02A4
Jump to navigation
Jump to search
Description
- Adds a sprite blip and a marker to the vehicle
Syntax
- 02A4: create_marker_above_car [car handle] icon [int] handle [var]
Parameter
- [car handle]
- The handle of the vehicle
- [int]
- [var]
- Variable to store the handle of the blip
This opcode adds a sprite blip in the radar denoting the location of the vehicle and a marker above the vehicle. Both the blip and marker can be removed using opcode 0164. This opcode was never called in the original script of GTA III.
Keywords
create, set, marker, blip, arrow, sprite, car, vehicle