SET GROUP CHAR DUCKS WHEN AIMED AT
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| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | Integer | Char Handle |
| 2. | Bool | True/False |
| Return value: | ||
| Type | Description | |
| None | ||
Specified group member will duck when player (of same group) aims at them.