Difference between revisions of "FXT"
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== CLEO == | == CLEO == | ||
− | [[CLEO#Plugins|GXTHook]] reintroduced FXT files | + | [[CLEO#Plugins|GXTHook]] reintroduced {{hint|FXT|fake text table}} files to store text messages that are being displayed in game instead of the original ones. A new format was much simplier. A GXTHook's fxt file contains a list of plain text entries in the following format: |
<GXTENTRY> <TEXT> | <GXTENTRY> <TEXT> | ||
Since CLEO 4, GXTHook was built in the library, so now CLEO continues using FXT files in GTA 3, GTA VC, GTA SA. | Since CLEO 4, GXTHook was built in the library, so now CLEO continues using FXT files in GTA 3, GTA VC, GTA SA. |
Latest revision as of 06:22, 25 August 2014
The .fxt file extension used for files containing the game texts. These files have two different meanings explained below.
Contents
GTA 1
GTA 1 used FXT files to store all the game texts. The original installation contained five .FXT files with different translations:
\GTADATA\ENGLISH.FXT \GTADATA\FRENCH.FXT \GTADATA\GERMAN.FXT \GTADATA\ITALIAN.FXT \GTADATA\SPECIAL.FXT
Since GTA 2 this format was replaced with the more advanced GXT format.
CLEO
GXTHook reintroduced FXT files to store text messages that are being displayed in game instead of the original ones. A new format was much simplier. A GXTHook's fxt file contains a list of plain text entries in the following format:
<GXTENTRY> <TEXT>
Since CLEO 4, GXTHook was built in the library, so now CLEO continues using FXT files in GTA 3, GTA VC, GTA SA.
See also
External links
- FXT Editor - a handy tool made by WordsBG to create and edit FXT files used by the GXTHook plugin