Difference between revisions of "MEd"

From GTAMods Wiki
Jump to navigation Jump to search
m
m (Added issue with sometimes not saving changes)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{tool-stub}}
 
 
{{ToolBox
 
{{ToolBox
 
| name    = MEd
 
| name    = MEd
| version = 0.30 Beta
+
| patrol  = no
| author  = [[User:Tonywob|Tonywob]]
+
| date    = 25 April, 2006
 +
| version = 0.32 Beta
 +
| author  = {{Ui|Tonywob}}
 
| genre  = [[map editing|map editor]]
 
| genre  = [[map editing|map editor]]
 +
| image  = [[Image:MEd.jpg|250px|Map Editor]]
 
}}
 
}}
 
+
MEd is the abbreviated name for "Map Editor" which is a [[map editing]] program for [[GTA 3]], [[GTA VC]] and [[GTA SA]]. It was started in late 2005 by {{U|Tonywob}}, originally for Windows and Apple Macintosh but is now developed solely for Windows platforms. It operates in a similar manner to [[MooMapper]] and [[KEd]] but will use a more organised interface and has increased editing capabilities.
MEd is the abbreviated name for "Map Editor" which is a [[map editing]] program for [[GTA 3]], [[GTA VC]] and [[GTA SA]]. It was started in late 2005 by [[User:Tonywob|Tonywob]], originally for Windows and Apple Macintosh but is now developed solely for Windows platforms. It operates in a similar manner to [[MooMapper]] and [[KEd]] but will use a more organised interface and has increased editing capabilities.
 
 
 
At the time of writing (2005-12-23), MEd is in the public alpha phase of development.  This which means it is not a compeletely stable tool.
 
  
 
== File Formats ==
 
== File Formats ==
 
MEd supports GTA 3, GTA VC and GTA SA.  It allows the user to create a list of their installs and decide which one to load each time the program starts.  The editor supports a large number of file formats in each edition, which are listed below.
 
MEd supports GTA 3, GTA VC and GTA SA.  It allows the user to create a list of their installs and decide which one to load each time the program starts.  The editor supports a large number of file formats in each edition, which are listed below.
  
=== GTA3 Formats ===
+
=== GTA III Formats ===
 
* All [[COL|.col]] files used for landscape objects.
 
* All [[COL|.col]] files used for landscape objects.
 
* All [[DFF|.dff]] files used for landscape objects.
 
* All [[DFF|.dff]] files used for landscape objects.
Line 20: Line 19:
 
* All [[IPL|.ipl]] files used for item placement.
 
* All [[IPL|.ipl]] files used for item placement.
 
* All [[TXD|.txd]] files.
 
* All [[TXD|.txd]] files.
* [[gta.dat|gta3.dat]]
+
* [[gta3.dat]]
 
* [[gta3.img]]
 
* [[gta3.img]]
  
 
{{Incomplete}}
 
{{Incomplete}}
  
=== GTAVC Formats ===
+
=== GTA VC Formats ===
 
* All .col files used for landscape objects.
 
* All .col files used for landscape objects.
 
* All .dff files used for landscape objects.
 
* All .dff files used for landscape objects.
Line 31: Line 30:
 
* All .ipl files used for item placement.
 
* All .ipl files used for item placement.
 
* All .txd files.
 
* All .txd files.
* [[gta.dat|gta_vc.dat]]
+
* [[gta-vc.dat]]
 
* gta3.img
 
* gta3.img
  
 
{{Incomplete}}
 
{{Incomplete}}
  
===GTASA Formats===
+
===GTA SA Formats===
 
* All .ide files used for item definitions.
 
* All .ide files used for item definitions.
 
* All .dff files used for landscape objects.
 
* All .dff files used for landscape objects.
Line 46: Line 45:
 
{{Incomplete}}
 
{{Incomplete}}
  
== Tutorials ==
+
== Limitations ==
 +
* Has a limit of IDs up to 30000. Crashes when loading IDE files with above that range.
 +
* Sometimes doesn't save object changes (position or rotation) until you place a new object or delete an existing object.
 +
 
 +
{{Incomplete}}
 +
 
 +
== See also ==
 
* [[Using MEd]] - a tutorial to help people get started with MEd.
 
* [[Using MEd]] - a tutorial to help people get started with MEd.
  
==External Links==
+
==External links==
 
* {{GTAG|1053|MEd Release Page}}
 
* {{GTAG|1053|MEd Release Page}}
 
* {{GTAF|220293|(WIP) IPL Editor}} - the MEd development topic.
 
* {{GTAF|220293|(WIP) IPL Editor}} - the MEd development topic.
  
{{SA-navi}}
+
{{N|SA|VC}}
[[Category:GTA 3]][[Category:GTA VC]][[Category:GTA SA]]
+
[[Category:GTA 3]]

Latest revision as of 09:32, 4 July 2020

MEd
Map Editor
Current version:0.32 Beta
Developed by:User.pngTonywob
Type:map editor

MEd is the abbreviated name for "Map Editor" which is a map editing program for GTA 3, GTA VC and GTA SA. It was started in late 2005 by Tonywob, originally for Windows and Apple Macintosh but is now developed solely for Windows platforms. It operates in a similar manner to MooMapper and KEd but will use a more organised interface and has increased editing capabilities.

File Formats

MEd supports GTA 3, GTA VC and GTA SA. It allows the user to create a list of their installs and decide which one to load each time the program starts. The editor supports a large number of file formats in each edition, which are listed below.

GTA III Formats

  • All .col files used for landscape objects.
  • All .dff files used for landscape objects.
  • All .ide files used for item definitions.
  • All .ipl files used for item placement.
  • All .txd files.
  • gta3.dat
  • gta3.img

This section is incomplete. You can help by fixing and expanding it.

GTA VC Formats

  • All .col files used for landscape objects.
  • All .dff files used for landscape objects.
  • All .ide files used for item definitions.
  • All .ipl files used for item placement.
  • All .txd files.
  • gta-vc.dat
  • gta3.img

This section is incomplete. You can help by fixing and expanding it.

GTA SA Formats

  • All .ide files used for item definitions.
  • All .dff files used for landscape objects.
  • All .ipl files used for item placement, including binary IPLs.
  • All .img files which contain relevant data.
  • All .txd files.
  • gta.dat

This section is incomplete. You can help by fixing and expanding it.

Limitations

  • Has a limit of IDs up to 30000. Crashes when loading IDE files with above that range.
  • Sometimes doesn't save object changes (position or rotation) until you place a new object or delete an existing object.

This section is incomplete. You can help by fixing and expanding it.

See also

  • Using MEd - a tutorial to help people get started with MEd.

External links