Difference between revisions of "Water.dat"
m (Added categories for the missing GTA's and the IV navi) |
|||
Line 1: | Line 1: | ||
{{File-stub}} | {{File-stub}} | ||
− | The <code>'''water.dat'''</code> file contains information about the water planes inside a boundary, which normally has the same size as the map boundary. It | + | The <code>'''water.dat'''</code> file contains information about the water planes inside a boundary, which normally has the same size as the map boundary. It is located inside the <code>../data/</code> directory of the game's installation. |
+ | |||
+ | == Format == | ||
+ | |||
+ | == GTA III/Vice City == | ||
+ | {{Incomplete}} | ||
+ | |||
+ | == GTA San Andreas/IV == | ||
+ | {{Incomplete}} | ||
+ | |||
+ | === Limits === | ||
+ | {{Incomplete}} | ||
+ | For ''San Andreas'' the maximum amount of water planes is 1021, but you can increase it using the [[SA Limit Adjuster|Limit Adjuster]] by {{U|Sacky}}. | ||
+ | |||
+ | == water1.dat == | ||
+ | <code>water1.dat</code> is a file that ships with GTA San Andreas. It is not used by the game and is an orphaned first version of the San Andreas ''water.dat'' file. Just like the actual file it is located inside the <code>../data/</code> directory of the game's installation. | ||
Image of both:<br> | Image of both:<br> | ||
[[Image:Water_dat.png]] | [[Image:Water_dat.png]] | ||
− | ==Tools== | + | == Tools == |
* {{GTAF|402942|GTA-IV/SA Water-IO Script for 3ds Max}} – by {{U|Gforce|Gforce}} | * {{GTAF|402942|GTA-IV/SA Water-IO Script for 3ds Max}} – by {{U|Gforce|Gforce}} | ||
* [http://gta.ocram-net.de/index_all.php?edownloadsa=12 Water IO Script for 3ds Max] – by {{U|ocram88|ocram}} | * [http://gta.ocram-net.de/index_all.php?edownloadsa=12 Water IO Script for 3ds Max] – by {{U|ocram88|ocram}} | ||
− | ==External Links== | + | == External Links == |
* {{GTAF|211733}} | * {{GTAF|211733}} | ||
{{N|SA|4}} | {{N|SA|4}} | ||
[[Category:Map Formats]][[Category:GTA_3]][[Category:GTA_VC]][[Category:GTA_LCS]][[Category:GTA_VCS]] | [[Category:Map Formats]][[Category:GTA_3]][[Category:GTA_VC]][[Category:GTA_LCS]][[Category:GTA_VCS]] |
Revision as of 07:35, 3 September 2010
The water.dat
file contains information about the water planes inside a boundary, which normally has the same size as the map boundary. It is located inside the ../data/
directory of the game's installation.
Contents
Format
GTA III/Vice City
This section is incomplete. You can help by fixing and expanding it.
GTA San Andreas/IV
This section is incomplete. You can help by fixing and expanding it.
Limits
This section is incomplete. You can help by fixing and expanding it. For San Andreas the maximum amount of water planes is 1021, but you can increase it using the Limit Adjuster by Sacky.
water1.dat
water1.dat
is a file that ships with GTA San Andreas. It is not used by the game and is an orphaned first version of the San Andreas water.dat file. Just like the actual file it is located inside the ../data/
directory of the game's installation.
Tools
- GTAForums: GTA-IV/SA Water-IO Script for 3ds Max – by Gforce
- Water IO Script for 3ds Max – by ocram
External Links
Grand Theft Auto IV | |
---|---|
File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |