Node Name (RW Section)
Revision as of 17:43, 29 October 2010 by Aschratt (talk | contribs) (moved Frame (RW Section) to Node Name (RW Section): Usage of internal name (see discussion page))
{{{NAME}}} | |
---|---|
RenderWare Stream Section | |
Vendor | {{{VENDORNAME}}} |
Module | {{{MODULENAME}}} |
Module ID | 0x{{{MODULEID}}}
|
Identifier | 0x{{{IDENTIFIER}}}
|
Chunk ID | 0x{{{MODULEID}}}{{{IDENTIFIER}}}
|
Versions | All |
Hierarchy | |
Parents: None | |
Children: None | |
Extensions: None | |
File Format |
Frame is one of Rockstar's custom sections and a child section of the extension of the frame list section inside a DFF model. It typically stores an string representing the name of an frame inside the frame list section. This string has no trailing zeros or paddings. It's size is defined by the size of the whole section.