Function Memory Addresses (SA)
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Contents
Base Functions
Cheats
- 0x00438480
CCheat::Process- 0x00609F50
CCheat::SetWantedLevel- 0x00438E90
CCheat::Add2Stars- 0x00438E40
CCheat::AddArmourMoneyHealth- 0x00438F20
CCheat::ClearWantedLevel- 0x00407851
CCheat::CreateCar- 0x0043A510
CCheat::CreateCar408- 0x0043A500
CCheat::CreateCar409- 0x0043A4A0
CCheat::CreateCar432- 0x0043A4F0
CCheat::CreateCar442- 0x0043A520
CCheat::CreateCar457- 0x0043A4D0
CCheat::CreateCar502- 0x0043A4E0
CCheat::CreateCar503- 0x0043A4B0
CCheat::CreateCar504- 0x0043A4C0
CCheat::CreateCar505- 0x0043A660
CCheat::CreateCarDozer- 0x0043A550
CCheat::CreateCarHunter- 0x0043A560
CCheat::CreateCarQuad- 0x0043A680
CCheat::CreateCarMonster- 0x0043A670
CCheat::CreateCarStuntPlane- 0x0043A570
CCheat::CreateCarTanker- 0x00438FC0
CCheat::DecreaseGameSpeed- 0x00438F90
CCheat::IncreaseGameSpeed- 0x00439C70
CCheat::EveryoneArmed- 0x00439600
CCheat::Jetpack- 0x004399D0
CCheat::SetSkillsMax- 0x00438F50
CCheat::SetWeather0- 0x00438F40
CCheat::SetWeather1- 0x00438F70
CCheat::SetWeather16- 0x00438F60
CCheat::SetWeather4- 0x00438F80
CCheat::SetWeather9- 0x004385B0
CCheat::WeaponSet1- 0x00438890
CCheat::WeaponSet2- 0x00438B30
CCheat::WeaponSet3- 0x00439B20
CCheat::PedsAttackAll
Cutscene
- 0x004D5ED0
CScene::End
Data Pools
Data arrays for storing entities.
- 0x00550F10
CPools::Initialise((void))- 0x005519F0
CPools::ShutDown((void))- 0x00550570
CPool_CBuilding_CBuilding::CPool_CBuilding_CBuilding((int))- 0x005507C0
CPool_CColModel_CColModel::CPool_CColModel_CColModel((int))- 0x005506F0
CPool_CDummy_CDummyPed::CPool_CDummy_CDummyPed((int))- 0x00550320
CPool_CEntryInfoNode_CEntryInfoNode::CPool_CEntryInfoNode_CEntryInfoNode((int))- 0x00550960
CPool_CEvent_CEvent::CPool_CEvent_CEvent((int))- 0x00550BD0
CPool_CNodeRoute_CNodeRoute::CPool_CNodeRoute_CNodeRoute((int))- 0x00550640
CPool_CObject_CObject::CPool_CObject_CObject((int))- 0x00550B00
CPool_CPatrolRoute_CPatrolRoute::CPool_CPatrolRoute_CPatrolRoute((int))- 0x00550E40
CPool_CPedAttractors_CPedAttractors::CPool_CPedAttractors_CPedAttractors((int))- 0x00550D70
CPool_CPedIntelligence_CPedIntelligence::CPool_CPedIntelligence_CPedIntelligence((int))- 0x005503F0
CPool_CPed_CPlayerPed::CPool_CPed_CPlayerPed((int))- 0x00550A30
CPool_CPointRoute_CPointRoute::CPool_CPointRoute_CPointRoute((int))- 0x00550250
CPool_CPtrNodeDouble_CPtrNodeDouble::CPool_CPtrNodeDouble_CPtrNodeDouble((int))- 0x00550180
CPool_CPtrNodeSingle_CPtrNodeSingle::CPool_CPtrNodeSingle_CPtrNodeSingle((int))- 0x00550CA0
CPool_CTaskAllocator_CTaskAllocator::CPool_CTaskAllocator_CTaskAllocator((int))- 0x00550890
CPool_CTask_CTask::CPool_CTask_CTask((int))- 0x005504C0
CPool_CVehicle_CAutomobile::CPool_CVehicle_CAutomobile((int))
Directory
These could make end of img files.
- 0x0023C470
CDirectory::CDirectory((int))- 0x0023C230
CDirectory::FindItem((char const *,uint &,uint &))- 0x0023C340
CDirectory::ReadDirFile((char const *))
DX9
- 0x00402C1F
CDX9::DeviceControlProc- 0x00807C2B
CDX9::Direct3DCreate9- 0x0081805C
CDX9::DirectDrawCreateEx- 0x00817523
CDX9::DirectInput8Create
Emergency
- 0x00407C50
CEmergency::CreatePoliceInCity- 0x0156AB70
CEmergency::CreateRoadBlocks
Fading
- 0x0050AC20
CFade::Fade
File Management
- 0x004AB260
CFileMgr::CloseFile((int))- 0x005389D0
CFileMgr::CloseFile((int))- 0x004AB240
CFileMgr::OpenFile((char const *))- 0x00538900
CFileMgr::OpenFile((char const *))- 0x00538950
CFileMgr::Read((int,char *,int))- 0x005387D0
CFileMgr::SetDir((char const *))- 0x008232D8
CFileMgr::AssignFile- 0x00538950
CFileMgr::BlockRead- 0x0082318B
CFileMgr::CloseFile- 0x00402B8B
CFileMgr::CreateFile
Markers
- 0x00587CE0
CMarker::Disable
Players
- 0x00409D10
CPlayer::CreatePlayer_Unk- 0x0056E210
CPed::GetPlayerPed(u32 unknown)
Scripts
- 0x00486720
CTheScripts::ReadObjectNamesFromScript((void))- 0x00486780
CTheScripts::UpdateObjectIndices((void))- 0x00464080
CRunningScript::CollectParameters((uint *,short)) (GetOpcodeParameters)- 0x00469F00
CRunningScript_ProcessOneCommand- 0x00A43C78
- Where the routine above stores opcode parameters values. Max 32 parameters for an opcode it seems. (Although only 16 are ever used.)
- 0x00464370
StoreOpcodeResult()- For opcodes that return a value in a variable parameter, copies the return value from 0xA43C78 to the variable. A complementary function to
GetOpcodeParameters(). - 0x0156A2A0
CScript::CreateNewThread- 0x00465AA0
CScript::EndThread_Unk- 0x00402B36
CScript::ExitThreadProc
Stats
- 0x0055C180
CStat::AddToStat- 0x00532010
CStat::CrimeCommited_Unk- 0x00559FA0
CStat::DecreaseStat- 0x0057DDE0
CStat::CreateStatsFile
Text
- 0x008214D0
CText::CompareStrings- 0x0076FA94
CText::CompareText- 0x0053CF30
CText::ConvertGXTEntryToCRC32- 0x0069F7E0
CText::CopyToStatString- 0x00718660
CText::CopyString- 0x00745E50
CText::DialogProc- 0x0071A700
CText::DrawText- 0x00719610
CText::EnableTextDrawCentered- 0x008220AD
CText::ExtractDataFromString
Vehicles
- 0x0043A0B6
CVehicle::CreateCar- 0x006F7550
CVehicle::CreateTrain- 0x006F5DC0
CVehicle::DestroyTrain
UnCategorised
- 0x004CE090
CAnimBlendAssocGroup::GetAnimation((uint))- 0x00735FD0
CBulletInfo::Initialise((void))- 0x00736A40
CExplosion::Initialise((void))- 0x00737B40
CProjectileInfo::Initialise((void))- 0x007170C0
CRGBA::CRGBA((uchar,uchar,uchar,uchar))- 0x00739B60
CShotInfo::Initialise((void))- 0x0073A300
CWeapon::InitialiseWeapons((void))- 0x005BF750
CWeaponInfo::Initialise((void))- 0x0053BC80
LoadGame(char; fileName))- Initializes all data structures and loads fileName (which is gta.dat).
- 0x005B9030
LoadMapDefinitionFile(char; fileName))- Parses and loads dat-files, such as default.dat and gta.dat.
- 0x00550F10
AllocatePools())- Allocates stuff which LimitAdjuster modifies, such as Peds and Buildings.
- 0x0082119A
malloc(size_t size)- 0x00748760
int __stdcall WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nShowCmd)- 0x00747F00
int __stdcall WndProc(HWND hWnd,int msg,WPARAM wParam,int lParam)- 0x007486F0
int __cdecl RegisterSAWindow()- 0x00745560
HWND __cdecl CreateSAWindow(HINSTANCE hInstance)- 0x007476B0
void __cdecl PlayMPEG(int nShowCmd, char *filename)- Used to play intro videos (Logo.mpg and GTAtitles.mpg)
- 0x01569F10
CMission::ClearLocals- 0x0156EF70
CMission::ClearRoadBlocks- 0x00572670
CMission::ClearZonesInfo- 0x0040A2A0
CreateFiremenInCity- 0x00561B00
DisableMissionFlag_Unk- 0x00561AF0
EnableMissionPack_Unk ( bool enabled )
External Link
GTAForums: GTASA Memory Addresses- SA EXE 1.0 Functions List - updated 10 Jan, 2008