Difference between revisions of "CAPS.DAT"

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(Created page with "'''CAPS.DAT''' is a binary file in the <code>..\data</code> directory of GTA III and Vice City. This file does not appear upon installation. It is generated along with <code>t...")
 
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'''CAPS.DAT''' is a binary file in the <code>..\data</code> directory of GTA III and Vice City. This file does not appear upon installation. It is generated along with <code>txd.dir</code> and <code>txd.img</code> once you run the game for the first time and may or may not appear depending on your video card. It contains only four dword entries but their meanings are unknown. Based on how the file is generated, it may be related to textures.
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'''CAPS.DAT''' is a binary cache file in the <code>./data</code> directory of GTA III and Vice City. It stores information about the capabilities of the user video card. This file does not appear upon installation. It is generated along with <code>txd.dir</code> and <code>txd.img</code> once you run the game for the first time. The file is regenerated alongside the texture cache if the video card capabilities change between game runs.
  
[https://support.rockstargames.com/hc/en-us/articles/200147446-GTA-VC-running-slowly-on-PC Rockstar Support] mentions deleting the file to improve performance if your video card was changed. Deleting the file for either games will force the game to reconvert textures to "optimal format" for your video card and regenerate the file.
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== File format ==
[[Category:GTA VC]]
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[[Category:GTA 3]]
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{|class="wikitable"
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!Offset ||Type ||Description
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|-
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|0x00 ||dword ||The optimal [[Raster (RW Section)|raster format]] for RGBA textures
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|-
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|0x04 ||dword ||The optimal [[Raster (RW Section)|raster format]] for RGB textures
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|-
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|0x08 ||dword ||The optimal [[Raster (RW Section)|raster format]] for greyscale textures
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|-
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|0x0C ||dword ||The optimal [[Raster (RW Section)|raster format]] for RGBA textures with less than 256 colors.
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|}
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== See also ==
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* [[IMG archive]]
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* [[Texture dictionary]]
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{{N|VC|3}}
 
[[Category:File Formats]]
 
[[Category:File Formats]]

Latest revision as of 15:28, 11 September 2020

CAPS.DAT is a binary cache file in the ./data directory of GTA III and Vice City. It stores information about the capabilities of the user video card. This file does not appear upon installation. It is generated along with txd.dir and txd.img once you run the game for the first time. The file is regenerated alongside the texture cache if the video card capabilities change between game runs.

File format

Offset Type Description
0x00 dword The optimal raster format for RGBA textures
0x04 dword The optimal raster format for RGB textures
0x08 dword The optimal raster format for greyscale textures
0x0C dword The optimal raster format for RGBA textures with less than 256 colors.

See also