Difference between revisions of "Splash.txd"

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(Created page with "Since GTA III, the <code>'''splash1.txd'''</code>, <code>'''splash2.txd'''</code>, <code>'''splash3.txd'''</code> files can be found inside the TXD directory...")
 
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==Games==
 
==Games==
 
===GTA III===
 
===GTA III===
Splash images seen when the player crosses an island borders are present below:
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Splash images seen when the player crosses [[ZONE#map.zon|an island borders]] are present below:
 
<gallery>
 
<gallery>
 
File:gta3_splash1.png|splash1.txd: Portland Island
 
File:gta3_splash1.png|splash1.txd: Portland Island
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File:gta3_splash3.png|splash3.txd: Shoreside Vale
 
File:gta3_splash3.png|splash3.txd: Shoreside Vale
 
</gallery>
 
</gallery>
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The association between texture archives and islands are [[hardcoded]]. In GTA 3 v1.0 the array is located at 0x005F55C8.
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Also an yellow text appears over a texture image saying: WELCOME TO <island name>. The game uses two [[GXT]] entries to display it: {{Hint|''WELCOME''|WELCOME TO}} and one for the island name: {{Hint|''IND_ZON''|Portland}}, {{Hint|''COM_ZON''|Staunton Island}}, {{Hint|''SUB_ZON''|Shoreside Vale}}.
  
 
===Vice City===
 
===Vice City===
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File:vc_splash2.png|splash2.txd: Vice City Beach
 
File:vc_splash2.png|splash2.txd: Vice City Beach
 
</gallery>
 
</gallery>
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The association between texture archives and islands are [[hardcoded]]. In Vice City v1.0 the array is located at 0x0068E4BC.
  
 
===San Andreas===
 
===San Andreas===
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== Tools ==
 
== Tools ==
 
''Main article: '' [[Texture_archive]]
 
''Main article: '' [[Texture_archive]]
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These TXD tools can be used to edit the splash textures.
 
{{:Texture_archive}}
 
{{:Texture_archive}}
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==See also==
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* [[044D]] - loads a splash screen by name
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{{N|SA|VC|3}}
 
{{N|SA|VC|3}}
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[[Category:Documentation]]

Latest revision as of 13:37, 7 March 2015

Since GTA III, the splash1.txd, splash2.txd, splash3.txd files can be found inside the TXD directory of the game. These are a texture dictionary containing a single image, used for a splash screen appeared once the player moves from one island to another. Each splash screen image has the following properties: size: 512x256 px, color: 8 bit.

Games

GTA III

Splash images seen when the player crosses an island borders are present below:

The association between texture archives and islands are hardcoded. In GTA 3 v1.0 the array is located at 0x005F55C8.

Also an yellow text appears over a texture image saying: WELCOME TO <island name>. The game uses two GXT entries to display it: WELCOME and one for the island name: IND_ZON, COM_ZON, SUB_ZON.

Vice City

Vice City still have all three files, but only the first two are in use:

The association between texture archives and islands are hardcoded. In Vice City v1.0 the array is located at 0x0068E4BC.

San Andreas

Splash images in San Andreas are leftover from Vice City and not used.

Tools

Main article: Texture_archive

These TXD tools can be used to edit the splash textures.

Game Tool
GTA IV GTA V OpenIV – by GooD-NTS
GTA IV G-Texture – by REspawn
GTA III Vice City San Andreas Magic.TXD – by DK22Pac and The_GTA
GTA III Vice City San Andreas TXD Workshop – by JernejL
GTA III Vice City San Andreas TXD Builder – by steve-m
GTA III Vice City San Andreas TXD Viewer (PS2 only) – by steve-m
GTA III Vice City San Andreas G-TXD – by REspawn
GTA III Vice City San Andreas TxdGen – by The_GTA
Vice City ViceTXD – by Spooky
GTA III Vice City dffxbox2pc (Xbox only) – by AK-73

See also

  • 044D - loads a splash screen by name