PLAY SOUND FRONTEND
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Number of parameters: 4 | ||
---|---|---|
Parameter # | Type | Description |
1. | Integer | Unknown, Suggested: -1 |
2. | String | Sound FileName, e.g "NAV_UP_DOWN" |
3. | String | Soundset, e.g "HUD_FRONTEND_DEFAULT_SOUNDSET" |
4. | Boolean | Unknown, Suggested: 0 |
Return value: | ||
Type | Description | |
None |
Note: Not all parameters are use all the time, some are skipped entirely
Examples
- FocusOut, HintCamSounds
- FocusIn, HintCamSounds
- SELECT, HUD_FRONTEND_DEFAULT_SOUNDSET
- BACK, HUD_FRONTEND_DEFAULT_SOUNDSET
- In, SHORT_PLAYER_SWITCH_SOUND_SET
- Hit_In, PLAYER_SWITCH_CUSTOM_SOUNDSET
- Camera_Move_Loop, PLAYER_SWITCH_CUSTOM_SOUNDSET
- Hit_Out, PLAYER_SWITCH_CUSTOM_SOUNDSET
- HACKING_MOVE_CURSOR
- HACKING_CLICK_BAD
- HACKING_COUNTDOWN_IP_FIND
- HACKING_COUNTDOWN_IP_FIND++
- HACKING_FAILURE
- HACKING_CLICK_GOOD
- HACKING_CLICK
- HACKING_SUCCESS
- HACKING_COUNTDOWN_CRACK_PASS
- TIME_LAPSE_MASTER
- Heli_Crash, FBI_HEIST_FINALE_CHOPPER
- ScreenFlash, WastedSounds
- Bed, WastedSounds
- TextHit, WastedSounds
- ScreenFlash, MissionFailedSounds
- NO, HUD_FRONTEND_DEFAULT_SOUNDSET
- YES, HUD_FRONTEND_DEFAULT_SOUNDSET
- PROPERTY_PURCHASE, HUD_AWARDS
Taken from abigail2.txt, act_cinema.txt, agency_heist1.txt, agency_heist3a.txt, agency_heist3b.txt, altruist_cult.txt.