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It is a scripting tool developed by Jon Caruana.This is still very much in the development stages, but it was abandoned in 2006. It was the first user made high-level scripting tool (in fact, first high-level at all, even Rockstar's compiler is only an advanced parser) made for coding III Era GTAs. Originally developed for VC/III, this tool has been expanded to work for all three 3D games(III, VC, SA). One major disadvantage to this is that the file headers it writes, while readable by the game, are unrecognized by any line by line decompilers. So once a file has been compiled in Point, it cannot be decompiled again by another tool to see the exact generated code.