- Sets the audio of the fire
- 0444: set_fire [fire handle] audio [int]
- [fire handle]
- The handle of the fire
- 0 = off, = on (default)
This opcode sets the audio of the fire, which can be created using opcodes 02CF, 0325, or 0326. The audio of the fire is on by default. The opcode is used in "Silence The Sneak" to permit only one of the four fires, which are created at the same location, to emit audio so that the game would not be excessively loud.
set, script, fire, audio, sound