Difference between revisions of "Gang"
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== GTA III == | == GTA III == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! Number || Name || | + | ! Number || Name || Ped 1<br>model index || Ped 1<br>model name || Ped 2<br>model index || Ped 2<br>model name || Vehicle<br>model index || Vehicle<br>model name |
|- | |- | ||
| 0 || Mafia || 10 || #GANG01 || 11 || #GANG02 || 134 || #MAFIA | | 0 || Mafia || 10 || #GANG01 || 11 || #GANG02 || 134 || #MAFIA | ||
Line 18: | Line 18: | ||
|- | |- | ||
| 6 || Hoods || 22 || #GANG13 || 23 || #GANG14 || 139 || #HOODS | | 6 || Hoods || 22 || #GANG13 || 23 || #GANG14 || 139 || #HOODS | ||
− | |||
− | |||
|} | |} | ||
== Vice City == | == Vice City == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! Number || Name || | + | ! Number || Name || Ped 1<br>model index || Ped 1<br>model name || Ped 2<br>model index || Ped 2<br>model name || Vehicle<br>model index || Vehicle<br>model name |
|- | |- | ||
| 0 || Cubans || 83 || #CBA || 84 || #CBB || 164 || #CUBAN | | 0 || Cubans || 83 || #CBA || 84 || #CBB || 164 || #CUBAN | ||
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|- | |- | ||
| 8 || || || || || || || | | 8 || || || || || || || | ||
− | |||
− | |||
|} | |} | ||
Other default settings for Vice City include gang 6 faking deaths and gang 7 wielding golf clubs. | Other default settings for Vice City include gang 6 faking deaths and gang 7 wielding golf clubs. | ||
Line 94: | Line 90: | ||
|- | |- | ||
| 8 || Sindacco || 190 || #Sindacco_Car | | 8 || Sindacco || 190 || #Sindacco_Car | ||
− | |||
− | |||
|} | |} | ||
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|- | |- | ||
| 8 || Marty's | | 8 || Marty's | ||
− | |||
− | |||
|} | |} | ||
Revision as of 02:02, 20 June 2016
A gang is a group of people that share a common criminal affiliation. It is one of the core gameplay features of Grand Theft Auto. This page lists the default values set by the game.
GTA III
Number | Name | Ped 1 model index |
Ped 1 model name |
Ped 2 model index |
Ped 2 model name |
Vehicle model index |
Vehicle model name |
---|---|---|---|---|---|---|---|
0 | Mafia | 10 | #GANG01 | 11 | #GANG02 | 134 | #MAFIA |
1 | Triads | 12 | #GANG03 | 13 | #GANG04 | 132 | #BELLYUP |
2 | Diablos | 14 | #GANG05 | 15 | #GANG06 | 137 | #DIABLOS |
3 | Yakuza | 16 | #GANG07 | 17 | #GANG08 | 136 | #YAKUZA |
4 | Yardies | 18 | #GANG09 | 19 | #GANG10 | 135 | #YARDIE |
5 | Colombians | 20 | #GANG11 | 21 | #GANG12 | 138 | #COLUMB |
6 | Hoods | 22 | #GANG13 | 23 | #GANG14 | 139 | #HOODS |
Vice City
Number | Name | Ped 1 model index |
Ped 1 model name |
Ped 2 model index |
Ped 2 model name |
Vehicle model index |
Vehicle model name |
---|---|---|---|---|---|---|---|
0 | Cubans | 83 | #CBA | 84 | #CBB | 164 | #CUBAN |
1 | Haitians | 85 | #HNA | 86 | #HNB | 142 | #VOODOO |
2 | Streetwannabe's | 87 | #SGA | 88 | #SGB | 179 | #GANGBUR |
3 | Diaz's gang | 89 | #CLA | 90 | #CLB | ||
4 | Security guards | 91 | #GDA | 92 | #GDB | ||
5 | Biker gang | 93 | #BKA | 94 | #BKB | 166 | #ANGEL |
6 | Vercetti gang | 95 | #PGA | 96 | #PGB | ||
7 | Golfers | 63 | #WFOGO | 65 | #WMOGO | 187 | #CADDY |
8 |
Other default settings for Vice City include gang 6 faking deaths and gang 7 wielding golf clubs.
San Andreas
Number | Name |
---|---|
0 | Ballas |
1 | Grove Street Families |
2 | Los Santos Vagos |
3 | San Fierro Rifa |
4 | Da Nang Boys |
5 | Mafia |
6 | Mountain Cloud Triad |
7 | Varrio Los Aztecas |
8 | |
9 |
Liberty City Stories
Number | Name | Vehicle ID | Vehicle model |
---|---|---|---|
0 | Leone | 172 | #mafia |
1 | Triad | 170 | #bellyup |
2 | Diablo | 175 | #diablos |
3 | Yakuza | 174 | #yakuza |
4 | Yardie | 173 | #yardie |
5 | Columbian | 176 | #columb |
6 | Hood | 177 | #hoods |
7 | Forelli | 191 | #Forelli_Car |
8 | Sindacco | 190 | #Sindacco_Car |
Vice City Stories
Number | Name |
---|---|
0 | Umberto's guys |
1 | Cholos |
2 | Sharks |
3 | Army |
4 | Security |
5 | Bikers |
6 | Vance |
7 | Golfer |
8 | Marty's |
Script
0152 | sets the density of gang spawn in-car within the specified zone | |
015C | sets the density of gang spawn on-foot within the specified zone | |
0235 | sets the gang's preferred character models | |
0236 | sets the gang's preferred vehicle | |
0237 | sets the gang's preferred weapons | |
0410 | sets the gang's preferred character models | |
076C | sets the density of gang spawn within the specified zone | |
076D | gets the density of gang spawn within the specified zone |