CULL
Short description: | Create a culling zone | |||||||||||||||||||||
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Supported games: | GTA 3 GTA VC GTA SA GTA IV | |||||||||||||||||||||
IPL Sections:
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Cull is one of the major IPL sections used in plaintext map placement files. It is used to create zones with different behaviour like mirrors [1] or fixed camera positions just as it is able to influence the environment. For example it is able to disable rain in certain areas.
Contents
GTA III / Vice City
Cull zones in the first 2 parts of the GTA 3D series are built by a box which is controlled by various flags. [2]
CenterX, CenterY, CenterZ, LowerLeftX, LowerLeftY, LowerLeftZ, UpperRightX, UpperRightY, UpperRightZ, Flags, Unknown
Identifier | Description |
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A point which defines the center of the box in real world coordinates | |
A point which corresponds to the lower left corner of the box. | |
A point which corresponds to the upper right corner of the box. | |
The behaviour of the cull zone – see below. | |
Allways 0 |
Flags
Flags are numbers which are build out of a collection of numbers formed by the power of 2-numbers lower than 231. Some are defining various behaviours of the zone. They can be combined by simply adding one lag value to another.
Flag | Binary | Description |
---|---|---|
Camera close in into player using closest third-person view camera mode, does not close in if in first person or cinematic mode, camera mode cannot be changed while in the zone | ||
camera remotely placed outside the zone, no control of camera, camera mode cannot be changed while in the zone | ||
Unknown | ||
Rain-free, police helicopter-free zone | ||
5-star military zone |
This section is incomplete. You can help by fixing and expanding it.
GTA SA
has 2 major formats which are differed by the game:
CenterX, CenterY, CenterZ, Unknown, Ywidth, bottomZ, Xwidth, 0 (some kind of rotation), topZ, Flag, Flag 2 CenterX, CenterY, CenterZ, Unknown, Ywidth, bottomZ, Xwidth, 0 (some kind of rotation), topZ, Flag, Vx, Vy, Vz, Cm
Flags
Not all flags from the previous game are still compatible with San Andreas.
GTA IV
References
- ^ GTAForums: 8 Track Screen
- ^ GTAForums: GTA III cullzones encryption
See also
External Link
- GTAForums: Karma contest with cullzones as topic
- GTAForums: IPL documentation topic
Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |