Difference between revisions of "Texture archive"
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− | Texture archives in the GTA III game trilogy go by the extension <code>.txd</code>. | + | Texture archives in the [[GTA 3|GTA III]] game trilogy go by the extension <code>.txd</code> ('''T'''e'''x'''ture '''D'''ictionary). The files belong to [[RenderWare_binary_stream_file|RenderWare's binary stream files]]. Since [[GTA 4|GTA IV]] uses the new ''RAGE'' engine it also uses different texture formats. Textures are still stored in dictionaries but they got the extension <code>[[WTD|.wtd]]</code> for the PC versions of the game and <code>.xtd</code> for console verions now. |
== Tools and Scripts == | == Tools and Scripts == | ||
− | * [[TXD Workshop]] | + | * {{Icon|3}} {{Icon|VC}} {{Icon|SA}} [[TXD Workshop]] – by [[User:JernejL|JernejL]] |
− | * [[G-TXD]] | + | * {{Icon|3}} {{Icon|VC}} {{Icon|SA}} [[G-TXD]] – by [[User:REspawn|REspawn]] |
− | * [http://www.thegtaplace.com/pafiledb.php?action=file&id=42 ViceTXD] | + | * {{Icon|4}} [[G-Texture]] – by [[User:REspawn|REspawn]] |
− | * [http://www.steve-m.com/downloads/tools/txdbuilder/ TXD Builder] | + | * {{Icon|VC}} [http://www.thegtaplace.com/pafiledb.php?action=file&id=42 ViceTXD] – by [[User:Spooky|Spooky]] |
− | * [http://www.steve-m.com/downloads/tools/txdviewer/ TXD Viewer] | + | * {{Icon|3}} {{Icon|VC}} {{Icon|SA}} [http://www.steve-m.com/downloads/tools/txdbuilder/ TXD Builder] – by [[User:steve-m|steve-m]] |
+ | * {{Icon|3}} {{Icon|VC}} {{Icon|SA}} [http://www.steve-m.com/downloads/tools/txdviewer/ TXD Viewer] – by [[User:steve-m|steve-m]] | ||
== See Also == | == See Also == | ||
* [[Texture Native Struct]] | * [[Texture Native Struct]] | ||
+ | * [[WTD|WTD file format specification]] | ||
− | {{ | + | {{SA-navi|state=autocollapse}} |
− | [[Category:3D_File_Formats]] | + | {{GTA4-navi|state=autocollapse}} |
+ | |||
+ | [[Category:3D_File_Formats]][[Category:GTA_IV]][[Category:GTA_SA]][[Category:GTA_VC]][[Category:GTA_3]] |
Revision as of 20:41, 8 March 2009
Texture archives in the GTA III game trilogy go by the extension .txd
(Texture Dictionary). The files belong to RenderWare's binary stream files. Since GTA IV uses the new RAGE engine it also uses different texture formats. Textures are still stored in dictionaries but they got the extension .wtd
for the PC versions of the game and .xtd
for console verions now.
Tools and Scripts
- TXD Workshop – by JernejL
- G-TXD – by REspawn
- G-Texture – by REspawn
- ViceTXD – by Spooky
- TXD Builder – by steve-m
- TXD Viewer – by steve-m
See Also
Grand Theft Auto IV | |
---|---|
File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |