Difference between revisions of "CLEO"
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+ | {{This|For a tutorial on how to develop scripts for CLEO, see [[CLEO/Tutorial]].}} | ||
{{ToolBox | {{ToolBox | ||
| name = CLEO | | name = CLEO | ||
− | | version = 3.0. | + | | version = {{Icon|SA}} {{Hint|4.4.0|Released on October 24, 2020}}<br>{{Icon|SA}} (iOS) {{Hint|2.1.2|Released on October 2, 2021}}<br>{{Icon|VC}} {{Hint|2.0.0.6|Released on November 5, 2021}}<br>{{Icon|3}} {{Hint|2.0.0.6|Released on November 5, 2021}} |
− | | author = [[ | + | | author = {{Ui|Seemann}}, Alien, {{Ui|Deji}}, <br>{{Ui|DK22Pac}}, {{Ui|ThirteenAG}} |
+ | | game = [[GTA 3]], [[GTA VC]], [[GTA SA]] | ||
| genre = [[mission scripting]] | | genre = [[mission scripting]] | ||
− | | site = http://cleo. | + | | site = http://cleo.li |
+ | | image = [[File:Cleo-logo.png|250px|CLEO 4 logo]] | ||
}} | }} | ||
− | + | '''CLEO Library''' or shortly '''CLEO''' is a tool that extends coding possibilities in GTA 3 series games by adding a lot of new opcodes and allowing to run the scripts without modifying the [[main.scm]]. CLEO was created and originally developed by {{U|Seemann}}. CLEO 4 had been developed by Alien and Deji. | |
− | [ | ||
− | CLEO | + | == Features == |
+ | === Extra opcodes === | ||
+ | CLEO adds a lot of [[:Category:CLEO Opcodes|useful opcodes]] making possible file management, [[Memory Addresses (SA)|game memory]] handling, calling [[Function Memory Addresses (SA)|exe functions]], playing audio files and much more. New opcodes were added in the fourth version to work with audio streams, to format strings, to display custom texts on screen without using external text files ([[.fxt]], [[.gxt]]). | ||
− | == | + | === Plugins === |
− | + | * SCM Log | |
− | CLEO | + | * GXT Hook (No more needed with CLEO 4. GXT Hook is built into CLEO 4) |
+ | * [[HUME]] | ||
+ | * MP3 Player | ||
+ | * Quick Opcode by {{U|Alexander Blade}} | ||
+ | * [http://www.gtaforums.com/index.php?showtopic=518780 NewOpcodes] by {{U|DK22Pac}} | ||
+ | * [http://www.gtaforums.com/index.php?showtopic=499167 ClipboardControl] by {{U|Deji}} | ||
+ | * [https://github.com/JuniorDjjr/CLEOPlus CLEO+] by {{U|Junior_Djjr}} | ||
+ | {{Incomplete}} | ||
− | === | + | === Custom scripts === |
− | + | The main feature of CLEO is that it allows running custom scripts (commonly a single file with the extension <code>.cs</code>) without starting a new game. All you need is to get a script, place it in the CLEO folder and run the game (new or saved). This feature is recognized as one of the most important achievements in GTA SA modding. | |
− | == | + | == Known issues == |
− | CLEO | + | * CLEO can not work with SA v1.01 and higher. One should use [[San_Andreas_v2.0_Modding#Method_1:_Downgrader|a downgrade patch]]. |
+ | * Using mp3 related opcodes in CLEO 3 could cause occasional crashes of the game. CLEO 4 is more stable on this matter | ||
+ | * Some CLEO features don't work in multiplayer mods such as [[SA:MP]] due to their anti-cheating measures | ||
+ | * Complex scripts developed for CLEO 3 (most notably those ones made by Japanese modder Ryosuke839) may not work with CLEO 4. A special compatibility mode was introduced in CLEO 4.3 to solve this problem | ||
− | == | + | == Major projects using CLEO == |
+ | * [[Design Your Own Mission]] | ||
+ | * [[Gostown Paradise]] | ||
− | CLEO 3 | + | == CLEO for GTA III and Vice City == |
+ | Initially, CLEO was designed and made for San Andreas. The huge success of it and popularity of previous games inspired Alien to port the library for [[GTA 3]] and [[Vice City]], without some features, such as custom saves storing CLEO variables and scripts state. | ||
+ | After Alien's retirement, the development slowed down until {{U|Silent}} issued a version with some fixes. Soon after that DK22Pac announced the next version of CLEO for GTA III and Vice City, written from scratch. It was never released, but ThirteenAG helped to finish his work and the second version is now available for download. | ||
− | CLEO | + | == CLEO Android == |
+ | CLEO Android is an official fork of the CLEO Library made by {{U|Alexander Blade}} for the Android platform. | ||
+ | |||
+ | {{Incomplete}} | ||
− | + | == CLEO iOS == | |
+ | CLEO iOS is an official version of the CLEO Library written by {{U|Squ1dd13}} for the iOS platform. It was originally known as CSiOS (<b>C</b>LEO <b>S</b>cripts on <b>iOS</b>) until it officially became a part of the CLEO project. It is designed to work with with CLEO Android scripts and resources, although unlike the Android version, it only supports San Andreas. | ||
− | + | Due to the way the iOS game is built (with symbols stripped), CLEO iOS cannot perform symbol lookups and thus cannot run complex scripts which rely on interacting with C++ functions and variables by name, so scripting capabilities are significantly reduced. | |
