Difference between revisions of "Bin Mesh PLG (RW Section)"
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− | + | {{file-stub}} | |
+ | {{RW Section|Bin Mesh PLG|0x50E}} | ||
+ | The '''Bin Mesh PLG''' section stores face data split according to material indices. It is typically stored inside the [[Extension_(RW_Section)|extension]] of a [[Geometry (RW Section)|geometry section]]. | ||
− | + | == Structure == | |
− | + | ||
− | + | == See also == | |
− | RW file | + | * [[RenderWare_binary_stream_file|RW file format specification]] |
+ | |||
+ | {{N|SA|VC}} | ||
+ | [[Category:GTA_3]] |
Revision as of 09:14, 20 January 2011
{{{NAME}}} | |
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RenderWare Stream Section | |
Vendor | {{{VENDORNAME}}} |
Module | {{{MODULENAME}}} |
Module ID | 0x{{{MODULEID}}}
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Identifier | 0x{{{IDENTIFIER}}}
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Chunk ID | 0x{{{MODULEID}}}{{{IDENTIFIER}}}
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Versions | All |
Hierarchy | |
Parents: None | |
Children: None | |
Extensions: None | |
File Format |
The Bin Mesh PLG section stores face data split according to material indices. It is typically stored inside the extension of a geometry section.