Difference between revisions of "Bin Mesh PLG (RW Section)"
Jump to navigation
Jump to search
m |
|||
| Line 1: | Line 1: | ||
| − | + | {{file-stub}} | |
| + | {{RW Section|Bin Mesh PLG|0x50E}} | ||
| + | The '''Bin Mesh PLG''' section stores face data split according to material indices. It is typically stored inside the [[Extension_(RW_Section)|extension]] of a [[Geometry (RW Section)|geometry section]]. | ||
| − | + | == Structure == | |
| − | + | ||
| − | + | == See also == | |
| − | RW file | + | * [[RenderWare_binary_stream_file|RW file format specification]] |
| + | |||
| + | {{N|SA|VC}} | ||
| + | [[Category:GTA_3]] | ||
Revision as of 09:14, 20 January 2011
| {{{NAME}}} | |
|---|---|
| RenderWare Stream Section | |
| Vendor | {{{VENDORNAME}}} |
| Module | {{{MODULENAME}}} |
| Module ID | 0x{{{MODULEID}}}
|
| Identifier | 0x{{{IDENTIFIER}}}
|
| Chunk ID | 0x{{{MODULEID}}}{{{IDENTIFIER}}}
|
| Versions | All |
| Hierarchy | |
| Parents: None | |
| Children: None | |
| Extensions: None | |
| File Format | |
The Bin Mesh PLG section stores face data split according to material indices. It is typically stored inside the extension of a geometry section.