Difference between revisions of "Atomic Visibility Distance (RW Section)"

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{{RW Section|Atomic Visibility Distance|0x0253F200}}
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{{RW Section
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| NAME = Atomic Visibility Distance
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| VENDORNAME = Rockstar Games
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| MODULENAME = Plug-In
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| MODULEID = 0253F2
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| IDENTIFIER = 00
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| PARENTS = [[Atomic (RW Section)|Atomic]] ''([[Extension (RW Section)|Extension]])''
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}}
  
An '''Atomic Visibility Distance''' is one of Rockstar's [[List of RW section IDs#Rockstar.27s_Custom_Sections|custom sections]].
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An '''Atomic Visibility Distance''' is one of Rockstar's [[List of RW section IDs|custom sections]].
  
 
==Structure==
 
==Structure==
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===ModelId===
 
===ModelId===
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An id of model this atomic is within.
 
An id of model this atomic is within.
  
 
===Flags===
 
===Flags===
 
Flags are used to hide/unhide atomic.
 
Flags are used to hide/unhide atomic.
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{| class="wikitable"
 
{| class="wikitable"
 
  |-
 
  |-
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  | 14 || IGNORE_LIGHTING ||   
 
  | 14 || IGNORE_LIGHTING ||   
 
|}
 
|}
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{{N|SA|VC|3}}

Latest revision as of 12:51, 11 September 2020

Atomic Visibility Distance
RenderWare Stream Section
Vendor Rockstar Games
Module Plug-In
Module ID 0x0253F2
Identifier 0x00
Chunk ID 0x0253F200
Versions All
Hierarchy
Parents:
Atomic (Extension)
Children:
None
Extensions:
None
File Format

An Atomic Visibility Distance is one of Rockstar's custom sections.

Structure

0x0000 | WORD m_wModelId
0x0002 | WORD m_wFlags

ModelId

An id of model this atomic is within.

Flags

Flags are used to hide/unhide atomic.

Bit Name Description
0 IS_OK_PART Used for car damaging system
1 IS_DAMAGED_PART Used for car damaging system
12 HIDE_TRANSPARENT_MATERIALS Used to hide car windows
14 IGNORE_LIGHTING