Difference between revisions of "Model File"

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Model files in the GTA III game trilogy go by the extension <code>.dff</code>. For more information on the file format, see the article about [[RenderWare binary stream file]]s.
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{{File-stub}}
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Model files in the [[GTA III]] game trilogy go by the extension <code>.dff</code>. Since [[GTA4|GTA IV]] comes with the new [[Wiki:Rockstar_Advanced_Game_Engine|engine]] it also uses different model formats ending with <code>.wdr</code> or <code>.wdd</code>.
  
 
==Tools and Scripts==
 
==Tools and Scripts==
 
The following tools and scripts can be used to import & export (edit) these model files.
 
The following tools and scripts can be used to import & export (edit) these model files.
  
* [http://www.zmodeler2.com/ ZModeler 2] (ideal for beginners to 3D modelling)
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* {{Icon|3}} {{Icon|VC}} {{Icon|SA}} {{Icon|IV}} [http://www.zmodeler2.com/ ZModeler 2] &ndash; ideal for beginners to 3D modelling
* {{GTAF|218318|3DSMax/Gmax import/export}}
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* {{Icon|SA}} {{GTAF|218318|3DSMax/Gmax import/export}}
* {{GTAG|200|LightWave export}}
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* {{Icon|SA}} {{GTAG|200|LightWave export}}
* {{GTAF|261624|Dextool}} (2dfx export from 3DSMax)
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* {{Icon|SA}} {{GTAF|261624|Dextool}} &ndash; 2dfx export from 3DSMax
  
 
==See Also==
 
==See Also==
* [[RenderWare_binary_stream_file|File format specification]]
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* {{Icon|IV}} [[WDD]], [[WDR]] &ndash; GTA IV model formats
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* {{Icon|3}} {{Icon|VC}} {{Icon|SA}} [[RenderWare_binary_stream_file|File format specification]]  
  
 
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{{GTA4-navi}}
{{File-stub}}
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{{SA-navi|state=autocollapse}}
[[Category:3D_File_Formats]][[Category:GTA_3]][[Category:GTA_VC]][[Category:GTA_SA]][[Category:GTA_LCS]][[Category:GTA_VCS]]
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[[Category:3D_File_Formats]][[Category:GTA_3]][[Category:GTA_VC]][[Category:GTA_LCS]][[Category:GTA_VCS]]

Revision as of 08:49, 13 August 2009

Model files in the GTA III game trilogy go by the extension .dff. Since GTA IV comes with the new engine it also uses different model formats ending with .wdr or .wdd.

Tools and Scripts

The following tools and scripts can be used to import & export (edit) these model files.

See Also