SET_TIME_SCALE]]
+
*[[SET_TEXT_INPUT_ACTIVE]]
*[[SET_TIMECYCLE_MODIFIER]]
+
*[[SET_TEXT_JUSTIFY]]
*[[SET_TIMER_BEEP_COUNTDOWN_TIME]]
+
*[[SET_TEXT_LINE_DISPLAY]]
*[[SET_TOTAL_NUMBER_OF_MISSIONS]]
+
*[[SET_TEXT_LINE_HEIGHT_MULT]]
*[[SET_TRAIN_AUDIO_ROLLOFF]]
+
*[[SET_TEXT_PROPORTIONAL]]
*[[SET_TRAIN_CRUISE_SPEED]]
+
*[[SET_TEXT_RENDER_ID]]
*[[SET_TRAIN_FORCED_TO_SLOW_DOWN]]
+
*[[SET_TEXT_RIGHT_JUSTIFY]]
*[[SET_TRAIN_IS_STOPPED_AT_STATION]]
+
*[[SET_TEXT_SCALE]]
*[[SET_TRAIN_SPEED]]
+
*[[SET_TEXT_TO_USE_TEXT_FILE_COLOURS]]
*[[SET_TRAIN_STOPS_FOR_STATIONS]]
+
*[[SET_TEXT_USE_UNDERSCORE]]
*[[SET_UP_CONVERSATION_END_NODE_WITH_SCRIPTED_SPEECH]]
+
*[[SET_TEXT_VIEWPORT_ID]]
*[[SET_UP_CONVERSATION_END_NODE_WITH_SPEECH]]
+
*[[SET_TEXT_WRAP]]
*[[SET_UP_CONVERSATION_NODE_WITH_SCRIPTED_SPEECH]]
+
*[[SET_TEXT_WRAPX]]
*[[SET_UP_TRIP_SKIP]]
+
*[[SET_THIS_MACHINE_RUNNING_SERVER_SCRIPT]]
*[[SET_UP_TRIP_SKIP_AFTER_MISSION]]
+
*[[SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT]]
*[[SET_UP_TRIP_SKIP_FOR_SPECIFIC_VEHICLE]]
+
*[[SET_TIME_OF_DAY]]
*[[SET_UP_TRIP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT]]
+
*[[SET_TIME_OF_NEXT_APPOINTMENT]]
*[[SET_UP_TRIP_SKIP_TO_BE_FINISHED_BY_SCRIPT]]
+
*[[SET_TIME_ONE_DAY_BACK]]
*[[SET_UPSIDEDOWN_CAR_NOT_DAMAGED]]
+
*[[SET_TIME_ONE_DAY_FORWARD]]
*[[SET_USE_HIGHDOF]]
+
*[[SET_TIME_SCALE]]
*[[SET_USE_LEG_IK]]
+
*[[SET_TIMECYCLE_MODIFIER]]
*[[SET_USE_POOL_GAME_PHYSICS_SETTINGS]]
+
*[[SET_TIMER_BEEP_COUNTDOWN_TIME]]
*[[SET_USES_COLLISION_OF_CLOSEST_OBJECT_OF_TYPE]]
+
*[[SET_TOTAL_NUMBER_OF_MISSIONS]]
*[[SET_VARIABLE_ON_SOUND]]
+
*[[SET_TRAIN_AUDIO_ROLLOFF]]
*[[SET_VEH_ALARM]]
+
*[[SET_TRAIN_CRUISE_SPEED]]
*[[SET_VEH_HAS_STRONG_AXLES]]
+
*[[SET_TRAIN_FORCED_TO_SLOW_DOWN]]
*[[SET_VEH_HAZARDLIGHTS]]
+
*[[SET_TRAIN_IS_STOPPED_AT_STATION]]
*[[SET_VEH_INDICATORLIGHTS]]
+
*[[SET_TRAIN_SPEED]]
*[[SET_VEH_INTERIORLIGHT]]
+
*[[SET_TRAIN_STOPS_FOR_STATIONS]]
*[[SET_VEHICLE_ALPHA]]
+
*[[SET_UP_CONVERSATION_END_NODE_WITH_SCRIPTED_SPEECH]]
*[[SET_VEHICLE_AREA_VISIBLE]]
+
*[[SET_UP_CONVERSATION_END_NODE_WITH_SPEECH]]
*[[SET_VEHICLE_CAN_BE_TARGETTED]]
+
*[[SET_UP_CONVERSATION_NODE_WITH_SCRIPTED_SPEECH]]
*[[SET_VEHICLE_DIRT_LEVEL]]
+
*[[SET_UP_TRIP_SKIP]]
*[[SET_VEHICLE_IS_CONSIDERED_BY_PLAYER]]
+
*[[SET_UP_TRIP_SKIP_AFTER_MISSION]]
*[[SET_VEHICLE_QUATERNION]]
+
*[[SET_UP_TRIP_SKIP_FOR_SPECIFIC_VEHICLE]]
*[[SET_VEHICLE_STEER_BIAS]]
+
*[[SET_UP_TRIP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT]]
*[[SET_VIEWPORT]]
+
*[[SET_UP_TRIP_SKIP_TO_BE_FINISHED_BY_SCRIPT]]
*[[SET_VIEWPORT_DESTINATION]]
+
*[[SET_UPSIDEDOWN_CAR_NOT_DAMAGED]]
*[[SET_VIEWPORT_MIRRORED]]
+
*[[SET_USE_HIGHDOF]]
*[[SET_VIEWPORT_PRIORITY]]
+
*[[SET_USE_LEG_IK]]
*[[SET_VIEWPORT_SHAPE]]
+
*[[SET_USE_POOL_GAME_PHYSICS_SETTINGS]]
*[[SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE]]
+
*[[SET_USES_COLLISION_OF_CLOSEST_OBJECT_OF_TYPE]]
*[[SET_VISIBILITY_OF_NEARBY_ENTITY_WITH_SPECIAL_ATTRIBUTE]]
+
*[[SET_VARIABLE_ON_SOUND]]
*[[SET_VOICE_ID_FROM_HEAD_COMPONENT]]
+
*[[SET_VEH_ALARM]]
*[[SET_WANTED_MULTIPLIER]]
+
*[[SET_VEH_ALARM_DURATION]]
*[[SET_WEAPON_PICKUP_NETWORK_REGEN_TIME]]
+
*[[SET_VEH_HAS_STRONG_AXLES]]
*[[SET_WEB_PAGE_LINK_ACTIVE]]
+
*[[SET_VEH_HAZARDLIGHTS]]
*[[SET_WEB_PAGE_SCROLL]]
+
*[[SET_VEH_INDICATORLIGHTS]]
*[[SET_WIDESCREEN_BORDERS]]
+
*[[SET_VEH_INTERIORLIGHT]]
*[[SET_WIDESCREEN_FORMAT]]
+
*[[SET_VEHICLE_ALPHA]]
*[[SET_ZONE_NO_COPS]]
+
*[[SET_VEHICLE_AREA_VISIBLE]]
*[[SET_ZONE_POPULATION_TYPE]]
+
*[[SET_VEHICLE_CAN_BE_TARGETTED]]
*[[SET_ZONE_SCUMMINESS]]
+
*[[SET_VEHICLE_DIRT_LEVEL]]
*[[SETTIMERA]]
+
*[[SET_VEHICLE_IS_CONSIDERED_BY_PLAYER]]
*[[SETTIMERB]]
+
*[[SET_VEHICLE_QUATERNION]]
*[[SHAKE_PAD]]
+
*[[SET_VEHICLE_STEER_BIAS]]
*[[SHAKE_PLAYERPAD_WHEN_CONTROLLER_DISABLED]]
+
*[[SET_VIEWPORT]]
*[[SHIFT_LEFT]]
+
*[[SET_VIEWPORT_DESTINATION]]
*[[SHIFT_RIGHT]]
+
*[[SET_VIEWPORT_MIRRORED]]
*[[SHOW_SIGNIN_UI]]
+
*[[SET_VIEWPORT_PRIORITY]]
*[[SHOW_UPDATE_STATS]]
+
*[[SET_VIEWPORT_SHAPE]]
*[[SHUT_CAR_DOOR]]
+
*[[SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE]]
*[[SHUTDOWN_AND_LAUNCH_NETWORK_GAME]]
+
*[[SET_VISIBILITY_OF_NEARBY_ENTITY_WITH_SPECIAL_ATTRIBUTE]]
*[[SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAME]]
+
*[[SET_VOICE_ID_FROM_HEAD_COMPONENT]]
*[[SIN]]
+
*[[SET_WANTED_MULTIPLIER]]
*[[SKIP_IN_PLAYBACK_RECORDED_CAR]]
+
*[[SET_WEAPON_PICKUP_NETWORK_REGEN_TIME]]
*[[SKIP_RADIO_FORWARD]]
+
*[[SET_WEB_PAGE_LINK_ACTIVE]]
*[[SKIP_TIME_IN_PLAYBACK_RECORDED_CAR]]
+
*[[SET_WEB_PAGE_SCROLL]]
*[[SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_CAR]]
+
*[[SET_WIDESCREEN_BORDERS]]
*[[SKIP_TO_NEXT_ALLOWED_STATION]]
+
*[[SET_WIDESCREEN_FORMAT]]
*[[SKIP_TO_NEXT_SCRIPTED_CONVERSATION_LINE]]
+
*[[SET_ZONE_NO_COPS]]
*[[SLIDE_OBJECT]]
+
*[[SET_ZONE_POPULATION_TYPE]]
*[[SMASH_CAR_WINDOW]]
+
*[[SET_ZONE_SCUMMINESS]]
*[[SMASH_GLASS_ON_OBJECT]]
+
*[[SETTIMERA]]
*[[SNAPSHOT_CAM]]
+
*[[SETTIMERB]]
*[[SOUND_CAR_HORN]]
+
*[[SETTIMERC]]
*[[SPECIFY_SCRIPT_POPULATION_ZONE_AREA]]
+
*[[SHAKE_PAD]]
*[[SPECIFY_SCRIPT_POPULATION_ZONE_GROUPS]]
+
*[[SHAKE_PLAYERPAD_WHEN_CONTROLLER_DISABLED]]
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_CARS]]
+
*[[SHIFT_LEFT]]
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_PARKED_CARS]]
+
*[[SHIFT_RIGHT]]
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_PEDS]]
+
*[[SHOW_SIGNIN_UI]]
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_SCENARIO_PEDS]]
+
*[[SHOW_UPDATE_STATS]]
*[[SPECIFY_SCRIPT_POPULATION_ZONE_PERCENTAGE_COPS]]
+
*[[SHUT_CAR_DOOR]]
*[[SQRT]]
+
*[[SHUTDOWN_AND_LAUNCH_NETWORK_GAME]]
*[[START_CAR_FIRE]]
+
*[[SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAME]]
*[[START_CHAR_FACIAL_TALK]]
+
*[[SIMULATE_UPDATE_LOAD_SCENE]]
*[[START_CHAR_FIRE]]
+
*[[SIN]]
*[[START_CREDITS]]
+
*[[SKIP_IN_PLAYBACK_RECORDED_CAR]]
