Difference between revisions of "Bink"
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==Use in Grand Theft Auto IV== | ==Use in Grand Theft Auto IV== | ||
− | [[GTA4]] uses this format for its | + | [[GTA4]] uses this format for its in-game television programming. These files are located in the directory <code>''Grand Theft Auto IV\Movies''</code> folder. |
+ | |||
+ | ==Use in Grand Theft Auto V== | ||
+ | [[Grand Theft Auto V]] uses this format for its in-game television programming too, but also uses it for in-game movies, the game's start-up splash and for Jimmy's video game Righteous Slaughter 7. These files are located in the directory <code>''Grand Theft Auto V\movies''</code> folder. | ||
==External link== | ==External link== |
Revision as of 19:01, 8 October 2014
Bink is a proprietary video format (extension .bik
) developed by RAD Game Tools, which is primarily designed and used for storing cutscene videos in computer and video games.
Use in Grand Theft Auto IV
GTA4 uses this format for its in-game television programming. These files are located in the directory Grand Theft Auto IV\Movies
folder.
Use in Grand Theft Auto V
Grand Theft Auto V uses this format for its in-game television programming too, but also uses it for in-game movies, the game's start-up splash and for Jimmy's video game Righteous Slaughter 7. These files are located in the directory Grand Theft Auto V\movies
folder.
External link
- RAD Game Tools – Official site for Bink Video
- RAD Game Tools – Download Page for Bink Player And Converter
Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |
Grand Theft Auto V | |
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File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
Documentation | Bink Video • Native functions • Weather types |
Tools | OpenIV • GIMS Evo • CodeWalker |
Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |