MARK CHAR AS NO LONGER NEEDED
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| Number of parameters: 1 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | Integer | Char Handle |
| Return value: | ||
| Type | Description | |
| None | ||
The game will delete the char when appropiate (i.e. no player is in proximity) and basically makes them just like any other normal pedestrian, if the char was in a car it will drive off, if not then start walking on the nearest path.