*[[START_CUSTOM_MOBILE_PHONE_RINGING]]
+
*[[SKIP_RADIO_FORWARD]]
*[[START_CUTSCENE]]
+
*[[SKIP_TIME_IN_PLAYBACK_RECORDED_CAR]]
*[[START_CUTSCENE_NOW]]
+
*[[SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_CAR]]
*[[START_END_CREDITS_MUSIC]]
+
*[[SKIP_TO_NEXT_ALLOWED_STATION]]
*[[START_FIRING_AMNESTY]]
+
*[[SKIP_TO_NEXT_SCRIPTED_CONVERSATION_LINE]]
*[[START_GPS_RACE_TRACK]]
+
*[[SLIDE_OBJECT]]
*[[START_KILL_FRENZY]]
+
*[[SMASH_CAR_WINDOW]]
*[[START_LOAD_SCENE]]
+
*[[SMASH_GLASS_ON_OBJECT]]
*[[START_MOBILE_PHONE_CALL]]
+
*[[SNAPSHOT_CAM]]
*[[START_MOBILE_PHONE_CALLING]]
+
*[[SOUND_CAR_HORN]]
*[[START_MOBILE_PHONE_RINGING]]
+
*[[SPECIFY_SCRIPT_POPULATION_ZONE_AREA]]
*[[START_NEW_SCRIPT]]
+
*[[SPECIFY_SCRIPT_POPULATION_ZONE_GROUPS]]
*[[START_NEW_SCRIPT_WITH_ARGS]]
+
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_CARS]]
*[[START_NEW_WIDGET_COMBO]]
+
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_PARKED_CARS]]
*[[START_OBJECT_FIRE]]
+
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_PEDS]]
*[[START_PED_MOBILE_RINGING]]
+
*[[SPECIFY_SCRIPT_POPULATION_ZONE_NUM_SCENARIO_PEDS]]
*[[START_PLAYBACK_RECORDED_CAR]]
+
*[[SPECIFY_SCRIPT_POPULATION_ZONE_PERCENTAGE_COPS]]
*[[START_PLAYBACK_RECORDED_CAR_LOOPED]]
+
*[[SQRT]]
*[[START_PLAYBACK_RECORDED_CAR_USING_AI]]
+
*[[START_CAR_FIRE]]
*[[START_PTFX]]
+
*[[START_CHAR_FACIAL_TALK]]
*[[START_PTFX_ON_OBJ]]
+
*[[START_CHAR_FIRE]]
*[[START_PTFX_ON_OBJ_BONE]]
+
*[[START_CREDITS]]
*[[START_PTFX_ON_PED]]
+
*[[START_CUSTOM_MOBILE_PHONE_RINGING]]
*[[START_PTFX_ON_PED_BONE]]
+
*[[START_CUTSCENE]]
*[[START_PTFX_ON_VEH]]
+
*[[START_CUTSCENE_NOW]]
*[[START_RECORDING_CAR]]
+
*[[START_END_CREDITS_MUSIC]]
*[[START_SCRIPT_CONVERSATION]]
+
*[[START_FIRING_AMNESTY]]
*[[START_SCRIPT_FIRE]]
+
*[[START_GPS_RACE_TRACK]]
*[[START_SCRIPTED_CONVERSATION]]
+
*[[START_KILL_FRENZY]]
*[[START_SETTING_UP_CONVERSATION]]
+
*[[START_LOAD_SCENE]]
*[[START_STREAMING_REQUEST_LIST]]
+
*[[START_MOBILE_PHONE_CALL]]
*[[STOP_CAR_BREAKING]]
+
*[[START_MOBILE_PHONE_CALLING]]
*[[STOP_CHAR_FACIAL_TALK]]
+
*[[START_MOBILE_PHONE_RINGING]]
*[[STOP_CREDITS]]
+
*[[START_NEW_SCRIPT]]
*[[STOP_CUTSCENE]]
+
*[[START_NEW_SCRIPT_WITH_ARGS]]
*[[STOP_END_CREDITS_MUSIC]]
+
*[[START_NEW_WIDGET_COMBO]]
*[[STOP_MOBILE_PHONE_RINGING]]
+
*[[START_OBJECT_FIRE]]
*[[STOP_MOVIE]]
+
*[[START_PED_MOBILE_RINGING]]
*[[STOP_PED_DOING_FALL_OFF_TESTS_WHEN_SHOT]]
+
*[[START_PLAYBACK_RECORDED_CAR]]
*[[STOP_PED_MOBILE_RINGING]]
+
*[[START_PLAYBACK_RECORDED_CAR_LOOPED]]
*[[STOP_PED_SPEAKING]]
+
*[[START_PLAYBACK_RECORDED_CAR_USING_AI]]
*[[STOP_PED_WEAPON_FIRING_WHEN_DROPPED]]
+
*[[START_PROFILE_TIMER]]
*[[STOP_PLAYBACK_RECORDED_CAR]]
+
*[[START_PTFX]]
*[[STOP_PREVIEW_RINGTONE]]
+
*[[START_PTFX_ON_OBJ]]
*[[STOP_PROPAGATING_CAM_TO_NET_PLAYER]]
+
*[[START_PTFX_ON_OBJ_BONE]]
*[[STOP_PTFX]]
+
*[[START_PTFX_ON_PED]]
*[[STOP_RECORDING_CAR]]
+
*[[START_PTFX_ON_PED_BONE]]
*[[STOP_RECORDING_CARS]]
+
*[[START_PTFX_ON_VEH]]
*[[STOP_SOUND]]
+
*[[START_RECORDING_CAR]]
*[[STOP_STREAM]]
+
*[[START_SCRIPT_CONVERSATION]]
*[[STORE_CAR_CHAR_IS_IN]]
+
*[[START_SCRIPT_FIRE]]
*[[STORE_CAR_CHAR_IS_IN_NO_SAVE]]
+
*[[START_SCRIPTED_CONVERSATION]]
*[[STORE_DAMAGE_TRACKER_FOR_NETWORK_PLAYER]]
+
*[[START_SETTING_UP_CONVERSATION]]
*[[STORE_SCORE]]
+
*[[START_STREAMING_REQUEST_LIST]]
*[[STORE_SCRIPT_VALUES_FOR_NETWORK_GAME]]
+
*[[STOP_CAR_BREAKING]]
*[[STORE_WANTED_LEVEL]]
+
*[[STOP_CHAR_FACIAL_TALK]]
*[[STREAM_CUTSCENE]]
+
*[[STOP_CREDITS]]
*[[STRING_TO_INT]]
+
*[[STOP_CUTSCENE]]
*[[SUPPRESS_CAR_MODEL]]
+
*[[STOP_END_CREDITS_MUSIC]]
*[[SUPPRESS_FADE_IN_AFTER_DEATH_ARREST]]
+
*[[STOP_MOBILE_PHONE_RINGING]]
*[[SUPPRESS_PED_MODEL]]
+
*[[STOP_MOVIE]]
*[[SWAP_NEAREST_BUILDING_MODEL]]
+
*[[STOP_PED_DOING_FALL_OFF_TESTS_WHEN_SHOT]]
*[[SWITCH_AMBIENT_PLANES]]
+
*[[STOP_PED_MOBILE_RINGING]]
*[[SWITCH_ARROW_ABOVE_BLIPPED_PICKUPS]]
+
*[[STOP_PED_SPEAKING]]
*[[SWITCH_CAR_GENERATOR]]
+
*[[STOP_PED_WEAPON_FIRING_WHEN_DROPPED]]
*[[SWITCH_CAR_SIREN]]
+
*[[STOP_PLAYBACK_RECORDED_CAR]]
*[[SWITCH_GARBAGE_TRUCKS]]
+
*[[STOP_PREVIEW_RINGTONE]]
*[[SWITCH_MAD_DRIVERS]]
+
*[[STOP_PROFILE_TIMER]]
*[[SWITCH_OBJECT_BRAINS]]
+
*[[STOP_PROPAGATING_CAM_TO_NET_PLAYER]]
*[[SWITCH_OFF_WAYPOINT]]
+
*[[STOP_PTFX]]
*[[SWITCH_PED_PATHS_OFF]]
+
*[[STOP_RECORDING_CAR]]
*[[SWITCH_PED_PATHS_ON]]
+
*[[STOP_RECORDING_CARS]]
*[[SWITCH_PED_ROADS_BACK_TO_ORIGINAL]]
+
*[[STOP_SOUND]]
*[[SWITCH_PED_TO_ANIMATED]]
+
*[[STOP_STREAM]]
*[[SWITCH_PED_TO_RAGDOLL]]
+
*[[STORE_CAR_CHAR_IS_IN]]
*[[SWITCH_PED_TO_RAGDOLL_WITH_FALL]]
+
*[[STORE_CAR_CHAR_IS_IN_NO_SAVE]]
*[[SWITCH_POLICE_HELIS]]
+
*[[STORE_DAMAGE_TRACKER_FOR_NETWORK_PLAYER]]
*[[SWITCH_RANDOM_BOATS]]
+
*[[STORE_SCORE]]
*[[SWITCH_RANDOM_TRAINS]]
+
*[[STORE_SCRIPT_VALUES_FOR_NETWORK_GAME]]
*[[SWITCH_ROADS_BACK_TO_ORIGINAL]]
+
*[[STORE_WANTED_LEVEL]]
*[[SWITCH_ROADS_OFF]]
+
*[[STREAM_CUTSCENE]]
*[[SWITCH_ROADS_ON]]
+
*[[STRING_DIFFERENCE]]
*[[SWITCH_STREAMING]]
+
*[[STRING_STRING]]
 +
*[[STRING_TO_INT]]
 +
*[[SUPPRESS_CAR_MODEL]]
 +
*[[SUPPRESS_FADE_IN_AFTER_DEATH_ARREST]]
 +
*[[SUPPRESS_PED_MODEL]]
 +
*[[SWAP_NEAREST_BUILDING_MODEL]]
 +
*[[SWITCH_AMBIENT_PLANES]]
 +
*[[SWITCH_ARROW_ABOVE_BLIPPED_PICKUPS]]
 +
*[[SWITCH_CAR_GENERATOR]]
 +
*[[SWITCH_CAR_SIREN]]
 +
*[[SWITCH_GARBAGE_TRUCKS]]
 +
*[[SWITCH_MAD_DRIVERS]]
 +
*[[SWITCH_OBJECT_BRAINS]]
 +
*[[SWITCH_OFF_WAYPOINT]]
 +
*[[SWITCH_PED_PATHS_OFF]]
 +
*[[SWITCH_PED_PATHS_ON]]
 +
*[[SWITCH_PED_ROADS_BACK_TO_ORIGINAL]]
 +
*[[SWITCH_PED_TO_ANIMATED]]
 +
*[[SWITCH_PED_TO_RAGDOLL]]
 +
*[[SWITCH_PED_TO_RAGDOLL_WITH_FALL]]
 +
*[[SWITCH_POLICE_HELIS]]
 +
*[[SWITCH_RANDOM_BOATS]]
 +
*[[SWITCH_RANDOM_TRAINS]]
 +
*[[SWITCH_ROADS_BACK_TO_ORIGINAL]]
 +
*[[SWITCH_ROADS_OFF]]
 +
*[[SWITCH_ROADS_ON]]
 +
*[[SWITCH_STREAMING]]
 +
*[[SYNCH_AMBIENT_PLANES]]
 
*[[SYNCH_RECORDING_WITH_WATER]]
 
*[[SYNCH_RECORDING_WITH_WATER]]
==T==
+
==T==
*[[TAKE_CAR_OUT_OF_PARKED_CARS_BUDGET]]
+
*[[TAKE_CAR_OUT_OF_PARKED_CARS_BUDGET]]
*[[TAKE_REMOTE_CONTROL_OF_CAR]]
+
*[[TAKE_REMOTE_CONTROL_OF_CAR]]
*[[TAKE_SCREEN_SHOT]]
+
*[[TAKE_SCREEN_SHOT]]
*[[TAN]]
+
*[[TAN]]
*[[TASK_ACHIEVE_HEADING]]
+
*[[TASK_ACHIEVE_HEADING]]
*[[TASK_AIM_GUN_AT_CHAR]]
+
*[[TASK_AIM_GUN_AT_CHAR]]
*[[TASK_AIM_GUN_AT_COORD]]
+
*[[TASK_AIM_GUN_AT_COORD]]
*[[TASK_CAR_DRIVE_TO_COORD]]
+
*[[TASK_CAR_DRIVE_TO_COORD]]
*[[TASK_CAR_DRIVE_TO_COORD_NOT_AGAINST_TRAFFIC]]
+
*[[TASK_CAR_DRIVE_TO_COORD_NOT_AGAINST_TRAFFIC]]
*[[TASK_CAR_DRIVE_WANDER]]
+
*[[TASK_CAR_DRIVE_WANDER]]
*[[TASK_CAR_MISSION]]
+
*[[TASK_CAR_MISSION]]
*[[TASK_CAR_MISSION_COORS_TARGET]]
+
*[[TASK_CAR_MISSION_COORS_TARGET]]
*[[TASK_CAR_MISSION_COORS_TARGET_NOT_AGAINST_TRAFFIC]]
+
*[[TASK_CAR_MISSION_COORS_TARGET_NOT_AGAINST_TRAFFIC]]
*[[TASK_CAR_MISSION_NOT_AGAINST_TRAFFIC]]
+
*[[TASK_CAR_MISSION_NOT_AGAINST_TRAFFIC]]
*[[TASK_CAR_MISSION_PED_TARGET]]
+
*[[TASK_CAR_MISSION_PED_TARGET]]
*[[TASK_CAR_MISSION_PED_TARGET_NOT_AGAINST_TRAFFIC]]
+
*[[TASK_CAR_MISSION_PED_TARGET_NOT_AGAINST_TRAFFIC]]
*[[TASK_CAR_TEMP_ACTION]]
+
*[[TASK_CAR_TEMP_ACTION]]
*[[TASK_CHAR_ARREST_CHAR]]
+
*[[TASK_CHAR_ARREST_CHAR]]
*[[TASK_CHAR_SLIDE_TO_COORD]]
+
*[[TASK_CHAR_SLIDE_TO_COORD]]
*[[TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM]]
+
*[[TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM]]
*[[TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM_HDG_RATE]]
+
*[[TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM_HDG_RATE]]
*[[TASK_CHAR_SLIDE_TO_COORD_HDG_RATE]]
+
*[[TASK_CHAR_SLIDE_TO_COORD_HDG_RATE]]
*[[TASK_CHAT_WITH_CHAR]]
+
*[[TASK_CHAT_WITH_CHAR]]
*[[TASK_CLEAR_LOOK_AT]]
+
*[[TASK_CLEAR_LOOK_AT]]
*[[TASK_CLIMB]]
+
*[[TASK_CLIMB]]
*[[TASK_CLIMB_LADDER]]
+
*[[TASK_CLIMB_LADDER]]
*[[TASK_COMBAT]]
+
*[[TASK_COMBAT]]
*[[TASK_COMBAT_HATED_TARGETS_AROUND_CHAR]]
+
*[[TASK_COMBAT_HATED_TARGETS_AROUND_CHAR]]
*[[TASK_COMBAT_HATED_TARGETS_AROUND_CHAR_TIMED]]
+
*[[TASK_COMBAT_HATED_TARGETS_AROUND_CHAR_TIMED]]
*[[TASK_COMBAT_HATED_TARGETS_IN_AREA]]
+
*[[TASK_COMBAT_HATED_TARGETS_IN_AREA]]
*[[TASK_COMBAT_ROLL]]
+
*[[TASK_COMBAT_ROLL]]
*[[TASK_COMBAT_TIMED]]
+
*[[TASK_COMBAT_TIMED]]
*[[TASK_COMPLEX_PICKUP_OBJECT]]
+
*[[TASK_COMPLEX_PICKUP_OBJECT]]
*[[TASK_COWER]]
+
*[[TASK_COWER]]
*[[TASK_DEAD]]
+
*[[TASK_DEAD]]
*[[TASK_DESTROY_CAR]]
+
*[[TASK_DESTROY_CAR]]
*[[TASK_DIE]]
+
*[[TASK_DIE]]
*[[TASK_DIVE_AND_GET_UP]]
+
*[[TASK_DIVE_AND_GET_UP]]
*[[TASK_DIVE_FROM_ATTACHMENT_AND_GET_UP]]
+
*[[TASK_DIVE_FROM_ATTACHMENT_AND_GET_UP]]
*[[TASK_DRIVE_BY]]
+
*[[TASK_DRIVE_BY]]
*[[TASK_DRIVE_POINT_ROUTE]]
+
*[[TASK_DRIVE_POINT_ROUTE]]
*[[TASK_DRIVE_POINT_ROUTE_ADVANCED]]
+
*[[TASK_DRIVE_POINT_ROUTE_ADVANCED]]
*[[TASK_DUCK]]
+
*[[TASK_DUCK]]
*[[TASK_ENTER_CAR_AS_DRIVER]]
+
*[[TASK_ENTER_CAR_AS_DRIVER]]
*[[TASK_ENTER_CAR_AS_PASSENGER]]
+
*[[TASK_ENTER_CAR_AS_PASSENGER]]
*[[TASK_EVERYONE_LEAVE_CAR]]
+
*[[TASK_EVERYONE_LEAVE_CAR]]
*[[TASK_EXTEND_ROUTE]]
+
*[[TASK_EXTEND_ROUTE]]
*[[TASK_FALL_AND_GET_UP]]
+
*[[TASK_FALL_AND_GET_UP]]
*[[TASK_FLEE_CHAR]]
+
*[[TASK_FLEE_CHAR]]
*[[TASK_FLEE_CHAR_ANY_MEANS]]
+
*[[TASK_FLEE_CHAR_ANY_MEANS]]
*[[TASK_FLEE_POINT]]
+
*[[TASK_FLEE_POINT]]
*[[TASK_FLUSH_ROUTE]]
+
*[[TASK_FLUSH_ROUTE]]
*[[TASK_FOLLOW_FOOTSTEPS]]
+
*[[TASK_FOLLOW_FOOTSTEPS]]
*[[TASK_FOLLOW_NAV_MESH_AND_SLIDE_TO_COORD]]
+
*[[TASK_FOLLOW_NAV_MESH_AND_SLIDE_TO_COORD]]
*[[TASK_FOLLOW_NAV_MESH_TO_COORD]]
+
*[[TASK_FOLLOW_NAV_MESH_TO_COORD]]
*[[TASK_FOLLOW_NAV_MESH_TO_COORD_NO_STOP]]
+
*[[TASK_FOLLOW_NAV_MESH_TO_COORD_NO_STOP]]
*[[TASK_FOLLOW_PATROL_ROUTE]]
+
*[[TASK_FOLLOW_PATROL_ROUTE]]
*[[TASK_FOLLOW_POINT_ROUTE]]
+
*[[TASK_FOLLOW_POINT_ROUTE]]
*[[TASK_GET_OFF_BOAT]]
+
*[[TASK_GET_OFF_BOAT]]
*[[TASK_GO_STRAIGHT_TO_COORD]]
+
*[[TASK_GO_STRAIGHT_TO_COORD]]
*[[TASK_GO_STRAIGHT_TO_COORD_RELATIVE_TO_CAR]]
+
*[[TASK_GO_STRAIGHT_TO_COORD_RELATIVE_TO_CAR]]
*[[TASK_GO_TO_CHAR]]
+
*[[TASK_GO_TO_CHAR]]
*[[TASK_GO_TO_COORD_ANY_MEANS]]
+
*[[TASK_GO_TO_COORD_ANY_MEANS]]
*[[TASK_GO_TO_COORD_WHILE_AIMING]]
+
*[[TASK_GO_TO_COORD_WHILE_AIMING]]
*[[TASK_GO_TO_COORD_WHILE_SHOOTING]]
+
*[[TASK_GO_TO_COORD_WHILE_SHOOTING]]
*[[TASK_GO_TO_OBJECT]]
+
*[[TASK_GO_TO_OBJECT]]
*[[TASK_GOTO_CAR]]
+
*[[TASK_GOTO_CAR]]
*[[TASK_GOTO_CHAR_AIMING]]
+
*[[TASK_GOTO_CHAR_AIMING]]
*[[TASK_GOTO_CHAR_OFFSET]]
+
*[[TASK_GOTO_CHAR_OFFSET]]
*[[TASK_GREET_PARTNER]]
+
*[[TASK_GREET_PARTNER]]
*[[TASK_GUARD_ANGLED_DEFENSIVE_AREA]]
+
*[[TASK_GUARD_ANGLED_DEFENSIVE_AREA]]
*[[TASK_GUARD_ASSIGNED_DEFENSIVE_AREA]]
+
*[[TASK_GUARD_ASSIGNED_DEFENSIVE_AREA]]
*[[TASK_GUARD_CURRENT_POSITION]]
+
*[[TASK_GUARD_CURRENT_POSITION]]
*[[TASK_GUARD_SPHERE_DEFENSIVE_AREA]]
+
*[[TASK_GUARD_SPHERE_DEFENSIVE_AREA]]
*[[TASK_HAND_GESTURE]]
+
*[[TASK_HAND_GESTURE]]
*[[TASK_HANDS_UP]]
+
*[[TASK_HANDS_UP]]
*[[TASK_HELI_MISSION]]
+
*[[TASK_HELI_MISSION]]
*[[TASK_HOLD_OBJECT]]
+
*[[TASK_HOLD_OBJECT]]
*[[TASK_HOLSTERING_WEAPON]]
+
*[[TASK_HOLSTERING_WEAPON]]
*[[TASK_JETPACK]]
+
*[[TASK_JETPACK]]
*[[TASK_JUMP]]
+
*[[TASK_JUMP]]
*[[TASK_LEAVE_ANY_CAR]]
+
*[[TASK_LEAVE_ANY_CAR]]
*[[TASK_LEAVE_CAR]]
+
*[[TASK_LEAVE_CAR]]
*[[TASK_LEAVE_CAR_AND_FLEE]]
+
*[[TASK_LEAVE_CAR_AND_FLEE]]
*[[TASK_LEAVE_CAR_DONT_CLOSE_DOOR]]
+
*[[TASK_LEAVE_CAR_DONT_CLOSE_DOOR]]
*[[TASK_LEAVE_CAR_IMMEDIATELY]]
+
*[[TASK_LEAVE_CAR_IMMEDIATELY]]
*[[TASK_LEAVE_CAR_IN_DIRECTION]]
+
*[[TASK_LEAVE_CAR_IN_DIRECTION]]
*[[TASK_LEAVE_GROUP]]
+
*[[TASK_LEAVE_GROUP]]
*[[TASK_LOOK_ABOUT]]
+
*[[TASK_LOOK_ABOUT]]
*[[TASK_LOOK_AT_CHAR]]
+
*[[TASK_LOOK_AT_CHAR]]
*[[TASK_LOOK_AT_COORD]]
+
*[[TASK_LOOK_AT_COORD]]
*[[TASK_LOOK_AT_OBJECT]]
+
*[[TASK_LOOK_AT_OBJECT]]
*[[TASK_LOOK_AT_VEHICLE]]
+
*[[TASK_LOOK_AT_VEHICLE]]
*[[TASK_MOBILE_CONVERSATION]]
+
*[[TASK_MOBILE_CONVERSATION]]
*[[TASK_OPEN_DRIVER_DOOR]]
+
*[[TASK_OPEN_DRIVER_DOOR]]
*[[TASK_OPEN_PASSENGER_DOOR]]
+
*[[TASK_OPEN_PASSENGER_DOOR]]
*[[TASK_PAUSE]]
+
*[[TASK_PAUSE]]
*[[TASK_PERFORM_SEQUENCE]]
+
*[[TASK_PERFORM_SEQUENCE]]
*[[TASK_PERFORM_SEQUENCE_FROM_PROGRESS]]
+
*[[TASK_PERFORM_SEQUENCE_FROM_PROGRESS]]
*[[TASK_PERFORM_SEQUENCE_LOCALLY]]
+
*[[TASK_PERFORM_SEQUENCE_LOCALLY]]
*[[TASK_PICKUP_AND_CARRY_OBJECT]]
+
*[[TASK_PICKUP_AND_CARRY_OBJECT]]
*[[TASK_PLAY_ANIM]]
+
*[[TASK_PLAY_ANIM]]
*[[TASK_PLAY_ANIM_FACIAL]]
+
*[[TASK_PLAY_ANIM_FACIAL]]
*[[TASK_PLAY_ANIM_NON_INTERRUPTABLE]]
+
*[[TASK_PLAY_ANIM_NON_INTERRUPTABLE]]
*[[TASK_PLAY_ANIM_READY_TO_BE_EXECUTED]]
+
*[[TASK_PLAY_ANIM_READY_TO_BE_EXECUTED]]
*[[TASK_PLAY_ANIM_SECONDARY]]
+
*[[TASK_PLAY_ANIM_SECONDARY]]
*[[TASK_PLAY_ANIM_SECONDARY_IN_CAR]]
+
*[[TASK_PLAY_ANIM_SECONDARY_IN_CAR]]
*[[TASK_PLAY_ANIM_SECONDARY_NO_INTERRUPT]]
+
*[[TASK_PLAY_ANIM_SECONDARY_NO_INTERRUPT]]
*[[TASK_PLAY_ANIM_SECONDARY_UPPER_BODY]]
+
*[[TASK_PLAY_ANIM_SECONDARY_UPPER_BODY]]
*[[TASK_PLAY_ANIM_UPPER_BODY]]
+
*[[TASK_PLAY_ANIM_UPPER_BODY]]
*[[TASK_PLAY_ANIM_WITH_ADVANCED_FLAGS]]
+
*[[TASK_PLAY_ANIM_WITH_ADVANCED_FLAGS]]
*[[TASK_PLAY_ANIM_WITH_FLAGS]]
+
*[[TASK_PLAY_ANIM_WITH_FLAGS]]
*[[TASK_PUT_CHAR_DIRECTLY_INTO_COVER]]
+
*[[TASK_PUT_CHAR_DIRECTLY_INTO_COVER]]
*[[TASK_SAY]]
+
*[[TASK_SAY]]
*[[TASK_SCRATCH_HEAD]]
+
*[[TASK_SCRATCH_HEAD]]
*[[TASK_SEEK_COVER_FROM_PED]]
+
*[[TASK_SEEK_COVER_FROM_PED]]
*[[TASK_SEEK_COVER_FROM_POS]]
+
*[[TASK_SEEK_COVER_FROM_POS]]
*[[TASK_SEEK_COVER_TO_COORDS]]
+
*[[TASK_SEEK_COVER_TO_COORDS]]
*[[TASK_SEEK_COVER_TO_COVER_POINT]]
+
*[[TASK_SEEK_COVER_TO_COVER_POINT]]
*[[TASK_SEEK_COVER_TO_OBJECT]]
+
*[[TASK_SEEK_COVER_TO_OBJECT]]
*[[TASK_SET_CHAR_DECISION_MAKER]]
+
*[[TASK_SET_CHAR_DECISION_MAKER]]
*[[TASK_SET_COMBAT_DECISION_MAKER]]
+
*[[TASK_SET_COMBAT_DECISION_MAKER]]
*[[TASK_SET_IGNORE_WEAPON_RANGE_FLAG]]
+
*[[TASK_SET_IGNORE_WEAPON_RANGE_FLAG]]
*[[TASK_SHAKE_FIST]]
+
*[[TASK_SHAKE_FIST]]
*[[TASK_SHIMMY]]
+
*[[TASK_SHIMMY]]
*[[TASK_SHIMMY_CLIMB_UP]]
+
*[[TASK_SHIMMY_CLIMB_UP]]
*[[TASK_SHIMMY_IN_DIRECTION]]
+
*[[TASK_SHIMMY_IN_DIRECTION]]
*[[TASK_SHIMMY_LET_GO]]
+
*[[TASK_SHIMMY_LET_GO]]
*[[TASK_SHOOT_AT_CHAR]]
+
*[[TASK_SHOOT_AT_CHAR]]
*[[TASK_SHOOT_AT_COORD]]
+
*[[TASK_SHOOT_AT_COORD]]
*[[TASK_SHUFFLE_TO_NEXT_CAR_SEAT]]
+
*[[TASK_SHUFFLE_TO_NEXT_CAR_SEAT]]
*[[TASK_SIT_DOWN]]
+
*[[TASK_SIT_DOWN]]
*[[TASK_SIT_DOWN_INSTANTLY]]
+
*[[TASK_SIT_DOWN_INSTANTLY]]
*[[TASK_SIT_DOWN_ON_NEAREST_OBJECT]]
+
*[[TASK_SIT_DOWN_ON_NEAREST_OBJECT]]
*[[TASK_SIT_DOWN_ON_OBJECT]]
+
*[[TASK_SIT_DOWN_ON_OBJECT]]
*[[TASK_SIT_DOWN_ON_SEAT]]
+
*[[TASK_SIT_DOWN_ON_SEAT]]
*[[TASK_SIT_DOWN_PLAY_ANIM]]
+
*[[TASK_SIT_DOWN_PLAY_ANIM]]
*[[TASK_SMART_FLEE_CHAR]]
+
*[[TASK_SMART_FLEE_CHAR]]
*[[TASK_SMART_FLEE_CHAR_PREFERRING_PAVEMENTS]]
+
*[[TASK_SMART_FLEE_CHAR_PREFERRING_PAVEMENTS]]
*[[TASK_SMART_FLEE_POINT]]
+
*[[TASK_SMART_FLEE_POINT]]
*[[TASK_SMART_FLEE_POINT_PREFERRING_PAVEMENTS]]
+
*[[TASK_SMART_FLEE_POINT_PREFERRING_PAVEMENTS]]
*[[TASK_SPACE_SHIP_GO_TO_COORD]]
+
*[[TASK_SPACE_SHIP_GO_TO_COORD]]
*[[TASK_STAND_GUARD]]
+
*[[TASK_STAND_GUARD]]
*[[TASK_STAND_STILL]]
+
*[[TASK_STAND_STILL]]
*[[TASK_START_SCENARIO_AT_POSITION]]
+
*[[TASK_START_SCENARIO_AT_POSITION]]
*[[TASK_START_SCENARIO_IN_PLACE]]
+
*[[TASK_START_SCENARIO_IN_PLACE]]
*[[TASK_SWAP_WEAPON]]
+
*[[TASK_SWAP_WEAPON]]
*[[TASK_SWIM_TO_COORD]]
+
*[[TASK_SWIM_TO_COORD]]
*[[TASK_TIRED]]
+
*[[TASK_TIRED]]
*[[TASK_TOGGLE_DUCK]]
+
*[[TASK_TOGGLE_DUCK]]
*[[TASK_TOGGLE_PED_THREAT_SCANNER]]
+
*[[TASK_TOGGLE_PED_THREAT_SCANNER]]
*[[TASK_TURN_CHAR_TO_FACE_CHAR]]
+
*[[TASK_TURN_CHAR_TO_FACE_CHAR]]
*[[TASK_TURN_CHAR_TO_FACE_COORD]]
+
*[[TASK_TURN_CHAR_TO_FACE_COORD]]
*[[TASK_USE_MOBILE_PHONE]]
+
*[[TASK_USE_MOBILE_PHONE]]
*[[TASK_USE_MOBILE_PHONE_TIMED]]
+
*[[TASK_USE_MOBILE_PHONE_TIMED]]
*[[TASK_USE_NEAREST_SCENARIO_TO_POS]]
+
*[[TASK_USE_NEAREST_SCENARIO_TO_POS]]
*[[TASK_USE_NEAREST_SCENARIO_TO_POS_WARP]]
+
*[[TASK_USE_NEAREST_SCENARIO_TO_POS_WARP]]
*[[TASK_WALK_ALONGSIDE_CHAR]]
+
*[[TASK_WALK_ALONGSIDE_CHAR]]
*[[TASK_WANDER_STANDARD]]
+
*[[TASK_WANDER_STANDARD]]
*[[TASK_WARP_CHAR_INTO_CAR_AS_DRIVER]]
+
*[[TASK_WARP_CHAR_INTO_CAR_AS_DRIVER]]
*[[TASK_WARP_CHAR_INTO_CAR_AS_PASSENGER]]
+
*[[TASK_WARP_CHAR_INTO_CAR_AS_PASSENGER]]
*[[TASK_WEAPON_ROLL]]
+
*[[TASK_WEAPON_ROLL]]
*[[TELEPORT_NETWORK_PLAYER]]
+
*[[TELEPORT_NETWORK_PLAYER]]
*[[TELEPORT_PLAYER_NEAR_BUS]]
+
*[[TELEPORT_PLAYER_NEAR_BUS]]
*[[TELL_NET_PLAYER_TO_START_PLAYING]]
+
*[[TELL_NET_PLAYER_TO_START_PLAYING]]
*[[TERMINATE_ALL_SCRIPTS_FOR_NETWORK_GAME]]
+
*[[TERMINATE_ALL_SCRIPTS_FOR_NETWORK_GAME]]
*[[TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME]]
+
*[[TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME]]
*[[TERMINATE_THIS_SCRIPT]]
+
*[[TERMINATE_THIS_SCRIPT]]
*[[THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME]]
+
*[[THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME]]
*[[THIS_SCRIPT_SHOULD_BE_SAVED]]
+
*[[THIS_SCRIPT_SHOULD_BE_SAVED]]
*[[TIMERA]]
+
*[[TIMERA]]
*[[TIMERB]]
+
*[[TIMERB]]
*[[TIMESTEP]]
+
*[[TIMERC]]
*[[TIMESTEPUNWARPED]]
+
*[[TIMESTEP]]
*[[TO_FLOAT]]
+
*[[TIMESTEPUNWARPED]]
*[[TOGGLE_CHAR_DUCKING]]
+
*[[TO_FLOAT]]
*[[TRAIN_LEAVE_STATION]]
+
*[[TOGGLE_CHAR_DUCKING]]
*[[TRIGGER_LOADING_MUSIC_ON_NEXT_FADE]]
+
*[[TOGGLE_TOPLEVEL_SPRITE]]
*[[TRIGGER_MISSION_COMPLETE_AUDIO]]
+
*[[TRAIN_LEAVE_STATION]]
*[[TRIGGER_POLICE_REPORT]]
+
*[[TRIGGER_LOADING_MUSIC_ON_NEXT_FADE]]
*[[TRIGGER_PTFX]]
+
*[[TRIGGER_MISSION_COMPLETE_AUDIO]]
*[[TRIGGER_PTFX_ON_OBJ]]
+
*[[TRIGGER_POLICE_REPORT]]
*[[TRIGGER_PTFX_ON_OBJ_BONE]]
+
*[[TRIGGER_PTFX]]
*[[TRIGGER_PTFX_ON_PED]]
+
*[[TRIGGER_PTFX_ON_OBJ]]
*[[TRIGGER_PTFX_ON_PED_BONE]]
+
*[[TRIGGER_PTFX_ON_OBJ_BONE]]
*[[TRIGGER_PTFX_ON_VEH]]
+
*[[TRIGGER_PTFX_ON_PED]]
*[[TRIGGER_VEH_ALARM]]
+
*[[TRIGGER_PTFX_ON_PED_BONE]]
*[[TRIGGER_VIGILANTE_CRIME]]
+
*[[TRIGGER_PTFX_ON_VEH]]
*[[TURN_CAR_TO_FACE_COORD]]
+
*[[TRIGGER_VEH_ALARM]]
*[[TURN_OFF_RADIOHUD_IN_LOBBY]]
+
*[[TRIGGER_VIGILANTE_CRIME]]
*[[TURN_OFF_VEHICLE_EXTRA]]
+
*[[TURN_CAR_TO_FACE_COORD]]
 +
*[[TURN_OFF_RADIOHUD_IN_LOBBY]]
 +
*[[TURN_OFF_VEHICLE_EXTRA]]
 
