Difference between revisions of "Collision File Editor II"
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| author = [[User:Steve-m|Steve M.]] | | author = [[User:Steve-m|Steve M.]] | ||
| genre = [[Collision File|collision editor]] | | genre = [[Collision File|collision editor]] | ||
− | | image = [[Image:CE2.png|250px|Collision File Editor II 0.4 Beta]] | + | | image = [[Image:CE2.png|250px|Collision File Editor II 0.4 Beta]] |
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Revision as of 23:54, 24 September 2010
Current version: | 0.4 Beta |
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Developed by: | Steve M. |
Supported games: | GTA 3, GTA VC, GTA SA |
Type: | collision editor |
Collision File Editor II, the successor of the popular CollEditor, is a tool for creating and editing collision files (*.col) for GTA III, Vice City and San Andreas.
Built completely from scratch, CollEditor II is much more reliable and flexible, and offers a lot more features than the old one. It fully supports all characteristics of all three known .col file formats, and offers several built-in optimization routines to achieve best possible results.
The tool has been developed by Steve M.
Features
- supports version 1, 2 and 3 collision files
- easy mouse navigation
- sub-object editing by mouse and type-in
- several optimization routines
- support for embedded vehicle collision models
- drag'n'drop functionality
- surface lighting generator
- batch conversion feature
External links
- Official website
- GTAForums: Release topic
- GTAGarage download