Opcodes Restoration Project

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The Opcodes Restoration Project is a plugin for CLEO v2.0.0.4 and above for GTA III and Vice City that aims to restore functionality to many unsupported opcodes. Only US v1.0 has been thoroughly tested. v1.1 for Vice City is supported and Steam for Vice City is partially supported but none have been tested.

Files

GTA III

This is a list of opcodes that have been restored and extended in GTA III.

Opcode Command name Notes
0116 IS_PLAYER_STILL_ALIVE
02BD SET_FBI_REQUIRED
02BE SET_ARMY_REQUIRED
050F GET_MAX_WANTED_LEVEL
0511 PRINT_HELP_WITH_NUMBER
0546 IS_PLAYER_TOUCHING_VEHICLE
0547 IS_CHAR_TOUCHING_VEHICLE

Vice City

This is a list of over 100 opcodes that have been restored in Vice City. The "non-plugin alternative" column offers an equivalent or closely similar behavior of the opcode independent of the plugin.

Opcode Command name Non-plugin
alternative
Notes
00A2 IS_CHAR_STILL_ALIVE Exactly the same as 8118
00AC IS_CAR_STILL_ALIVE Exactly the same as 8119
00C5 RETURN_TRUE Same as 0485 for most versions
00C6 RETURN_FALSE Same as 059A for most versions
00E2 GET_PAD_STATE CLEO code snippet alternative
0113 ADD_AMMO_TO_PLAYER Similar to 0114 with player character
0116 IS_PLAYER_STILL_ALIVE
0130 HAS_PLAYER_BEEN_ARRESTED CLEO code snippet alternative
0135 CHANGE_CAR_LOCK Exactly the same as 020A
0136 SHAKE_CAM_WITH_POINT
013B IS_CAR_DEAD_IN_AREA_2D
013C IS_CAR_DEAD_IN_AREA_3D
0155 SET_CAR_DENSITY
0156 SET_PED_DENSITY
015E IS_CAR_IN_AIR CLEO code snippet alternative
0163 ADD_BLIP_FOR_OBJECT_OLD
0178 IS_PLAYER_TOUCHING_OBJECT
0179 IS_CHAR_TOUCHING_OBJECT
017B SET_CHAR_AMMO CLEO code snippet alternative
01C6 DONT_REMOVE_CAR
0218 PRINT_WITH_NUMBER_BIG_Q
021D SET_FREE_BOMBS CLEO code snippet alternative
021F SET_ALL_TAXI_LIGHTS CLEO code snippet alternative
0220 IS_CAR_ARMED_WITH_ANY_BOMB CLEO code snippet alternative
0228 IS_CAR_ARMED_WITH_BOMB CLEO code snippet alternative
023A IS_PLAYER_TOUCHING_OBJECT_ON_FOOT
023B IS_CHAR_TOUCHING_OBJECT_ON_FOOT
0242 ARM_CAR_WITH_BOMB CLEO code snippet alternative
024B SET_REPEATED_PHONE_MESSAGE
024C SET_PHONE_MESSAGE
024D HAS_PHONE_DISPLAYED_MESSAGE
0255 RESTART_CRITICAL_MISSION
0295 IS_TAXI
0299 ACTIVATE_GARAGE CLEO code snippet alternative
029C IS_BOAT
02A0 IS_CHAR_STOPPED
02A4 ADD_SPRITE_BLIP_FOR_CAR
02A5 ADD_SPRITE_BLIP_FOR_CHAR
02A6 ADD_SPRITE_BLIP_FOR_OBJECT
02B9 DEACTIVATE_GARAGE CLEO code snippet alternative
02BC SET_SWAT_REQUIRED
02BD SET_FBI_REQUIRED
02BE SET_ARMY_REQUIRED
02D6 IS_CHAR_SHOOTING_IN_AREA
