Difference between revisions of "MEd"
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− | MEd is the abbreviated name for "Map Editor" which is | + | {{ToolBox |
+ | | name = MEd | ||
+ | | patrol = no | ||
+ | | date = 25 April, 2006 | ||
+ | | version = 0.32 Beta | ||
+ | | author = {{Ui|Tonywob}} | ||
+ | | genre = [[map editing|map editor]] | ||
+ | | image = [[Image:MEd.jpg|250px|Map Editor]] | ||
+ | }} | ||
+ | MEd is the abbreviated name for "Map Editor" which is a [[map editing]] program for [[GTA 3]], [[GTA VC]] and [[GTA SA]]. It was started in late 2005 by {{U|Tonywob}}, originally for Windows and Apple Macintosh but is now developed solely for Windows platforms. It operates in a similar manner to [[MooMapper]] and [[KEd]] but will use a more organised interface and has increased editing capabilities. | ||
− | + | == File Formats == | |
+ | MEd supports GTA 3, GTA VC and GTA SA. It allows the user to create a list of their installs and decide which one to load each time the program starts. The editor supports a large number of file formats in each edition, which are listed below. | ||
+ | === GTA III Formats === | ||
+ | * All [[COL|.col]] files used for landscape objects. | ||
+ | * All [[DFF|.dff]] files used for landscape objects. | ||
+ | * All [[IDE|.ide]] files used for item definitions. | ||
+ | * All [[IPL|.ipl]] files used for item placement. | ||
+ | * All [[TXD|.txd]] files. | ||
+ | * [[gta3.dat]] | ||
+ | * [[gta3.img]] | ||
− | + | {{Incomplete}} | |
− | |||
− | === | + | === GTA VC Formats === |
* All .col files used for landscape objects. | * All .col files used for landscape objects. | ||
* All .dff files used for landscape objects. | * All .dff files used for landscape objects. | ||
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* All .ipl files used for item placement. | * All .ipl files used for item placement. | ||
* All .txd files. | * All .txd files. | ||
− | * | + | * [[gta-vc.dat]] |
* gta3.img | * gta3.img | ||
− | + | {{Incomplete}} | |
− | === | + | ===GTA SA Formats=== |
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* All .ide files used for item definitions. | * All .ide files used for item definitions. | ||
* All .dff files used for landscape objects. | * All .dff files used for landscape objects. | ||
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* All .img files which contain relevant data. | * All .img files which contain relevant data. | ||
* All .txd files. | * All .txd files. | ||
+ | * [[gta.dat]] | ||
− | + | {{Incomplete}} | |
− | == | + | == Limitations == |
+ | * Has a limit of IDs up to 30000. Crashes when loading IDE files with above that range. | ||
+ | * Sometimes doesn't save object changes (position or rotation) until you place a new object or delete an existing object. | ||
+ | |||
+ | {{Incomplete}} | ||
+ | |||
+ | == See also == | ||
* [[Using MEd]] - a tutorial to help people get started with MEd. | * [[Using MEd]] - a tutorial to help people get started with MEd. | ||
− | ==External | + | ==External links== |
− | * | + | * {{GTAG|1053|MEd Release Page}} |
− | * | + | * {{GTAF|220293|(WIP) IPL Editor}} - the MEd development topic. |
− | |||
− | {{ | + | {{N|SA|VC}} |
− | + | [[Category:GTA 3]] |
Latest revision as of 09:32, 4 July 2020
Current version: | 0.32 Beta |
---|---|
Developed by: | Tonywob |
Type: | map editor |
MEd is the abbreviated name for "Map Editor" which is a map editing program for GTA 3, GTA VC and GTA SA. It was started in late 2005 by Tonywob, originally for Windows and Apple Macintosh but is now developed solely for Windows platforms. It operates in a similar manner to MooMapper and KEd but will use a more organised interface and has increased editing capabilities.
Contents
File Formats
MEd supports GTA 3, GTA VC and GTA SA. It allows the user to create a list of their installs and decide which one to load each time the program starts. The editor supports a large number of file formats in each edition, which are listed below.
GTA III Formats
- All .col files used for landscape objects.
- All .dff files used for landscape objects.
- All .ide files used for item definitions.
- All .ipl files used for item placement.
- All .txd files.
- gta3.dat
- gta3.img
This section is incomplete. You can help by fixing and expanding it.
GTA VC Formats
- All .col files used for landscape objects.
- All .dff files used for landscape objects.
- All .ide files used for item definitions.
- All .ipl files used for item placement.
- All .txd files.
- gta-vc.dat
- gta3.img
This section is incomplete. You can help by fixing and expanding it.
GTA SA Formats
- All .ide files used for item definitions.
- All .dff files used for landscape objects.
- All .ipl files used for item placement, including binary IPLs.
- All .img files which contain relevant data.
- All .txd files.
- gta.dat
This section is incomplete. You can help by fixing and expanding it.
Limitations
- Has a limit of IDs up to 30000. Crashes when loading IDE files with above that range.
- Sometimes doesn't save object changes (position or rotation) until you place a new object or delete an existing object.
This section is incomplete. You can help by fixing and expanding it.
See also
- Using MEd - a tutorial to help people get started with MEd.
External links
- GTAGarage: MEd Release Page
- GTAForums: (WIP) IPL Editor - the MEd development topic.