SET CAR AS MISSION CAR

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SET_CAR_AS_MISSION_CAR
Number of parameters: 2
Parameter #TypeDescription
1.IntegerVehicle Handle
2.BooleanTrue
Return value:
TypeDescription
None

Marks the specified vehicle so it will not be deleted from game world; opposite of "MARK_CAR_AS_NO_LONGER_NEEDED" function. Vehicle will not be deleted no matter how far player is from it even if vehicle is destroyed. Use "MARK_CAR_AS_NO_LONGER_NEEDED" function to flag the game to dispose of it when appropiate.