*[[TURN_ON_RADIOHUD_IN_LOBBY]]
 
*[[TURN_ON_RADIOHUD_IN_LOBBY]]
==U==
+
==U==
*[[UNATTACH_CAM]]
+
*[[UNATTACH_CAM]]
*[[UNFREEZE_RADIO_STATION]]
+
*[[UNFREEZE_RADIO_STATION]]
*[[UNINHERIT_CAM_ROLL]]
+
*[[UNINHERIT_CAM_ROLL]]
*[[UNLOAD_TEXT_FONT]]
+
*[[UNLOAD_TEXT_FONT]]
*[[UNLOCK_GENERIC_NEWS_STORY]]
+
*[[UNLOCK_GENERIC_NEWS_STORY]]
*[[UNLOCK_LAZLOW_STATION]]
+
*[[UNLOCK_LAZLOW_STATION]]
*[[UNLOCK_MISSION_NEWS_STORY]]
+
*[[UNLOCK_MISSION_NEWS_STORY]]
*[[UNLOCK_RAGDOLL]]
+
*[[UNLOCK_RAGDOLL]]
*[[UNMARK_ALL_ROAD_NODES_AS_DONT_WANDER]]
+
*[[UNMARK_ALL_ROAD_NODES_AS_DONT_WANDER]]
*[[UNPAUSE_GAME]]
+
*[[UNOBFUSCATE_INT]]
*[[UNPAUSE_PLAYBACK_RECORDED_CAR]]
+
*[[UNOBFUSCATE_INT_ARRAY]]
*[[UNPAUSE_RADIO]]
+
*[[UNOBFUSCATE_STRING]]
*[[UNPOINT_CAM]]
+
*[[UNPAUSE_GAME]]
*[[UNREGISTER_SCRIPT_WITH_AUDIO]]
+
*[[UNPAUSE_PLAYBACK_RECORDED_CAR]]
*[[UNSET_CHAR_MELEE_MOVEMENT_CONSTAINT_BOX]]
+
*[[UNPAUSE_RADIO]]
*[[UPDATE_LOAD_SCENE]]
+
*[[UNPOINT_CAM]]
*[[UPDATE_NETWORK_RELATIVE_SCORE]]
+
*[[UNREGISTER_SCRIPT_WITH_AUDIO]]
*[[UPDATE_NETWORK_STATISTICS]]
+
*[[UNSET_CHAR_MELEE_MOVEMENT_CONSTAINT_BOX]]
*[[UPDATE_PED_PHYSICAL_ATTACHMENT_POSITION]]
+
*[[UPDATE_LOAD_SCENE]]
*[[UPDATE_PICKUP_MONEY_PER_DAY]]
+
*[[UPDATE_NETWORK_RELATIVE_SCORE]]
*[[UPDATE_PTFX_OFFSETS]]
+
*[[UPDATE_NETWORK_STATISTICS]]
*[[USE_DETONATOR]]
+
*[[UPDATE_PED_PHYSICAL_ATTACHMENT_POSITION]]
*[[USE_MASK]]
+
*[[UPDATE_PICKUP_MONEY_PER_DAY]]
*[[USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR]]
+
*[[UPDATE_PTFX_OFFSETS]]
*[[USE_PREVIOUS_FONT_SETTINGS]]
+
*[[USE_DETONATOR]]
 +
*[[USE_MASK]]
 +
*[[USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR]]
 +
*[[USE_PREVIOUS_FONT_SETTINGS]]
 
*[[USING_STANDARD_CONTROLS]]
 
*[[USING_STANDARD_CONTROLS]]
==V==
+
==V==
*[[VDIST]]
+
*[[VDIST]]
*[[VDIST2]]
+
*[[VDIST2]]
*[[VEHICLE_CAN_BE_TARGETTED_BY_HS_MISSILE]]
+
*[[VEHICLE_CAN_BE_TARGETTED_BY_HS_MISSILE]]
*[[VEHICLE_DOES_PROVIDE_COVER]]
+
*[[VEHICLE_DOES_PROVIDE_COVER]]
*[[VMAG]]
+
*[[VMAG]]
 
*[[VMAG2]]
 
*[[VMAG2]]
==W==
+
==W==
*[[WAIT]]
+
*[[WAIT]]
*[[WAITUNPAUSED]]
+
*[[WAITUNPAUSED]]
*[[WAITUNWARPED]]
+
*[[WAITUNWARPED]]
*[[WANTED_STARS_ARE_FLASHING]]
+
*[[WANTED_STARS_ARE_FLASHING]]
*[[WARP_CHAR_FROM_CAR_TO_CAR]]
+
*[[WARP_CHAR_FROM_CAR_TO_CAR]]
*[[WARP_CHAR_FROM_CAR_TO_COORD]]
+
*[[WARP_CHAR_FROM_CAR_TO_COORD]]
*[[WARP_CHAR_INTO_CAR]]
+
*[[WARP_CHAR_INTO_CAR]]
*[[WARP_CHAR_INTO_CAR_AS_PASSENGER]]
+
*[[WARP_CHAR_INTO_CAR_AS_PASSENGER]]
*[[WAS_CUTSCENE_SKIPPED]]
+
*[[WAS_CUTSCENE_SKIPPED]]
*[[WASH_VEHICLE_TEXTURES]]
+
*[[WASH_VEHICLE_TEXTURES]]
*[[WHAT_WILL_PLAYER_PICKUP]]
+
*[[WHAT_WILL_PLAYER_PICKUP]]
 
*[[WINCH_CAN_PICK_OBJECT_UP]]
 
*[[WINCH_CAN_PICK_OBJECT_UP]]
 +
==E1==
 +
*[[ADD_BLIP_FOR_GANG_TERRITORY]]
 +
*[[CHANGE_TERRITORY_BLIP_SCALE]]
 +
*[[DETACH_OBJECT_NO_COLLIDE]]
 +
*[[DISPLAY_GRIME_THIS_FRAME]]
 +
*[[ENABLE_FOV_LOD_MULTIPLIER]]
 +
*[[FORCE_NOISE_OFF]]
 +
*[[GET_OFFSETS_FOR_ATTACH_CAR_TO_CAR]]
 +
*[[ET_PLAYER_MAX_HEALTH]]
 +
*[[GET_RANDOM_CAR_NODE_INCLUDE_SWITCHED_OFF_NODES]]
 +
*[[GET_STREAM_PLAYTIME]]
 +
*[[IS_COP_PED_IN_AREA_3D_NO_SAVE]]
 +
*[[NETWORK_CHANGE_GAME_MODE_E1]]
 +
*[[NETWORK_FIND_GAME_E1]]
 +
*[[NETWORK_GET_CURRENT_GAME_CONFIG_E1]]
 +
*[[NETWORK_HOST_GAME_E1]]
 +
*[[NETWORK_HOST_RENDEZVOUS_E1]]
 +
*[[NETWORK_IS_BEING_KICKED]]
 +
*[[NETWORK_RESTORE_GAME_CONFIG_E1]]
 +
*[[NETWORK_SET_GAME_OPTIONS]]
 +
*[[NETWORK_SET_GAME_OPTIONS_PENDING]]
 +
*[[NETWORK_SET_GAME_OPTIONS_SUCCEEDED]]
 +
*[[NETWORK_SET_SESSION_INVITABLE]]
 +
*[[NETWORK_STORE_GAME_CONFIG_E1]]
 +
*[[READ_LOBBY_PREFERENCE]]
 +
*[[REGISTER_GAME_TYPE_ID]]
 +
*[[REMOVE_ALL_INACTIVE_GROUPS_FROM_CLEANUP_LIST]]
 +
*[[SEND_CLIENT_BROADCAST_VARIABLES_NOW]]
 +
*[[SEND_HOST_BROADCAST_VARIABLES_NOW]]
 +
*[[SET_AMBIENT_PLANES_SPEED_MULTIPLIER]]
 +
*[[SET_BIKE_RIDER_WILL_PUT_FOOT_DOWN_WHEN_STOPPED]]
 +
*[[SET_BLIP_COORDINATES]]
 +
*[[SET_BLOCK_CAMERA_TOGGLE]]
 +
*[[SET_FORCE_LOOK_BEHIND]]
 +
*[[SET_GPS_REMAINS_WHEN_TARGET_REACHED_FLAG]]
 +
*[[SET_GPS_TEST_IN_3D_FLAG]]
 +
*[[SET_HIDE_WEAPON_ICON]]
 +
*[[SET_IGNORE_NO_GPS_FLAG]]
 +
*[[SET_IGNORE_SERVER_UPDATE]]
 +
*[[SET_IK_DISABLED_FOR_NETWORK_PLAYER]]
 +
*[[SET_PED_ALLOW_MISSION_ONLY_DRIVEBY_USE]]
 +
*[[SET_PED_ALPHA]]
 +
*[[SET_PED_COMPONENTS_TO_NETWORK_PLAYERSETTINGS_MODEL]]
 +
*[[SET_PED_FALL_OFF_BIKES_WHEN_SHOT]]
 +
*[[SET_PED_FORCE_FLY_THROUGH_WINDSCREEN]]
 +
*[[SET_PLAYER_AS_DAMAGED_PLAYER]]
 +
*[[SET_SUPPRESS_HEADLIGHT_SWITCH]]
 +
*[[SET_TIME_CYCLE_FAR_CLIP_DISABLED]]
 +
*[[SET_VEH_ALARM_DURATION]]
 +
*[[SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE]]
 +
*[[STOP_SYNCING_SCRIPT_ANIMATIONS]]
 +
*[[TASK_PLAY_ANIM_ON_CLONE]]
 +
*[[WRITE_LOBBY_PREFERENCE]]
 +
==E2==
 +
*[[ADD_ADDITIONAL_POPULATION_MODEL]]
 +
*[[ADD_AREA_TO_NETWORK_RESTART_NODE_GROUP_MAPPING]]
 +
*[[ADD_BLIP_FOR_RADIUS]]
 +
*[[ADD_EXPLOSION_WITH_DIRECTION]]
 +
*[[ADD_SPAWN_BLOCKING_DISC]]
 +
*[[ATTACH_PARACHUTE_MODEL_TO_PLAYER]]
 +
*[[ATTACH_PED_TO_CAR2]]
 +
*[[BLOCK_STATS_MENU_ACTIONS]]
 +
*[[CHANGE_BLIP_ROTATION]]
 +
*[[CLAN_CREATE]]
 +
*[[CLAN_IS_ONLINE]]
 +
*[[CLAN_IS_PENDING]]
 +
*[[CLAN_LEAVE]]
 +
*[[CLAN_SHOW_MEMBERS_UI]]
 +
*[[DISABLE_HELI_CHASE_CAM_BONNET_NITRO_FIX]]
 +
*[[DISABLE_HELI_CHASE_CAM_THIS_UPDATE]]
 +
*[[DISABLE_INTERMEZZO_CAMS]]
 +
*[[DISABLE_LOCAL_PLAYER_PICKUPS]]
 +
*[[DISABLE_PLAYER_AUTO_VEHICLE_EXIT]]
 +
*[[DISABLE_PLAYER_VEHICLE_ENTRY]]
 +
*[[DISABLE_STICKY_BOMB_ACTIVE_SOUND]]
 +
*[[DISPLAY_ALTIMETER_THIS_FRAME]]
 +
*[[DISPLAY_PLAYER_ICONS]]
 +
*[[DRAW_SPRITE_WITH_FIXED_ROTATION]]
 +
*[[DRAW_SPRITE_WITH_UV_COORDS]]
 +
*[[FIND_STATIC_EMITTER_INDEX]]
 +
*[[GET_AUDIO_ROOM_ID]]
 +
*[[GET_BLIP_INFO_ID_ROTATION]]
 +
*[[GET_CHAR_ALLOWED_TO_RUN_ON_BOATS]]
 +
*[[GET_CHAR_ANIM_BLEND_AMOUNT]]
 +
*[[GET_CHAR_MAX_MOVE_BLEND_RATIO]]
 +
*[[GET_CHAR_MOVEMENT_ANIMS_BLOCKED]]
 +
*[[GET_CHAR_WALK_ALONGSIDE_LEADER_WHEN_APPROPRIATE]]
 +
*[[GET_CHAR_WILL_TRY_TO_LEAVE_BOAT_AFTER_LEADER]]
 +
*[[GET_CHAR_WILL_TRY_TO_LEAVE_WATER]]
 +
*[[GET_CURRENT_STACK_SIZE]]
 +
*[[GET_IS_AUTOSAVE_OFF]]
 +
*[[GET_IS_DISPLAYINGSAVEMESSAGE]]
 +
*[[GET_IS_PROJECTILE_TYPE_IN_AREA]]
 +
*[[GET_IS_STICKY_BOMB_STUCK_TO_OBJECT]]
 +
*[[GET_IS_STICKY_BOMB_STUCK_TO_VEHICLE]]
 +
*[[GET_KILL_TRACKING_RESULTS]]
 +
*[[GET_LAST_TIME_NETWORK_ID_DAMAGED]]
 +
*[[GET_LCPD_COP_SCORE]]
 +
*[[GET_LCPD_CRIMINAL_SCORE]]
 +
*[[GET_LOCAL_PLAYER_WEAPON_STAT]]
 +
*[[GET_NO_LAW_VEHICLES_DESTROYED_BY_LOCAL_PLAYER]]
 +
*[[GET_NTH_CLOSEST_WATER_NODE_WITH_HEADING]]
 +
*[[GET_NUM_KILLS_FOR_RANK_POINTS]]
 +
*[[GET_NUMBER_OF_ACTIVE_STICKY_BOMBS_OWNED_BY_PED]]
 +
*[[GET_NUMBER_OF_STICKY_BOMBS_STUCK_TO_OBJECT]]
 +
*[[GET_NUMBER_OF_STICKY_BOMBS_STUCK_TO_VEHICLE]]
 +
*[[GET_ONLINE_SCORE]]
 +
*[[GET_PED_STEERS_AROUND_OBJECTS]]
 +
*[[GET_PED_STEERS_AROUND_PEDS]]
 +
*[[GET_PLAYER_ID_FOR_THIS_PED]]
 +
*[[GET_PLAYER_LCPD_SCORE]]
 +
*[[GET_PLAYER_WANTED_LEVEL_INCREMENT]]
 +
*[[GET_RANDOM_WATER_NODE]]
 +
*[[GET_ROUTE_SIZE]]
 +
*[[GET_STATIC_EMITTER_PLAYTIME]]
 +
*[[GET_STREAM_BEAT_INFO]]
 +
*[[GET_VEHICLE_COMPONENT_INFO]]
 +
*[[GET_VEHICLE_ENGINE_REVS]]
 +
*[[GET_VEHICLE_GEAR]]
 +
*[[IS_CAR_IN_ANGLED_AREA_2D]]
 +
*[[IS_CAR_IN_ANGLED_AREA_3D]]
 +
*[[IS_EPISODIC_DISC_BUILD]]
 +
*[[IS_LCPD_DATA_VALID]]
 +
*[[IS_NETWORK_PLAYER_VISIBLE]]
 +
*[[IS_PED_IN_CUTSCENE_BLOCKING_BOUNDS]]
 +
*[[IS_PLAYER_VEHICLE_ENTRY_DISABLED]]
 +
*[[IS_POS_IN_CUTSCENE_BLOCKING_BOUNDS]]
 +