02EE IS_PROJECTILE_IN_AREA
02F0 DROP_MINE Similar to 0213 with model barrel1 type 9
02F1 DROP_NAUTICAL_MINE Similar to 0213 with model barrel2 type 11
02FC PRINT_WITH_2_NUMBERS
0300 PRINT_WITH_3_NUMBERS_NOW
0303 PRINT_WITH_4_NUMBERS_NOW
0305 PRINT_WITH_5_NUMBERS
0306 PRINT_WITH_5_NUMBERS_NOW
0309 PRINT_WITH_6_NUMBERS_NOW
031B IS_FIRST_CAR_COLOUR
031C IS_SECOND_CAR_COLOUR
032D SET_CAR_BLOCK_CAR Has the same bug as GTA III
0346 SET_TEXT_BACKGROUND_COLOUR
0351 IS_NASTY_GAME
0356 IS_EXPLOSION_IN_AREA
0357 IS_EXPLOSION_IN_ZONE
0367 START_KILL_FRENZY_HEADSHOT CLEO code snippet alternative
036E PRINT_WITH_3_NUMBERS_BIG
036F PRINT_WITH_4_NUMBERS_BIG
0370 PRINT_WITH_5_NUMBERS_BIG
0371 PRINT_WITH_6_NUMBERS_BIG
0378 SET_2_REPEATED_PHONE_MESSAGES
0379 SET_2_PHONE_MESSAGES
037A SET_3_REPEATED_PHONE_MESSAGES
037B SET_3_PHONE_MESSAGES
037C SET_4_REPEATED_PHONE_MESSAGES
037D SET_4_PHONE_MESSAGES
0386 SET_5_REPEATED_PHONE_MESSAGES
0387 SET_5_PHONE_MESSAGES
0388 SET_6_REPEATED_PHONE_MESSAGES
0389 SET_6_PHONE_MESSAGES
0393 SET_CHAR_ANIM_SPEED
03A0 IS_CRANE_LIFTING_CAR
03A5 CHANGE_GARAGE_TYPE_WITH_CAR_MODEL Opcode is implemented but garage type 7 is buggy in Vice City
03C2 IS_PHONE_DISPLAYING_MESSAGE
03C6 IS_COLLISION_IN_MEMORY Checks the current level number instead, essentially the same behavior
03C9 IS_CAR_VISIBLY_DAMAGED CLEO code snippet alternative
03DB ADD_BLIP_FOR_PICKUP_OLD
03DD ADD_SPRITE_BLIP_FOR_PICKUP
03E9 IS_CHAR_IN_CONTROL
03EC HAS_MILITARY_CRANE_COLLECTED_ALL_CARS
0410 SET_GANG_PED_MODEL_PREFERENCE
0413 SET_GET_OUT_OF_JAIL_FREE CLEO code snippet alternative
041B REGISTER_KILL_FRENZY_PASSED
041C SET_CHAR_SAY
041F OVERRIDE_HOSPITAL_LEVEL
0420 OVERRIDE_POLICE_STATION_LEVEL
0421 FORCE_RAIN
0422 DOES_GARAGE_CONTAIN_CAR Has the same bug as GTA III
042A IS_THREAT_FOR_PED_TYPE
0432 GET_CHAR_IN_CAR_PASSENGER_SEAT
0444 SET_SCRIPT_FIRE_AUDIO
0447 IS_PLAYER_LIFTING_A_PHONE
047D GET_NUMBER_OF_SEATS_IN_MODEL
04A7 IS_CHAR_IN_ANY_BOAT
04A9 IS_CHAR_IN_ANY_HELI
04AB IS_CHAR_IN_ANY_PLANE
04C8 IS_CHAR_IN_FLYING_VEHICLE
04CC ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD
04CD ADD_SHORT_RANGE_BLIP_FOR_COORD
050F GET_MAX_WANTED_LEVEL CLEO code snippet alternative
0511 PRINT_HELP_WITH_NUMBER
0513 PRINT_HELP_FOREVER_WITH_NUMBER
052D GET_PLAYER_DRUNKENNESS
0530 ADD_LOAN_SHARK_VISITS
0532 ADD_MOVIE_STUNTS Displays as a value "out of 0" in the stats menu
0535 ADD_GARBAGE_PICKUPS
0537 SET_TOP_SHOOTING_RANGE_SCORE
0538 ADD_SHOOTING_RANGE_RANK
0547 IS_CHAR_TOUCHING_VEHICLE
056F ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT