SET SENSE RANGE

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SET_SENSE_RANGE
Number of parameters: 2
Parameter #TypeDescription
1.IntegerChar ID
2.FloatRange (in meters)
Return value:
TypeDescription
None

This function sets the distance in which the char will be alert to enemies.

NOTE: Uncertain on its effects on player controlled chars and if anymore effects exist (i.e. blips showing up or not on radar).