Difference between revisions of "Game Indefinite Modding Suite Evolved"

From GTAMods Wiki
Jump to navigation Jump to search
m
 
Line 1: Line 1:
 
{{tool-stub}}
 
{{tool-stub}}
'''Game Indefinite Modding Suite Evolved''' (GIMS Evo) is a set of scripts for the 3D Max allowing to read several GTA V file formats. It is made by 3Doomer.
+
'''Game Indefinite Modding Suite Evolved''' (GIMS Evo) is a set of scripts for the 3DS Max developed by 3Doomer which allows for importing and/or exporting models, collisions and skeletal file formats used by RAGE-powered games by Rockstar such as [[GTA IV]], [[GTA V]] and ''Max Payne 3''.
 +
 
 +
3Doomer has since ceased active development of the plugins, making them incompatible with newer 3DS Max versions; there are however modified versions which fix compatibility issues as well as add new features.  
  
 
==See also==
 
==See also==

Latest revision as of 08:45, 28 June 2021

Game Indefinite Modding Suite Evolved (GIMS Evo) is a set of scripts for the 3DS Max developed by 3Doomer which allows for importing and/or exporting models, collisions and skeletal file formats used by RAGE-powered games by Rockstar such as GTA IV, GTA V and Max Payne 3.

3Doomer has since ceased active development of the plugins, making them incompatible with newer 3DS Max versions; there are however modified versions which fix compatibility issues as well as add new features.

See also

External link

GTA Net GTAForums topic