Payphone
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A payphone is a common element in early iterations of GTA. By standing in front of a ringing payphone, the player usually receives missions from them. Properties of the payphone are saved in block 8 of the save file in GTA III and block 9 in Vice City.
Mission script
024A | ![]() ![]() |
Gets a payphone at the coordinates point |
024B | ![]() |
Sets the payphone to the message with repeat |
024C | ![]() |
Sets the payphone to the message |
024D | ![]() |
Checks if the payphone has displayed a message |
024E | ![]() ![]() |
Turns off the payphone |
0378 | ![]() |
Sets the payphone to two messages with repeat |
0379 | ![]() |
Sets the payphone to two messages |
037A | ![]() |
Sets the payphone to three messages with repeat |
037B | ![]() |
Sets the payphone to three messages |
037C | ![]() |
Sets the payphone to four messages with repeat |
037D | ![]() |
Sets the payphone to four messages |
0386 | ![]() |
Sets the payphone to five messages with repeat |
0387 | ![]() |
Sets the payphone to five messages |
0388 | ![]() |
Sets the payphone to six messages with repeat |
0389 | ![]() |
Sets the payphone to six messages |
03C2 | ![]() |
Checks if the payphone is displaying a message |
0405 | ![]() ![]() |
Turns on the payphone |
0447 | ![]() |
Checks if the player is lifting a phone |