*[[IS_THIS_PED_A_PLAYER]]
 +
*[[LCPD_FIRST_TIME]]
 +
*[[LCPD_HAS_BEEN_CONFIGURED]]
 +
*[[LOCK_PLAYER_SETTINGS_GENRE_CHANGE]]
 +
*[[LOOP_RACE_TRACK]]
 +
*[[MP_GET_AMOUNT_OF_ANCHOR_POINTS]]
 +
*[[MP_GET_AMOUNT_OF_VARIATION_COMPONENT]]
 +
*[[MP_GET_PREFERENCE_VALUE]]
 +
*[[MP_GET_PROP_SETUP]]
 +
*[[MP_GET_VARIATION_SETUP]]
 +
*[[MP_SET_PREFERENCE_VALUE]]
 +
*[[MUTE_STATIC_EMITTER]]
 +
*[[NETWORK_FIND_GAME_CNC]]
 +
*[[NETWORK_HOST_GAME_CNC]]
 +
*[[NETWORK_JOIN_GAME_CNC]]
 +
*[[PRINT_HELP_FOREVER_WITH_TWO_NUMBERS]]
 +
*[[PRINT_HELP_WITH_TWO_NUMBERS]]
 +
*[[REGISTER_MODEL_FOR_RANK_POINTS]]
 +
*[[REMOVE_ADDITIONAL_POPULATION_MODEL]]
 +
*[[REMOVE_BLIP_AND_CLEAR_INDEX]]
 +
*[[REMOVE_PROJTEX_IN_RANGE]]
 +
*[[REMOVE_PTFX]]
 +
*[[REMOVE_PTFX_FROM_OBJECT]]
 +
*[[REPORT_CRIME]]
 +
*[[REPORT_DISPATCH]]
 +
*[[REPORT_POLICE_SPOTTING_SUSPECT]]
 +
*[[REPORT_SUSPECT_ARRESTED]]
 +
*[[REPORT_SUSPECT_DOWN]]
 +
*[[REQUEST_ALL_SLODS_IN_WORLD]]
 +
*[[RESET_ACHIEVEMENTS_AWARD]]
 +
*[[RESET_ADDITIONAL_POPULATION_MODELS]]
 +
*[[RESET_LOCAL_PLAYER_WEAPON_STAT]]
 +
*[[RESET_NETWORK_RESTART_NODE_GROUP_MAPPING]]
 +
*[[RESET_NO_LAW_VEHICLES_DESTROYED_BY_LOCAL_PLAYER]]
 +
*[[SET_CAM_POINT_DAMPING_PARAMS]]
 +
*[[SET_CAR_ALLOWED_TO_DROWN]]
 +
*[[SET_CAR_FOV_FADE_MULT]]
 +
*[[SET_CAR_FOV_MAX]]
 +
*[[SET_CAR_FOV_MIN]]
 +
*[[SET_CAR_FOV_RATE]]
 +
*[[SET_CAR_FOV_START_SPEED]]
 +
*[[SET_CAR_FOV_START_SPEED_BOAT]]
 +
*[[SET_CAR_MOTION_BLUR_EFFECT_BOAT]]
 +
*[[SET_CHAR_ALLOWED_TO_RUN_ON_BOATS]]
 +
*[[SET_CHAR_ANIM_BLEND_OUT_DELTA]]
 +
*[[SET_CHAR_COORDINATES_DONT_CLEAR_PLAYER_TASKS]]
 +
*[[SET_CHAR_MAX_MOVE_BLEND_RATIO]]
 +
*[[SET_CHAR_MOVEMENT_ANIMS_BLOCKED]]
 +
*[[SET_CHAR_PROP_INDEX_TEXTURE]]
 +
*[[SET_CHAR_WALK_ALONGSIDE_LEADER_WHEN_APPROPRIATE]]
 +
*[[SET_CHAR_WILL_TRY_TO_LEAVE_BOAT_AFTER_LEADER]]
 +
*[[SET_CHAR_WILL_TRY_TO_LEAVE_WATER]]
 +
*[[SET_DANCE_SHAKE_ACTIVE_THIS_UPDATE]]
 +
*[[SET_DANCE_SHAKE_INACTIVE_IMMEDIATELY]]
 +
*[[SET_DISABLE_PLAYER_SHOVE_ANIMATION]]
 +
*[[SET_DISPLAY_PLAYER_NAME_AND_ICON]]
 +
*[[SET_FOLLOW_VEHICLE_PITCH_LIMIT_DOWN]]
 +
*[[SET_FOLLOW_VEHICLE_PITCH_LIMIT_UP]]
 +
*[[SET_FORCE_PLAYER_TO_ENTER_THROUGH_DIRECT_DOOR]]
 +
*[[SET_FOV_CHANNEL_SCRIPT]]
 +
*[[SET_HELI_FORCE_ENGINE_ON]]
 +
*[[SET_HELP_MESSAGE_BOX_SIZE_F]]
 +
*[[SET_HINT_ADVANCED_PARAMS]]
 +
*[[SET_INVINCIBILITY_TIMER_DURATION]]
 +
*[[SET_KILLSTREAK]]
 +
*[[SET_LCPD_COP_SCORE]]
 +
*[[SET_LCPD_CRIMINAL_SCORE]]
 +
*[[SET_MIN_MAX_PED_ACCURACY]]
 +
*[[SET_MONEY_CARRIED_BY_PED_WITH_MODEL]]
 +
*[[SET_NETWORK_PED_USING_PARACHUTE]]
 +
*[[SET_NETWORK_PLAYER_CAN_RUN_IN_INTERIORS]]
 +
*[[SET_NETWORK_VISIBILITY]]
 +
*[[SET_ONLINE_SCORE]]
 +
*[[SET_PED_FIRE_FX_LOD_SCALER]]
 +
*[[SET_PED_FORCE_VISUALISE_HEAD_DAMAGE_FROM_BULLETS]]
 +
*[[SET_PED_HELI_PILOT_RESPECTS_MINIMUMM_HEIGHT]]
 +
*[[SET_PED_INSTANT_BLENDS_WEAPON_ANIMS]]
 +
*[[SET_PED_MOTION_BLUR]]
 +
*[[SET_PED_SKIPS_COMPLEX_COVER_COLLISION_CHECKS]]
 +
*[[SET_PED_STEERS_AROUND_OBJECTS]]
 +
*[[SET_PED_STEERS_AROUND_PEDS]]
 +
*[[SET_PED_WINDY_CLOTHING_SCALE]]
 +
*[[SET_PLAYER_AS_COP]]
 +
*[[SET_PLAYER_DISABLE_CROUCH]]
 +
*[[SET_PLAYER_DISABLE_JUMP]]
 +
*[[SET_PLAYER_FORCED_AIM]]
 +
*[[SET_PLAYER_MP_MODIFIER]]
 +
*[[SET_PLAYER_SETTINGS_GENRE]]
 +
*[[SET_RADAR_SCALE]]
 +
*[[SET_STREAM_PARAMS]]
 +
*[[SET_VEHICLE_ALWAYS_RENDER]]
 +
*[[SET_VEHICLE_DEFORMATION_MULT]]
 +
*[[SET_VEHICLE_RENDER_SCORCHED]]
 +
*[[SHAKE_PAD_IN_CUTSCENE]]
 +
*[[SHOW_BLIP_ON_ALTIMETER]]
 +
*[[START_KILL_TRACKING]]
 +
*[[START_PLAYBACK_RECORDED_CAR_WITH_OFFSET]]
 +
*[[STOP_KILL_TRACKING]]
 +
*[[STOP_VEHICLE_ALWAYS_RENDER]]
 +
*[[TASK_FOLLOW_NAV_MESH_AND_SLIDE_TO_COORD_HDG_RATE]]
 +
*[[TASK_PLAY_ANIM_WITH_FLAGS_AND_START_PHASE]]
 +
*[[UPDATE_PLAYER_LCPD_SCORE]]
 +
*[[UPDATE_PTFX_TINT]]
 +
*[[WAS_PED_KILLED_BY_HEADSHOT]]
 +
*[[WAS_PED_SKELETON_UPDATED]]
 +
==References==
 +
*[http://gtamodding.ru/wiki/%D0%A1%D0%BF%D0%B8%D1%81%D0%BE%D0%BA_%D1%81%D0%BA%D1%80%D0%B8%D0%BF%D1%82%D0%BE%D0%B2%D1%8B%D1%85_%D1%84%D1%83%D0%BD%D0%BA%D1%86%D0%B8%D0%B9_DLC1 List of native functions in DLC1]
 +
*[http://gtamodding.ru/wiki/%D0%A1%D0%BF%D0%B8%D1%81%D0%BE%D0%BA_%D1%81%D0%BA%D1%80%D0%B8%D0%BF%D1%82%D0%BE%D0%B2%D1%8B%D1%85_%D1%84%D1%83%D0%BD%D0%BA%D1%86%D0%B8%D0%B9_DLC2 List of native functions in DLC2]
  
[[Category:GTA 4]] [[Category:Native functions]]
+
{{GTA4-navi}}
 +
[[Category:Native functions (GTA IV)]][[Category:Native functions]]

Latest revision as of 20:35, 18 August 2014

Here's the complete list of all native functions used by the scripting engine of GTA 4 (PC version).

A | B | C | D | E | F | G | H | I | K | L | M | N | O | P | R | S | T | U | V | W | E1 | E2

A

B

C

D

E

F

G

H

I

K

L

M

N

O

P

R

S

T

U

V

W

E1

E2

References