Blip
A blip is a marker or an icon on the game's radar. It is generally represented by a colored square, which one can use with a sprite instead using certain opcodes.
Mission script
0161, adds a blip with properties to a car | |
0162, adds a blip with properties to a character | |
0163, adds a blip with properties to an object | |
0164, removes the blip | |
0165, change the color of the blip | |
0166, dims the blip | |
0167, adds a blip with properties to a coordinates point | |
0168, change the scale of the blip | |
0186, adds a blip to a car | |
0187, adds a blip to a character | |
0188, adds a blip to an object | |
0189, adds a blip with a sphere to a coordinates point | |
018A, adds a blip to a coordinates point | |
018B, change the display of the blip | |
02A4, adds a sprite blip to a car | |
02A5, adds a sprite blip to a character | |
02A6, adds a sprite blip to an object | |
02A7, adds a sprite blip with a sphere to a coordinates point | |
02A8, adds a sprite blip to a coordinates point | |
03DB, adds a blip with properties to a pickup | |
03DC, adds a blip to a pickup | |
03DD, adds a sprite blip to a pickup |
List of blips
GTA III
ID | Sprite | Texture | Notes |
---|---|---|---|
0 | - | - | Small blue square |
1 | radar_asuka | Asuka Kasen | |
2 | radar_bomb | 8-Ball's bomb shop | |
3 | radar_cat | Catalina | |
4 | radar_centre | Larger version of the player position icon, unused | |
5 | radar_copcar | Cop car, unused | |
6 | radar_don | Donald Love | |
7 | radar_eight | 8-Ball | |
8 | radar_el | El Burro | |
9 | radar_ice | D-Ice | |
10 | radar_joey | Joey Leone | |
11 | radar_kenji | Kenji Kasen | |
12 | radar_liz | King Courtney | |
13 | radar_luigi | Luigi | |
14 | radar_north | North, unused | |
15 | radar_ray | Ray Machowski | |
16 | radar_sal | Salvatore Leone | |
17 | radar_save | Safehouse | |
18 | radar_spray | Pay 'n' Spray | |
19 | radar_tony | Toni Cipriani | |
20 | radar_weapon | Ammu-Nation |
Vice City
All sprite textures are located in the hud.txd
file.