Difference between revisions of "Myriad Islands"

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==History==
 
==History==
The project was first started by [[User:illspirit|illspirit]] in 2003 for [[Vice City]]. The entire map of Vice City was replaced by two islands. People were allowed to request sections of land to build buildings on them. After a few years, two more islands were created north of this. When San Andreas for PC was released, most of the map from Vice City was converted to San Andreas. In 2006, another project similar to this called [[Grand Tani Islands]] was merged into the Myriad Islands project.
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The project was first started by [[User:illspirit|illspirit]] in 2003 for [[Vice City]]. The entire map of Vice City was replaced by two islands. People were allowed to request sections of land to build buildings on them. After a few years, two more islands were created north of this. When San Andreas for PC was released, the map from Vice City was converted to San Andreas. In 2006, another project similar to this called [[Grand Tani Islands]] was merged into the Myriad Islands project.
  
 
==Construction==
 
==Construction==
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==Problems==
 
==Problems==
Since the entire map is user-made, there can be some oddities that can visually look bad, as well as glitches that can crash the game. Most glitches should be traceable, but some are not. The islands are not entirely stable but the mod is stable enough to play with it for hours.
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Since the entire map is user-made, there can be some oddities that can visually look bad, as well as glitches that can crash the game on the VC engine. Most glitches should be traceable, but some are not. The islands are not entirely stable on the VC engine but the mod is very stable to play with it for hours on the SA engine.
  
 
==XBox==
 
==XBox==
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==Links==
 
==Links==
 
* {{GTAF|section|98|Myriad Islands}}
 
* {{GTAF|section|98|Myriad Islands}}
* [http://www.myriadislands.com/ Myriad Islands official website]
 
 
* [irc://irc.gtanet.com/myriad Myriad Islands IRC channel]
 
* [irc://irc.gtanet.com/myriad Myriad Islands IRC channel]
  
{{SA-navi}}
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{{N|SA|VC}}
[[Category:Modifications]][[Category:GTA VC]][[Category:GTA SA]]
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[[Category:Total Conversions]]

Latest revision as of 14:31, 24 May 2020

Myriad Islands is a community map project that is planned to totally convert the entire map of San Andreas into a user-made paradise. It has entirely new land, some new cars and weapons, a completely fresh new mission script, and much more.

History

The project was first started by illspirit in 2003 for Vice City. The entire map of Vice City was replaced by two islands. People were allowed to request sections of land to build buildings on them. After a few years, two more islands were created north of this. When San Andreas for PC was released, the map from Vice City was converted to San Andreas. In 2006, another project similar to this called Grand Tani Islands was merged into the Myriad Islands project.

Construction

The islands are split into lots. Empty lots can be requested by players so they can model their own buildings on it. There are certain limits on what can be built on them, but the general rule is to be realistic. If lack of progress is shown, the lot can be revoked from the player. All GTA vehicles and weapons will eventually be replaced by custom models. Players can request a vehicle or weapon to replace and model a vehicle or weapon that should be better than the model that is being replaced.

Problems

Since the entire map is user-made, there can be some oddities that can visually look bad, as well as glitches that can crash the game on the VC engine. Most glitches should be traceable, but some are not. The islands are not entirely stable on the VC engine but the mod is very stable to play with it for hours on the SA engine.

XBox

Some people have managed to install Myriad Islands onto the XBox, most notably Opius. The team does not directly support this version since it is a lot harder to mod on the XBox than on the PC.

Links