− | http:// | + | == External links == |
+ | * [http://cleo.li Official website] | ||
+ | * {{Github|cleolibrary|Source code}} | ||
+ | * [http://cleo.li/android CLEO Android] | ||
+ | * {{Github|Squ1dd13/CLEO-iOS|CLEO iOS}} | ||
+ | * {{GTAF|268976|Initial CLEO topic}} | ||
+ | * {{GTAF|271646|CLEO 2 topic}} | ||
+ | * {{GTAF|317904|CLEO 3 MODS}} – topic by {{U|ZAZ}} | ||
+ | * {{GTAF|403594|CLEO Script Tutorial}} – topic by {{U|ZAZ}} | ||
+ | * {{GTAF|445719|First note about CLEO for GTA III/VC}} | ||
+ | * {{Icon|Net}} [http://www.gtagarage.com/mods/browse.php?C=14&State=0&Type=0&Game=5&Order=LastUpdate&Dir=DESC&st=0 CLEO Scripts @ GTAGarage] | ||
+ | * [http://gtagmodding.com/forums/index.php?showtopic=238 CLEO 4 - Great New Functions] - a short review of new opcodes by {{U|Deji}} | ||
− | + | {{N|SA|VC|3}} | |
− | + | [[Category:Mission Scripting]] | |
− | |||
− | |||
− |
Latest revision as of 14:27, 12 July 2022
Current version: | 4.4.0 (iOS) 2.1.2 2.0.0.6 2.0.0.6 (!) |
---|---|
Developed by: | Seemann, Alien, Deji, DK22Pac, ThirteenAG |
Supported games: | GTA 3, GTA VC, GTA SA |
Type: | mission scripting |
Website: | http://cleo.li |
CLEO Library or shortly CLEO is a tool that extends coding possibilities in GTA 3 series games by adding a lot of new opcodes and allowing to run the scripts without modifying the main.scm. CLEO was created and originally developed by Seemann. CLEO 4 had been developed by Alien and Deji.
Contents
Features
Extra opcodes
CLEO adds a lot of useful opcodes making possible file management, game memory handling, calling exe functions, playing audio files and much more. New opcodes were added in the fourth version to work with audio streams, to format strings, to display custom texts on screen without using external text files (.fxt, .gxt).
Plugins
- SCM Log
- GXT Hook (No more needed with CLEO 4. GXT Hook is built into CLEO 4)
- HUME
- MP3 Player
- Quick Opcode by Alexander Blade
- NewOpcodes by DK22Pac
- ClipboardControl by Deji
- CLEO+ by Junior_Djjr
This section is incomplete. You can help by fixing and expanding it.
Custom scripts
The main feature of CLEO is that it allows running custom scripts (commonly a single file with the extension .cs
) without starting a new game. All you need is to get a script, place it in the CLEO folder and run the game (new or saved). This feature is recognized as one of the most important achievements in GTA SA modding.
Known issues
- CLEO can not work with SA v1.01 and higher. One should use a downgrade patch.
- Using mp3 related opcodes in CLEO 3 could cause occasional crashes of the game. CLEO 4 is more stable on this matter
- Some CLEO features don't work in multiplayer mods such as SA:MP due to their anti-cheating measures
- Complex scripts developed for CLEO 3 (most notably those ones made by Japanese modder Ryosuke839) may not work with CLEO 4. A special compatibility mode was introduced in CLEO 4.3 to solve this problem
Major projects using CLEO
CLEO for GTA III and Vice City
Initially, CLEO was designed and made for San Andreas. The huge success of it and popularity of previous games inspired Alien to port the library for GTA 3 and Vice City, without some features, such as custom saves storing CLEO variables and scripts state. After Alien's retirement, the development slowed down until Silent issued a version with some fixes. Soon after that DK22Pac announced the next version of CLEO for GTA III and Vice City, written from scratch. It was never released, but ThirteenAG helped to finish his work and the second version is now available for download.
CLEO Android
CLEO Android is an official fork of the CLEO Library made by Alexander Blade for the Android platform.
This section is incomplete. You can help by fixing and expanding it.
CLEO iOS
CLEO iOS is an official version of the CLEO Library written by Squ1dd13 for the iOS platform. It was originally known as CSiOS (CLEO Scripts on iOS) until it officially became a part of the CLEO project. It is designed to work with with CLEO Android scripts and resources, although unlike the Android version, it only supports San Andreas.
Due to the way the iOS game is built (with symbols stripped), CLEO iOS cannot perform symbol lookups and thus cannot run complex scripts which rely on interacting with C++ functions and variables by name, so scripting capabilities are significantly reduced.
External links
- Official website
- Source code on GitHub
- CLEO Android
- CLEO iOS on GitHub
- GTAForums: Initial CLEO topic
- GTAForums: CLEO 2 topic
- GTAForums: CLEO 3 MODS – topic by ZAZ
- GTAForums: CLEO Script Tutorial – topic by ZAZ
- GTAForums: First note about CLEO for GTA III/VC
- CLEO Scripts @ GTAGarage
- CLEO 4 - Great New Functions - a short review of new opcodes by Deji