MUTE GAMEWORLD AND POSITIONED RADIO FOR TV
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Number of parameters: 1 | ||
---|---|---|
Parameter # | Type | Description |
1. | integer | muted (0=off / 1=on) |
Return value: | ||
Type | Description | |
None |
This function mutes almost all sounds in the game. Some "front end" sounds, like info beeps and cell phone beeps, car radios, cutscenes, and the TV aren't affected.