Difference between revisions of "Node Name (RW Section)"

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{{RW Section|Frame|0x0253F2FE}}
 
{{RW Section|Frame|0x0253F2FE}}
  
'''Frame''' is one of Rockstar's [[List of RW section IDs#Rockstar.27s_Custom_Sections|custom sections]]. It is used to store an array of characters (i.e. a string), without trailing zero or padding. The typical location in a [[model file|dff]] section hierarchy is ''[[Clump (RW Section)|Clump]] > [[Frame List (RW Section)|Frame List]] > [[Extension (RW Section)|Extension]] > Frame''.
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'''Frame''' is one of Rockstar's [[List of RW section IDs#Rockstar.27s_Custom_Sections|custom sections]]. It typically stores an [[wikipedia:String_(computer_science)|string]] representing the name of an frame inside the [[Frame List (RW Section)|frame list section]]. This string has no trailing zeros or paddings. It's size is defined by the size of the whole section.
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== See also ==
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* [[Frame List (RW Section)|Frame List]]
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* [[RenderWare_binary_stream_file|RW file format specification]]
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{{N|SA|VC}}
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[[Category:GTA_3]]

Revision as of 17:31, 29 October 2010

{{{NAME}}}
RenderWare Stream Section
Vendor {{{VENDORNAME}}}
Module {{{MODULENAME}}}
Module ID 0x{{{MODULEID}}}
Identifier 0x{{{IDENTIFIER}}}
Chunk ID 0x{{{MODULEID}}}{{{IDENTIFIER}}}
Versions All
Hierarchy
Parents:
None
Children:
None
Extensions:
None
File Format

Frame is one of Rockstar's custom sections. It typically stores an string representing the name of an frame inside the frame list section. This string has no trailing zeros or paddings. It's size is defined by the size of the whole section.

See also